A few things I've noticed that I haven't seen mentioned already:
- The controller (DS4) button mapping isn't as flexible as I'd like (unless I've missed an additional setting menu somewhere) - you have to choose a steering and an accel/braking preset, and can't map any additional/alternative buttons to the accelerator or brake, and can't change the buttons that the preset maps out (i.e. if you select R2/L2 for accel/brake, you can't change what those buttons do). Kind of an issue for me since I'd been using R2 as my accelerator, L2 as my reverse, and Square as my brake on PS3, and as far as I can tell that setup isn't attainable in the current version I've seen. Likewise, the gearshift presets allow the right stick to be set as the shifter, but the preset map sets shift up as R stick down and shift down as R stick up, opposite of what I've been used in past games, and there wasn't an option (again, as far as the menus I saw) to invert the controls. I've set shifting to the bumpers and I'm managing decently there, but I'm having to un-learn and re-learn a lot of muscle memory because of the forced switch of controls. (IMO this setup may actually be better/give me more precise control on my accel/brake situation in the long run, but I'm still having to relearn and re-wire).
- A bit of the standard GT HUD info has changed that may put in another small learning curve, especially in regards to shifting. Upshifting appears per-usual (if not more precise/improved), but the HUD rev counter no longer displays until you're near the limiter, which makes downshifting and wheelspin more difficult to judge with just the HUD data. I don't think this would be a problem to anyone that relies audio or the vehicle's dashboard for rev/shifting cues, but for those that don't it'll require another rewire and a better understanding of each car's behavior car-per-car (which, actually, IMO is better for the user as it should allow them to better understand car behavior and be more dynamic in learning other vehicles).
- I've heard race BGM from both GT5 and GT6, as well as a few songs I didn't recognize - I've seen people mentioning GT5P (which I never played), so I'd bet it's a mixture of all three of those games. I think PD just carried over most of that as placeholder music for the time being.
The '09 Evora was one of my three starter cars so I'm super excited to be able to directly compare to GT6, I'm already finding massive amounts more control just in having the DS4's joysticks being more sensitive and precise than the DS3.