On this site. He's only done like 3 interviews about GT7. I'm surprised you haven't read them.
A week on from the big Gran Turismo 7 reveal and launch date announcement, GTPlanet got the chance to sit down with Gran Turismo series creator Kazunori Yamauchi for an extensive one-on-one interview on the latest title. Although there was plenty of information to dig through after the grand unve
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“In terms of physics, of course, it is something in the game that we have been evolving for the last 25 years. In GT7, I think you’ll find the precision has increased. I also think you’ll feel it to be more natural, even more-so than in GT Sport,” he explained.
Yamauchi also revealed that some of the best Gran Turismo players in the world have helped Polyphony Digital to help refine the physics engine in GT7. “Now we have new people like Igor Fraga and Mikail Hizal joining the family. We have feedback from them that has been very useful in tuning that.”
He also goes in depth on the weather simulation physics
“The time and weather changes are continuous, in real time,” Yamauchi confirmed. “You can also set the time progression for a certain race to a multiple that you want. The weather simulation is being done on a very large scale; it’s a shame to just call it a ‘weather change feature’ because it really is a full-on weather simulation.
“Everything from the temperature, to the humidity, to the surface temperature of the track, to the cars passing over puddles to spray the water off the track. All those new things are implemented and calculated within the physics .”