Ok, I’ve been quite busy doing lots of testing all kinds of different Cars over the past few Days.
Cars, I was somewhat familiarized with.
From my Observation, I can definitely say that the biggest but most impacting change is the huge gain in Rear Wheel Grip.
I excessively enjoyed driving Powerful Muscle Cars tuned with huge Compressors driven on Sport Hard Tires for example.
These Cars are not recognizable anymore.
The Throttle Modulation and Chassis/Suspension Balancing has been dulled down so hard, that the Cars now just feel extremely lifeless and boring.
And this Numb Feeling is now being even more downgraded with a very uninformative FFB because of that improved Rear Wheel Grip I Think.
Same goes for the new Brake Adjustment.
The Effect is just too strong.
Way too strong and stabilizing.
The Throttle Response though feels very good, linear and progressive.
Whereas before 1.13 Update it was perfect balanced with these Cars, now it’s just not in Balance anymore.
I think I have a pretty good Perception and Understanding when it comes to reading the FFB in GT7.
To me it seems like the Forces turning left right are still communicated to a certain level and give you a good understanding of Chassis Movement in these directions similar to what it was before, but the front/rear Forces are completely vanished.
Before it was a perfectly outbalanced 360degree Force Circle, Front/Rear/Left/Right.
That’s not the Case anymore.
Braking hard into a Corner doesn’t Shift any Weight to the Front, at least it’s not communicated anymore.
Same goes for accelerating out of Corners or in a Straight line.
These previously quite informatively felt Forces have been taken out of the FFB.
I don’t know if it’s because of the adjustments to the FFB for the CSL DD Wheelbase, but it’s definitely lacking a Sensation I 100% could feel before the Update.
In any Case, I think PD definitely needs to readjust some Settings, to both the rear Wheel Grip same as for the FFB.
It’s not bad, by no means, I think they are very close to a good Middleway.
I don’t know if maybe an Autistic Employee just accidentally messed something up while recalculating the adjusted Alghoritm for RWD Cars, but he definitely didn’t deserve the Employee of the Month Bonus for this Nonsense.
The GT Baseline Physics are surprisingly good, the FFB is good, I mean the Game feels and drives good, but I honestly hope that they take a Second Look and readjust some things.
It was so good before the Update, not perfect, by no means.
Especially some MR Cars were completly off and not enjoyable, and the comically absurd Snap oversteer was a real pain.
Here is hoping for some upcoming updates.
They are not far off from the Sweet Spot in my opinion.