Gran Turismo Sport: General Discussion

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I doubt there will be any obvious or easily quantifiable differences aside from smoother framerate when things get hairy.

The only thing I worry about is whether the Neo's extra power lends any advantage when racing online. Strange stuff happens in GT6 when you get a lot of people racing together online. Most of it you would hope is network-driven and independent of hardware power. But if any of it is due to hardware: 1. you wonder if it's affecting everyone or just certain individuals and 2. if the GTS network design is similar to GT6's, there could be a Neo vehicular performance advantage.
Good question and it's going to be interesting to see how it develops. In the old days (up until now basically) it was pc vs. console, but in the future it could be pc vs. premium console vs. (you know I'm going to say it:sly:) standard console:ouch::lol:
 
Its about the difference of the way people are posting their gripes.

Yup, smart smart repetitive cynical gripes from the same one or two handful of members who have consistantly been involved in 'discussions' (with people not able to help solve issues anyway) for years on end now. I wonder if for some the realization hasn't hit, that, maybe coming to terms with how GT5 and GT6 WAS, is now history and that these games have all the underlying code dating back to GT HD/Prologue (2006-7) days. At that time, what they had was still very much THE standard for a console racing game, even in terms of physics (*waits for hate mail*). It would be very easy to imagine that maybe they boxed themselves in with code way back then, that all these 'easy fixes and changes' were literally impossible to make. It would be nice if people could forgive some of the flaws of the PS3 generation, GT6 was also merely a re-release to haul us over until they're ready for GT7, but people expected a new game.

If this is a GTSport forum, well then there's a lot of finding old faults, repetitively, which thankfully don't mean anything.. (that's if, and nobody knows this I suppose), GT for the X86 PS4 has been completely built from the ground up and can be everything the rivals have in terms of physics and sound, PLUS the beauty and content and general playability for ALL fans of cars that has been the reason for the success of the Gran Turismo franchise. PD have the competentcy and professionalism to match real life to 98%, we simply have nothing to go on... yet. This is all positive people are thinking, I believe.

So ya I agree @ron86, just the the way people have talked about PD/GT on a GT forum, the cynical and sadistic stuff even moderators of GTPlant condone and help flourish, is what's annoying at this point. It's been too many years of reading this stuff. PD already knew 5 years ago what Real Life means and what aspects of GT are off and what needs to be done. I was dissappointed that GT6 didn't come to PS4, but I also didn't know PD needed now 2.5 years+ to rebuild GT for the next generation. I guess I'm glad they are... taking their sweet old time and dropping it.. soon. 👍
 
Why should it be? Maybe because the title of the "gran-turismo-sport-general-discussion thread" suggests discussions about GT Sport? And the forum this thread can be found in is the GT Sport Section of the forum?



Its more like "hey, your camaros suspensions are way too soft, look, my mustang ones are much better.... and you know, your camaro is crap, they cant even get the speedo right (reference to "flawed top speed physics), shows 10 mph more at 150 mph - the camaro is absolutely broken, dont get it right since nearly 50 years, what a bunch of lazy ass fools they are at chevrolet, lets blame the boss of chevrolet for it and start a petition that he should gives his job to someone competent..... whereas my mustang is way better..."



The sound makes the music. (I dont know if thats a proverb in english, its atleast one in german)

To me it looks like its a bit different on the diverse forums.

For example:

PCars forum about FPS drops: "yep its an issue and I really hope they patch /etc it for the next version"

vs

GT forum about FPS drops: "lazy PD cant even get a stable 60 fps whereas T10 manages it on weaker hardware - PD really suck at programming, always want to push the hardware beyond its limits and end up with a ****ed up game, its KAZ that is to blame for that, Codemasters do their games at 720p with around 30 fps, thats way better, they know how to program, the same with PCars, the framerate is way more stable. And yeah, the sound of GT is soooo bad, all those vacuum cleaners, OMG KAZ really have to retire, GT6 is the exact same game as GT1, there is not one difference!!! And standard cars, puh, how can they still use car models from GT3?!!! I mean, i play the game from bumper view but that doenst change the fact that i always have in mind when i would take my time to look at the lazy ass standard cars in photomode i would see all those ugly jaggies. And hey, 2D trees? C'mon PD, get your game right maaan. Oh and yeah, the top speed physics are soooo wrong, cant even play the game anymore knowing that some cars are way faster on the 10km long straight at the test track. And 1200 cars? HA! Thats a lie! Without the duplicates it are just around 800 or so original one - pff ridiculous!! And not to forget: All the other games are way better, since generations, i quitted playing GT years ago because its such bad (but somehow still write in the dedicated GT section every day :dopey:)!!!!!"


You see the difference? At least thats how the difference seem to me!

Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english
 
Yup, smart smart repetitive cynical gripes from the same one or two handful of members who have consistantly been involved in 'discussions' (with people not able to help solve issues anyway) for years on end now. I wonder if for some the realization hasn't hit, that, maybe coming to terms with how GT5 and GT6 WAS, is now history and that these games have all the underlying code dating back to GT HD/Prologue (2006-7) days. At that time, what they had was still very much THE standard for a console racing game, even in terms of physics (*waits for hate mail*). It would be very easy to imagine that maybe they boxed themselves in with code way back then, that all these 'easy fixes and changes' were literally impossible to make. It would be nice if people could forgive some of the flaws of the PS3 generation, GT6 was also merely a re-release to haul us over until they're ready for GT7, but people expected a new game.

If this is a GTSport forum, well then there's a lot of finding old faults, repetitively, which thankfully don't mean anything.. (that's if, and nobody knows this I suppose), GT for the X86 PS4 has been completely built from the ground up and can be everything the rivals have in terms of physics and sound, PLUS the beauty and content and general playability for ALL fans of cars that has been the reason for the success of the Gran Turismo franchise. PD have the competentcy and professionalism to match real life to 98%, we simply have nothing to go on... yet. This is all positive people are thinking, I believe.

So ya I agree @ron86, just the the way people have talked about PD/GT on a GT forum, the cynical and sadistic stuff even moderators of GTPlant condone and help flourish, is what's annoying at this point. It's been too many years of reading this stuff. PD already knew 5 years ago what Real Life means and what aspects of GT are off and what needs to be done. I was dissappointed that GT6 didn't come to PS4, but I also didn't know PD needed now 2.5 years+ to rebuild GT for the next generation. I guess I'm glad they are... taking their sweet old time and dropping it.. soon. 👍
What's annoying is people taking reasoned, logical, rational discussion that they don't agree with and labeling it cynical and sadistic for no other reason than you don't agree with it.

Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english
No need to apologize for your bad english. Your incorrect generalizations and lack of understanding on how a discussion board works on the other hand...
 
I wonder if for some the realization hasn't hit, that, maybe coming to terms with how GT5 and GT6 WAS, is now history and that these games have all the underlying code dating back to GT HD/Prologue (2006-7) days. At that time, what they had was still very much THE standard for a console racing game, even in terms of physics (*waits for hate mail*). It would be very easy to imagine that maybe they boxed themselves in with code way back then, that all these 'easy fixes and changes' were literally impossible to make. It would be nice if people could forgive some of the flaws of the PS3 generation

See, now you're literally making up excuses for PD.

GT6 was also merely a re-release to haul us over until they're ready for GT7, but people expected a new game.

Because PD marketed it as a new game, and not a re-release, perhaps? Just a thought. Again you're just making things up to defend a product.

Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english

Whilst you're learning English have a look at the word Irony.
 
What's annoying is people taking reasoned, logical, rational discussion that they don't agree with and labeling it cynical and sadistic for no other reason than you don't agree with it.

Oh I might very well agree with many of the points. But there's nothing I can do.. and PD aren't going to engage anytime soon and acknowledge their problems on here and promise fixes anytime soon. It's going to be great when GTSport drops and I'll be dead honest and say outright I had hoped for something better if certain things are lack-luster. I might be setting myself up for dissaipointment because I believe PD are going all out replicating RL.
 
Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english
Ironically I found Forza people to be one of the most friendly here besides Driveclub. Hell, even most Forza fans regard as friend of GT Fans nowadays.

Time's changed. There is no more GT VS Forza. There's alot of competitions going in.

Most of people you mentioned comes from PCars branch so yeah.
 
Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english

Blatant lies.

  • Forza has stunning graphics.
  • The dynamic weather and day/night cycle are only small prices to pay in order to maintain a crisp 1080/60.
  • Bad physics? Yeah, right.
  • Terrible AA? Uh huh, ok.
  • Yeah, the amount of RAM has nothing to do with the physics.
  • The frame drops are bad. People shouldn't say that GT6 (or 5) can maintain 1080/60 when they clearly can't.
Oh, and by the way, I'm hardly a Forza fanboy.
 
Dude, don't worry, I'm not looking to save PD's life. I just don't like talking about something that hasn't released with old points. I know GT6 isn't the be all end all.

So why are you trying to defend PD for GT5 and GT6 by coming up with theories why they're not the be all and end all? I could just as easily say "It would be very easy to imagine they were slacking, lazy and couldn't be bothered to make easy fixes and changes". There is just as much evidence to support it, namely zero.

Then you decided GT6 sucked because it was a re-release, and it was players fault for expecting a full game? Where have you pulled that from?
 
Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english
Such a try hard, so much irony. :lol: Resorts to attack another game and fanbase, AND lie to attempt making a point.
 
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Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english
Time to take off them rose-tinted glasses.
 
So why are you trying to defend PD for GT5 and GT6 by coming up with theories why they're not the be all and end all? I could just as easily say "It would be very easy to imagine they were slacking, lazy and couldn't be bothered to make easy fixes and changes". There is just as much evidence to support it, namely zero.

Then you decided GT6 sucked because it was a re-release, and it was players fault for expecting a full game? Where have you pulled that from?

I'm still playing GT6 now, mainly because I don't have a PC and can't run AC (for the epic physics/FFB).

"Then you decided GT6 sucked because it was a re-release, and it was players fault for expecting a full game? Where have you pulled that from?"..... I simply never said anything like that..

I'm glad PD didn't start from scratch on another GT on PS3. Are you sure it was marketed as a "brand new GT"?? I sure don't remember that.
 
I'm still playing GT6 now, mainly because I don't have a PC and can't run AC (for the epic physics/FFB).

I'm glad PD didn't start from scratch on another GT on PS3. Are you sure it was marketed as a "brand new GT"?? I don;t remember that.

Well what else was it marketed as? Certainly not a "Re-release" as you claim.

Sony Computer Entertainment Inc. today announced Gran Turismo®6 (GT6™), the latest version of PlayStation®’s best-selling franchise, will be released in Holiday, 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.

GT6 for PlayStation®3 will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.

New Game Engine
• Refactoring
• Compact, nimble operation
• Flexible expandability
• A new rendering engine that pushes the limits of the PS3

New Physics Engine
New suspension and kinematics model
New tyre model
New aerodynamics model
• Technical partnership with Yokohama Rubber and KW Automotive

New Course Maker
• Massive scenery spanning several tens of square kilometers
• A new course generation algorithm

New User Interface

Sounds pretty new to me.
 
Its about the difference of the way people are posting their gripes.

But once again and again, it leads to nothing to further discuss that. I know it was me who started that again. ("Why" i dont even know for myself)
Yes lets take a look at how some of the pro-GT crowd post shall we:

Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english

A rant filled with opinion posted as fact, insults and generalizations that don't actually exist.

For @driver_34_ benefit, I've not played Forza in around four years (so the first bit doesn't apply to me at all), fanboy is a term we don't encourage the use of here (as it tends to be used by those inciting flame bait), no one mentioned Forza but you so its a bit odd to bring it in to the discussion and no one that I am aware of has claimed it perfect (not to mention the 'facts' you have simply made up).


I never said that Gt doesnt have FPS drops. Surely it has! But its just that it doesnt bother me. The same with PCars, the FPS drops just didnt bother me.
Good for you, doesn't mean others can't talk about it or make the claims that it doesn't happen true.

Yes because on SMS forums if you say more than that you get banned for insulting Saint Ian Of Bell.
That was actually my post and I was referring to the PCars sub-forum here; I've also used the official PCars forum as an example of why banning critical feedback is a bad idea.

Yup, smart smart repetitive cynical gripes from the same one or two handful of members who have consistantly been involved in 'discussions' (with people not able to help solve issues anyway) for years on end now. I wonder if for some the realization hasn't hit, that, maybe coming to terms with how GT5 and GT6 WAS, is now history and that these games have all the underlying code dating back to GT HD/Prologue (2006-7) days. At that time, what they had was still very much THE standard for a console racing game, even in terms of physics (*waits for hate mail*).
No hate mail, but I would like you to provide something to back that up, as I can think (in terms of physics) of at least two titles from a generation before that had deeper physics models, let alone on the generation in question.


It would be very easy to imagine that maybe they boxed themselves in with code way back then, that all these 'easy fixes and changes' were literally impossible to make. It would be nice if people could forgive some of the flaws of the PS3 generation, GT6 was also merely a re-release to haul us over until they're ready for GT7, but people expected a new game.
No GT6 wasn't just a re-release, PD made very bold claims about the changes that it would bring.


If this is a GTSport forum, well then there's a lot of finding old faults, repetitively, which thankfully don't mean anything.. (that's if, and nobody knows this I suppose), GT for the X86 PS4 has been completely built from the ground up and can be everything the rivals have in terms of physics and sound, PLUS the beauty and content and general playability for ALL fans of cars that has been the reason for the success of the Gran Turismo franchise. PD have the competentcy and professionalism to match real life to 98%, we simply have nothing to go on... yet. This is all positive people are thinking, I believe.
You see the issue here is that you are taking your own personal view and projecting it onto others as if it were a truism for all. Take 'general playability' as a point, you see it as a reason for the success of the GT franchise. I personally see it as stuck in the past and not a draw at all.


So ya I agree @ron86, just the the way people have talked about PD/GT on a GT forum, the cynical and sadistic stuff even moderators of GTPlant condone and help flourish, is what's annoying at this point. It's been too many years of reading this stuff. PD already knew 5 years ago what Real Life means and what aspects of GT are off and what needs to be done. I was dissappointed that GT6 didn't come to PS4, but I also didn't know PD needed now 2.5 years+ to rebuild GT for the next generation. I guess I'm glad they are... taking their sweet old time and dropping it.. soon. 👍
As long as a member sticks to the AUP they are free to post in any way at all, it got nothing to do with staff condoning anything, its about the fact that we do not censor posts to pander to a 'pro-anything' mindset.
 
Well what else was it marketed as? Certainly not a "Re-release" as you claim.

As you know that's standard practise marketing, replace those words new with updated and we're being realistic. They did make changes to those aspects so "new" weren't outright false. Anyway..
 
As you know that's standard practise marketing, replace those words new with updated and we're being realistic. They did make changes to those aspects so "new" weren't outright false. Anyway..

So to fit your theory of GT6 being a re-release and it being the fans fault for expecting it to be a new game we need to modify the marketing for the game? Are you.....serious? Damn stupid fans for reading the words presented to them.
 
No hate mail, but I would like you to provide something to back that up, as I can think (in terms of physics) of at least two titles from a generation before that had deeper physics models, let alone on the generation in question.


You see the issue here is that you are taking your own personal view and projecting it onto others as if it were a truism for all. Take 'general playability' as a point, you see it as a reason for the success of the GT franchise. I personally see it as stuck in the past and not a draw at all.

- Besides TOCA on PS2 I don't remember anything particular on PS3..

- It is my personal view yes. Why so many people think talking about PD as if they're not capable of thinking critically and understanding what would entail a "Real Driving Simulator" is beyond me. It's just the mocking and rehashed stuff that's annoying, I support critical views and don't deny anything especially when one can easily prove reality is not matched. If GT is stuck in the past then I'm afraid racing in and of itself is old and stuck in the past.
 
With the closure of Evo studio, I find it sad that Poly didn't work with them. From cars assets to the sounds, I'm sure something good would come from a collaboration.
Well, They mostly wouldn't be able to work with them. PD would still have to go to the source to get the licenses for the vehicles and what not. Although, sounds could be something that they can work with.
 
If GT is stuck in the past then I'm afraid racing in and of itself is old and stuck in the past.

Yep, it's high time real world motorsport got rid of these events that are just rolling starts with cars a huge distance apart,only one or two cars capable of winning, one that has to start at the back and make it's way through the other cars who put up no fight. We seek it week in, week out, at every event, and in some of them one car let's the other win! Plus now they've been running with these un-damageable cars there has been no danger in racing. Oh, and these mixed up grids of road cars, race cars, rally cars, cars from the 60s and cars from today has to stop. As for getting rid of most racing rules and flags, big mistake.

Oh, wait..
 
So to fit your theory of GT6 being a re-release and it being the fans fault for expecting it to be a new game we need to modify the marketing for the game? Are you.....serious? Damn stupid fans for reading the words presented to them.

Seriously, this a $60 game with behemoth amounts of content and relationships with manufacturers and brands that have to be maintained. To expect any studio to travel the world for sound recording, track building etc. and then be able to give the poor demanding customer something like we have today (GT, Forza, PCars, AC, iRacing..) is literally a gift. To then expect pure genius rebulit games suiting every fan of cars and racing is just a little bit too much to understand in my opinion.

Yep, it's high time real world motorsport got rid of these events that are just rolling starts with cars a huge distance apart,only one or two cars capable of winning, one that has to start at the back and make it's way through the other cars who put up no fight. We seek it week in, week out, at every event, and in some of them one car let's the other win! Plus now they've been running with these un-damageable cars there has been no danger in racing. Oh, and these mixed up grids of road cars, race cars, rally cars, cars from the 60s and cars from today has to stop. As for getting rid of most racing rules and flags, big mistake.

Oh, wait..

Man, THIS is what I'm talking about. I UNDERSTAND! I'm looking forward to GTSport and GT7. There is no way these 'mistakes' will be repeated.
 
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Seriously, this a $60 game with behemoth amounts of content and relationships with manufacturers and brands that have to be maintained. To expect any studio to travel the world for sound recording, track building etc. and then be able to give the poor demanding customer something like we have today (GT, Forza, PCars, AC, iRacing..) is literally a gift. To then expect pure genius rebulit games suiting every fan of cars and racing is just a little bit too much to understand in my opinion.

So it's too much to expect a video game developer to fully develop a new video game? Even if said developer even claims that is what they will offer?
 
Seriously, this a $60 game with behemoth amounts of content and relationships with manufacturers and brands that have to be maintained. To expect any studio to travel the world for sound recording, track building etc. and then be able to give the poor demanding customer something like we have today (GT, Forza, PCars, AC, iRacing..) is literally a gift. To then expect pure genius rebulit games suiting every fan of cars and racing is just a little bit too much to understand in my opinion.
So in other words, they essentially shot them self in the foot because the aimed to big? Maybe it's high time to start condensing and start focusing more and a smaller amount of aspects. Jack of all trades, master of none sort of scenario. If they can't focus on what's on their plate because its on such a grand scale, then they need to minimize so they can actually focus on whats at hand, wouldn't you say?
 
- Besides TOCA on PS2 I don't remember anything particular on PS3..
Enthusia and Richard Burns Rally were both well ahead of both Forza and GT well into the following generation, and I wasn't limiting this to just the PS platform, as such yes FM did do stuff (physics engine wise) that GT still hasn't caught up on.


- It is my personal view yes. Why so many people think talking about PD as if they're not capable of thinking critically and understanding what would entail a "Real Driving Simulator" is beyond me.
I think you will find that the vast majority are.

It's just the mocking and rehashed stuff that's annoying, I support critical views and don't deny anything especially when one can easily prove reality is not matched.
It may well annoy, but if its not breaking the AUP then its not getting censored.

If GT is stuck in the past then I'm afraid racing in and of itself is old and stuck in the past.
Do you honestly believe that how racing is portrayed in GT gameplay is even close to reality?

Chase the rabbit events around rolling obstacles following a rolling start that is like nothing in reality. Please let me know of one real world racing series that plays out like a race in GT against the AI does.
 
Man, THIS is what I'm talking about. I UNDERSTAND!
Do you? I ask because if you did you would not have made the comparison in the first place.

I'm looking forward to GTSport and GT7. There is no way these 'mistakes' will be repeated.
How exactly do you know that?

You hope that they will not be repeated, but the evidence in place across the whole series points to it continuing. I can remember when we did have practice and qualifying in GT, when we had standing starts and when it resulted in much closer races.

This is not just a change that occurred in the PS3 generation.
 

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