Gran Turismo 7's Microtransaction Pricing Revealed

  • Thread starter Famine
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That's just sad. "Modern gaming sucks, nothing we can do about it but like it".
Sad how? I have no real problem with how GT7 economic works, i have seen games get torn apart with paid DLCs and prefer MTs over paid DLC, and with the development costs of games today, and the hard cold fact that money is everything in the world i think that PD hit a great balance. And if others felt like you the backlash would be much much stronger.

Best thing you can do is to be true to your word and step away from the game and not support it in any way.
 
Sad how? I have no real problem with how GT7 economic works, i have seen games get torn apart with paid DLCs and prefer MTs over paid DLC, and with the development costs of games today, and the hard cold fact that money is everything in the world i think that PD hit a great balance. And if others felt like you the backlash would be much much stronger.

Best thing you can do is to be true to your word and step away from the game and not support it in any way.
It's sad that people just roll over to corporations. Sony charged $70 for this product, it will sell in the millions and more than turn a profit. Them including MTs is just greed that we don't have to accept. But yes, as you've said, for some reason most people don't care. And that is sad. The future of gaming is bleak.
 
It's gonna be awesome when the same people basically defending all this and going 'well, nothing we can do' try to make excuses when Polyphony bend them further over the barrel and see how far they can take the in game economy and MTX's in GT8. Or hell, even a year from now, with this very game.

It would be hilarious if it wasn't so obvious how some people hold Kaz and Polyphony to a lower standard with obvious issues, when they wouldn't for anyone else (and once more, especially Forza and Microsoft)
 
Once again PD is keeping important parts of the game out of micro transactions and in other games the roulette would have been an important part of the mt strategy.
You are aware that doing so is illegal in a growing number of countries?

That's a more likely reason its been avoided, rather than out of goodwill.
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That one was 20M and now it’s cheaper. Still almost 50 USD but they seem to have dropped a few car prices.
And almost every 90s JDM car has significantly increased.
 
It would be hilarious if it wasn't so obvious how some people hold Kaz and Polyphony to a lower standard with obvious issues, when they wouldn't for anyone else (and once more, especially Forza and Microsoft)

You keep saying this so I looked around to who these people are. I have seen nobody in this thread defending PD and at the same time attacking T10. All different people. On the other hand I have seen Imari outright defending lootboxes there and attacking mtx here. That's the kind of people you talking about? Or does it not work that way too?

I also seen you saying some youtuber was being overly dramatic about it and also saying some people over there were basically blowing it out of proportion. Yet since then, the sale of credits to buy lootboxes have been banned in a number of countiries and is also in discussions/the process of many more. MTX have yet to be banned. So do you want to talk about double standards?
 
It's sad that people just roll over to corporations. Sony charged $70 for this product, it will sell in the millions and more than turn a profit. Them including MTs is just greed that we don't have to accept. But yes, as you've said, for some reason most people don't care. And that is sad. The future of gaming is bleak.
Nah, i just think that this game is worth $70 and maybe even more, while others, like you, might think it is not, and you are of course right from your perspective.

You are aware that doing so is illegal in a growing number of countries?

That's a more likely reason its been avoided, rather than out of goodwill.

And almost every 90s JDM car has significantly increased.
It's still a huge part of plenty of games, and would be fairly easy to implement where it is allowed and disable where it isn't. So if greed was the motive it would not be a real problem.
 
Nah, i just think that this game is worth $70 and maybe even more, while others, like you, might think it is not, and you are of course right from your perspective.
How is that relevent to the point? Whatever I think it's worth, that's what they're charging, and people are paying. So they shouldn't also need to rake in MTs on top of that. That they do, is just greed, and yes, I'm well aware they're far from the only ones in the business. That doesn't mean whenever they crop up gamers should just accept them though.
 
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How is that relevent to the point? Whatever I think it's worth, that's what they're charging, and people are paying. So they shouldn't also need to rake in MTs on top of that. That they do, is just greed, and yes, I'm well aware they're far from the only ones in the business. That doesn't mean whenever they crop up gamers should just accept them though.
You don't think it's relevant if the buyer consideres the price he paid fair for what he gets?

Strange opinion but hey, each to his own.
 
I would pay good money to be able to gold all the rally events. The concept isn't even that far off from real motorsport.
 
It's still a huge part of plenty of games, and would be fairly easy to implement where it is allowed and disable where it isn't. So if greed was the motive it would not be a real problem.
You do understand that greed and the desire to generate additional profit isn't a binary factor?

The fact that Sony is currently facing two lawsuits over practices relating to how they manage digital sales may also be a factor in not wanting to navigate what is a legal minefield right now.
 
Imho no.

But that doesn't make it something you should expect given the history of GT and if you take into account the state of current games and the economy around it we are talking wishful naive thinking.
Lol, you want to play the game you paid money for? You naive fool! You walked straight into my trap, hahahaha!
As i hope you can see from this thread and the countless others around the internet, there isn't an overwhelming horde of fans that think there is anything scummy about what PD is doing. On the contrary, most people that have an idea about how modern games and the economy around them works find the PD approach fair and balanced.
Hmm.

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I would pay good money to be able to gold all the rally events. The concept isn't even that far off from real motorsport.
So you'd like the game to be pay to win like real motorsport is?

 
@Imari
Tongue was firmly in cheek there but I really do hate that they force rally, or really, force anything, to unlock tracks.

Honestly, I am pretty much over the single player. I'd like to revisit it down the road so I can unlock Spa and Nordschleife and whatever else but at this time, I just want BoP races back. And if that means I will have very few race cars to play with, then so be it. Maybe I'll blow $50 CAD to have a strong selection. Probably not based on the state of the world right now but I'm not completely opposed to doing it.

It's too bad PD have made credits so overpriced. I'm far enough into the game to realize that it's pretty suspect. Not hating, just saying. A handful of race cars is all I need, though.
 
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@Imari
Tongue was firmly in cheek there but I really do hate that they force rally, or really, force anything, to unlock tracks.
Sorry, it's getting really hard to tell. There's too many people who are either fully on the side of or entirely indifferent to paying additional money for pretty much any or all parts of the game.

I'm starting to think that if the game charged you $20 to start the game up there would still be a group of people defending that.
Polyphony's just an indie studio, they have to make money somehow.
When you think about it it's actually egalitarian, the people who play more will pay for most of it.
Why do you even need to log out or switch the game off anyway, just leave it on all the time.
Concerts charge hundreds of dollars to get in the door, this should be considered a bargain.
People these days just want everything handed to them with no cost at all.


Like, I get that masochism is a thing but most masochists aren't out there trying to sell everyone else on how awesome it is to have your nadgers in a waffle press.
 
My question to you is doesn’t every company do this? This is not saying ohh it’s ok Sony everyone does this so you can do this it’s cool.. it’s dirty in my opinion.. If someone had clear proof they were designing the game for us to use the MTs first of it won’t work on me and that’s grimey! My friends and buddies love the Jordan’s and Yeezys… Not me them shoes prob 5 bucks to make selling them for 200+ I proudly will go get some decent $50 shoes and be good! But everyone is different and these companies are not stupid they know how to play on people… but in the end isn’t that our fault? Why can some people look at those MTs and nahh I’m not getting that crap while others are like omg I need this… I feel as it’s a personal problem. It’s easy to say ohh it’s the company fault for putting these MTs out… I’m like nah bro you the stupid one buying it… this is not calling the person who has some extra cash from gifts and uses it in the game.. but if you are just buying these weekly just not to go through the game, while I won’t judge it but that’s the weird problem imo.
Today, yes, most games turn out this way unfortunately. It was not always this way though. Around 2010ish things went downhill fast. Now everything is made to be SAAS to benefit from post launch revenue like World of Warcraft while also cutting content and recycling as much as possible. Greed yo, basically the same thing that happens to anything that gets popular. Quality goes bye-bye.

That's mostly because people have supported these anti-consumer business practices by pre-ordering and buying micro transactions, season passes, etc. When you buy something, you're voting with your dollar, saying "yes I support this business transaction and want more" so they push the envelope even more to see what else they can get away with.

15ish years of testing consumers and pushing further and year after year this negative feedback loop driving product quality working out only in favor of these corporations has destroyed what used to be widely considered an emergent form of art. I know that sounds dramatic but it's something I've loved and watched slowly die and it sucks.

Anyway.
 
You do understand that greed and the desire to generate additional profit isn't a binary factor?

The fact that Sony is currently facing two lawsuits over practices relating to how they manage digital sales may also be a factor in not wanting to navigate what is a legal minefield right now.
It could also be something as simple as not wanting to destroy a franchise.
 
mts on full price games is a big **** you to the fans
It really is. I've not logged in to this forum for a long time but I feel it's worth chiming in on this topic. I have played gran turismo since the original release. I've supported them through the years in what ways I can. However, if I'd have known the pricing of the micro transactions and the costs of things in game before I purchased it at full price, I probably would not have bought the game at all. There are a few other issues that really take the fun and playability out of the game too. I can kind of overlook those issues but the gall of charging above average but then making certain content unachievable in a reasonable time really grinds my gear.

If I had the choice again I would not purchase the game and in future I will wait at least a week post release. I do not like being conned and won't support it. Anybody with a life, IE a job and family, does not have time to earn some of the credits required. I have the money to spend on credits but why the hell should/would I? I already paid full price for an incomplete game.

Disgusting expectations on PD's part, completely unreasonable.
 
It really is. I've not logged in to this forum for a long time but I feel it's worth chiming in on this topic. I have played gran turismo since the original release. I've supported them through the years in what ways I can. However, if I'd have known the pricing of the micro transactions and the costs of things in game before I purchased it at full price, I probably would not have bought the game at all. There are a few other issues that really take the fun and playability out of the game too. I can kind of overlook those issues but the gall of charging above average but then making certain content unachievable in a reasonable time really grinds my gear.

If I had the choice again I would not purchase the game and in future I will wait at least a week post release. I do not like being conned and won't support it. Anybody with a life, IE a job and family, does not have time to earn some of the credits required. I have the money to spend on credits but why the hell should/would I? I already paid full price for an incomplete game.

Disgusting expectations on PD's part, completely unreasonable.
was 5 the first with mts? i know 6 had them and obviously 4 didnt
 
was 5 the first with mts? i know 6 had them and obviously 4 didnt
I can't remember for sure tbh but I have personally never used MTs in any GT. I will add that it is explicitly micro transactions, and in this case the ludicrous amount you need to spend on them if you want the high value items, that I find appalling. I would have no issue with PAID DLC OR ADD ONs that represent good vfm. In fact I've supported many sims over the years with that model - il2 sturmovik, assetto Corsa etc. But this model they've chosen really stinks and appears deliberately modelled/designed to be just about tempting/acceptable enough for a decent number of gullible people. It's sad that this is what it comes to and leaves a bad taste in mouth. If I could get a refund on the game i would.

Yeah, really amazing how one sided the views in this discussion is turning out to be. It's like people around here just came out of a cave after 20 years of blissful peace without games and then discovered they are old and so is the games they used to play.

Best thing about all this is the mind bumbling option to just ignore the game and even better the micro transactions. I know I will and I cared less i would faint.
PD really should have been honest about the micro transactions costs before taking pre orders. It's a scam.
 
was 5 the first with mts? i know 6 had them and obviously 4 didnt
Sorta kinda not really. There was the paint pack, but that seemed more like a combination of a stupid paint system and nobody having any idea what to do with DLC rather than an actual attempt at microtransactions. Everything else for GT5 was one off content purchases, tracks/cars/racesuits.
 
Sorta kinda not really. There was the paint pack, but that seemed more like a combination of a stupid paint system and nobody having any idea what to do with DLC rather than an actual attempt at microtransactions. Everything else for GT5 was one off content purchases, tracks/cars/racesuits.
hey, thanks, i appreciate your takes on most topics

so in gt5 you couldnt buy in game money but could buy cosmetic features, cars and tracks?

which one was the first gt with all dlc for free, 6?
 
PD really should have been honest about the micro transactions costs before taking pre orders. It's a scam.
It would be a scam if you needed to pay money to progress in the game, but you absolutely don't.
It would be a scam if you could expect to own every last bit of items in the game, but you can't.
It would be a scam if exclusive items were only attainable with credits you buy but it's the exact opposite.

There are 2 ways to see it, it's either an option to save time for the players and for PD to earn money. Or its something everything in the game is centered around and the only reason the game exist.

Those that play the game doesn't care because either way they get what they need 😀
 
Would removing microtransactions hurt the current gameplay experience?

No.

What does it actually add to the enjoyment of the game that so many here seem hell bent on having microtransactions in a full price game?

What's next? NFT cars?
For those that wants to spend money and save time it adds value. The price for 2 million credits vs the time spent earning them in the game is pocket change for most adults with a job.

For PD the added money stream is an incentive to create more content to keep the game alive and credits flowing.
 
The price for 2 million credits vs the time spent earning them in the game is pocket change for most adults with a job.
25 bucks Canadian (with taxes, more like 28) for 2 million credits can buy me a hell of a lot more useful things then credits in a video game. So you're already off on the wrong foot there.

For PD the added money stream is an incentive to create more content to keep the game alive and credits flowing.
...are we forgetting who the publisher of Gran Turismo is, and who bank rolls the game?

Polyphony will be making two years more of content from the hop by virtue of them being a trusted Japanese first party studio in Sony's stable, don't kid yourself into thinking the micro-transactions you seem intent on defending are anything more then a brazen attempt at greed that few developers in the racing game space are intent on continuing with the zeal Polyphony has.

Like seriously. Polyphony isn't the plucky underdog they were in 1998 anymore.
 
For those that wants to spend money and save time it adds value. The price for 2 million credits vs the time spent earning them in the game is pocket change for most adults with a job.

So, effectively, the economy of the game is designed to encourages spending more money on top of the full asking price of said game; and the time spent actually playing the game, as represented by the paltry custom race payouts, is severely undervalued.

For PD the added money stream is an incentive to create more content to keep the game alive and credits flowing.

Or it incentivizes them to nickel and dime even harder with future content and future titles.
 
For those that wants to spend money and save time it adds value.
It only adds value because PD made the in-game economy favor microtransactions.

The price for 2 million credits vs the time spent earning them in the game is pocket change for most adults with a job.
Ever been to a casino? Most games are played with literal pocket change yet people lose their entire life savings at them on a regular basis.

That's the problem a lot of people get into with stuff like this, spending $2 on something may not seem like much much but that small price tag really does hide the speed it adds up.
 
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