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I got the code yay... off to gamestop to buy a ps4 pro. Can anyone tell me how long the download takes?
Man this is great for selling PS4s
I got the code yay... off to gamestop to buy a ps4 pro. Can anyone tell me how long the download takes?
Well a track marshall waves the flag even if you're hot-lapping a track also, the AI slowed down in previous GTs around the car too, but still, waving flags are a good additionWhen you spin out and there's cars around you, a track marshall waves a yellow flag and the AI slow down to not hit you. Pretty interesting new feature
You right man I bought a pro 2 weeks ago.Man this is great for selling PS4s
I only bought a ps3 for gt5 and 6Man this is great for selling PS4s
If they had required PS+ too they could have really made outMan this is great for selling PS4s
If they had required PS+ too they could have really made out
I'll say this, the game really allows you to go from screen to screen fast compared to GT6. Although saying that, it occurs to me that Im running an SSD in my PS4, not sure if that is helping.
Bad or average trees in Project Cars 2 : OK, no problem, more than 25 cars on track with dynamic weather/TOD.I'd love to see this fully 3d trees in the full game, but then again I'd rather have a consistent performance than an eye candy. You won't notice them while driving at high speed anyway.
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It's weird isn't it, how what we're beta testing right now is the first Gran Turismo game on this current generation of consoles. The PS4 launched in 2013, it's three and a half years later and we're only just now testing out the new GT game.
The current Gran Turismo title is GT6. Think about that for a second - that's the latest Gran Turismo game you can go down to the shop to buy or recommend to a friend. And it's out on a console that's probably not even plugged into your TV right now.
To put things into perspective, between GT6 and the GT Sport Beta, the following racing games have been released for the current generation of consoles: Forza 5, Forza 6, Forza Horizon 2, Forza Horizon 3, Need for Speed: Rivals, Need for Speed, DRIVECLUB, Project CARS and Assetto Corsa. That's nine games, all released on either the PS4 or Xbox One.
That list was off the top of my head so apologies if I missed any out! If GT Sport releases late 2017, we could also add Project CARS 2, the next Need for Speed game and the next Forza game to that list. So potentially twelve racing games from other developers in between Gran Turismo releases.
The point being it feels kinda weird testing a Gran Turismo game after all of that other great content is already out. It never used to be that way. We'd always have trusty ol' GT to stick into our PlayStation and play. But on the PS4, it's been three and a half years of playing other people's stuff!
On the PS3, at least we had GTHD and GT5: Prologue to tide us over until GT5. And they both released pretty soon after the PS3 came out. This is the first time we've been fully GT-less on a PlayStation console for this long.
I want to make it plain that I am in no way complaining or being butt hurt. Just pointing out how strange it is that Gran Turismo is so late to the party on this current generation of consoles.
Bad or average trees in Project Cars 2 : OK, no problem, more than 25 cars on track with dynamic weather/TOD.
I expect the best (promised) graphics from GTSport given the lack of this feature. It's subtle in Driveclub, in this beta, it feels like GT on PS2. Outside the marshals, there is nothing else than trees, no chopper, no activities along the track, nothing interactive like a tyre wall, empty pit lane... So yes, I expect something a bit better than (4k) 2d trees.
Beta is super boring with one track. Played for 1 hour and already feel like I played enough.
GT SPORT AI
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you want anyone take this post seriously ? both gt5 and 6 were fun to drive but the physics were far from real or sim .It's all because GT wants to offer something that no other can offer, with GT5 and GT6 Polyphony Digital gave us outstanding graphics and fluidity, and great physics.
Assetto Corsa and Project Cars have overtaken GT in those points since 2 years... And we all were expecting from PD to match those physics and graphics ... BUT !!! GT Sport doesn't want to come like a simple GT6 upgrade, GT sport is coming with a new extraordinary light system with HDR and 4K that is magnificent ! (but also in TVs without HDR nor 4K). That's the explanation to the GT's delay, to master HDR, 4K and the new light system with a deep and hardcore simulation... and fun too.
I'm surprised and hypnotised with all the pictures, gameplay and replays I see about GT Sport.
Now I see AC or Project Cars and they seem insipid and boring to look at, even at play (still waiting for my beta to check if GT Sport is as fun as GT5 and GT6...). Driveclub has outstanding graphics too, but it's too much arcade...
So now another sign that GT is flawed is because of the detail in trees (nevermind a post literally just showed that another developer basically used a trick to hide their 2d branches and leaves).
The fact they allowed this beta to be shared at all in the state its in (2D trees and all) doesn't exactly line up with them "Diverting attention" from anything.
It's all because GT wants to offer something that no other can offer, with GT5 and GT6 Polyphony Digital gave us outstanding graphics and fluidity, and great physics.
Assetto Corsa and Project Cars have overtaken GT in those points since 2 years... And we all were expecting from PD to match those physics and graphics ... BUT !!! GT Sport doesn't want to come like a simple GT6 upgrade, GT sport is coming with a new extraordinary light system with HDR and 4K that is magnificent ! (but also in TVs without HDR nor 4K). That's the explanation to the GT's delay, to master HDR, 4K and the new light system with a deep and hardcore simulation... and fun too.
you want anyone take this post seriously ? both gt5 and 6 were fun to drive but the physics were far from real or sim .
And at what level? As a simcade is possible to discuss if it had great physics or not. As a sim, at the time GT5 was launched, it wasn't good. Netkar pro, rfactor and gtr2 were launched in 2006.
No, not at all. And the guy who thought they could catch AC physics wise, was very naive.
That's your opinion. I agree with rfactor, but not with GTR2, it wasn't a good sim for me.
Assetto Corsa's physics are overrated, driving most of cars in AC is not fun, when in real life they are, hence, they aren't so so good ... The fun factor is implicit to drive cars, it's a big part of a sim, maybe the bigger.
Just a little bit away from doing my next session now. Over the day I have been doing a lot of thinking about GTS and what I am feeling towards the black balling of my current racing rig. I do know there are some options out there to get my Fanatec setup to work, however as little or great the expense is I am unsure whether I want to commit to it.
I stalled out playing GT6 when I was getting better and better, not quite alien status, but if I kept going I might have gotten to a position playing GT6 where the only way to learn was from the aliens. I stopped playing though and just recently started playing GT6 again, alas with way less skill then before and feel extremely slow. I partially blame myself for not wanting to play and mostly on the fact I got back to racing on track. A most expensive racing on track.
The conundrum I am at now is the fact I don't want to put resources into another wheel, pedal setup. Sure I could simply save up and get something compatible; but I could also build a Gaming computer for the money I would throw at the new setup also.
I am having a tug of war with making a gaming computer versus staying on console and finding a solution to my dilemma. I feel I need to move to the PC at this point and run something like Iracing or Rfactor or whatever. I feel it would be better in the long run for me. However, I had a ton of fun on my first sprint of GTS. To me it was a ton of fun to play even though I had to use my controller which I have not used since GT5 and my first racing rig.
The fun factor is there, the chasing ghosts/alien factor is there, being on a PS4 is there also. At this point I do not know which way to go and playing a lovely game of tug o'war with myself over this.
I do not know if anyone else is feeling the same way as myself, but I would love some input from people that are. The commitment is tough to justify any move right now, but I would love to hear from anyone with a similar situation or what is felt as a similar situation.
Thanks, sorry for droning on.
They may of looked to simulate reality, but in quite a few areas they missed the mark, and at times by quite a bit.GT5 and GT6 were looking for simulate the real driving experience, the fun factor came because of that realism, like in real life, pushing the limits and playing with the limits. In a arcade game you find the fun factor crashing, jumping, etc, that's not the GT nature.
Fun is not an objective measure of how accurate a SIM is, and unless GTS has moved on significantly from the Copper Box it's not at ACs level (or for that matter PCars).Assetto Corsa's physics are overrated, driving most of cars in AC is not fun, when in real life they are, hence, they aren't so so good ... The fun factor is implicit in driving cars, it's a big part of a sim, maybe the bigger.
They may of looked to simulate reality, but in quite a few areas they missed the mark, and at times by quite a bit.
Fun is not an objective measure of how accurate a SIM is.
Not for eSports it's not, and even when it launches it will be playing catch up against a number of other titles.GTS is the biggest stage for racing games. Other games might "simulate" better in areas but if you can top the tables of GTS thats the sim racings top accolade in my opinion.
Bro I love GT, but AC has the best physics and driving experience I have ever had on a console, and its crazy fun. GTS is definitely In the right direction though.... as in every simulator and as every personal point of view.
If the real life driving is fun, a good simulator should be too, if not, some simulations areas are missed.
No, objectively GT5 and 6 had large holes in the physics models, that's got nothing to do with a subjective personal point of view, it's an objective, repeatable fact.... as in every simulator and as every personal point of view.
So which areas, objectively, does AC miss in the physics engine, that GT has?If the real life driving is fun, a good simulator should be too, if not, some simulations areas are missed.
Not for eSports it's not, and even when it launches it will be playing catch up against a number of other titles.