Thanks for the reply. I have wondered for some time who this game is aimed at. PD is in the business of making money so like any corporation they must do their due diligence and create games that sell and make money. As you can see below from their corporate details as of dec 2011 they had sold 66 million units worldwide. From launch to June 2019,
Gran Turismo Sport had sold an estimated eight million copies.
[57]
If you were to multiple those sales out by the cost per unit it equals some seriously big money.
From wiki:
Polyphony Digital is an internal Japanese
first-party video game development studio of
Sony Interactive Entertainment, operated under
SIE Worldwide Studios, which in turn is owned by multinational conglomerate
Sony. Originally a development group within Sony Computer Entertainment known as Polys Entertainment,
[2][3] after the success of
Gran Turismo in Japan, they were granted greater autonomy and their name changed to Polyphony Digital. Polyphony currently has 5 studios in Japan, the
Netherlands, and the
United States
PD do not communicate very well at all and so you would have to guess what their royal purpose is. My perspective is that PD is profit orientated so they are majorly interested in creating something that sells to more and more people, which means trying to be appealing to the gamers worldwide if they can. From what I can see from what they have said they are more interested in how it looks and less interested in how it plays. That doesn't mean they don't make game dynamics better, they do but I think they concentrate on "looking" realistic. if they are looking at how it conforms to their japanese heritage then it might indicate that looks not substance is their royal purpose. You might disagree!
Anyway, what's confusing is they promote this game as the real racing simulator and have very good daily and FIA championship races and have aligned themselves with real world championship race drivers and with the sports controlling body. The racing competition seems to appeal to a small percentage of players compared to the total number of unit sales. I would describe this small percentage as keen racing enthusiasts. The confusion is that except for the appearance of being realistic the racing is a fantasy land of make believe. This game is nothing like real racing.
So I can't work out if it's all just marketing and puffery or whether they seriously think it a real race simulator.
*************************************************************************************************************************************************
Polyphony Digital Inc. is a subsidiary of Sony Computer Entertainment Inc., and is a software developer entity. Originally a development group within Sony Computer Entertainment, the creators of “Gran Turismo ” established Polyphony Digital Inc. in 1998.
Cumulative sales of PlayStation® software titles developed by Polyphony Digital Inc. have exceeded 65.89 million units worldwide (as of Dec 2011) across the “Gran Turismo” series.
General Information
Entity Name: Polyphony Digital Inc.
Established: April 2nd 1998
Location: [Tokyo Studio]
Yamatane Fukagawa Building No.1 2F
1-1-1 Echujima, Koto-ku
Tokyo
135-0044
[Fukuoka Atelier]
Fukuoka SRP Center Building 5F
2-1-22 Momochihama, Sawara-ku
Fukuoka City
814-0001
Capital: 10 Million Yen
Employees: Approx. 110
Business Description: Planning and development of game software, and operation of surrounding services
Representative: President Kazunori Yamauchi
Board Members: Kazunori Yamauchi Representative Director
Kazuo Hirai Director
Shuhei Yoshida Director
Kiyoshi Akutsu Auditor