- 445
- Australia
Thread 'How come nobody is discussing about the AI that's been fixed ?' https://www.gtplanet.net/forum/thre...cussing-about-the-ai-thats-been-fixed.413404/
This isn't undocumented though, right?
It's literally from the patch notes listed in the first post as something documented and therefore not to be subsequently posted in the thread, yes.
And that has what to do with Undocumented Changes? If you just wanted to say that the AI got fixed, then just post that instead of linking an entire thread.Thread 'How come nobody is discussing about the AI that's been fixed ?' https://www.gtplanet.net/forum/thre...cussing-about-the-ai-thats-been-fixed.413404/
So do you mean "Fixed the AI" is mentioned somewhere in the update documentation?And that has what to do with Undocumented Changes? If you just wanted to say that the AI got fixed, then just post that instead of linking an entire thread.
So do you mean "Fixed the AI" is mentioned somewhere in the update documentation?
Nowhere did I say it was already mentioned, I just said all you could've just posted that the AI got fixed instead of posting the thread you made. No one else has posted this so it would've been fine to just have simply posted that.And that has what to do with Undocumented Changes? If you just wanted to say that the AI got fixed, then just post that instead of linking an entire thread.
Again, I did not say that. Posting a link to a thread was not necessary when all you needed to do was just poste that the AI was fixed.If you don't want people to contribute to your thread, why create the thread at all? I certainly won't ever contribute again.
But what you did say is "And that has what to do with Undocumented Changes?". What exactly do you mean by this?Nowhere did I say it was already mentioned, I just said all you could've just posted that the AI got fixed instead of posting the thread you made.
But what you did say is "And that has what to do with Undocumented Changes?". What exactly do you mean by this?
So if I had posted a few short words...
"The AI is fixed"
Then you would have berated me for not following your rules, vis:
"3. It is strongly advised that you be as specific and detailed as possible with the information including a brief description of the bug or improvement before it was fixed/changed (if applicable) and how"
If you thought about it, even for one second, how much chat might ensue in a thread about AI, you might agree that having your precious thread junked up with chat (and debate), is not useful.
Anyway you're obviously more interested in slapping me (for trying to help) rather than updating the original post with the changes that have been mentioned by others.
Fair enough. I'd also appreciate it if you don't tell me what threads I'm allowed to create.I meant the thread and only the Thread.
Except no I wouldn't have so I'd appreciate if you didn't make such assumptions. At best, I would've asked if you could have provided proof due to me not having the game myself and not being able to confirm. As you quoted, "Its strongly advised" and it does not mean I would attack you for not posting proof. Alot of misunderstanding going here.
Is the fixed AI an Undocumented Change or not? If it is, then post it here simple as that. The thread was not needed and has never been needed, which was the point I was trying to make.
I simply asked what does your thread have to do with undocumented changes. Literally no one else posts a thread about a undocumented change and links it here, which is why I asked. I'm not sitting here "slapping" you so I don't get where you get the idea I'm doing that or that I would berate you. Again, all you had to do was post what you think was an undocumented change instead of creating a whole thread just to link it. Again, you are misunderstanding me a ton and its nots at all what you think it is.
I'd also appreciate if you didn't try to tell me to do my job just because I'm not doing it as quickly as you like. I have a pretty busy life myself so I will update the post with changes as I can when I can.
Fair enough. I'd also appreciate it if you don't tell me what threads I'm allowed to create.
No problem with that. That's the kind of discussions that have been had here in these threads before, hence the suggestions I made.The reason for the separate thread is to discuss with the community, and quantify the specifics and depth of the AI changes, rather than just assume my singular observations are correct. It turns out that others are not seeing improved behaviour from the AI, so further investigation is required. There's definitely been a change, but to what extent is uncertain.
Fair deal 👍I'll continue with the evaluation on the other thread and come back to you here after a consensus is reached.
Don't know where to post this. I'm on ps4 pro and see that some ai cars is like ghostcars. Half transparent and flickering.
Supporting evidence for this (All credit to original posters):I noticed the gear upshift on manual transmission is smoother/faster than before
Supporting evidence for this (All credit to original posters):
Yes, I was thinking about doing even longer video with 20+ cars.Does that really need an EIGHT MINUTE video?!
I've not watched it, but that could be done by 20 seconds of side by side gear shifts plus intro/outro...
Well, you don't need to watch the whole 8 minutes. Just watch 20 seconds if you like. I guess that, if OP had made a 20 second clip, then somebody else would have come and said "how come this is just a 20-second clip and not an eight-minute video?".Does that really need an EIGHT MINUTE video?!
I've not watched it, but that could be done by 20 seconds of side by side gear shifts plus intro/outro...
Yes, I was thinking about doing even longer video with 20+ cars.
I noticed this too on PS4. Most noticeable on the legendary dealership where the windshields on cars have a very visible grainy pattern.The TAA blurriness has returned!
Last patch something happened and their AA solution was worse. As a result the game looked much sharper but less solid (PS5).
You could see disadvantages (ray-tracing had a lot of "points", every edge on the car had a little flickering), also some checkerboarding effect on smoke and other stuff like Headlight refraction on the ground.
And some advantages like Rain was much easier to see when in cockpit view for example...
Now it just looks like it did before the patch, thankfully. A little blurrier but much more solid overall.
I don't understand what happens at PD, sometimes some patches disable or worsen some effects, then next patch comes to correct those. This has happened at least 3 times already.
Yes, I'm MotoGamesTV. I can prove that if you wantWhoa, hold up. That's your channel?
Yes, I'm MotoGamesTV. I can prove that if you want
Extremely nice to meet you, good sir. I enjoy your videos very much and am an avid follower. Thanks for the quality content. Keep them coming!Yes, I'm MotoGamesTV. I can prove that if you want
Can confirm intermediates and wets are now visually identical even though the thumbnails still show a difference in tread.I dont know what pd is doing….
Heavy wet and inters looks now the same and have slikcolors on it.
Edit: the same on Gr.3 Cars……
Must be a bug. No reason to make them the same, it’s not like intermediates are performance heavy, it’ll probably be fixed in the next bug-fixing update or November update.Can confirm intermediates and wets are now visually identical even though the thumbnails still show a difference in tread.
A bizarre downgrade.
You're MotoGamesTV???Yes, I was thinking about doing even longer video with 20+ cars.
I'm used to lift off the throttle when shifting to prevent this 🤔I noticed the gear upshift on manual transmission is smoother/faster than before
Me too hahaha it sounds better now.I'm used to lift off the throttle when shifting to prevent this 🤔