Gran Turismo Sport: General Discussion

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Difference in framerate would be one of the worst things that they could do. I think people will generally understand if it's better AA, or view distance, or resolution or something. But if Neo is a solid 60 and Base is 45-60 I think the Base users will be rightly aggrieved,
I'm sure that a vast majority of the time they'll both run 60 stable. For sure there will be exceptions but I don't think they will be serious enough to become a scandal. Well, at least among most people :rolleyes:

Oh god 3 pages in a day, this thread is definately reaching 200 before GTS beta is out...
200? Do you mean 200 pages until the delay announcement? Even that is wishful. :lol:
 
LOL. I've read a few pages in this section today, it's exactly the same tone as when I left. :lol:



@ron86 @occasionalracer

Don't bother trying... If you take a quick skim back over the sub-forum you will notice a pattern. Different people come to discuss GT with a little bit of enthusiasm, get met by the same handful people who for whatever reason don't like any kind of optimism. The conversation then veers off course until a mod gets involved. Then the cycle repeats, over and over. I would say Groundhog day except the enthusiastic people change, which is a good thing. A healthy thing as far as I am concerned for this forum going forward to when any announcement is made.

So don't worry, there will be a lot of good discussions in the future and plenty of constructive criticism to be had when, you know, we know what we are getting into, and the enthusiasm and criticism will be justified. Just leave these people you speak of to carry on 'discussing' and 'constructively criticising' a game we know nothing about and I guarantee you, come announcement and release there will be many more people than this handful who genuinely want to discuss the game, both good and bad points 👍

See you guys then.
 
So don't worry, there will be a lot of good discussions in the future and plenty of constructive criticism to be had when, you know, we know what we are getting into, and the enthusiasm and criticism will be justified. Just leave these people you speak of to carry on 'discussing' and 'constructively criticising' a game we know nothing about and I guarantee you, come announcement and release there will be many more people than this handful who genuinely want to discuss the game, both good and bad points
Hasn't the discussion been about past practices, and a hope that things will be different when said game comes, as well as what other companies are/aren't doing, not about criticizing a game that's not out yet?
 
It does not matter on the topic @ImaRobot It is always the same outcome.
I agree that discussions do go in circles. However, if it mattered enough to bring it up, than it should matter enough to reflect whats actually going on, no? From what is posted, the discussion mostly revolves around what people want to change and the hope for that change to come.
 
LOL. I've read a few pages in this section today, it's exactly the same tone as when I left. :lol:



@ron86 @occasionalracer

Don't bother trying... If you take a quick skim back over the sub-forum you will notice a pattern. Different people come to discuss GT with a little bit of enthusiasm, get met by the same handful people who for whatever reason don't like any kind of optimism. The conversation then veers off course until a mod gets involved. Then the cycle repeats, over and over. I would say Groundhog day except the enthusiastic people change, which is a good thing. A healthy thing as far as I am concerned for this forum going forward to when any announcement is made.

So don't worry, there will be a lot of good discussions in the future and plenty of constructive criticism to be had when, you know, we know what we are getting into, and the enthusiasm and criticism will be justified. Just leave these people you speak of to carry on 'discussing' and 'constructively criticising' a game we know nothing about and I guarantee you, come announcement and release there will be many more people than this handful who genuinely want to discuss the game, both good and bad points 👍

See you guys then.
You know, when we get some new info I'm sure we will be happy to discuss the next game, however, bereft of information as we are, we are only able to discuss changes that we would like to see as a result of the shortcomings of the previous games. A bunch of different people then jump in and say 'You're wrong, GT is the best thing ever, nothing will change my mind!'

I'd be just as happy as anyone to see a return to form for the GT series but if the last two games are anything to go on I have my doubts.
 
So it's too much to expect a video game developer to fully develop a new video game? Even if said developer even claims that is what they will offer?

In the world of video games? Yes. In a world of simulation and real life locations needing to be recreated, being a realist must be practised. Unless we're buying the game for $60 and then optionally spending something like 2 or 3 $50 DLC for mass content unlocks, we can't expect more and more going into the future with these 'unchaged since the early 90s' game prices.

So in other words, they essentially shot them self in the foot because the aimed to big? Maybe it's high time to start condensing and start focusing more and a smaller amount of aspects. Jack of all trades, master of none sort of scenario. If they can't focus on what's on their plate because its on such a grand scale, then they need to minimize so they can actually focus on whats at hand, wouldn't you say?

I guess they shot themselves in the foot in a way or two. Maybe the formula won't work anymore and they do need to tackle everything they do with care and finish it and not thinking about the quanity.

Enthusia and Richard Burns Rally were both well ahead of both Forza and GT well into the following generation, and I wasn't limiting this to just the PS platform, as such yes FM did do stuff (physics engine wise) that GT still hasn't caught up on.

Ok, never played Enthusia, Richard Burns obviously I have played on PC.. it was good fun I guess but hardly comparable to the content of GT..

Do you honestly believe that how racing is portrayed in GT gameplay is even close to reality?

Chase the rabbit events around rolling obstacles following a rolling start that is like nothing in reality. Please let me know of one real world racing series that plays out like a race in GT against the AI does.

Well this is a thing I'm immune to since I do not race AI. I always wondered when anyone who actually is a great driver would waste time with any game's AI. Yes, PD should do something about that.

How exactly do you know that?

You hope that they will not be repeated, but the evidence in place across the whole series points to it continuing. I can remember when we did have practice and qualifying in GT, when we had standing starts and when it resulted in much closer races.

This is not just a change that occurred in the PS3 generation.

I don't know that, it's an optimistic view. You think nothing will change? You think PD aren't well aware that there's a ton of guys asking for the same things on all GT boards? Why has PD been working on GT for PS4 for for almost 4 years with no release?

There are two possible answers why we know nothing. a) PD are struggeling with the math and code and don't wan't to admit it and have no idea when they'll be ready, b) they are steadily working, improving, adding and very well on track with their 'vision', yet have no interest in spilling beans to make the game a major surprise and get sites talking when they have their information blowout.. I keep think b) while a lot of other's like a)/PS3 era's mistakes..
 
I guess they shot themselves in the foot in a way or two. Maybe the formula won't work anymore and they do need to tackle everything they do with care and finish it and not thinking about the quanity.
The thing about trying to condense and properly get everything to current standards is that the vast majority wont see it as a good step for the future because all their going to be worried about is the lack of content in comparison, a present concern. I for one welcome the condensing approach, as it only means progression.
 
Ok, never played Enthusia, Richard Burns obviously I have played on PC.. it was good fun I guess but hardly comparable to the content of GT..
Why are you moving the goalposts? Scaff was clearly talking about the physics simulation in that seam of the discussion.

And it's so easy to throw the content argument around with GT but if every game threw in content like GT then the devs of those games would get just as much, if not more, grief as PDI get. As I see it GTS is the perfect opportunity to dispense with the huge amount of content of varied quality and make sure the content that is in their is perfect in terms of quality; looks, sounds, physics. And then carry that into GT7.
 
I would be really happy if optimistic people, people who take pleasure on GT back on this forum (sections GT especially) that has become too morose

@ron86 and others.

I think everything has been said.

giphy.gif
 
I would be really happy if optimistic people, people who take pleasure on GT back on this forum (sections GT especially) that has become too morose

@ron86 and others.

I think everything has been said.

giphy.gif
Utter drivel, many of us have been gaming for decades and can remember the true joy of playing GT. Playing a GT that was the best of the best, before it's time, innovative, like nothing we had seen before. Do you really think people like me who grew up with GT are going to sit by idly and let them continue to churn out what they have over the past two iterations without saying anything?

Many of us are probably bigger fans of GT than you are, which is why we have so many issues what has been served up in the last two games.
 
So...there's something I wanted to post regarding GT6, GTS, framerates etc

GT6 runs at 1440*1080 in certain conditions at 35FPS - rain, few AI cars - we can only imagine what FPS would look like with this conditions AND in cockpit cam :scared:

So it's really more of a 30FPS game.

You can't declare a game is 60FPS but only when you're riding solo on certain tracks - that's not how it works. :lol:

This way Driveclub could be 60FPS EASILY considering it maintains rock solid 30FPS with 12 cars, in cockpit view, day night cycle and a thunderstorm - 60FPS solo with no weather should be easy.

Of-course no serious developer would allow the game to run like that - instead it's locked to 30.

Technically GT6 should be a locked 30FPS game if we want to be serious about the thing.

What I'm saying is just in order to lock GT6 as it is to solid 60FPS at 1080p it would require a significant chunk of PS4 processing power.

Another chunks would be bigger grids, physics, sound, better AI, better AA solution and THEN what's left is used for better lighting, better textures, more track details, and higher polygon count for cars inside and outside etc etc.

Obviously it doesn't work exactly like that and GTS is probably running on an engine designed for PS4 but still I really don't expect anything outstanding.
 
Why are you moving the goalposts? Scaff was clearly talking about the physics simulation in that seam of the discussion.

And it's so easy to throw the content argument around with GT but if every game threw in content like GT then the devs of those games would get just as much, if not more, grief as PDI get. As I see it GTS is the perfect opportunity to dispense with the huge amount of content of varied quality and make sure the content that is in their is perfect in terms of quality; looks, sounds, physics. And then carry that into GT7.

Richard Burns had without a doubt this fun and tricky physics engine to it. With the amount of cars GT had with the huge assortment drivetrains, suspension geometries, etc. that had to be studied and put in the game I'd still give GT more credit.

I'm still very much lost on how these two GT's will be divided and what actually entails this GTSport.. I just can't really imagine how the game will be marketed and I have no idea what their plans are with GT7. I think GT7 will have to have the classic high-content vibe to it, however that doesn't mean the physics, race rules, sounds have to suffer..
 
A bunch of different people then jump in and say 'You're wrong, GT is the best thing ever, nothing will change my mind!'

I know you are paraphrasing but if you are going to, you really need to learn how. You obviously see more than I do in here since you frequent the place, I would hold those people in the same regard as I do the others, a waste of my time. Anyway enjoy the circles, like I said I will be back when there is something to discuss.
 
I know you are paraphrasing but if you are going to, you really need to learn how. You obviously see more than I do in here since you frequent the place, I would hold those people in the same regard as I do the others, a waste of my time. Anyway enjoy the circles, like I said I will be back when there is something to discuss.
What I find surprising is that some of the most active members here are also the most critical toward GT. The last GTs have a lot of flaws but some members are always negative in every situation. And it doesn't help to have a good atmosphere in this thread.
(everybody here like/liked GT)
 
In the world of video games? Yes. In a world of simulation and real life locations needing to be recreated, being a realist must be practised. Unless we're buying the game for $60 and then optionally spending something like 2 or 3 $50 DLC for mass content unlocks, we can't expect more and more going into the future with these 'unchaged since the early 90s' game prices.

Gaming has gone from a niche hobby in the 90's to something that a significant proportion of the population takes part in to some degree. That certainly opens up the potential for games to rake in much higher profits than were previously possible, even at the same price point and with increased development costs.

I mean, GTAV probably cost a jillion dollars* to make but I'm fairly sure that Rockstar still made out like bandits.

*Highly accurate and technical estimate of development costs.

Well this is a thing I'm immune to since I do not race AI. I always wondered when anyone who actually is a great driver would waste time with any game's AI. Yes, PD should do something about that.

I don't claim to be a great driver, but when you work odd shifts and/or live on the arse end of the world so that ping and connection becomes a real issue, sometimes the AI is all you get.

And sometimes you're just drunk and want a relaxed drive without wrecking someone else's night because you're on your sixth beer, but don't want to be alone on the track.

Single player is something that shouldn't be done away with in games unless it's very, very explicit to the consumer. See the uproar that there was over Street Fighter V shipping with no Arcade Mode and extremely limited single player content. Sometimes people just want to play by themselves, and for a lot of people a decently designed AI is probably a reasonable challenge.

I mean, I'm using the AI in Rocket League to train against at the moment. They're not great, but neither am I and I'm sick of creating losses for other people online because I simply don't have the physical dexterity yet to do the actions that I want to. I just want an environment where I can put in the time to bring myself up to a reasonably competent level so I don't feel like a burden on the rest of my team.

I bet a lot of people could use something like that for online in a game like Gran Turismo. A mode that was a reasonable simulation of what sort of racing they could expect online so that they could practise as much as they like without any stress.
 
Sorry I just need to say this :lol:

Atelophobia is the fear of not being good enough or imperfection. Atelophobia is classified as an anxiety disorder that can affect relationships and makes the afflicted person feel like everything is done are wrong. The term comes from the Greek: ατελήςatelès, meaning "imperfect" or "incomplete" and φόβος, phóbos, "fear".


Symptoms
Symptoms of atelophobia can be mental, emotional, and physical. The severity of the symptoms varies, but because atelophobia is a mental illness, problems are created in the mind and the body reacts with physical symptoms such as sweating.

Case closed! Please Sort a new page! Thanks!
 
Ok, never played Enthusia, Richard Burns obviously I have played on PC.. it was good fun I guess but hardly comparable to the content of GT..
Not talking about content.

Richard Burns had without a doubt this fun and tricky physics engine to it. With the amount of cars GT had with the huge assortment drivetrains, suspension geometries, etc. that had to be studied and put in the game I'd still give GT more credit.
So your preference is quantity over quality? In terms of physics accuracy RBR was leaps and bounds above the GTs of the day, and as far as loose surface goes still is.

Not that it would then explain Enthusia which had to deal with as many drivertrains, suspension geometries, etc. as GT did.


Well this is a thing I'm immune to since I do not race AI. I always wondered when anyone who actually is a great driver would waste time with any game's AI. Yes, PD should do something about that.
Ah I see throw in an attack to divert the point, anyone who races against the AI is either not a great driver or is wasting their time. Nice.

You are aware that good AI that actually offer competitive challenging races does actually exist and that some want to play offline as well as on-line.


I don't know that, it's an optimistic view. You think nothing will change? You think PD aren't well aware that there's a ton of guys asking for the same things on all GT boards? Why has PD been working on GT for PS4 for for almost 4 years with no release?
A lot of 'thing's' in GT have not changed, so yes I epect that to still be the case for some features.

However please don't infer that simply because I am critical of GT that I don't want it to change and improve.

There are two possible answers why we know nothing. a) PD are struggeling with the math and code and don't wan't to admit it and have no idea when they'll be ready, b) they are steadily working, improving, adding and very well on track with their 'vision', yet have no interest in spilling beans to make the game a major surprise and get sites talking when they have their information blowout.. I keep think b) while a lot of other's like a)/PS3 era's mistakes..
Which is great for you, but doesn't invalidate anyone else’s view.
 
Sorry I just need to say this :lol:

Atelophobia is the fear of not being good enough or imperfection. Atelophobia is classified as an anxiety disorder that can affect relationships and makes the afflicted person feel like everything is done are wrong. The term comes from the Greek: ατελήςatelès, meaning "imperfect" or "incomplete" and φόβος, phóbos, "fear".


Symptoms
Symptoms of atelophobia can be mental, emotional, and physical. The severity of the symptoms varies, but because atelophobia is a mental illness, problems are created in the mind and the body reacts with physical symptoms such as sweating.

Case closed! Please Sort a new page! Thanks!
Ah I see.

Now anyone who may have a critical point to raise about GT has a mental disorder.

Now not only is mental illness not a laughing matter, but blanket insults will not see your membership last long.

We get that you don't think people should be critical of GT, but if this is your idea of a solid and worthwhile contribution to the subject you are very much mistaken.
 
No it isnt, there is more to divide than black and white.
(But i wonder if other games are criticised for not having realistic light polution too. The same with damage, everybody blames GT for not having a proper damage model and the exact same guys are hyping assetto corsa for being the best sim out there - which doesnt have a proper damage model either...
....btw PCars and Dirt Rally's damage model isnt good too...)

You really are making this look extremely one-sided. Have you even once taken into consideration that some constructive criticism comes from people who actually WANT GT to be better? Its not about "insulting GT", its wanting the game (and the series overall) to be better. There is no problem liking GT but the moment you somehow make GT seem like its better then anything not using any fact is the moment you aren't being at all sensible or realistic.

Also FYI, I've been to some dedicated Game Forums and trust me, this is going on EVERYWHERE (Even here in the other game Sections).

Don't pay much attention to them, just forza fanboys.
They see only the flawless of gt.
Forza (**** physics, no dynamic weather and day/night change, very bad graphics, terrible AA... gt does this things with only 256 mb of ram and still complaining about the drop of frames.) is perfect.
Sorry my bad english

How about you drop the sweeping generalization you so badly are accusing everyone else of?


Seriously, seems some of you could use this right about now:

Iron Skin.png
 
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