I've just run a number of cars in GT7 to look at this, let's start with the Clio V6, which I confess I forgot was a Phase 1, a result, as I spent a lot of time with those. I managed the product launch training in the UK for the car and drove prototypes, pre-prod, final road cars, and the Trophy race car. In the case of the road-legal variants that was on road, proving ground, and track. GT7 even has one of the tracks I drove them at, Brands Hatch.
The V6 is ideal as in reality it contains both the characteristics I mentioned, they have bucket loads of on-throttle understeer and a reputation for severe lift-off oversteer, both of these were tamed to a degree with the phase 2, but never removed. They are akin to an old-school 911.
This is what Evo magazine said in regard to the phase 2...
"Above 60mph or so, if your commitment starts to waver mid-corner you become instantly aware there's a sting in that absurdly broad tail. When momentum starts to overtake you, things happen pretty sharply. In the split-second it takes to register with your brain, your palms already need a wipe on your thigh and you know you've only got one chance to gather things up. This isn't a car to take liberties with through high-speed corners."
...now keep in mind that's the Phase 2 that they describe as...
"The changes worked. The V6 was still worrying in the wet, but far less so than before and in the dry it was now a proper little performance car"
...the Phase 1 had a rightful reputation for "for spikiness on the limit".
Now some of these issues were down to suspension set-up, but most was down to the massive lump of engine and gearbox in its backside and the absurdly short wheelbase, as such load transfer was critical, making it the ideal test.
So how does this murder beast fair in GT7, does it bring these memories flooding back to me, does Evo's description of even the Phase 2 match what we have?
Does it ****!
It's not even close, what we have is a car that is neutral to mild oversteer on the throttle and in which you can be cornering at well over 60mph, totally shut the throttle and you get barely any oversteer, and certainly not the rapid end-swapping terror that I've experienced first hand. what oversteer you do get is both slow and clearly communicated, and as a result, you can take a ludicrous amount of time to correct it, not that much correction is even needed.
I also ran some of the FWD road cars I have experience with (mainly Renault
Sport models and the ITR DC2), none of which come close to the level of lift-off-oversteer they should, with most instead simply reducing understeer instead. Oh and that's before I get started on how wrong FWD race cars are, which is another story of 'still not close to correct.
To be blunt load transfer in GT still requires significant improvement.
However, let's now list the areas GT's FFB still doesn't bother with/get right.
- The daft rattle/shake during the onset of understeer is still present and wrong (and no before anyone tries to claim - it's not tyre hop/skip - as it occurs before any SAT-driven reduction in steering weight).
- SAT driven steering weight drop off isn't even close to enough, but at least GT finally does it
- Race spec cars don't have any FFB from the road/track surface, in reality, most tracks are not that smooth and stiffly sprung/damped cars (add in rose-jointed suspension to boot), particularly those with stiff sidewalls, very low-profile tyres will follow camber, tarmac patching, and other imperfections quite easily, and you will most certainly feel that in the steering. Hell if my I30n will do it in N mode a race-spec car will 100% be doing it.
- Wheel deflection from crests and compressions are still not felt in GT7, cresting Paddock Hill bend at Brands Hatch is a great example of this, you should feel the change in weight as each of the front tyres crosses the crest, and it should be very clear (it is in reality).
Now ACC gets all of the above right, and just to be sure I also fired up RF2 (which despite it's many, non-physics based issues remains just about the sim benchmark for FFB) and it also gets them right, even better than ACC, and both are a noticeable step about GT7.