Gran Turismo Sport Closed Beta Coming March 17: First the US, Then EU Region

  • Thread starter GTPNewsWire
  • 5,235 comments
  • 536,215 views
Speaking of trees and scenery, does anyone from the first round of beta invites notice more trees and overhead road signage on TE?
 
View attachment 638093

Sure, it's not a sim, it's more arcade-y than iRacing, PCARS or Assetto Corsa. I enjoy the pleasure of simply driving in a more relaxed state. Sims are great and all if you want to have that level of imersion, but with the limited time and money avalible to me, I'm more than happy with GT.

Different strokes for different folks.

No one is saying that GT is not fun or that GT must match pure sims on physics.

edit: And I don't understand your view. If you want to enjoy driving, AC is a much better option. As a matter of fact, that is it's main point. And you can drive relaxed on AC, just like you would do it in real life.
 
Last edited:
View attachment 638093

Sure, it's not a sim, it's more arcade-y than iRacing, PCARS or Assetto Corsa. I enjoy the pleasure of simply driving in a more relaxed state. Sims are great and all if you want to have that level of imersion, but with the limited time and money avalible to me, I'm more than happy with GT.

Different strokes for different folks.
Hey I like them all, in addition to the ones in my signature I've got Ride 2 and Rossi Racing, with GTS, Dirt 4, Gravel and Pcars 2 currently on pre order.

Just because I'm critical of GTS doesn't mean i dislike it, nor does it mean I'm not critical of other titles.

I didnt mention anything about esports? I use the term racing game. And gran turismo still sells more copies and has the biggest following of any other racing game. Therefore in my opinion its still the biggest stage.

You're welcome.
I didn't say you did, however GTS is both quite different to past GT titles and has a very definite eSports bias.

Hence the reason I mentioned it.
 
Well, Financial Aid provided a larger refund than I expected, and I just got a particularly fancy email in my inbox yesterday, so I decided to treat myself:

IMG_0901.JPG


IMG_0900.jpeg


Thank the lawd for spring break and a delay in my re-hiring process
 
GTS is the biggest stage for racing games. Other games might "simulate" better in areas but if you can top the tables of GTS thats the sim racings top accolade in my opinion.

Re your wheel, if you are fast and the wheel is in good order GIMX it. If not take the plunge and buy a new one for GTS.

PCs can get really expensive if youve got a ps4 and wheel id get the adapter and start dialling back in while saving for a next gen wheel to get you to alien status.

The GIMX looks enticing, but all I know about it is a PC needs to be hooked up, that is part of the conundrum here. I do like GTS from what I have played, not much, but it is a thought.

The other side of it is that I am torn between being able to run on courses that I run on versus having a preset list from GTS. Ah, just babbling here.
 
Not that DC's foilage is entirely 3D either -- the tree trunks are 3D models, but the leaves themselves are clumps of rotating 2D sprites with some cool tricks to make the leaves react to light realistically despite being static graphics.



Is this the same technique as the one in the video?
 
you want anyone take this post seriously ? both gt5 and 6 were fun to drive but the physics were far from real or sim .
This.
GT5 and GT6 were looking for simulate the real driving experience, the fun factor came because of that realism, like in real life, pushing the limits and playing with the limits. In a arcade game you find the fun factor crashing, jumping, etc, that's not the GT nature.



That's your opinion. I agree with rfactor, but not with GTR2, it wasn't a good sim for me.



Assetto Corsa's physics are overrated, driving most of cars in AC is not fun, when in real life they are, hence, they aren't so so good ... The fun factor is implicit in driving cars, it's a big part of a sim, maybe the bigger.
AC physics overrated, but GT5/6 had great physics? Hmmm!
... as in every simulator and as every personal point of view.



If the real life driving is fun, a good simulator should be too, if not, some simulations areas are missed.
It sounds to me like the determining factor in wether a racing game is fun for you and not overrated is the name on the box. I would have to try damn hard to find a more boring game ( i.e not fun ) game than GT5/6.
 
You thinking it's not fun isn't one by the way.

For me is the big one. I'm not inmersed in a simulator if is not simulating the fun experience.

For example, in AC the 911 S and the 911 Turbo (and many others) have a lack of feeling in the great acceleration that they have in RL and lack of slip when accelerating from a hairpin in second gear with some degrees in the steering wheel... and too much on/off abrupt slip-grip transition in mid corners ...

Also, why is so easy to make some fun drifting in real life and so difficult and not controllable in AC. For me that proves that the slip-grip transition is not good enough simulated : Tyre model.

This.
AC physics overrated, but GT5/6 had great physics? Hmmm!
It sounds to me like the determining factor in wether a racing game is fun for you and not overrated is the name on the box. I would have to try damn hard to find a more boring game ( i.e not fun ) game than GT5/6.

AC physics will look worse after 4 years than today. All games physics "get old", from GT1 to AC.
 
Last edited:
No one is saying that GT is not fun or that GT must match pure sims on physics.

edit: And I don't understand your view. If you want to enjoy driving, AC is a much better option. As a matter of fact, that is it's main point. And you can drive relaxed on AC, just like you would do it in real life.

I can appreciate how accurate AC and other simulators can be when it comes to a realistic driving experience. They've come a long way in the last decade. But, for me personally, I don't enjoy them as much as the simplistic approach to driving. When I sit down after a long day in college, the last thing I want to do is become aggravated that I can't drive a car at a reasonably decent pace. Maybe I'm more of a "plug n' play" kind of guy. I simply don't have the time, nor patience to sit there and mess with a setup and learn the car, just to run a few laps of the Nurburgring in an online lobby.

Some guys are going to enjoy different styles. Bless those guys who can run in a pack on iRacing. God knows I couldn't!

I just hate the fact that nowadays, all it ever seems is that GT is in some sort of argument where "this is better, it's outdated, LOL vacuum cleaners." If people enjoy different things, more power to them!
 
For me is the big one. I'm not inmersed in a simulator if is not simulating the fun experience.

For example, in AC the 911 S and the 911 Turbo (and many others) have a lack of feeling in the great acceleration that they have in RL and lack of slip when accelerating from a hairpin in second gear with some degrees in the steering wheel... and too much on/off abrupt slip-grip transition in mid corners ...

Also, why is so easy to make some fun drifting in real life and so difficult and not controllable in AC. For me that proves that the slip-grip transition is not good enough simulated : Tyre model.
So can i just check that you are saying that the GT tyre model is better that ACs?

You are aware that the GT tyre models doesn't simulate pressure, uses a simple multiple effect for different compounds (rather that actually modelling the different compounds) which results in wildly different cars (like a mini and a vette) having the same lat g performance.

Not to mention that GT doesn't come close to modelling either lift off oversteer or RR physics even remotely accurately.

AC models all of these well.

That you find GT more fun doesn't change those objective facts about the two physics engines.
 
Just to be sure I drove Nordschleife multiple times tonight (not in GTS....but another real sim racer for PS4). Luckily no penises but exactly where I crashed I noticed my son's name ROBIN :) And finally a gold medal for reaching <8:11 with the Alfa 4cView attachment 637780

On another note, this is exactly the type of view GT should have added as well. (chances are quite slim of course........) Otherwise, if I ever get it, no cockpit for me yet again..
 
GTS is the biggest stage for racing games. Other games might "simulate" better in areas but if you can top the tables of GTS thats the sim racings top accolade in my opinion.

Re your wheel, if you are fast and the wheel is in good order GIMX it. If not take the plunge and buy a new one for GTS.

PCs can get really expensive if youve got a ps4 and wheel id get the adapter and start dialling back in while saving for a next gen wheel to get you to alien status.
How can GTS possibly be the biggest stage for racing games? It isn't even out yet so we don't know how well it will sell nor how many people will dump it early after purchase. This next edition of GT could quite possibly be the final nail in the coffin.

For me is the big one. I'm not inmersed in a simulator if is not simulating the fun experience.

For example, in AC the 911 S and the 911 Turbo (and many others) have a lack of feeling in the great acceleration that they have in RL and lack of slip when accelerating from a hairpin in second gear with some degrees in the steering wheel... and too much on/off abrupt slip-grip transition in mid corners ...

Also, why is so easy to make some fun drifting in real life and so difficult and not controllable in AC. For me that proves that the slip-grip transition is not good enough simulated : Tyre model.
You mean AC cant simulate the feeling of G -force during acceleration in the Porsche that you experience in real life? Shocker! Not sure GTS will achieve that either. Also It's pretty lulzy to still see you trying to drum this lack of slip into peoples heads after months now.
 
How can GTS possibly be the biggest stage for racing games? It isn't even out yet so we don't know how well it will sell nor how many people will dump it early after purchase. This next edition of GT could quite possibly be the final nail in the coffin

It's GT. One of Sony's biggest IPs.

It's going to sell.
 
So can i just check that you are saying that the GT tyre model is better that ACs?

You are aware that the GT tyre models doesn't simulate pressure, uses a simple multiple effect for different compounds (rather that actually modelling the different compounds) which results in wildly different cars (like a mini and a vette) having the same lat g performance.

Not to mention that GT doesn't come close to modelling either lift off oversteer or RR physics even remotely accurately.

AC models all of these well.

That you find GT more fun doesn't change those objective facts about the two physics engines.

No, AC tyre model is better than GT6 model. But AC tyre model has some lacks of reality too. During accelerations, in GT6 you can drive, drift and recover the tyre-slip in a most fun way (in my opinion) than the AC abrupt tyre-slip simulation (that abruptness is less real for me, not only because of the fun factor).

You mean AC cant simulate the feeling of G -force during acceleration in the Porsche that you experience in real life? Shocker! Not sure GTS will achieve that either. Also It's pretty lulzy to still see you trying to drum this lack of slip into peoples heads after months now.

Not only the G force feeling, but the lighter FFB in the wheel because the weight transfert and the rear tyres slipping.

I've found myself in a 180° spin in AC at 30 km/h over the tarmac with no gas input and no wheel input only because the AC tyre model decided that when it begins to spin it has to spin completely because of some little extra heat in tyres ... Maybe it happens only to me (who knows ) You haven't ever found some 180° spinning in AC way too exagerated ?

I'm only writing my opinion. I don't want to drum anyone :)
 
Last edited:
No, AC tyre model is better than GT6 model. But AC tyre model has some lacks of reality too. During accelerations, in GT6 you can drive, drift and recover the tyre-slip in a most fun way (in my opinion) than the AC abrupt tyre-slip simulation (that abruptness is less real for me, not only because of the fun factor).
I can drive, drift and recover more easily in Driveclub, does that mean it has a better tyre model?

You do know that depending on the tyre compound and how rubbered in a track is that slip can be abrupt?


Not only the G force feeling, but the lighter FFB in the wheel because the weight transfert and the rear tyres slipping.

I've found myself in a 180° spin in AC at 30 km/h over the tarmac with no gas input and no wheel input only because the AC tyre model decided that when it begins to spin it has to spin completely ...
Car and track, it better yet a video of it, because I'm going to be blunt and say i don't believe you.


I'm only writing my opinion. I don't want to drum anyone :)
No your presenting subjective opinion as if it were fact (fun = better physics), and not for the first time.

To be honest you have failed to support your rather odd claims before, i don't see this being much different, but at least you've not managed to insult anyone's driving this time around.
 
Bro I love GT, but AC has the best physics and driving experience I have ever had on a console, and its crazy fun. GTS is definitely In the right direction though.
Yeah but some guys friend said that AC physics are overrated so, I mean, he can't be wrong :P

I couldn't resist... If AC had a more complete online experience and more tracks on the console version it would be hard to use anything else. I agree that GT is certainly going in the right direction:tup:

So how often have they been changing out the online tracks in the beta? Would love to try the ring or one of the others that were available earlier.
 
I can drive, drift and recover more easily in Driveclub, does that mean it has a better tyre model?

You do know that depending on the tyre compound and how rubbered in a track is that slip can be abrupt?



Car and track, it better yet a video of it, because I'm going to be blunt and say i don't believe you.



No your presenting subjective opinion as if it were fact (fun = better physics), and not for the first time.

To be honest you have failed to support your rather odd claims before, i don't see this being much different, but at least you've not managed to insult anyone's driving this time around.

You never understand my opinions, it doesn't matter.

This for example :

 
You hit a bump and the rear got loose, you corrected way too late and stayed on the throttle, what do you expect to happen in a car like the 500? This is a typical incident for such a light FWD car and not particularly unrealistic.
 
Sorry to bust (or burst?) the Kaz 2D "inception" bubble (a.k.a 2D within 2D within 2D)...But scroll down a little further and it goes on to say...

"While you may not notice the level of detail in the cars and tracks while driving in normal gameplay, you will see it in replays and in Photo mode where you can study the images up close."

So there you have it. This is how it will look in game. You want real bark and leaves? Go to Kaz's beloved Photo Mode.
Bear in mind that it does not state that the graphical details are lower in game than in replays or photomode.It says you may not notice the detail while driving ( because eyes on the road ).

It's GT. One of Sony's biggest IPs.

It's going to sell.
Sure it will sell: but how well? Compared to other racers maybe very well, but maybe not well enough for sony. There's only so long that a product can carry itself on its name and past success, GT6 sold far less at full price than GT5, and I'm not buying the PS4 release as the reason. Even if it sells really really well, that doesn't mean it will be a success amongst its purchasers, many of which dont care for online.
 
For sure PD is keeping track of the feedback and gripes in threads like this and probably having a little chuckle at how long they can hold back from the EU.. :irked: Pretty much had my fill of other peoples enjoyment tbh, I mean Voyeurism is probably great on the first occasion also! but repetitively? you will inevitably get bored looking and want to join the fun :lol:

Not really pi$$ed off.. just bored and fancy another whinge whilst counting the days away :P:tup:



:D
 
You see this is why so many have an issue with yourclaims.

Not only is that example not unrealistic, but its also totally different from the scenario you just described.

It's a exagerated spin in a front-wheel-drive car at low speed, and you have to wait the spin to finish even if your turning in the opposite direction, as I described.
 
It's a exagerated spin in a front-wheel-drive car at low speed, and you have to wait the spin to finish even if your turning in the opposite direction, as I described.
No it's not, have you ever even driven a short wheel base FWD car on track in anger, because it certainly doesn't sound like it.

The lock was applied far to late, far to little and with the throttle buried. That driving was never going to catch that, nor would it have in reality.

Once again it does not match your claimed situation and please confirm if this is even your video.

Oh and it's from a year old PC build of AC, so not even representative of the current PS4 or PC version.
 
It's a exagerated spin in a front-wheel-drive car at low speed, and you have to wait the spin to finish even if your turning in the opposite direction, as I described.

Simple physics will tell you, that once a car has lost grip, and weight transfer has moved to the outmost point, a car will not magically right itself by just a simple countersteer.

Weight needs to be applied to the area with no grip, to regain traction. My advice would have been to hit the brakes, get the weight transfer back over the front wheels, then correct it.

You know, physics.
 
No it's not, have you ever even driven a short wheel base FWD car on track in anger, because it certainly doesn't sound like it.

The lock was applied far to late, far to little and with the throttle buried. That driving was never going to catch that, nor would it have in reality.

Once again it does not match your claimed situation and please confirm if this is even your video.
I just watched his other "Assetto spin " vids on his channel, interesting. I'm struggling to understand why he doesn't understand why he spins.
 

Latest Posts

Back