Gran Turismo 7 Physics

Do you want more detailed and realistic physics on the next GT


  • Total voters
    203
  • Poll closed .
I have a feeling - well, I'd hope anyway - that PD is working on a master physics update to appear fully realized in a year or so, with some small tweaks before then. I suspect that the math is off just enough in a few key areas to make things troublesome. Kaz is a race car driver, so surely he knows how cars should behave, and as importantly, feel. The driving in most cases is pretty darn good, but that racing thing, near the limits...

I probably look like Met Enzos' avatar when I race. ;)

Most of us don't have access to anything in real life but our daily drives, though it should be a matter of going from one game with sports cars like Assetto Corsa to GT7 shouldn't feel like an alternate universe with its own physics rules, unless PD somehow works some serious magic and manage to be better.

I have a small fear that when the physics do get tuned, a few people will claim that PD nerfed the cars. When pushing any car hard there should be an element of danger, but it shouldn't be a Roulette Ticket.
 
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The wheel goes gradually from light to brick wall when the suspension is compressed and the rear tyres are about to lose grip. IRL I'd feel that in my body, but with good FFB I feel it in my wheel instead.
When that happens, I need to slow down gently, let the wheel become a bit lighter, and at the same time turn it a bit more towards that brick wall.
If I'm stupid enough to push through that wall, I spin.
And for the 20th time, if the FFB is poor then you don't feel the wheel going from light to brick wall gradually. Of course it's near impossible then.
My problem is I play most sims without any vibrations and on a gamepad. So I read clues with my eyes and ears. It's enough for many games. Here I am completely lost. The strange camera must be it too. What kind of camera is that? It's crazy, after a month I am not sure what it does.
 
My problem is I play most sims without any vibrations and on a gamepad. So I read clues with my eyes and ears. It's enough for many games. Here I am completely lost. The strange camera must be it too. What kind of camera is that? It's crazy, after a month I am not sure what it does.

Well, in your case, I likely wouldn't play the game at all. Visuals/sound wouldn't be enough for me without assists.

Also, I only use bumper cam. For some reason I have least amount of incidents during online races with this cam. If I use chase cam, I just lock the perspective to the car so it doesn't feel laggy.
 
Well, in your case, I likely wouldn't play the game at all. Visuals/sound wouldn't be enough for me without assists.

Also, I only use bumper cam. For some reason I have least amount of incidents during online races with this cam. If I use chase cam, I just lock the perspective to the car so it doesn't feel laggy.
Cockpit is the only real cam, I guess. :D

At least we know it's not about FFB. But could be because of crazy cam. It's hard to feel what car does with it. Or I need much more time with it.
 
Well, in your case, I likely wouldn't play the game at all. Visuals/sound wouldn't be enough for me without assists.

Also, I only use bumper cam. For some reason I have least amount of incidents during online races with this cam. If I use chase cam, I just lock the perspective to the car so it doesn't feel laggy.
Try the KPGC10 or BMW 3.0 CSL put Power on that cars ans you will see ...
 


I don't know if this video has been posted but this YouTuber does a great job of breaking down how LSD functions and how he believes that the physics bug is in the default throttle sensitivity.

Doing the World Gt series races that have no tyre wear, I have tcs on 5 and at some points on the tracks just will lose traction in a flash still and put it in the barrier, is it changing track conditions during a race? track can feel pretty slidy at times and the tyres sure don't perform as well as the race goes on. There is definately something wrong with the sensitivity, expected my T-CLM'S too work well for throttle control but feels like a waste of money when using GT7 with little too no tcs :)
 
**** it i'm done,as much as i love GT i'm not touching it until they fix force feedback. I have G29 and can't feel anything what is car doing,oversteer/understeer/some tarmac surface effects,feels like car isn't even connected to the road. It somehow feels like driving with controller connected to the wheel.
 
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Try the KPGC10 or BMW 3.0 CSL put Power on that cars ans you will see ...

Those can't be bought. At least I can't find them.

**** it i'm done,as much as i love GT i'm not touching it until they fix force feedback. I have G29 and can't feel anything what is car doing,oversteer/understeer/some tarmac surface effects,feels like car isn't even connected to the road. It somehow feels like driving with controller connected to the wheel.

If they don't fix i think its time to buy gaming pc

Are you using 5/1 in-game?

In what situations does the FFB go numb? When slipping/sliding? Or do you always feel disconnected?
 
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However, I fully understand why some people find them "broken". I don't, and I really think they behave like this IRL.
Again, I blame poor wheels or poor FFB settings. But if you got a DD 8 Nm, try my FFB settings and still find them broken, I think that you just need to practice driving more.
I don't know who to believe. You, who tells me that GT7 has made my wheel obsolete...but only in GT7..., and everything I thought I knew about driving was wrong...in GT7, so I have to relearn it all again...for GT7. Maybe, just maybe, GT7 has the issues, not me.
 
Used cars dealership? I can see the CSL -71 there, but it's sold out. And the Skyline -71 I can't see at all. Could it be different for different regions?
 

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I don't know who to believe. You, who tells me that GT7 has made my wheel obsolete...but only in GT7..., and everything I thought I knew about driving was wrong...in GT7, so I have to relearn it all again...for GT7. Maybe, just maybe, GT7 has the issues, not me.

To me, GT7 feels more realistic and intuitive than GTS.
Believe whatever makes you happy. I don't know...

@xMAXIx79
Thanks! Didn't know it was a legendary car.
Anyway, took it with stock settings to Deep Forest again, expecting to die at first corner. Found it instead to be very neutral and agile, with good brakes. First and only lap at 2:04 - nothing strange with the handling and very enjoyable to drive. You're saying it's broken somehow? It's one of the nicest "slow" cars I've driven.
 
GTS was rather easy arcade. Compare it with other sims.

Sure, I'm not saying anything else. But still, being A+ in GTS was difficult, so I wouldn't say that it's "easy" at a competitive level. But on the other hand, nothing is in competition against other humans.
Driving around against AI without crashing was easy, yes.

I've only played a bit of ACC on my PC. Otherwise I come from fantasy games and real life motorcycles, so I wouldn't know. @Scaff I believe is one of the best judges when comparing games.
 
Try the KPGC10 or BMW 3.0 CSL put Power on that cars ans you will see ...
@xMAXIx79
Thanks! Didn't know it was a legendary car.
Anyway, took it with stock settings to Deep Forest again, expecting to die at first corner. Found it instead to be very neutral and agile, with good brakes. First and only lap at 2:04 - nothing strange with the handling and very enjoyable to drive. You're saying it's broken somehow? It's one of the nicest "slow" cars I've driven.
Why don't you guys meet at a lobby and figure this out...
 
Sure, I'm not saying anything else. But still, being A+ in GTS was difficult, so I wouldn't say that it's "easy" at a competitive level. But on the other hand, nothing is in competition against other humans.
Driving around against AI without crashing was easy, yes.

I've only played a bit of ACC on my PC. Otherwise I come from fantasy games and real life motorcycles, so I wouldn't know. @Scaff I believe is one of the best judges when comparing games.
Main problem is you are saying it's better than GTS. It's a sure thing, GT7 is very simmy to me. It's completely different level than any common console game. We know that.

OK, no problem. We know GTS wasn't good. GT7 is much beter. That's fine.
 
Are you using 5/1 in-game?

In what situations does the FFB go numb? When slipping/sliding? Or do you always feel disconnected?
Im using force feedback strenght 6 or 7, force feedback sensitivity 10(i also tried 1 but nothing different).

It just that you can't really feel when tyre is losing control, it just happen. No effect of wheel go light or some vibration, nothing. You just can't know when car is losing grip. And about road surface, you really cant feel connection between car and road, similiar to gt sport. Try to play AC, you can feel everything what is car doing even with my ****** g29 and feels like you're actually on some surface not on cloud
 
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Im using force feedback strenght 6 or 7, force feedback sensitivity 10(i also tried 1 but nothing different).

It just that you can't really feel when tyre is losing control, it just happen. No effect of wheel go light or some vibration, nothing. You just can't know when car is losing grip. And about road surface, you really cant feel connection between car and road, similiar to gt sport. Try to play AC, you can feel everything what is car doing even with my ****** g29 and feels like you're actually on some surface not on cloud
If I put my T300 above 5 it just clips and there is no feedback. All I feel is wheel resistance.
4 seems to be the sweet spot for me.
 
Im using force feedback strenght 6 or 7, force feedback sensitivity 10(i also tried 1 but nothing different).

It just that you can't really feel when tyre is losing control, it just happen. No effect of wheel go light or some vibration, nothing. You just can't know when car is losing grip. And about road surface, you really cant feel connection between car and road, similiar to gt sport. Try to play AC, you can feel everything what is car doing even with my ****** g29 and feels like you're actually on some surface not on cloud

I've had a G29. In my firm opinion, your FFB settings are crap.

Anything beyond FFB max torque 5 induces clipping. If it's too strong, like with high downforce cars, lower it, but never raise beyond 5.
Clipping means that the FFB dies in high force situations and you just get a strong spring effect towards center.

FFB sensitivity above 1 just amplifies the weakest forces and compresses the dynamic range, making it harder to feel what's going on.

I'd stop playing if someone forced me to use your settings. You compress the dynamic range maximally and induce clipping - ugh.

Or better people can post a video showing what they are talking about? I been asking since the game came out and even posted my driving, but nothing but words…

My videos would be boring. Nothing extraordinary happens.
But the few videos I've seen with people complaining, people twist and twitch the wheel and stomp brake/throttle.
 
Don't know if it been mentioned here but has anyone driven the x2019 around La Sarthe in time trial etc, because it handles real good.

Take the thing into the 24min of LeMan in missions and it becomes an undrivable piece of crap. For anyone interested, go give a go and see for yourself.

Not come across other cars that change so drastically with physics...
 
Don't know if it been mentioned here but has anyone driven the x2019 around La Sarthe in time trial etc, because it handles real good.

Take the thing into the 24min of LeMan in missions and it becomes an undrivable piece of crap. For anyone interested, go give a go and see for yourself.

Not come across other cars that change so drastically with physics...
We talked about "missions" could have different (old) physics because of time limits. I am not sure. I don't do anything in the game, just some custom races.
 
My DualSense for the PS5 must be obsolete too... but only in GT7 :crazy:;)

I know a couple of guys who spanked me with their gamepads in GTS and they do it in GT7 as well. With no assists of course. So no, it's not your gamepad.
I'm **** with a gamepad though - wheel is much easier.
 
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