here's hoping!! we need a Gr.3 and Gr.1 Porsche as well at the very leastI imagine the GT3 RS '15 being the only model at release but a Porsche based DLC in the future much alike Asseto Corsa has.
here's hoping!! we need a Gr.3 and Gr.1 Porsche as well at the very least
possibly, though the real thing would be that much sweeterI strongly feel there will be GT3 RS Gr.3 maybe Polyphony's self designed?
possibly, though the real thing would be that much sweeter
but if I may say so, we need something along the lines of these:
View attachment 665887
2016 911 GT3 R
View attachment 665888
2017 911 RSR
Take your pick as to which you prefer
possibly, though the real thing would be that much sweeter
but if I may say so, we need something along the lines of these:
View attachment 665887
2016 911 GT3 R
View attachment 665888
2017 911 RSR
Take your pick as to which you prefer
My bad, I probably shouldn’t have used such a generic and abused nomenclature.
Although your mileage appears pretty “hardcore” to me, you make it sound like hot lapping and online are your thing. All good and as it stands GT Sport should also be a relatively nice addition to your eclectic gaming collection.
The AV enthusiast inside me has already preordered the game (figuratively) but since I generally consider online to be a real pain (for those ultimate genuinely great moments you’re seemingly condemned to travel all the Middle-earth) the “racer” inside me still needs to be fully convinced. If - as that PSX Asia Q&A session suggest - the beefy (racing) meat of GT Sport resides in offline then PD as really done a terrible job at advertising it so far. That a Gran Turismo game comes with great visuals is relatively expected I think, but that you no longer need to detune your car in order to get a travesty of a competition or that you can no longer systematically overtake your opponents by sticking to the outside line would have sound like fresh and welcomed news I believe.
And a lot of popular games that come out on these consoles also have a pretty expansive Single player as well as multiplayer. Online being popular is no excuse for them to put a whole section of a game on the back burner.Online is the popular thing these days. The best selling games these days all have a online component, some focusing entirely on that. SCE looks to GTS as a big seller for PS4 and even quotes it as a reason to increase PS+ subs.
Nothing will replace playing with a human. You get all the a-holes, all the idiots, all the people that don't know how to drive, all the people that just want to grief other players. Sometimes your internet(or the servers) mess up, and it gives you something to do in the mean time. Sometimes you'll forget to pay for your subscription, so you'll be locked out of online. That's when it would have come in hand. I know that doesn't account for everyone, but I like to take a break sometimes to get away from that, and single player would have been a way to do it. Hopefully their other modes are expansive, if not, that'll be a let down.Personally, I think online racing is the epitome of racing games. AI can never replicate the mindgames and consequent tactics employed by real players. however there are clear hurdles that need to be overcome to have the racing community go online. PD are making headway with the ratings, but lag is something that remains to be seen. I think those who dismiss online from previous experiences should be more open and try something like GTS as it has changed a lot. Online is also there for having fun free roaming around a track with others, or drifting etc.
And a lot of popular games that come out on these consoles also have a pretty expansive Single player as well as multiplayer. Online being popular is no excuse for them to totally but a whole section of a game on the back burner.
And a lot of popular games that come out on these consoles also have a pretty expansive Single player as well as multiplayer. Online being popular is no excuse for them to totally but a whole section of a game on the back burner.
You get all the a-holes, all the idiots, all the people that don't know how to drive, all the people that just want to grief other players.
Sometimes your internet(or the servers) mess up, and it gives you something to do in the mean time.
He sure alluded to that, but the focus on online made it seem to support the fact that it's ok to be mainly multiplayer because some games that are popular put a lot more importance on it.He did say that...
We've been outlined of what it'll contain. It seems like its on the backburner for sure from the inside scoop of every mode, as well as the info we have on it. There has obviously been more importance put on the multiplayer aspect of the game from what we know, when it comes to racing.Whoever said it was on the back burner. You have yet to see anything more than the first stage of the SP mode.
And that's also where the rating system hasn't came in entirely yet. You'll still get those kinds of people regardless of the rating system. There is no way to completely avoid that, and that's why I said sometimes I like to just take a break from it.Thats where the rating system comes in.
We've been outlined of what it'll contain.
There is no way to completely avoid that,
We've seen a lot more than the first stage, we've seen videos going through every section of it trailing through the first leg of the races within it. We've also had an article hear outlining the contents of each individual Career mode, and what it's likely to entail. From what we've seen so far, I think we saw one actual race, so far, within the tests of the 4 modes available.How does that go against my point:
You have yet to see anything more than the first stage of the SP mode.
It seems
And people still haven't been able to avoid it. It happens, it's online.We'll see. GTS seems to be the safest place to race online on consoles in that regard.
We've seen a lot more than the first stage, we've seen videos going through every section of it trailing through the first leg of the races within it. We've also had an article hear outlining the contents of each individual Career mode, and what it's likely to entail. From what we've seen so far, I think we saw one actual race, so far, within the tests of the 4 modes available.
Here, I'll quote this part for you since you missed it.
And people still haven't been able to avoid it. It happens, it's online.
Yes, the first leg means exactly the same thing. Whatever the case, it doesn't take away from my point that it's not sounding very promising, nor has the tidbit of visuals we got from it make me any more hopeful. They've been outlined essentially as license test. If it's anything other than that, I'd only be pleasantly surprised, but right now, I'm not convinced that it's anything but the usual license test going off all the info we have so far.The first stage refers to the first line of events. We haven't even seen the latter parts of the first stage in race either lol
Which is nothing to do with my point of it happening, and people wanting to escape from time to time and get away from it.No one is looking for perfection: just some consistency
We'll see. GTS seems to be the safest place to race online on consoles in that regard.
Based on? It won't be the only title with a driver rating system (in terms of speed and sportsmanship) when it launches.
There were definitely dive-bombers in the higher classes in the beta, too. If there is a system in place of any sort in a title, expect to find people that know how to exploit it.
I'm hoping all three big titles releasing this autumn succeed in the goal of better-matched online. It's not an easy task, which neatly ties this back to the point earlier: not everybody wants it. Some people just don't want to deal with the hassle of going online and trying to find solid competition.
Based on what? In the time I've played Pcars1 I didn't have as much a problem with griefers compared to, lets say, Forza, and neither of them have a rating system. The rating system being there doesn't automatically make it the safest, but it is a step in the right direction, even if it's not working fully as intended, yet.How do you mean "based on what"? It seemed adequatly clear as it was said "safe-EST on consoles", not "perfection beyond god's creation". It was said safe-EST... on consoles...
And there is a reason for that, because upon release of their recent games there have been issues, so now they're planning ahead and trying to make the best experience possible.Out of all those titles only one, GT, has held a BETA for direct purpose of further evolving and refining of true match making TOOLS. And for servers testing, you can never test those enough
SCE looks to GTS as a big seller for PS4 and even quotes it as a reason to increase PS+ subs.
How do you mean "based on what"? It seemed adequatly clear as it was said "safe-EST on consoles", not "perfection beyond god's creation". It was said safe-EST... on consoles...
My Assetto's online on my console is totaly under-evolved compared to any other competitor in genre. In pCARS 2 thread I saw just today regular members being worried as couple of weeks before "Gold phase" there has not been anything presented as of yet that would show any progress on match makin development (it was even questioned will it even be ANY true match making or just random joining). Then you have Forza and you have GT...
Out of all those titles only one, GT, has held a BETA for direct purpose of further evolving and refining of true match making TOOLS. And for servers testing, you can never test those enough
We should know next Thursday, as the 3rd live-stream will be looking at esports, League set-up, online, etc.The idea of skill-based matchmaking in PCARS2 has been talked about by the devs since before the game's first official trailer. If it isn't included, yeah, that's a pretty heavy blow. We'll know pretty soon...
I'm asking what makes GT Sport seem the safest bet for online racing on consoles — what evidence supports that? ...
I’m still very dubious about the matchmaking in GTS. I had a high skill rating in the beta yet in 90% of the races still saw driving behaviour that was unacceptable. It’s a thankless task for the devs. I’m not sure any system will ever be able to deal with the problem.
Best system is to find yourself a good group of players that you are confortable in. I believe people still can have social skills and dont need a planned system to bring them together.I’m still very dubious about the matchmaking in GTS. I had a high skill rating in the beta yet in 90% of the races still saw driving behaviour that was unacceptable. It’s a thankless task for the devs. I’m not sure any system will ever be able to deal with the problem.
Well there's unacceptable driving behavior in F1 most races, so I wouldn't worry unduly. Online with other humans is fun because it isn't perfect and is very unpredictable, no?
Based on? It won't be the only title with a driver rating system (in terms of speed and sportsmanship) when it launches.
And since when does popularity guarantee universal appeal?
May I kindly ask you for a link on the matter, AFAIK mandatory PSN+for GT Sport is still equivocal.
I've been sim racing since the early 90's I know that. However, if I want to compete in all the comps in GTS that means public lobbys. And if the beta is anything to go by then that is still going to mean an unacceptable level of driving standards even with the matchmaking system in place. That was my point, the GTS matchmaking system & skill rating system I experienced in the beta did not do a good enough job of improving driving standards.Best system is to find yourself a good group of players that you are confortable in. I believe people still can have social skills and dont need a planned system to bring them together.
I only play in a club of 20-25 people on GT6 since years ago and couldn't be happier
SCE looks to GTS as a big seller for PS4 and even quotes it as a reason to increase PS+ subs.