You've already proved willing to make up definitions, so I'm sure you can define yourself into a world where there is literally nothing new, innovative and good to add to a racing game.Yes! That's why I asked the question in the first place! Because I don't think you can add anything new, innovative and good!
Sooo this just dropped?
What truly "new" feature can you add that no other game has tried?You've already proved willing to make up definitions, so I'm sure you can define yourself into a world where there is literally nothing new, innovative and good to add to a racing game.
Good luck with that, but it seems insane to me to look at a product and think "yep, absolutely no way that this could ever have anything new and good added to it". I've got a pretty low opinion of Polyphony's design skills, and even I think they're capable of coming up with new, innovative and good ideas.
What about a live instructor training system which teaches you how to race in real time, with real time, detailed feedback?
Plus the GPS track creator feature that you conveniently don't think will be innovative because you've made up your own definition for words. Which is absurd. Might as well make up your own definition of other words, like fact. Did you know that it's a fact that Gran Turismo has sold less copies than Big Rigs: Over the Road Racing?What truly "new" feature can you add that no other game has tried?
Where are you getting your numbers from?Did you know that it's a fact that Gran Turismo has sold less copies than Big Rigs: Over the Road Racing?
I don't see why they couldn't use base models of cars to allow players to create their own gr4 or gr3 cars, having them meet the required specifications and even BoP'd if needs be. With gr4 you can even expand beyond the models we have ingame due to their similarities with road variants anyway, if I tune a Mini to gr4 standards with an aero kit, it should be able to race in gr4.What truly "new" feature can you add that no other game has tried?
I can't tell if you're being serious or not. Re-read my post.Where are you getting your numbers from?
Since it's fact it should be easily obtainable
Laughable to compare a game from 2003 to 2022 as well
Why would I bother trying to answer that question when you'll just shoot it down? Whatever I say, you'll find some definition of "new", "innovative" or "good" that means it isn't. You've already decided that every possible feature has already been tried in a game.What truly "new" feature can you add that no other game has tried?
That's sort of the point. If we're just making stuff up then nothing really matters. You can easily make up your own definitions for words like "fact" or "sold" or "copies" that make that sentence 100% true.Where are you getting your numbers from?
Since it's fact it should be easily obtainable
I know what you're doing with your post tryin to link the sales figures of two entirely different games(one that was really a terrible game) with the use of definitions, in this case the use of the word innovation.I can't tell if you're being serious or not. Re-read my post.
What? He used his own definition for a word, I was pointing out how if you're going to do that with words it makes discussion of anything pointless. Yes my example might have been a bit hyperbolic, but the point remains.I know what you're doing with your post tryin to link the sales figures of two entirely different games(one that was really a terrible game) with the use of definitions, in this case the use of the word innovation.
The comparison to the definition of the word and your satire in game sales figures is just a clear indication of the fact that you'll use a superfluous argument to try make the other user seem incompetent, congrats you look soo smart on the internet now
You are talking to someone who doesn’t even own the game and never seen Gt7 on his tv. Everything else is pointless. Sad for him, honestlyI know what you're doing with your post tryin to link the sales figures of two entirely different games(one that was really a terrible game) with the use of definitions, in this case the use of the word innovation.
The comparison to the definition of the word and your satire in game sales figures is just a clear indication of the fact that you'll use a superfluous argument to try make the other user seem incompetent, congrats you look soo smart on the internet now.
Two people have earned the ignore button, seriously the constantly off topic rants and targeting of people's use of language is a joke.
It's not even about owning the game or not anymore, just the constant pursuit to show how someone is wrong and the mistakes they've made in their posts that's just ridiculous,You are talking to someone who doesn’t even own the game and never seen Gt7 on his tv. Everything else is pointless. Sad for him, honestly
There is no pursuit.It's not even about owning the game or not anymore, just the constant pursuit to show how someone is wrong and the mistakes they've made in their posts that's just ridiculous,
Right, god forbid people should say what they mean. That's just madness.Two people have earned the ignore button, seriously the constantly off topic rants and targeting of people's use of language is a joke.
Sport Mode is cool but it's definitely not innovative. Several games did similar things well before GTS, starting with iRacing in 2008.I do think PD have been truly innovative in two areas. Sport mode & Sophy AI. I recall before GTS released their was huge scepticism public racing could be clean. But Sport mode has given us just that. With a community that, to some degree, self regulates, particularly at the higher levels.
Sophy AI is definitely innovative, but Polyphony aren't doing the work there. Sony's AI team are. GTS is just the simulation being used to provide the AI an environment to interact in. The AI research work would probably function about as well in any sim that could provide the appropriate outputs, but it's a Sony project so of course they use the simulator from a Sony subsidiary. They'd be fools not to.Then we have Sophy AI that could revolutionise the immersiveness & scalability of AI. There is still scepticism this will come to pass. But you can’t on one hand demand innovation, then write-off such an ambitious project, because it’s challenging. PD & Sony will be judged on their results.
Why does it have to be something that no other games have tried? Does that mean that good, new features from other racing games cannot be adopted by GT?What truly "new" feature can you add that no other game has tried?
Not at all sure how you could read that chain of posts and come to that conclusion at all?I know what you're doing with your post tryin to link the sales figures of two entirely different games(one that was really a terrible game) with the use of definitions, in this case the use of the word innovation.
The comparison to the definition of the word and your satire in game sales figures is just a clear indication of the fact that you'll use a superfluous argument to try make the other user seem incompetent, congrats you look soo smart on the internet now.
Two people have earned the ignore button, seriously the constantly off topic rants and targeting of people's use of language is a joke.
iRacing would beg to differ by almost a decadeI do think PD have been truly innovative in two areas. Sport mode & Sophy AI. I recall before GTS released their was huge scepticism public racing could be clean. But Sport mode has given us just that. With a community that, to some degree, self regulates, particularly at the higher levels.
Machine learning used to develop a racing titles AI isn't a PD or Sony innovation at all, you could argue that the approach Sony (not PD) have taken to it is, but the overarching concept certainly isn't (Moto GP 19 for example used exactly that).Then we have Sophy AI that could revolutionise the immersiveness & scalability of AI. There is still scepticism this will come to pass. But you can’t on one hand demand innovation, then write-off such an ambitious project, because it’s challenging. PD & Sony will be judged on their results.
Sport Mode is cool but it's definitely not innovative. Several games did similar things well before GTS, starting with iRacing in 2008.
There’s a world of difference between a high cost, specialist product, like iRacing. And a mass market title such as Gran Turismo. To this day it’s near impossible to find clean racing on public lobbies with console racing titles.iRacing would beg to differ by almost a decade
Likewise with AI learning. Milestone’s system manages the pace of riders. With strange braking points and speeds at different difficulty levels to hit a certain time.Machine learning used to develop a racing titles AI isn't a PD or Sony innovation at all, you could argue that the approach Sony (not PD) have taken to it is, but the overarching concept certainly isn't (Moto GP 19 for example used exactly that).
There is not a standard time, it might be today or tomorrowWhat´s the timing usually? Trailer later today?
The trailer is typically released on the same day as the update, but I think it’s been leaked in the past so who knows!What´s the timing usually? Trailer later today?
You have managed to utterly and completely miss the point that you claimed these were areas, and I quote...There’s a world of difference between a high cost, specialist product, like iRacing. And a mass market title such as Gran Turismo. To this day it’s near impossible to find clean racing on public lobbies with console racing titles.
I’m sure even the most outlandish ideas have been tried in one title or another. What matters is the outcomes for the player. Whether that’s through PD’s penalty system & messaging. Or the community policing itself.
Likewise with AI learning. Milestone’s system manages the pace of riders. With strange braking points and speeds at different difficulty levels to hit a certain time.
That’s not of interest to me. Same with Sony/PD boasting about Sophy AI beating top players times. Where it gets interesting is racing in a realistic manner and the possibility to scale performance levels without the need for rubber banding.