Gran Turismo 7: Latest news and discussion thread

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Is it worse than 13B Capuccino? I lose patience driving that thing in Tokyo, snap oversteer everywhere and the braking distance is awful. Gets the job done though, maybe I just need a more proper tune.
Probably not worse than that.
 
Random but I have come to hate the circuit experiences. They purposely give you a bad car and track combo and/or make the times for gold near impossible with controller. A glorified time trial with artificial difficulty isn't exactly what I think of with the word usage "Circuit Experience".

Let's look at the first circuit experience a player will likely do - the Northern Isle Speedway. They give you one of the worst handling cars in the game on a beginner track and on, like said, the first circuit experience most players will do. Since the track is open from the start this means most players will be inexperienced with a lightweight race car since at the start of the game players are driving mostly slow front drive economy cars.. Like WTF PD?
Is Northern Isle Speedway the one with the old Corvette race car? Or maybe that’s an early license test? That was pretty tricky. Especially with the old physics.

The rest I’ve found fairly simple with a controller. A handful of the Willow Springs ones are tricky. Especially the tight configuration with the Delta road car.
 
It has come to my attention that the payout of Custom Races are based on the stock PP of your car.

So, using the new rotary-swapped Cappuccino to decimate Gr. 1 cars at Route X, I've been paid 31,000 credits for each lap, or 46,500 with a clean race bonus. With each lap being 4 minutes long, I can make almost 700,000 credits per hour.

Which is nowhere near the best-paying events, but unprecedented for custom races.
I've found a slightly more efficient version of this, courtesy of @D1deriw. Using the Cappuccino against 19 Tomahawk Xs with extremely short gears, you'll instead earn 33,700 credits/lap, or about 50,550 with the clean race bonus, adding up to just over 758,000 credits/hour.
 
It has come to my attention that the payout of Custom Races are based on the stock PP of your car.

So, using the new rotary-swapped Cappuccino to decimate Gr. 1 cars at Route X, I've been paid 31,000 credits for each lap, or 46,500 with a clean race bonus. With each lap being 4 minutes long, I can make almost 700,000 credits per hour.

Which is nowhere near the best-paying events, but unprecedented for custom races.
That reminds me of the Test Course method for GT PSP. 150k on S Rank for 3 Laps or a bit over 4 minutes.
 
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I wish we could use the Nurburgring tourist layout in online lobbies. Would be fun to just have tourist lapping day lobbies on occasion.
 
Help guys, can I get an invitation for the car again, if I'll miss out on it? Because the game gave me the Veneno one and I just don't want to spend credits on car that I'll drive one-two time
 
Help guys, can I get an invitation for the car again, if I'll miss out on it? Because the game gave me the Veneno one and I just don't want to spend credits on car that I'll drive one-two time
You can get a second invitation, but it won't extend the time by twice. If you get one say five days later for the same car manufacturer, it'll just add five days after the first one expires.
 
I feel like based on that tweet the bolded are highly likely with the R390 in particular being the most likely due to PDs relationship with Nissan.
The R390 and Gtone are maybe the most requested cars for the community and the relationship of PD with Toyota and Nissan is big, so it's a shame right now why these cars are not in the game yet and saldy not in the datamined list.
 
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quick question - i got the chevy in the pic some time ago & while adding some livery decided to lose the white wall tyres, is that something you can't go back on ? as when i got to the section i can't put the tyres back to as they were, even when i reload the original car livery. any clues ?

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Probably not worse than that.
The 13b capuccino is a little rocket,i run IM for the first 6 or 7 laps then change to RM,i also run max TCS and FM3 all race.I find it quite lively but as long as you dont try to win the race in the first lap your good to go.Race brakes and pads as theres no issue with PP.
The GT40 has been around since before 1.23 but in a slightly different tune,take it easy for the first couple of laps then i pit at the end of lap 8 for tyres and fuel.No lap records for me but a win is a win.
 
quick question - i got the chevy in the pic some time ago & while adding some livery decided to lose the white wall tyres, is that something you can't go back on ? as when i got to the section i can't put the tyres back to as they were, even when i reload the original car livery. any clues ?

View attachment 1197507
Select the tire sticker section within the race option in the livery editor.
However, this option does not work when racing tires are installed.
Perhaps you have installed racing tires on this C2?
 
What Tuner cars where is previous GT’s? Mine’s, Tommy Kaira, NISMO, Amuse, Spoon?

I know it became a bit of a meme how many GT-R’s where in-game. But I really want some of these special edition models back.
 
Took a break from GT 7 for a few months and feels refreshing to get back into it although I wonder how long the few patches worth of content and updates will keep me interested. Anyhow I'm a bit puzzled if they did something to the Roulette tickets? I've probably opened like 4 six star tickets at this point which all rewarded me with various tuning parts and car invites for a total networth of... i don't know, a used Abarth?

They were all menu rewards so I didn't check if they were designated as part tickets or such but felt a little disappointed. The new physics seem better so that's good I guess.
 
Select the tire sticker section within the race option in the livery editor.
However, this option does not work when racing tires are installed.
Perhaps you have installed racing tires on this C2?
Yes I had, now all sorted - many thanks
 
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I'm still a bit peeved they haven't fixed how the Gr.1 Prototype Series not allows any car with 950 PP or less - even if it's not actually in Gr.1 - but also how it's pretty much impossible with most actual Gr.1 cars. Ridiculous. I would've personally had an all-inclusive Gr.1 event that's actually limited to Gr.1 cars with 930 PP or less, but also separate, more specific Gr.1 events like for the Group C racers, or the late 00s/early 10s LMP1 racers, as opposed to the 4WD hybrid ones seen in the mid/late 10s.

There are just way too many things I wish GT7 did better, like how so many events only have three races, or how few championships there are, and so on.
 
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I'm still a bit peeved they haven't fixed how the Gr.1 Prototype Series not allows any car with 950 PP or less - even if it's not actually in Gr.1 - but also how it's pretty much impossible with most actual Gr.1 cars. Ridiculous. I would've personally had an all-inclusive Gr.1 event that's actually limited to Gr.1 cars with 930 PP or less, but also separate, more specific Gr.1 events like for the Group C racers, or the late 00s/early 10s LMP1 racers, as opposed to the 4WD hybrid ones seen in the mid/late 10s.

There are just way too many things I wish GT7 did better, like how so many events only have three races, or how few championships there are, and so on.
you on your GT dev bag today
 
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