Gran Turismo 7 Was The Second-Best Selling Game in March 2022

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Many... many many many years back, in 1994, Sensible Software released a game called Sensible World of Soccer.

It was great, but had a couple of problematic bugs in it - and given the highly rated Sensible Soccer combined with the management/career mode, it was a big seller and there were lots of complaints.

As a result of this, Warner Interactive Entertainment (Time Warner's name for Renegade, which it bought in 1995) sent out an update floppy disk to every registered owner of Sensible World of Soccer, for free, to fix it. 30 years ago!

Here's mine:

View attachment 1143564
Forgot about this gem of a game. Making me feel old ... 😭

I believe it was my second ever football game after italia 90 on the mega drive.
 
Here comes the GT7 negativity echo chamber crew 🙄



LEAVE GT7 ALONE!!!

I remember that video... I watched it reversed with subtitles! "The cereal buh zoisoi and I'm all weger penor bezabelly water soup... sniff, sniff... !!!eseaaAAELP, GASP I KNOW HOW A LADIES FEEL!!!, Kick your foot up Amy's butt DAMN MY YELLSISH!!! Visit Numa they wanna shave her, my neegips' snot slayer..." 🤣
 
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Lots of sales is a good thing.
The amount of sales was likely due to the large amount of hype PD and Sony put out on this game and the fact it was been many many years between a full GT release.

The current state of GT7 makes it look about 1/3 complete, hopefully PD can use some of that money to speed up development of this game and release an acceptable amount of content for launch. In its current pace, the game looks set to have enough content to be considered a "complete GT" in a few years
:(
 
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Always interesting to look at the sales figures. I'll be very curious what Sony's totals are (if they release GT7 numbers). It IS an impressive game on so many levels. The way I feel about it is that they did the big, important things well, but sort of let the little things slide. They irritated some of the gamers that put in big hours. Not necessarily the bigger group of casual fans (my opinion, I don't think there's anyway to prove/disprove that). The good thing is if they fixed the lobbies and added about 30 or 40 races (that last one should be easy) most everyone would be quite happy with the game. They're just very doable things, and I hope they do them in the next month or so
 
Not gonna happen. It was pushed to 2nd place in boxed UK sales with PS5 stock, as recent as mid-April. We can imagine digital remains strong as well.

Truth is internet whining doesn't matter.
I only mentioned it because it's a pretty common occurrence for games to take a big dive 4-6 weeks after release. Actually, I think it's sooner than that.
 
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Truth is internet whining doesn't matter.
You keep on stomping about this as if Polyphony weren't fully intent on telling people to go pound sand if they didn't like grinding for hours for literal peanuts, and that it wasn't picked up by most every mainstream gaming media outlet.

Almost like internet whining works, you just don't like it when it's applied to your favorite series.
 
What right does this crappy game have to compete behind Elden Ring?
You don't have the right, O you don't have the right, so to speak you don't have the right, O you don't have the right.
Not gonna happen. It was pushed to 2nd place in boxed UK sales with PS5 stock, as recent as mid-April. We can imagine digital remains strong as well.

Truth is internet whining doesn't matter.
Right. Marketing matters. Cyberpunk sold something like 14 million copies in the first month despite being a broken trash fire that everyone, their mother and their dog were complaining about.

GT7 is not that, but it's an easy demonstration that sales numbers really have very little to do with the actual game itself. Which is probably why some companies are putting less effort into the quality of their games at release - it simply doesn't have any meaningful effect on the sales as long as the brand is strong and the marketing is plentiful.
 
Right. Marketing matters. Cyberpunk sold something like 14 million copies in the first month despite being a broken trash fire that everyone, their mother and their dog were complaining about.
I forgot how much of a trash heap Cyberpunk's launch was, wonder how it's doing now... Definitely a lot worse than GT7's launch, that's for sure.
 
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It's not all that surprising because it's such a well known franchise and a PlayStation exclusive. As someone mentioned, the hype surrounding it no doubt boosted sales.
I think outside of the hardcore GT fans which.always find something to complain about, most players are very happy with GT7. In time, it will no doubt become even better.
 
It's not all that surprising because it's such a well known franchise and a PlayStation exclusive. As someone mentioned, the hype surrounding it no doubt boosted sales.
I think outside of the hardcore GT fans which.always find something to complain about, most players are very happy with GT7. In time, it will no doubt become even better.
Completely agree! Without GT Planet i would not have known about any controversies or problems with the game and i am playing since 5.3.2022.
 
I only mentioned it because it's a pretty common occurrence for games to take a big dive 4-6 weeks after release. Actually, I think it's sooner than that.
Granturismo has proven time and time again to be a game with long legs, in fact, the day of the permanent drop-off is pretty much gone . I can name 20 games that came back from the "dead" to sell millions. GT sport sold well, even if you may argue " it was heavily discounted", it was never put up for free on PS+, and was only on one platform, it also enjoyed healthy streaming support from the community and was sony's only successful online game on the ps4 in terms of longevity and userbase. All games that are not Nintendo games get discounted heavily after a year. Gta 5 cost 20$ now, still top's the charts.
 
I'm not entirely sure who this is directed at, but it's pretty strange to put this comment on an article about sales figures.

Within the article about sales figures, I only include solid information about sales figures. There's no bias in the figures at all - they are literally just sales figures - and I don't see how it can be anything but balanced. I also don't see how an article about sales figures which covers sales figures would be written to make anyone like or dislike the writer (also sales figures aren't anything to do with PD; Sony publishes the game) without adding opinion on how great or awful it is. Which would be bias.

If you want articles about "large failures", we do those as separate articles, where we can report the facts and information about those too - without bias:

Are you suggesting that every time there's something "good" (like sales figures) we should also make sure we talk about the "bad" - and of course vice versa (to avoid bias) such as talking about the "good" of it topping UK boxed sales in the article about the bad 1.07 update a week later ("hey, this sucks, but it sold well!") - as well?
In fact, yes, I am suggesting that for a blockbuster AAA game, known by name alone for decades, that along with sales figures, there should be a mention of the fact that the game has alienated many customers. Again, didn’t say to hide the fact that the game has some good features, but for goodness sake, it’s obvious that PD has had a powder keg situation since release. That’s important for any reader to know when they read your article, that taken at face value, looks like everything has been nothing but smooth sailing. With that being said, I appreciate you taking the time to respond earlier.
 
Wait till they play it! People want to race but the penalty system is a joke they'll soon pick another game. Gt7 is just a remake of the old ones it's boring tbh!
 
The Metacritic Score is 87. Which is an aggregate score from multiple media reviews.

Holy molly, the hatred is still going strong from the review bombers..
 
Its just that you need to wait maybe one year post-launch for the game to have most of its fixes and a lot, a looooooooooooot more content added.
Its faszinating, how different people expier the same game. I guess you don't have a wif, kids and a fulltime job? At least not all together. I do, and I haven't see the "whole" content of GT7, not even close!

Also funny: GTA 5 was in march the second most downloaded game on PS5 ??? :D How many centuries is the game old? The game is not kill-able, as the three protagonists :D

I wonder if Sony can and do track the un-installments of games, and when this happens. Ok.. actually I am sure they track it :D Would be really interesting, to know this figures too!
 
Kinda off topic but it's always interesting to look at how many people will be having issues with the percieved lack of content. You can see in the trophy data that only 26% have completed the menus, so that's an awfully high number of people who are nowhere near running out of content (which obviously ignores missions, licenses and Circuit Experiences).

It's a niche group who plough through and complete all the single player stuff in a few weeks.

I also find it interesting that 9% haven't even started the first menu, and 11% haven't finished it 😆
 
Its faszinating, how different people expier the same game. I guess you don't have a wif, kids and a fulltime job? At least not all together. I do, and I haven't see the "whole" content of GT7, not even close!

Also funny: GTA 5 was in march the second most downloaded game on PS5 ??? :D How many centuries is the game old? The game is not kill-able, as the three protagonists :D

I wonder if Sony can and do track the un-installments of games, and when this happens. Ok.. actually I am sure they track it :D Would be really interesting, to know this figures too!
Have a full time job and a girlfriend, don't have kids. Still, it wouldn't take me 1 hour per day to have the game finished... weeks ago.
Kinda off topic but it's always interesting to look at how many people will be having issues with the percieved lack of content. You can see in the trophy data that only 26% have completed the menus, so that's an awfully high number of people who are nowhere near running out of content (which obviously ignores missions, licenses and Circuit Experiences).

It's a niche group who plough through and complete all the single player stuff in a few weeks.

I also find it interesting that 9% haven't even started the first menu, and 11% haven't finished it 😆
Also take into account the people who "dropped" the game. There's a lot of factors to consider in those percentages.
But yes, the difficulty in GT7, for me or many other A rank+ players isn't that difficult and can easily go through the game, even on the hard setting.
And I guess it is a niche group, since it's probably not even 5% of the playerbase. But hey... That's still a number of the playerbase that has more than likely been with the game for a while or a number of people who actually put in the effort to get that good in the first place.
 
For people that are exceptional at racing games, there probably aren't too many racing games that will challenge them, even on the hardest settings. They will also likely plough through the challenges as another poster explained and have everything completed quickly.
However, PD are not trying to bring out a game that caters for players who are the hardest of the hardcore. If they only make up a tiny fraction of the overall gaming population, then they'll probably be happy alienating 5% rather than 95%. Hate to say it but I doubt PD or Sony really give a **** whether these guys slave day and night to try and cut their lap times by .157 of a second. They're interested in making as much money as possible, that's it. If players appreciate the work that's gone into the game, all well and good.
 
Holy molly, the hatred is still going strong from the review bombers..
I doubt the majority of the population even know what metacritic is. I would say the majority of people who play games probably don't even know what it is. What I do know is that people love to heap on and complain about everything, legitimate complaints or not. Some of my favorite movies and games have been review bombed. And it's exactly why I'll make up my own mind. It's why I find people I like and listen to their opinion. Most YouTubers are highly critical of relatively small things. The best thing in the world to do for yourself is to think for yourself, and get information from someone you know (or, at least know enough from seeing things they have done or said in the past). Hive mind is a thing on the internet. I'm pretty sure if most who review bomb were born, say, 330 years ago, they'd have literal pitchforks and torches in their hands
 
Many... many many many years back, in 1994, Sensible Software released a game called Sensible World of Soccer.

It was great, but had a couple of problematic bugs in it - and given the highly rated Sensible Soccer combined with the management/career mode, it was a big seller and there were lots of complaints.

As a result of this, Warner Interactive Entertainment (Time Warner's name for Renegade, which it bought in 1995) sent out an update floppy disk to every registered owner of Sensible World of Soccer, for free, to fix it. 30 years ago!

Here's mine:

View attachment 1143564
IIRC, I recieved an update floppy for another game. I don't remember which one, but I do remember having the extra disk in with the installs.
 
In fact, yes, I am suggesting that for a blockbuster AAA game, known by name alone for decades, that along with sales figures, there should be a mention of the fact that the game has alienated many customers. Again, didn’t say to hide the fact that the game has some good features, but for goodness sake, it’s obvious that PD has had a powder keg situation since release. That’s important for any reader to know when they read your article, that taken at face value, looks like everything has been nothing but smooth sailing. With that being said, I appreciate you taking the time to respond earlier.
I am sorry but disagree.
I think GTPlanet has provided excellent coverage of GT7, the good, the bad and the ugly. They also provide an excellent platform for all kinds of useful information.
I would hate it if they would add qualifying phrases in the second sentence of each article to please a certain angry section of the player base. Any reader who wants to be informed of the faults and mistakes in GT7 can easily find those, also on GTPlanet.
 
IIRC, I recieved an update floppy for another game. I don't remember which one, but I do remember having the extra disk in with the installs.

Frontier: First Encounters (1995) shipped in a horribly broken state. After launch you could send off for an update disc (I forget if it was a floppy or CD) to fix the game, so it might have been that.

The developer actually sued the publisher for forcing them to ship it before it was ready.
 
Have a full time job and a girlfriend, don't have kids. Still, it wouldn't take me 1 hour per day to have the game finished... weeks ago.
Oh I'm sorry Mr. Michael-Ayrton Hamilton, if your godlike, sorry alien-like skills are to much for this little game and its wayyyy to easy to beat content, to handle. Well you would have the chance to compete against other super-pro players like you in online races. Oh... you beat them too..all of them?? Ok.. then you have to retire as the ultimate, unbeaten nuuumero uno player in the world. I Got it. :D


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Holy molly, the hatred is still going strong from the review bombers..
It's deserved though.
Not bad for a 25 year old franchise that is only sold in one platform. ;)

Congrats to the Polyphony Digital team. :cheers:
PD and GT has always earned too much credit, they never deserve as much prop as they received all this time. Not just GT7 but any of the older GT, of which what's wrong with PD there got swept away by nostalgia.
 
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