They've created massive imbalances to the point where racing without strict limitation is an exercise in frustration.
Apparently, people seem to have no problem hosting all kinds of racing series in GT6, whether with race cars or tuners. I suppose the most finicky of racers will have fits over any number of issues in GT6, but after more than a year and a half of GT6 being on the market, those guys seem to be in the minority.
I know that people have gripes with all kinds of things in GT6. On user managed leaderboards floating around GT Planet, there are some crazy fast times, and some will use this as a basis to argue that the game is utter rubbish or that it only halfway resembles reality. Strangely enough, I have yet to be on a forum in which everyone is happy with any racing game. Some are calling Project CARS, Assetto Corsa and RaceRoom simcade, so sim fiends seem to be a tough crowd to please.
Just to see what I could do, I took my own RX7 loaded with racing parts, weight reduced and tuned to 551PP on SS tires, and on the Nurburgring 24Hr course pulled out a 9:19.336. After three weekends of racing in RaceRoom, GT6 feels safe and calm and well planted, as I have said before. It's so much nicer and sedate than RR, and the tracks are flatter. The sims are definitely good for honing the skill of attacking turns well. However, this doesn't make it possible for me to pull off laps with insane times. Or most people. The kids with space alien skills who can figure out how to abuse and take advantage of any game are few and far between. The rest of us simple humans who do laps in Gran Turismo have times which resemble the real world more closely. You still have to drive a car like a car, and Time Trials are unforgiving. While GT6 isn't perfect, we somehow manage to find something realistic and satisfying in the game, and we enjoy edging closer to those real world lap times in a car we own or covet.
Some will say that if you can't achieve those warp speed lap times that you're a bad racer. Well, in some cases that is likely true. But when I compare my lap times to those of the GT Planet WRS, I'm in line with those in the second tier. In RaceRoom, I've done 64 some odd time trials and on the leaderboards, my average place is 4th. I've bested a professional race car driver. I think I'm a pretty okay racer.
But I agree with everyone who wants GT7 to be a sublime simulation racing experience. Making it as realistic as the average racing sim, something in the realm of P CARS, RaceRoom and Assetto Corsa shouldn't cause any more problems with the usual gamer than GT5 and 6 have. For those who would struggle with it, there are assists. I would think that most people would be happy with a GT7 which has a strong family resemblance to P CARS or RaceRoom. While I can only claim experience in RR and AC, those games do provide quite a satisfying, downright exciting run, and I'm hoping that Kaz and those in the team with on-track experience will do everything they can to instill that in the game. And yes, absolutely yes, make the bots fast, close and competitive so that we don't have to go online or cheat like I do with a weaker car to enjoy a race.
One more thing. If you can't enjoy running any kind of performance car with Comfort tires around a track in GT6, especially The Green Hell, you seem to me to be stubbornly hard to please.