Gran Turismo 7 Physics

Do you want more detailed and realistic physics on the next GT


  • Total voters
    203
  • Poll closed .
I don’t have a problem with the physics, but I do wonder if the perceived weirdness is to do with a gravity setting. The way the cars fly when they hit a rumble strip/sausage and the way the rally cars fly so high does make me wonder.
 
Except driving cars in real life is not hard.




They look planted and stable probably because they are, those two things are kind of essential in a race car.
Ignore this guy you replied to lol. He thinks he is the chad of Motorsport. What a joke lol. He has nor experience driving real cars or else he wouldnt write such nonsense.
 
I swallowed my pride and put TC all the way up to 3. With this you can sort of actually think about driving the track and not panic at every corner wondering if you’ll spin. The dd pro wheel also feels a bit calmer and doesn’t lock up with horrible understeer before the snap oversteer kicks in. Still not much fun as can’t get close to pushing the car to its limit.
I don't like GT's version of TC. I'm sure it works for some but for me, it interferes too much. It has me waddling around corners. :P
 
Does anyone else have trouble with the countersteer assist not turning off all the way? It's super funky to give a small input to correct a slide with a controller and have the computer takeover and go extreme. Even messing around doing donuts.
 
Could it be that the problem is actually poor FFB and information it provides and not necessarily the physics engine itself? Looking at this specifically:


it seems like he didn't even see it coming, so probably just didn't feel anything happening in the wheel. I am a way slower driver so I thought I am simply too slow to catch the lift off oversteer, but seeing this, I don't know anymore.

How is it IRL? How hard is it to catch lift off oversteer?

To catch the rear in IRL is very different depending on the car you drive. Generally i would say the grippier the car the harder it is to react to it losing the rear but also the less it should happen.
Some Licenses are a bit stupid. As explained above, some cars simply dont have the correct tires. But nontheles. It makes no sense that a car just loses the rear during a long corner by just maintaining speed and holding same steering angle if there are no bumbs or dirt or something causing a loss of grip. And as explaine earlier a car would rather start understeer if slowly accelerated in a corner then oversteer. Unless the tires put on it are out of balance.
A firend of mine at a driftevent tried slicks in front and 225 street tires at rear and the high grip in the front lead to the car simply wanting to turn 180° every corner as the front grip overwhelmed the rear. Basically made the car undrivable in corners. Thats how it feels in GT7 to me. Was a fun test in reallife but shouldnt be in this game.

I don't like GT's version of TC. I'm sure it works for some but for me, it interferes too much. It has me waddling around corners. :P
Not only in games. For example if i want to track my mustang 2013 i have to turn everything except ABS completely off or the car will brake in every corner until i almost stand still as it thinks it gets out of control. It doesnt realize it has semislicks and all is far from a problem but hey. its no Porsche ;D. I havent found a single time on a Track to be in a scary position without any TCS with Semi Slicks. And i can say i pushed the car sometimes pretty hard. But also i have a KW Clubsport suspension on it which makes a huge differense. The problem is we cant change tires in license tests :(.
 
My last few cars in real life, aids off require very aggressive inputs to get the rear stepping out while turning a flat corner at maintenance or progressive positive throttle to snap to a drift.

We are talking stamping the throttle or such aggressive lift off the car is tying it’s self in knots.

They problem for me is the that whilst max torque is usually given at the upper end of the Rev range before levelling is that the GT engine has a switch that becomes less linear the more of that torque becomes available. So it becomes a tight rope you just don’t normally have in real life other wise we’d have ditches full of exotic stuff.

Admittedly I haven’t used my wheel yet but tired all of the controller options and none of them feel “right” in that especially on crappy tires you’d expect some level of progressive traction loss but in this game don’t know about other brands in recent years it has lost the progressive grip, brake and throttle limits.

In all the really race stuff they just stop and go like you’d expect. The Evo 6 TMI feels nothing like the one I had, almost makes me feel sea sick the amount of camera brake dive!! It also didn’t magically snap side ways gently cadence breaking down hill either.

But who knows. I remember the first anniversary and here we are at the 25th one.
 
My question do any of you own the car in game or is this based off a quick test? Trying to gold these challenges in a new car pushing extremely hard I can see why some of us was loosing the car. I bought the Z and have had sometime with it and I’m driving it fine.. just ABS weak… I have a race on GTS tonight so I Just wanted to feel the cars again and I’m telling you I don’t even want to drive tonight the cars feel so dull and boring. Has anyone else tried this. Also the people having trouble or you on wheels or controller?
 
My question do any of you own the car in game or is this based off a quick test? Trying to gold these challenges in a new car pushing extremely hard I can see why some of us was loosing the car. I bought the Z and have had sometime with it and I’m driving it fine.. just ABS weak… I have a race on GTS tonight so I Just wanted to feel the cars again and I’m telling you I don’t even want to drive tonight the cars feel so dull and boring. Has anyone else tried this. Also the people having trouble or you on wheels or controller?

Don’t own a current one but had a few previously that are in the game.

The E46 M3 doesn’t drive that way even with the aids off, or let me rephrase it can be driven the way it feels in GT.

I had a Cayman and GT does a better job with that, it’s not as understeery in real life but it does have a mid engined lump mass that will push on.

The focus ST in the game is pretty good in how it works although I never had mine under steer as much.

I’ve had a few other cars but different models.

But this is a game so I do things to these cars I’d never dream of doing to my own :)
 
Ignore this guy you replied to lol. He thinks he is the chad of Motorsport. What a joke lol. He has nor experience driving real cars or else he wouldnt write such nonsense.
This isn't nonsense. Driftnick13 is right. I drove an RX-8 on the Nordschleife. Full throttle at every Apex and it was no problem. Pretty easy to drive. There was just one corner where I had slight oversteer. If I would drive the RX-8 in GT7 how I did it in real life I would crash the car for sure!
 
Last edited:
The fact the Ford GT LMGTE wants to kill me on banked turns at the high speed ring with max downforce, and on slicks, tells me something is wrong with the tires.
Is the car bottoming out? Have you tried with slightly higher ride height and seen if that helps? I did the Circuit Experience missions for High Speed Ring with the Zonda R on Racing Hards that it gives you and it was no problem at all.
 
My question do any of you own the car in game or is this based off a quick test? Trying to gold these challenges in a new car pushing extremely hard I can see why some of us was loosing the car. I bought the Z and have had sometime with it and I’m driving it fine.. just ABS weak… I have a race on GTS tonight so I Just wanted to feel the cars again and I’m telling you I don’t even want to drive tonight the cars feel so dull and boring. Has anyone else tried this. Also the people having trouble or you on wheels or controller?
I had a RX-8 in real life and it was pretty hard to make the rear unstable and it was fun to drive. In GT7 it is just horrible to drive!
 
Absolutely, and I agree

But in GT we do push things more a little bit.

Also just being pragmatic and I am not a fan of the new physics In GT; driving a real car and self preservation factor in to the mix a bit more than going for lap times in a computer game. Nuance and FEEL is the thing that driving has.
 
I had a RX-8 in real life and it was pretty hard to make the rear unstable and it was fun to drive. In GT7 it is just horrible to drive!
I’m sorry bro I sound like a jackass I meant do you own the car in game where you can practice with it or is this based of just doing a license test or cafe test? I wouldn’t question you or anyone like that I’m sorry for the confusion…
 
I had a RX-8 in real life and it was pretty hard to make the rear unstable and it was fun to drive. In GT7 it is just horrible to drive!

Genuine question, did you drive your RX 8 with the aids on or off?

I was faster round the motor show circuit years ago with them on?
 


Look at 0:35. This is a good example how driving with an RX-8 works in real life. Mid corner I was on full throttle and tried to make the rear turn in. But there was not enough torque and there was no wheelspin but the weight moved from the front to the rear. The result was heavy understeerung and I had to brake to get this corner. I don't have to tell you what would have happened in GT7.

Genuine question, did you drive your RX 8 with the aids on or off?

I was faster round the motor show circuit years ago with them on?
DSC completely off with a long press on the button.

I’m sorry bro I sound like a jackass I meant do you own the car in game where you can practice with it or is this based of just doing a license test or cafe test? I wouldn’t question you or anyone like that I’m sorry for the confusion…
I own the RX-8 in GT7 and I was shocked.
 
Last edited:
DSC completely off with a long press on the button.

Fair play, it was a short circuit and only wound up the engine for 1st and 2nd.

Nice car if a not wanting power lower down ;)



Look at 0:35. This is a good example how driving with an RX-8 works in real life. Mid corner I was on full throttle and tried to make the rear turn in. But there was not enough torque and there was no wheelspin but the weight moved from the front to the rear. The result was heavy understeerung and I had to brake to get this corner. I don't have to tell you what would have happened in GT7.


The ABS was still on.

Not that it makes a difference. I’m not sure what the cone challenge has to do with GT physics now though?
 
Last edited:
The ABS was still on.

Not that it makes a difference. I’m not sure what the cone challenge has to do with GT physics now though?
What have ABS to do with understeering mid corner under full throttle with a rwd car? Understeering under full throttle with an rwd car isn't possible in GT7. You would spin out. But you are right. Physics in GT7 have nothing to do with real life.
 
Last edited:
I'm glad it's not just me!
I managed gold in A and B, but I'm struggling with that 69 Vette and Blue Moon. Tried suspension, tyres, TCS on 5. I'm fishtailing after the sweeping corners, I'm being as smooth as I can 😂
I did rule out that the rear end bug is related to any weight reduction. I thought maybe for some reason, the weight could've been removed from mostly the back half of the car, but it isn't that I can tell.

Here's some suggestions to help fight against this bug in the meantime. Any combo of these should help keep cars under 400HP (mostly) stable:
- Install a rear wing and increase the rear downforce, remove any front downforce. Remove any front downforce regardless
- Lower the rear ride height to the floor and raise the front height closer to the middle-ish.
- Buy the Fully custom LSD and drop the Initial Torque and Acceleration Sensitivity down to 5
- Increase the front roll bar to about 7 or so and the rear to 2 or 3. You'll know when it's better when you begin to turn in and suddently you feel some resistance when turning into the apex
- Increase the front Natural Frequency and decrese the rear. Try small amounts both ways at first, usually a difference of 10-20 between the front and back
- Remove any front camber, that is only helping the car rotate more, which we don't want atm
- Racing Soft tires if you still need help
- If you are still having trouble and your car is over 400HP, then enable all the assists; TCS at least 1, ASM on, Countersteering Assist Strong



Jerome
 
Last edited:
What have ABS to do with understeering mid corner under full throttle with a rwd car? Understeering under full throttle with an rwd car isn't possible in GT7. You would spin out. But you are right. Physics in GT7 have nothing to do with real life.

Firstly ABS is a distributed system that operates in tandem across both axels…

So how we know it works it’s a line corrector abs speed corrector of sorts, I’m sure it’s the same system but your RX8 would have the main one which is tied to slip and angle control.

So as soon as you hit the peddle hard one of the rear wheels will probably break especially in swerve tests.

The GT7 thing isn’t true either. I have full throttled out of corners and hairpins/bus stops with no aids.

There are issues with the physics but getting RX8s round the track competitively isn’t one of them tbh.
 
Firstly ABS is a distributed system that operates in tandem across both axels…

So how we know it works it’s a line corrector abs speed corrector of sorts, I’m sure it’s the same system but your RX8 would have the main one which is tied to slip and angle control.

So as soon as you hit the peddle hard one of the rear wheels will probably break especially in swerve tests.

The GT7 thing isn’t true either. I have full throttled out of corners and hairpins/bus stops with no aids.

There are issues with the physics but getting RX8s round the track competitively isn’t one of them tbh.
Sorry but I couldn't follow you.
 
Sorry but I couldn't follow you.

Having ABS on means the rear will brake.

I’ve just driven an RX8 around trial mountain and it didn’t spin and was up there with my Supra?

Not sure how it’s broken?
 
Rear end definitely slips too much.

I’d agree with that.

My issue is it isn’t progressive in every car it snaps, I’m not a drifter and don’t have their reactions.

But it’s not just the rear, breaking down hill is a lottery, and feathering mid corner impossible one because of the physics and two because an AI car will brake after the freaking apex!!!
 
I think if your using GTS steering inputs is a reason people might be spinning out. People might be over turning because that’s the only way when I really loose the car. I got gold 17.407 on the 4th try. No TCS even though it was scary as hell! for you guys saying you drive this car with all the aids off in RL on the track I praise you! I would never run this car like I do in GT7 in RL.
 
I’m very impressed with how the physics are in GT7. I did a test with the AMG GTS. It’s the same car that I race in real life in time attack, and I did every comparable mod in game that I have done to the car in real life. I have to say I was blown away with how spot on the physics were. The car felt just about identical which was very surprising because the car did not feel anywhere close in GTSport. The physics changes in GT7 were definitely for the better atleast in this case. I’ll test out a few other cars that I’ve raced in real life that are in the game and report back but so far I’m very happy with it.
 
I’m very impressed with how the physics are in GT7. I did a test with the AMG GTS. It’s the same car that I race in real life in time attack, and I did every comparable mod in game that I have done to the car in real life. I have to say I was blown away with how spot on the physics were. The car felt just about identical which was very surprising because the car did not feel anywhere close in GTSport. The physics changes in GT7 were definitely for the better atleast in this case. I’ll test out a few other cars that I’ve raced in real life that are in the game and report back but so far I’m very happy with it.

Just to be fair though, 99.9% of us don’t get to drive customised race cars and just buy consoles and cars to have a bit of fun.

You are the 1% that can judge a car at its limits although I’d certainly disagree that the cars I’ve owned from the game behave like I’ve driven them on track or the road.
 
Just to be fair though, 99.9% of us don’t get to drive customised race cars and just buy consoles and cars to have a bit of fun.

You are the 1% that can judge a car at its limits although I’d certainly disagree that the cars I’ve owned from the game behave like I’ve driven them on track or the road.
Yeah I totally get that, just was doing a comparison for myself for fun but I figured I’d post it here since I was pretty shocked by the results. The only thing I’d say is somewhat lacking is the rotation while trail braking, it’s there but not as pronounced. Overall though I’d say the physics are a definite improvement over GT Sport.
 
Back