I hate PCARS, but I don't come on this section saying you're crazy to enjoy it or insulting SMS.
Here's the difference. I would actually be interested in hearing why you feel that way about PCars, what you do like about it, what you don't, what your experience with it was that lead to this.
As such feel free to pop over to the PCars area and add your experience to the mix, as long as its within the AUP no one minds.
Today, fans seem to want to express their dissatisfaction. This is proof that the ambiance in sections GT is really deplorable.
Its not 'today'. I've been with GT Planet for 13 years and positive and negative feedback has always been allowed and never been censored (on either side).
AI is surely important moving forward for those for prefer to drive offline and for the career. However to claim CPU controlled bots programmed by any studio are actually more satisfying, I'm afraid is almost unfortunate you believe that. Especially when you're saying this about PCars which has been flamed for it's way too aggressive AI.
This came up in another thread and I have to say my experience with it is quite the opposite. while its far from perfect (have to get that in before I am accused of saying PCars AI is perfect - its not - ok everyone got that - not perfect).
It was mentioned that "The PCars AI show little or no respect for you, cutting corners and dive bombing as if you're not there." by @
CLowndes888, now all I did was politely disagree with that and shows some examples of PCars AI not doing that....
You are quite literally the first person I have heard say that.
One without the other is pointless.
I'm sorry but that's simply a gross exaggeration and plenty of evidence exists to show it as just that. So lets take a look at three videos, none of which I staged to illustrate this point.
Formula rookie clip in which an AI car clearly stops moving back onto the line to avoid contact with me.
In this one an AI actually goes off track rather than cause an accident.
A full race (to show the above are not select edits) in which the cars following race in a manner that is resonably realistic, not cutting corners, dive bombing and actually fighting for position. Its arguable that the AI in this case is actually less aggressive than an actual Touring Car race would be.
Is PCars AI perfect? No, of course not, but it does show both pace and situational awareness that, for me, is simply at a different level to GT.
I disagree. GT's AI is mainly interested in its line and I have quite frankly lost count of the number of times its treated me as invisible simply to get back on that line, even when I have been alongside but ahead of it.
.......the end result of which was two members then go on a rant with personal digs at the SMS team and accusations of the AI is only doing that because I can't drive.
I provided a perfectly valid comment to illustrate a point I disagree with and got the kind of response that some here would have believe only comes from the 'anti' side.
Given that I hope that you will refrain from doing so when you respond and let me know what was overly aggressive in any of those videos.
Real minds with proper racing etiquette using trickery and skill to make passes and the honesty of small mistakes can simply not just be programmed IMO, and even with a clean and hard AI it's just not the same knowing it's not a real person you're driving against. I could never go back.
Quite agree that on-line against a good field is better than any AI, that however doesn't mean the off-line side should be ignored.
PD need to make online more accessible and exciting and have a mild driver's rating system so that issues with younger guys, beginners and crash dummies are as good as eliminated for those who would like to just drive and keep their car intact. At least this should exist for Quick Match or other pre-set races (which PD will hopefully have plenty of, in the 5-10 lap territory), so that the entire existance of online 'pick-up' racing doesn't remain a pain and waste of time.
Quite agree, its an area that a lot of on-line racing titles need to work on, as I've found it difficult to find good lobbies in both GT and PCars. Back when I used to play FM4 that did have some quite nice net-code and match-making for quick races that worked well and was mainly clean.
Criticizing is good when done properly. Repeating them just gives an area full of people who dislike GT and keep believing that GT is a bad racing game unless the points given in the criticism are adressed.
As long as both positive and negative feedback are limited to one post per member I agree 100%.
Wait, no I don't it would be a terrible idea to limit the ability to post to either side.
It has really become a signature of this website, .......
Uncensored open discussion of both the positive and negatives has always been a signature of this website, its neither new or a recent development.
......and that whoever ignores the terms and conditions (GT is not a simulation for so and so reasons, is not a good game for so and so reasons, etc...) ought to become aware of these, and that whoever refuses to sign, should be given special attention by a monopoly of users who are willing to write pages of answers to every single posts made in favour of GT, because you know GT is really not a good game when you think of it..
You are aware that people can freely browse the site before signing up, and as such are perfectly able to judge for themselves if its a place they would feel happy contributing to?
What you want is a closed discussion in which any voice you disagree with is shut down and removed, GT Planet is not an echo-chamber and never will be. If that is not what you are looking for then I'm sorry, but GT Planet will not be changing to accommodate those who wish to censor or limit any side of the discussion.