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Indicators, Man. Indicators.
wow nice, but Nurburgring in the arcade mode is really disgusting
Indicators, Man. Indicators.
Agreed.About the tesla : (because it is so far the only i have tried from the pack)
Its horrid on the handling front because its too heavy and accelaration is very slow and not really helping considering EV Are usually torquey
Wanted to try the F50, but I'm a million short. I figured it would cost 500,000. I don't play very often.
Do Sport Mode races pay out pretty big these days? I swore an oath to never race Sport Mode again, but I'll break it if I can earn a mil in 30 mins. That's how quick match was in GT6, though they had that log in bonus multiplier which I don't seem to see in GTS.
Right off the bat I did all of that, all of the school, and most of the missions before they start to become time consuming and/or annoying. I was floating on that wad of cash for a long time but it's been drying up steadily with each update. I've been fortunate that I haven't really cared for many of the most expensive cars.C
Circuit experience
They look too good now, too good to the point where a forzavista mode isn't possible on PS4.@Vspectra and @queleuleu don’t forget that shaders/textures can be/can look better in future games without touching the models at all. And that makes so much difference, you can see that on some of the cars that were brought to GTS from GT6 without much work done on them. They simply look so much better in GTS simply because of new rendering techniques.
Plus, if PS5 has enough power, they can also use real-time tesselation even in-game, not just for photos.
I simply do not think they’ll ever need to work on some of the models.
I really like the older cars like the F50 and McLaren F1. They don’t or rotate as quickly as some of the new ones, but once you find the right rhythm, they are really enjoyable to drive.
Also, they seems to have endless potential. I can keep getting faster and faster times with these older cars, but seem to hit a wall after a few laps with the newer ones.
Definitely.
Anyone that thinks AC has better sound than GT Sport has completely broken ears. One area that no other sim is even close is external sounds when outside the car. Nobody captures the way the sound falls off and reverberates like GT Sport does.
What is BOV?
We need reverse layouts of the new Tokyo South tracks.
We all know the GT has the best lighting engine of any game. Having high quality models shows this to great effect.The lighting looks natural, nothing too stylised, effortless. Simply real, a kind of presence. And it's not a matter of polygon count, art direction is everything.
Those are the main races I do in GT League. Feels like a track day to me. I get to mix it with modern GT cars, classics, "Group A" cars. Should be available for Custom Races.Finally had a chance to drive the new track on the GT-R GT League event and, wow... I nearly crashed when I saw the flashing light on the building in the background when you turn right after the long start straight... Not driven the new track(s) in daytime yet, but at night in a GT-R... the only way I can describe it is - this *is* Gran Turismo.
Also, for those who say there is "nothing to do" with the new cars, I haven't bought the P1 GTR yet, but the other 6 cars ALL qualify for the Real Circuit Tours events in GT League.
In fact, there are so many cars available for those races now, they very much feel like the "new" Sunday Cup to me.
It would need a barricade at reverse pit exit. Other than that, it would still work well.I wasnt too huge a fan of the two new tracks at first but you get into the flow and work out where you can chain corners and such... they arent bad.
They have a Gran Turismo Japanese feel.
I think maybe we wont be seeing reverse layouts as the pit doesnt work in reverse? Or maybe it does? Your thoughts?
What did you expect? If the cars in GTS would handle exactly the way their real life counterparts do most people would just stop playing the game because of discouragement. Do you expect the mercedes W08 to be even driveable for 99% of the players? I don't think most of us would even be able to get it to move. If all the cars in racing games were as hard to drive as they are in real life, the racing game market would be non existent in a couple of days.Does anyone think that the F50 is a little easy to drive?
Since the intro of The Prancing horse to GT the halo cars have been sons of 🤬 to drive, OK so the 458 GT3 is a little too ridiculous, but surely the F50 should be a little bit more of a challenge.
As a sidebar I haven't driven any of LaFerrari, Enzo, F40 or GTO in GTS yet so I haven't got any scale for referencing them.
Any thoughts and observations are welcome
What did you expect? If the cars in GTS would handle exactly the way their real life counterparts do most people would just stop playing the game because of discouragement. Do you expect the mercedes W08 to be even driveable for 99% of the players? I don't think most of us would even be able to get it to move. If all the cars in racing games were as hard to drive as they are in real life, the racing game market would be non existent in a couple of days.
In what ways does the F50 not handle like the real thing? Please elaborate instead of going off topic to imply that the entire game is dumbed down in areas that never mattered anyway, such as setting a hybrid F1 car into drive mode.
The current Nascar cars are an abomination. A Camaro nose on what is otherwise the same generic body they've been running for 20 years is freaking hideous. Nascar hasn't been fun to watch since the 80's, when they actually use cars that resembled their street car counterparts.
On topic, I would like to see more Gr4 cars added to the game, like a Camaro.
Technically, since NASCAR owns IMSA and therefore the Weathertech SportsCar Championship which has a GTE (GTLM) and a GT3 (GTD) class, you could say they already do.I don't know what NASCAR is thinking,they could easily run a competition using road cars
I only have the Tesla so far, but I enjoyed a couple laps in it around the Ring to get my daily workout. Very quiet outside as you'd expect, but more audible warp factor noises inside. Great acceleration in the mid range and whilst it has grip, it turns well. It's just the way it looses grip in lower transitions that is unnerving.
The F50 sticks like glue on the corners has to be the best Road car I have driven in the game.