Gran Turismo Sport: General Discussion

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This picture gives me a little confidence the P1 may be in this game

Mclaren Confirm Cars

2010 McLaren 12C
2014 McLaren 650S Coupe
2015 McLaren 650S GT3

If Mclaren is to have 4 cars as well The P1 would be the logical choice :)
 
I agree that we don't know. But when some of us showed some reluctance regarding the Milage limitation in order to have access to a maxed out GTR and that it could be a bad thing if it ment we had to accumulate that milage by actually driving, you came with the "dim witted" comment.

The dim-witted comment was about the increasing "panic" (you can go back and look at the posts) over having to drive a car the equivalent mileage to upgrade it.

It's unintentional FUD.
It could be a bad thing if those mileage points are obtained by sacrificing little puppies. But I won't run anxiously around that if I'm not sure if it's correct or not.

I keep my reluctance regarding the Milage thing until I see exactly how it works and I'm not very optimistic it will be a good thing, given the fact that, according to the screenshot, a player can grind millions of Credits (the unit GT always used for unlock upgrade cars) and not be able to tune/test a car with its full BoP/HP.

Let's wait and see.

Yes, I personally don't like the idea of "level-ups", either do upgrades that relate to real counterparts as before or don't.
But that may be one artifice they found interesting to increase "ownership" of a car.

On the DLC track record, I remind you that PD themselves said they would release monthly DLC and a Vision GT car a month too. The DLC we got was not bad. The bad record impression some (maybe a lot of people) have, comes from the fact that PD failed their own promises / targets and, consequently, let down the players who had expectations based on those promises.

I know PD's word has little value and a lot of it is PR talk but you'd imagine that DLC is important enough for them to keep players engaged as it is for pretty much every other gaming company. I don't recall any other major gaming company failing so hard with their user base regarding DLC promises.

What I meant and explained thrice is that you can't tell a team will lose all games because they lost the first one. It's insufficient.
That's why "Monthly tracks!" is not a track record to draw reasonable assumptions.

So I can't answer "if it's a good or bad track record", because it's not an employable one.

"It can't be good before it is an employable one.
So no, I don't think it's good because that's impossible. Or bad, that's impossible too by the way."

And then I agree with you, if we are being charitable about it, GT's "track record" on DLC (or as I said, content updates since we didn't pay for most of it) is alright for cars. Which is what the GTS image says: Cars received by DLC.
 
What I meant and explained thrice is that you can't tell a team will lose all games because they lost the first one. It's insufficient.
That's why "Monthly tracks!" is not a track record to draw reasonable assumptions.

So I can't answer "if it's a good or bad track record", because it's not an employable one.
And then I agree with you, if we are being charitable about it, GT's "track record" on DLC (or as I said, content updates since we didn't pay for most of it) is alright for cars. Which is what the GTS image says: Cars received by DLC.
We are talking about PD's track record of making promises and not delivering. Hence @Scaff skepticism, and hence my original question about what was delivered against what was said. I wasn't asking what you thought of their track record, I asked if they had delivered. If they didn't deliver, than it makes sense why people say think the way they do.

It's not like people are coming in blindly with no reason behind what they're saying. They aren't baseless assumptions, as this is how PD portrayed themselves in the past. There is reason for the skepticism. It's fine that you don't have the same skepticism, but I find it hard that you'd think that its invalid to think so given the past.

That bad track record expands farther than just DLC.

EDIT: Actually, there already is a bad track record for the game. The initial delay. Either way, GTS specifically is not what I was talking about.

EDIT2: I missed the apostrophe, my mistake.

Phew, that was a lot of editing I had to do.
 
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@cutmeamango

Panic? No. Just surprise and possible disappointment over that possibility (which seems more likely than not given the screenshots you yourself posted as a response). Millions of credits look useless if you don't have enought Milage for upgrading a car. And the only way I see to get Milage is by actually driving miles. Otherwise why call it that even?

On the "track record", when a PD game producer says there will be monthly tracks as DLC, when Kaz says there will be a Vision GT car per month or that GT Award cars will make it into the game (GT6), do you find it unreasonable to expect it? What's reasonable for you? If game producer's and studio director's words are empty, I don't see who would be reasonable to listen to before drawing any kind of assumptions regarding the game.
 
We are talking about PD's track record of making promises and not delivering. Hence @Scaff skepticism, and hence my original question about what was delivered against what was said. I wasn't asking what you thought of their track record, I asked if they had delivered. If they didn't deliver, than it makes sense why people say think the way they do.

It's not like people are coming in blindly with no reason behind what they're saying. They aren't baseless assumptions, as this is how PD portrayed themselves in the past. There is reason for the skepticism. It's fine that you don't have the same skepticism, but I find it hard that you'd think that its invalid to think so given the past.

That bad track record expands farther than just DLC.

EDIT: Actually, there already is a bad track record for the game. The initial delay. Either way, GTS specifically is not what I was talking about.

EDIT2: I missed the apostrophe, my mistake.

Phew, that was a lot of editing I had to do.

"Wouldn't that (missing by a lot or not) make it a bad track record?"

My apologies, I thought you were asking me that. :)

Between GT5 -> GT6 there's no pattern or trend, the "track record is insufficient" to say "it's going to be "good/bad" or "get better/worse" or remain the same". Much less over either one of them isolated.

Unlike Forza that for the last 4 games, the season pass structure they adopted was rather equal.
So if you have a sequence like 1, 1, 1, 1, X, it becomes quite reasonable to assume: Next number is a 1. It's more probable than 0.


On the "track record", when a PD game producer says there will be monthly tracks as DLC, when Kaz says there will be a Vision GT car per month or that GT Award cars will make it into the game (GT6), do you find it unreasonable to expect it? What's reasonable for you? If what game producer's and studio director's words are empty, I don't see who would be reasonable to listen to before drawing any kind of assumptions regarding the game.

No, I do not find unreasonable to expect them. That's pretty reasonable even.
 
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My apologies, I thought you were asking me that. :)
My original question was posed in steps, really. Did they deliver on what they said they where going, and if not, wouldn't that make it a bad track record? Although we are talking about a specific area, the DLC, there are more promises on different areas that were not met either. That is at least why I think it's not a good one.

Between GT5 -> GT6 there's no pattern or trend, the "track record is insufficient" to say "it's going to be "good/bad" or "get better/worse" or remain the same". Much less over either one of them isolated.
Which is nothing I've said. I didn't think it was going to be good, bad, the worst, or the best. I was implying that based off past events, I'm skeptical of the words said about certain statements, especially considering the area they are stating it in they've been bad at hitting it in the past.

The track record isn't insufficient if we look at the past and see what they said compared to what they delivered, in my opinion. They gave us ample information for us to be able to make our judgement on aspects like that.

Also, I've made a ton of edits to my original post, if you want to go over it again just incase something has changed within what you were replying to :lol:
 
I wonder if in this 2,5 months left PD still doing changes and refinement? Pretty sure those staff at the office didn't have time for summer vacation, but I appreciate them that they really working hard on this new gen of GT and not laid back as before.

We will see more at SEA PSX I guess, which just couple weeks away. And I guess this event is as big as the Paris and last December PSX since Kaz will attend to the event.
 
Looks like a possible return to chase the rabbit racing. Since the beta had standing and "reasonable" double file rolling starts, going back to the old chase the rabbit style seems like a big step backwards.
 
Has anybody heard V8 sounds?
I'm curious if Corvettes and the like still sound like Honda Civics with an exhaust leak at the catalytic converter.
 
Looks like a possible return to chase the rabbit racing. Since the beta had standing and "reasonable" double file rolling starts, going back to the old chase the rabbit style seems like a big step backwards.
Agreed
This existed in GT6 & so in GT5. Even the AI aren't as challenging as the ones in Project Cars or Asseto Corsa which is the weakness point of GT Sport. The AI seem to follow a strict racing line with a little movement to the right or left. No blocking. No crashing. No contacting.
 
Agreed
This existed in GT6 & so in GT5. Even the AI aren't as challenging as the ones in Project Cars or Asseto Corsa which is the weakness point of GT Sport. The AI seem to follow a strict racing line with a little movement to the right or left. No blocking. No crashing. No contacting.
The AI in AC formed a parking lot on Nurb GP last night. I spun out and 4 of them were too stupid to go around me. It took over 30 seconds for the first car to drive away...
 
Has anybody heard V8 sounds?
I'm curious if Corvettes and the like still sound like Honda Civics with an exhaust leak at the catalytic converter.
V8's sounded like V8's in the beta, they were pretty good. If these latest videos tell anything, then they should be even better in the current build. Hopefully they're a bit louder now.
 
I wonder if in this 2,5 months left PD still doing changes and refinement? Pretty sure those staff at the office didn't have time for summer vacation, but I appreciate them that they really working hard on this new gen of GT and not laid back as before.

We will see more at SEA PSX I guess, which just couple weeks away. And I guess this event is as big as the Paris and last December PSX since Kaz will attend to the event.

Iirc games go gold 2 months prior release date
 
I really hope these "power-ups" are separate from BoP in Sport Mode, and can be regulated in regular online lobbies...

I mean, what's the point of BoP if you can just take a car you use a lot and get a 20-40% power advantage?
 
I really hope these "power-ups" are separate from BoP in Sport Mode, and can be regulated in regular online lobbies...

I mean, what's the point of BoP if you can just take a car you use a lot and get a 20-40% power advantage?

Uhh, What are these "Power-ups" you are reffering to?
 
Regarding the mileage points (or whatever they'll be called), and how much it takes to unlock power upgrades, it does appear to be an aggregate separate "currency". In the video below, the driver gets 30 mileage points simply for fully participating in the thirty second circuit experience test:

.

So far we've seen Credits, XP and "mileage points". Interested to see how its all tied together.
 
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V8's sounded like V8's in the beta, they were pretty good. If these latest videos tell anything, then they should be even better in the current build. Hopefully they're a bit louder now.
Well that is certainly a welcome change and good news.
 
I really hope these "power-ups" are separate from BoP in Sport Mode, and can be regulated in regular online lobbies...

I mean, what's the point of BoP if you can just take a car you use a lot and get a 20-40% power advantage?
The power up is just upgrading the range of power the car can operate on. Similar to GT6, upping the power or lowering the weight will change the BoP rating (PP rating in GT6). For fixed BoP races these sliders will likely not be adjustable, but in campaign, arcade, and online modes they will be.
It would seem this is taking the place of parts tuning, so instead of being able to buy a car and immediately make it fast, you have to drive it so many miles before you can increase the power or lower the weight.
 
The power up is just upgrading the range of power the car can operate on. Similar to GT6, upping the power or lowering the weight will change the BoP rating (PP rating in GT6). For fixed BoP races these sliders will likely not be adjustable, but in campaign, arcade, and online modes they will be.
It would seem this is taking the place of parts tuning, so instead of being able to buy a car and immediately make it fast, you have to drive it so many miles before you can increase the power or lower the weight.
No parts, just added power and reducing weight from nothing specific?
 
GT Sport having a different offline from previous GT's isn't as bad as I once felt. I didn't like the sound of GT Sport when it was first revealed. The details of fewer cars (many favorites not returning) and an online focused game put me off. We knew there wouldn't be as many tracks and I'm still crossing my fingers for Tsukuba and R246. To me, Sport Mode is the new campaign. As much as I loved GT4, I am now liking the direction GT is heading. I'm loving it.
 
GT Sport having a different offline from previous GT's isn't as bad as I once felt. I didn't like the sound of GT Sport when it was first revealed. The details of fewer cars (many favorites not returning) and an online focused game put me off. We knew there wouldn't be as many tracks and I'm still crossing my fingers for Tsukuba and R246. To me, Sport Mode is the new campaign. As much as I loved GT4, I am now liking the direction GT is heading. I'm loving it.

Isn't sport mode going to require PS plus? That's already alienating a bunch of fans who don't care for online and don't want to subscribe to PS Plus. PD should have added in offline race championships after the Racing Etiquette events. Making the whole campaign just a series of racing tips is mind boggling.
 
Isn't sport mode going to require PS plus? That's already alienating a bunch of fans who don't care for online and don't want to subscribe to PS Plus. PD should have added in offline race championships after the Racing Etiquette events. Making the whole campaign just a series of racing tips is mind boggling.
Yeah, i just got GT5 XL Edition a few days ago, and the online services are discontinued. But im still enjoying the game and playing it because of the single player content, cars, and extra dlc bonus tracks :)
 
The power up is just upgrading the range of power the car can operate on. Similar to GT6, upping the power or lowering the weight will change the BoP rating (PP rating in GT6). For fixed BoP races these sliders will likely not be adjustable, but in campaign, arcade, and online modes they will be.
It would seem this is taking the place of parts tuning, so instead of being able to buy a car and immediately make it fast, you have to drive it so many miles before you can increase the power or lower the weight.

I hope you're right. It'd make sense that that's how it'd be done (especially with how the oval BoP was handled in the the beta), but it's still odd. I am real disappointed to see that power/weight is apparently just going to just be a slider, rather than having various parts that will affect the power/torque curve and weight distribution. I was holding out that the tuning parts would still be available for offline functions and online public lobbies while Sport Mode stripped everything down to the stock balanced classes with minor BoP.

Uhh, What are these "Power-ups" you are reffering to?

This:

What does it means exactly please.

Use mileage to increase the ratios of powering up your car. The extent to which a car is powered up depends of the individual car.

gran_turismosport_20170725114244_jpeg_1400x0_q85.jpg
 
"Mileage" really is a terrible, terrible name for a currency in a racing game. I can't think of anything else more likely to cause players to entirely misunderstand what it is and what it's for.

Just call it Mile Coins, or GT Points, or freaking anything that isn't already a commonly used motoring term.
 
Isn't sport mode going to require PS plus? That's already alienating a bunch of fans who don't care for online and don't want to subscribe to PS Plus. PD should have added in offline race championships after the Racing Etiquette events. Making the whole campaign just a series of racing tips is mind boggling.
I can't deny they would be alienating many fans. I guess this is PD's iPhone without a headphone jack. Yet, I'm hoping there's more added for offline mode. I played offline most of the time so I can sympathize.

And PS Plus is a steal. I've been given many good games and really cheap prices for some I wanted. Times are changing. I was early to get a PS3, but late to get a smartphone. Always had access to erotica.

I'm just saying catering to everybody isn't possible when you have a vision. Ask any artist.
 
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