- 3,837
- London, Ontario
- voodoovaj
FYI, it is happening with the controller as well, just in case anyone thought it was just a wheel issue. It seems to me that what is happening is chatter. This happens with motorcycles quite often. It's a case of the tires gripping too much, then releasing because it has no where to go. So, it basically grips, and releases, over and over, causing chatter.With the shaft shake thing ignoring the nuance of feel and grip limits, steering weight and noise.
We are talking shake that is strong enough to rattle the internals of the wheel base and wheel. We are talking deliberately controlled over rotation for a fraction to timed to accelerating where I'm very much wanting the characteristics of very slight slip at the front to give a slightly better line to wind off steering angle. It is an overkill in how the FFB over amplifies this behaviour and whilst I get for gameplay reasons doesn't make it any less jarring or worrying.
It's more pronounced in the Gr3 cars I think because of the weight and forces are greater. I'm not the fastest guy on the planet but for dailies I can usually land in the top 500-750 which is fairly competitive and have some degree of understanding my inputs and the games outputs quite well.
If I get round to it I'll record a clip and post it.
Here's a vid from motogp
It does happen with f1, etc., but it's difficult to see unless you watch the super slow-mos. it shows up in the wings or mirrors shaking.
Still, it shouldn't be rattling the cars (or the wheels from the sounds of it) the way it is at the moment. Also, yes, it's an issue that needs to be fixed. More evidence that the Michelin partnership changed the tires/suspension.