Gran Turismo Sophy: Sony AI x Polyphony Digital

  • Thread starter Magog
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PD have totally missed the point. If AI has a use in sim racing, it isn’t making single player better because very few want to get involved in the puntfest that Sport Mode has always been (look up the stats of how few do much online racing after the first challenge).

The best use for AI is in better stewarding of online racing, determining of fault and appropriate penalties (including week long bans for egregious acts of automotive violence!), then all feel far more welcome online and you don’t NEED an AI that’s faster.
 
PD have totally missed the point. If AI has a use in sim racing, it isn’t making single player better because very few want to get involved in the puntfest that Sport Mode has always been (look up the stats of how few do much online racing after the first challenge).

The best use for AI is in better stewarding of online racing, determining of fault and appropriate penalties (including week long bans for egregious acts of automotive violence!), then all feel far more welcome online and you don’t NEED an AI that’s faster.
I think its amazing that they did this. Drifting to me dispelled the belief in the “correct” driving line in that it can modulate how it will brake and turn into corners. I missed the initial demo of it so i dont know what if it cornered the same like the Base AI does
 
Drifting to me dispelled the belief in the “correct” driving line in that it can modulate how it will brake and turn into corners.
Well, to be fair: in the open challenge, the highest level of Sophy would partially drift because it was on comfort tyres.

What actually is interesting about this is, that Sophy has shown it has acquired a new skill that defies the rule of "go as fast as you can", which they previously stated was difficult to change - thus they were using cars with less performance to create the "skill levels" in the open challenge.
 
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It's not that suprising to me that it comes up with those 360s, because as learning reinforcement it will simply get the live number of points for each move it makes instead of the lap time. You don't even have to tell it that you want it to drift. Those are just the moves that get the best score, so instead of driving straight before/after a drift, it drops in a 360 because that apparently gives you extra points. A human probably just wouldn't be able to control it that precisely.
 
PD have totally missed the point. If AI has a use in sim racing, it isn’t making single player better because very few want to get involved in the puntfest that Sport Mode has always been (look up the stats of how few do much online racing after the first challenge).

The best use for AI is in better stewarding of online racing, determining of fault and appropriate penalties (including week long bans for egregious acts of automotive violence!), then all feel far more welcome online and you don’t NEED an AI that’s faster.
I'd think it be wise for Sony and PD to utilise SOPHY's A.I. in both those areas of the game.
 
Here’s a thought I had for Sophy. It could tune cars to match. Since it can run consistent lap times, you could tune a car to specific performance points and specific tires. Load it into Sophy someway, add a list of cars you’d like tuned to be capable of running the exact same lap times. It could apply parts etc and then spit out a class of cars that are perfectly matched! Easier said than done but I think that would be an incredible feature to have.

Imagine tuning a car the way you like it, selecting five other cars and Soput does the rest. All you have to do is paint them and you’ve got a bunch close runners for custom races or online races with friends.
 
One thing that did bother me about this video was the amount of smoke coming from the front tyres of that Lambo, did they do a drive train swap? and if so are we getting that feature?

More drift events on GT7 would be great and Sophy training and showing us how to drift and improve would be a nice feature of the game.
 
Sorry people are excited for something, Your Highness.
Nothing gets a rabid hater angrier than the sight of someone having fun.

On another note, here's a picture of me having fun in Gran Turismo 7 online.

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I have done one single race on Red Bull Ring with a 600pp car vs "difficult Sophy", the rightmost option to choose from.
It was irritating to see the AI is almost all running on comfort tyres only the Subaru cars were on sports (and by that the fastest ones of them).
Also although Sophy is using automated transmission (by what the HUD is giving away), the Subarus were shifting before redlining.
And finally: unfortunatly the AI cars were way too much handicapped to put up a fight.
This one was not interesting.
 
I have done one single race on Red Bull Ring with a 600pp car vs "difficult Sophy", the rightmost option to choose from.
It was irritating to see the AI is almost all running on comfort tyres only the Subaru cars were on sports (and by that the fastest ones of them).
Also although Sophy is using automated transmission (by what the HUD is giving away), the Subarus were shifting before redlining.
And finally: unfortunatly the AI cars were way too much handicapped to put up a fight.
This one was not interesting.

Sophy races cars stock as far as I can tell. Try that and see if you enjoy the competition better. I'm racing it with GT3 cars and it's quite a challenge.
 
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