- 963
- United Kingdom
Gotten into the 650-700PP part of the game, and as fun as it is to constantly control and correct slide powerful cars to keep them on the ideal slip angle, the cracks in the physics are definitely starting to show.
It's pretty comical (but still fun) how even on race tyres every road car will want to snap sideways through turns that are supposed to be flat. The worst examples of this are pretty much every Porsche road car, I feel like Polyphony decided to go down the parody route with their handling because that violent snap oversteer with zero traction is not how those cars are supposed to handle.
I haven't done any Gr.3 or Gr.4 races yet, but I'm guessing they also handle like this?
It's pretty comical (but still fun) how even on race tyres every road car will want to snap sideways through turns that are supposed to be flat. The worst examples of this are pretty much every Porsche road car, I feel like Polyphony decided to go down the parody route with their handling because that violent snap oversteer with zero traction is not how those cars are supposed to handle.
I haven't done any Gr.3 or Gr.4 races yet, but I'm guessing they also handle like this?
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