Gran Turismo Sport: General Discussion

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MXH
And that's the difference. None of us genuinely hates Gran Turismo, hence why your contribution to the pCARS forums would be zero. Neither do we think or say people who enjoy the latest installments are crazy, as you seem to suggest.

:lol:

And the word "hate" is obviously a bit exaggerated but the conclusion is the same.

MXH
You do realize that you'll need them to back up your claim, unless you're clearly making things up.

If I had been alone in thinking this, I understand you want proof.

Unfortunately for you, this is not the case.

> Last pages of this topic
> https://www.gtplanet.net/forum/threads/taking-the-fun-out-of-gran-turismo-and-shoving-it.323269/
 
....I come here after receiving a ton of alerts and I'm like,

original67.gif

I blame PDI's silence for this. There I said it. If there was just one piece of concrete word or two spoken by their PR reps that showed something, anything, we'd be less angry overall.
 
we do not ask others to justify why he loves GT, etc.
Yes you do. ron86 has frequently as well. GreatBee has made a grand old time doing so in a particularly silly way for the last few pages. The implication being paraded around is that people who are saying negative things about GT shouldn't be posting in this forum. That all but spells out that they need to justify why they can claim to be GT fans since they are posting anyway. Your false equivalency right here even explains why you think it's so:
I hate PCARS, but I don't come on this section saying you're crazy to enjoy it or insulting SMS.
People who post in this forum don't hate GT. People posting in this forum in fact generally have a vested interest in GT, since the overwhelming majority of them would have joined this GT-centric forum to talk about GT in the first place. There haven't been people who posted on this forum to rile people up just for kicks who just want to see the franchise burn in probably two years. Amazingly, if you actually went to the Forza subforums, you wouldn't see a lot of member overlap between them and this. If you went to the Project Cars forums, you would probably see even less. This secret cabal of people who come in this subforum (or any subforum) just to talk 🤬 doesn't exist, and most of the people who used to do it frequently no longer exist as members.




There are thousands example. But I do not have time for this.
You don't have time to find any examples from the past 4 days which you would have seen first hand if they were there? A span of 300+ posts, and you came up empty? If there's apparently thousands to choose from, why is it the best you could come up with was:


A thread from fifteen months ago that's also complaining about the nebulous conspiracy to attack PD or whatever but without actually defending it? You had time to search that thread out (and post multiple times in this thread since), but not any actual examples (of thousands) of people throwing PD or GT under the bus simply for the sake of doing so? Because they certainly do exist, for sure, but to contribute to an supposed atmosphere of hate they'd have to be a bit more visible than you're bothering to show and they have to be popularly held. Someone has to call PD a bunch of 🤬 ups or something and there has to be acceptance of that as justified. Otherwise it's just the odd post that the people who you are frequently at odds with in this thread probably roll their eyes at just as much as you do.
 
Which came first? GTS or the egg?

Jokes aside, has there been any word lately of PD employees globetrotting and doing car stuff?

Isle of Man should be done, even those Italian Race Star Racecars (Alfa & Lancia) should be done by now.
 


You keep showing that thread as if its gonna stop discussion when it isn't. Not everyone that points out these flaws are people who just want to do nothing but bash the game (something I usually am quick to confront someone about whenever I see it).

I'm just gonna make this clear for you and others that feel the same: Not everyone is out to crush your happiness and stomp it to bits so it would appreciated on the behalf of the ones that actually are giving constructive criticism (and not posting the same trolling swipes every chance possible) if you could stop with the unnecessary broadsweeping generalizations that's been going on. When I ask what exactly is your definition of a ideal Racing sim, I'm actually interested in what it is as opposed to looking for more ammo to bash you with. When someone questions your claims that usually have no factual basis, it isn't because they seek to make you look like the idiot. The actual problem is you guys aren't stepping back and looking at the whole picture and only zeroing in on the negatives, the very thing you accuse many here of doing. Don't you not find it ironic that in claiming all ANYONE that disagrees with you guys do is say negative things, you yourselves are focusing in on negatives?

You post in these threads with thinnest of skin and the rosiest of spectacles, completely ignoring what is actually going on in the surroundings and only going off the tunnel vision you've developed. The sooner you open your visor, take off your specs and open up your peripheral vision, the better you can actually see what is going on around you. If you wish to continue with how you currently see things, then prepare yourself for the pits you won't see.
 
Games should get constructive criticism, that is good and it helps game progress in a way...
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
Especially if we all know GT6's flaws and there's no need to repeat them like parrots, you're not adding anything to the conversation, just the same stuff we already heard about before...
 
Games should get constructive criticism, that is good and it helps game progress in a way...
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
Especially if we all know GT6's flaws and there's no need to repeat them like parrots, you're not adding anything to the conversation, just the same stuff we already heard about before...
Totally agree.
 
Games should get constructive criticism, that is good and it helps game progress in a way...
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
Especially if we all know GT6's flaws and there's no need to repeat them like parrots, you're not adding anything to the conversation, just the same stuff we already heard about before...

Well how much can be said about a game with little info and that still at this point, still hasn't materialized beyond a trailer and a press release? At this point, we don't have...really anything on GTS at this rate apart from the tiniest bits we know. Fair enough a GT6 discussion is better suited for the GT6 forums, I do agree. At the same time though, there are issues that aren't exclusive to GT6 and as a whole, have been present in the series.
 
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
The history of the Gran Turismo series (and PD's) is quite relevant when it comes to the nature of their upcoming Gran Turismo releases. It makes sense when people refer back to predict, make educated guesses, or critique how something might shape up in the future.

Apparently, that's how the scientific method works, too.

Especially if we all know GT6's flaws and there's no need to repeat them like parrots, you're not adding anything to the conversation, just the same stuff we already heard about before...

Does that also apply to those who like to repeat the strong points about GT like parrots? Are they adding anything to the conversation or is it just the same stuff we already heard about before?
 

In the last two pages there is one reference to Polyphony being lazy. That's it. The thread is only four pages long, so I'm not going further back for the "last pages".

One reference to Polyphony being lazy doesn't strike me as a particularly high frequency, or even particularly insulting. I mean, it's insulting but it's about as weak as it could possibly be and still be insulting.

Especially if we all know GT6's flaws...

The funny thing is, not everyone does. Some people truly don't notice. Or in rare cases, really don't believe that there are issues.

Witness the people that turn up every so often convinced that GT5 and 6 are a fairly solid 60fps. There's nothing wrong with politely correcting misunderstandings like that. Without trying to be rude or anything, some people just legitimately can't see it. Which is fine, but often it seems like people take it as an insult to themselves or to Gran Turismo/Polyphony to have that correction made. Or try to excuse it with "I can't see it so it's not a problem", or "The hardware isn't powerful enough" or any of the other chestnuts that get trotted out.

It's very hard for some people to just accept that a game isn't quite what they thought it was. Some people identify with it so strongly that to say something negative about the game is to say something negative about them. And so it becomes very hard to talk rationally about any aspect of the game with these people, because they can't dissociate their feelings about the game from their objective observations of the game.

For example: I actually had a pretty good time playing Shift 2. I bought it on PS3, and then I bought it again on PC just to see if I could make it work better. I will never argue with anyone who says that Shift 2 is an awful game, because it objectively is. There are so many things wrong with that game that I could write a book. But at the same time, I had fun. I can dissociate the fun that I had playing it from the fact that it's an abortion of a game that never, ever should have been released.

GT6 isn't on the same scale, but it has some fairly serious issues for a genre-leading AAA title, especially one that markets itself as GT does. Discussing those issues isn't and shouldn't take away from the fun that anyone has while playing it, that's a totally separate thing. One can talk sensibly about the issues and still enjoy the hell out of the game. And it's as good a thing as any to do while we wait for Polyphony to wake up one of the interns and get them to churn out a press release about the delay.
 
Games should get constructive criticism, that is good and it helps game progress in a way...
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
Especially if we all know GT6's flaws and there's no need to repeat them like parrots, you're not adding anything to the conversation, just the same stuff we already heard about before...
Ok then, what do you think of the latest information about GTS....
 
Games should get constructive criticism, that is good and it helps game progress in a way...
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
Most of these issues, when attempting to suss out what PD might be attempting to work on for the highly secretive next game in the series, are not issues that are specific to GT6. In fact, some of them are so not specific to GT6 that they were acknowledged as problematic by PD or Kaz or whoever years before GT6 was announced; but to no actual effect.

For example: I actually had a pretty good time playing Shift 2. I bought it on PS3, and then I bought it again on PC just to see if I could make it work better. I will never argue with anyone who says that Shift 2 is an awful game, because it objectively is. There are so many things wrong with that game that I could write a book. But at the same time, I had fun. I can dissociate the fun that I had playing it from the fact that it's an abortion of a game that never, ever should have been released.
Or, a few years before that, my personal guilty pleasure of Pro Street. Trying to get back into it lately, on PC as well.
 
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Which came first? GTS or the egg?

Jokes aside, has there been any word lately of PD employees globetrotting and doing car stuff?

Isle of Man should be done, even those Italian Race Star Racecars (Alfa & Lancia) should be done by now.
What do Gran Turismo Sport players do at the start of every race?
They egg-celerate:rolleyes:

Games should get constructive criticism, that is good and it helps game progress in a way...
But giving "constructive criticism" on a 3 year old game on a thread that has nothing to do with that game is stupid...
Especially if we all know GT6's flaws and there's no need to repeat them like parrots, you're not adding anything to the conversation, just the same stuff we already heard about before...
There's a time limit on constructive criticism? Is that in the AUP?
 
....I come here after receiving a ton of alerts and I'm like,


I blame PDI's silence for this. There I said it. If there was just one piece of concrete word or two spoken by their PR reps that showed something, anything, we'd be less angry overall.
My thoughts exactly. Don't know why PD AND Sony feel the need to stay quiet when it comes to GT. It's not like GT is some sort of god or anything, it's created by the hands of man like every other game so why they're always silent is beyond me.

And before that "certain group" says "there's too much pessimism and/or self entitled people", just remember that other developers have to deal with the same thing but mainly try to focus on those who make reasonable feedback as well. PD can do the same but they choose not to, which is whats getting everyone irritated (myself included). Hell, even the Q&A subforum was too much for PD...
 
:lol:
And the word "hate" is obviously a bit exaggerated but the conclusion is the same.
If I had been alone in thinking this, I understand you want proof.
Unfortunately for you, this is not the case. > Last pages of this topic
> https://www.gtplanet.net/forum/threads/taking-the-fun-out-of-gran-turismo-and-shoving-it.323269/
Ironically, a post I made in that very thread is quite relevant to this thread:

For me the biggest cause of this "unwelcome" debating in the GT Forums is people not understanding the difference between factual assertions and opinions. For example, I think a lot of people don't understand the difference between these two statements unless, and sometimes even if, they are side by side:

I like the physics in Gran Turismo and I really enjoy the driving experience.

Gran Turismo has the best physics and I really enjoy the driving experience.

There is nothing to argue with in the first statement, it's purely subjective opinion and the game isn't being compared to any other.

The second one is an objective statement, comparing the GT physics to all other racing games and as such is subject to discussion. What usually follows is someone offering up other examples of better physics, long discussions about the many faults in the GT physics models, then a bunch of complaining about the PC master race, the bad old PS3, blah blah blah, and finally the guy who made the original post will do something along these lines....

WHY DOES EVERYONE PICK ON EVERYTHING I SAY. I JUST WANTED TO SAY THAT I LIKED GT AND I LIKED DRIVING WHATS WRONG WITH THAT WHY CAN'T I JUST ENJOY THE GAME WITHOUT MY OPINIONS BEING PICKED TO DEATH GTPLANET IS GOING TO HECK WHY CAN'T IT BE LIKE THE OLD DAYS....

Ironic ain't it?
 
Maybe PD should just release some sort of info regarding GTS to us.

Then again... Maybe it isn't a good idea. Everyone nonetheless will flip their beds and TVs over anything GTS at this point.
 
By GTP alien's standards i'm a mid group racer, and to be honest AI is project cars is so good all around that i wouldn't be racing online anymore at all if it wasn't for the small great group of friends i made up in the years.

AI is surely important moving forward for those for prefer to drive offline and for the career. However to claim CPU controlled bots programmed by any studio are actually more satisfying, I'm afraid is almost unfortunate you believe that. Especially when you're saying this about PCars which has been flamed for it's way too aggressive AI.

Real minds with proper racing etiquette using trickery and skill to make passes and the honesty of small mistakes can simply not just be programmed IMO, and even with a clean and hard AI it's just not the same knowing it's not a real person you're driving against. I could never go back.

PD need to make online more accessible and exciting and have a mild driver's rating system so that issues with younger guys, beginners and crash dummies are as good as eliminated for those who would like to just drive and keep their car intact. At least this should exist for Quick Match or other pre-set races (which PD will hopefully have plenty of, in the 5-10 lap territory), so that the entire existance of online 'pick-up' racing doesn't remain a pain and waste of time.
 
Visiting this thread has always been a pain over the past few months because it's always the same battles between the apologists and pessimists, and it's usually instigated by both sides, with the apologists usually feeling insulted when someone criticizes PD or the GT games, and the pessimists expecting people to write 50 page research papers on why they like something from the GT games. It has gotten ridiculous as of lately, and I doubt any new announcements about GT Sport will alleviate this, as this has been going on since the GT5 days.

PD need to make online more accessible and exciting and have a mild driver's rating system so that issues with younger guys, beginners and crash dummies are as good as eliminated for those who would like to just drive and keep their car intact. At least this should exist for Quick Match or other pre-set races (which PD will hopefully have plenty of, in the 5-10 lap territory), so that the entire existance of online 'pick-up' racing doesn't remain a pain and waste of time.

Hopefully GT Sport focuses on pickup online racing, since most of the PC sims have empty servers, and Forza has a lot of dirty racers. In GT6, pickup racing in the open lobby rooms aren't too bad, since the host usually kicks out the dirty drivers. However, there aren't many of these types of rooms that are well populated, with most other rooms being drift, drag, or free run lobbies.
 
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Visiting this thread has always been a pain over the past few months because it's always the same battles between the apologists and pessimists, and it's usually instigated by both sides, with the apologists usually feeling insulted when someone criticizes PD or the GT games, and the pessimists expecting people to write 50 page research papers on why they like something from the GT games. It has gotten ridiculous as of lately, and I doubt any new announcements about GT Sport will alleviate this, as this has been going on since the GT5 days.
This. Its the reason I tend to avoid this thread since I was back in January. Theres something different in GTP as a whole, especially since all of my GT6 clubs were practically shut down. I dont want this thread to be the one of the main reason I view GTP in a bad light.

Also (without calling out names) for the people who show off that "Take the fun out of Gran Turismo and shove it" thread, I know that is actually from a status i made a week ago. You just reminded the thread exist and use it as a defending armor. Except not really. PD got it wrong also for shutting their mouth off since December last year and promises the early 2016 while that timeframe has now passed. No wonder people got bitter and theres really nothing you can really do about it, honestly.
 
Hopefully GT Sport focuses on pickup online racing, since most of the PC sims have empty servers, and Forza has a lot of dirty racers. In GT6, pickup racing in the open lobby rooms aren't too bad, since the host usually kicks out the dirty drivers. However, there aren't many of these types of rooms that are well populated, with most other rooms being drift, drag, or free run lobbies.
Assetto Corsa averaged about 1000 people online at any given time in April. That's with an install base about 1/40th of GT5 which had 100-300 lobbies open at any given time in my observations. When you add in the fact that there are few drifters, no cruise or drag lobbies I'm aware of, it's actually more people online interested in actual racing than in GT5.
AI is surely important moving forward for those for prefer to drive offline and for the career. However to claim CPU controlled bots programmed by any studio are actually more satisfying, I'm afraid is almost unfortunate you believe that. Especially when you're saying this about PCars which has been flamed for it's way too aggressive AI. Real minds with proper racing etiquette using trickery and skill to make passes and the honesty of small mistakes can simply not just be programmed IMO, and even with a clean and hard AI it's just not the same knowing it's not a real person you're driving against. I could never go back.

PD need to make online more accessible and exciting and have a mild driver's rating system so that issues with younger guys, beginners and crash dummies are as good as eliminated for those who would like to just drive and keep their car intact. At least this should exist for Quick Match or other pre-set races (which PD will hopefully have plenty of, in the 5-10 lap territory), so that the entire existance of online 'pick-up' racing doesn't remain a pain and waste of time.
Can't agree more that once you find real quality online racing against people that really understand and practice good racing etiquette, offline racing will pale in comparison to that. There's no substitute for knowing it's a real person ahead of or behind you vs. a predictable bot.

Having said that, many, many people still prefer to play offline for various reasons and I think the numbers are far greater than online sim racers. Bad experiences, rude people, poorly run lobbies, poor internet, poor netcode on the part of the game, lack of free time, low skill levels, lack of confidence around real people etc. etc., drive people away from offline racing. Offline is and will continue to be an integral part of any racing game or sim. Developers ignore it at their own peril.
 
Visiting this thread has always been a pain over the past few months because it's always the same battles between the apologists and pessimists, and it's usually instigated by both sides, with the apologists usually feeling insulted when someone criticizes PD or the GT games, and the pessimists expecting people to write 50 page research papers on why they like something from the GT games.

Where exactly did that happen? Please tell me that's not what you are getting from a simple question I asked out of genuine curiosity.
 
Hopefully GT Sport focuses on pickup online racing, since most of the PC sims have empty servers, and Forza has a lot of dirty racers. In GT6, pickup racing in the open lobby rooms aren't too bad, since the host usually kicks out the dirty drivers. However, there aren't many of these types of rooms that are well populated, with most other rooms being drift, drag, or free run lobbies.

Yup great racing in GT, I've honestly even had tons of excellent racing in Quick Match with random people although it's just 3 laps. You can tell not everyone cares about being first and just enjoy close racing whever you happen to be in the field. GT definitely has a lot of people playing that truely get racing and are serious about proper technique. They could for sure use a more of this with an online leaderboard and/or rating so that expert only races can only be joined if you have a decent contact record. Finding rooms or racing with a group of friends is not always easy so it's a must. I don't get why under Quick Match we've had this "Coming Soon" tab for years? Totally thought they were gonna expnad on it. But they might've meant GT7 with that..

Having said that, many, many people still prefer to play offline for various reasons and I think the numbers are far greater than online sim racers. Bad experiences, rude people, poorly run lobbies, poor internet, poor netcode on the part of the game, lack of free time, low skill levels, lack of confidence around real people etc. etc., drive people away from offline racing. Offline is and will continue to be an integral part of any racing game or sim. Developers ignore it at their own peril.

Absolutely, but I would have thought people here on the forum so outspoken about AI would for sure have the skill to have fun with people who are around the saame skill level. Bad internet connection of course, rural areas or just not having good internet whatever the reason are THE reason to have offline that's playable (which from my experience is actually really decent already) (been discussed so doesn't matter right now). Netcode PD could definitely improve and I'm wondering how deep the problems are there because people with solid speed get disconnected still and I don't know how bad it get's for some, but at a friends where I do some controller racing sometimes, getting disconnected is horrible and it doesn't happen with other games.. so GT must be demanding a certain speed to get playing. I hope this can be improved to bring 1000's more to successfully race online.
 
Absolutely, but I would have thought people here on the forum so outspoken about AI would for sure have the skill to have fun with people who are around the saame skill level. Bad internet connection of course, rural areas or just not having good internet whatever the reason are THE reason to have offline that's playable (which from my experience is actually really decent already) (been discussed so doesn't matter right now). Netcode PD could definitely improve and I'm wondering how deep the problems are there because people with solid speed get disconnected still and I don't know how bad it get's for some, but at a friends where I do some controller racing sometimes, getting disconnected is horrible and it doesn't happen with other games.. so GT must be demanding a certain speed to get playing. I hope this can be improved to bring 1000's more to successfully race online.
I'm no expert on netcode but in the last year and a half in pc gaming I've noticed that the closer you are in physical proximity to other players the better your experience is. I've been playing quite a bit of Rocket League lately and when I use the U.S. East and U.S. West servers the games are rock solid. When I switch to Europe or Middle East servers you tend to get some lag and stuttering in some games or situations even though my framerates are through the roof. The closer you are to each other the lower the pings as well. Although other players lagging is almost non-existent in Assetto Corsa, if I do run into it it's almost always in a lobby filled with players not from North America.

PD really should adopt some of the pc gaming practices of showing the ping of hosts and gamers and allowing players to sort by the place of origin of the servers being used. It could make things a lot smoother for everyone.
 
The problem is not constructive criticism. The problem is, when the same "constructive criticism" is brought on the same threads over and over again. There is an epic whining thread out there, good for pointing out flaws. This thread is not one of those.

It is the same as someone, who dislikes Iphones and knows about the flaws, comes on different thread posting his "constructive criticism". There are already other places for that.

Criticizing is good when done properly. Repeating them just gives an area full of people who dislike GT and keep believing that GT is a bad racing game unless the points given in the criticism are adressed. It has really become a signature of this website, and that whoever ignores the terms and conditions (GT is not a simulation for so and so reasons, is not a good game for so and so reasons, etc...) ought to become aware of these, and that whoever refuses to sign, should be given special attention by a monopoly of users who are willing to write pages of answers to every single posts made in favour of GT, because you know GT is really not a good game when you think of it..

That is why, witnessing the vast majority of people who continuously talk abiut GT with pessimism, GT fans who come here will feel very alienated and suffocate by the continous presence of criticism, and almost no people who enjoy the game.
 
I hate PCARS, but I don't come on this section saying you're crazy to enjoy it or insulting SMS.
Here's the difference. I would actually be interested in hearing why you feel that way about PCars, what you do like about it, what you don't, what your experience with it was that lead to this.

As such feel free to pop over to the PCars area and add your experience to the mix, as long as its within the AUP no one minds.

Today, fans seem to want to express their dissatisfaction. This is proof that the ambiance in sections GT is really deplorable.
Its not 'today'. I've been with GT Planet for 13 years and positive and negative feedback has always been allowed and never been censored (on either side).


AI is surely important moving forward for those for prefer to drive offline and for the career. However to claim CPU controlled bots programmed by any studio are actually more satisfying, I'm afraid is almost unfortunate you believe that. Especially when you're saying this about PCars which has been flamed for it's way too aggressive AI.
This came up in another thread and I have to say my experience with it is quite the opposite. while its far from perfect (have to get that in before I am accused of saying PCars AI is perfect - its not - ok everyone got that - not perfect).

It was mentioned that "The PCars AI show little or no respect for you, cutting corners and dive bombing as if you're not there." by @CLowndes888, now all I did was politely disagree with that and shows some examples of PCars AI not doing that....

You are quite literally the first person I have heard say that.


One without the other is pointless.


I'm sorry but that's simply a gross exaggeration and plenty of evidence exists to show it as just that. So lets take a look at three videos, none of which I staged to illustrate this point.

Formula rookie clip in which an AI car clearly stops moving back onto the line to avoid contact with me.


In this one an AI actually goes off track rather than cause an accident.


A full race (to show the above are not select edits) in which the cars following race in a manner that is resonably realistic, not cutting corners, dive bombing and actually fighting for position. Its arguable that the AI in this case is actually less aggressive than an actual Touring Car race would be.


Is PCars AI perfect? No, of course not, but it does show both pace and situational awareness that, for me, is simply at a different level to GT.


I disagree. GT's AI is mainly interested in its line and I have quite frankly lost count of the number of times its treated me as invisible simply to get back on that line, even when I have been alongside but ahead of it.


.......the end result of which was two members then go on a rant with personal digs at the SMS team and accusations of the AI is only doing that because I can't drive.

I provided a perfectly valid comment to illustrate a point I disagree with and got the kind of response that some here would have believe only comes from the 'anti' side.

Given that I hope that you will refrain from doing so when you respond and let me know what was overly aggressive in any of those videos.


Real minds with proper racing etiquette using trickery and skill to make passes and the honesty of small mistakes can simply not just be programmed IMO, and even with a clean and hard AI it's just not the same knowing it's not a real person you're driving against. I could never go back.
Quite agree that on-line against a good field is better than any AI, that however doesn't mean the off-line side should be ignored.


PD need to make online more accessible and exciting and have a mild driver's rating system so that issues with younger guys, beginners and crash dummies are as good as eliminated for those who would like to just drive and keep their car intact. At least this should exist for Quick Match or other pre-set races (which PD will hopefully have plenty of, in the 5-10 lap territory), so that the entire existance of online 'pick-up' racing doesn't remain a pain and waste of time.
Quite agree, its an area that a lot of on-line racing titles need to work on, as I've found it difficult to find good lobbies in both GT and PCars. Back when I used to play FM4 that did have some quite nice net-code and match-making for quick races that worked well and was mainly clean.


Criticizing is good when done properly. Repeating them just gives an area full of people who dislike GT and keep believing that GT is a bad racing game unless the points given in the criticism are adressed.
As long as both positive and negative feedback are limited to one post per member I agree 100%.

Wait, no I don't it would be a terrible idea to limit the ability to post to either side.

It has really become a signature of this website, .......
Uncensored open discussion of both the positive and negatives has always been a signature of this website, its neither new or a recent development.


......and that whoever ignores the terms and conditions (GT is not a simulation for so and so reasons, is not a good game for so and so reasons, etc...) ought to become aware of these, and that whoever refuses to sign, should be given special attention by a monopoly of users who are willing to write pages of answers to every single posts made in favour of GT, because you know GT is really not a good game when you think of it..
You are aware that people can freely browse the site before signing up, and as such are perfectly able to judge for themselves if its a place they would feel happy contributing to?

What you want is a closed discussion in which any voice you disagree with is shut down and removed, GT Planet is not an echo-chamber and never will be. If that is not what you are looking for then I'm sorry, but GT Planet will not be changing to accommodate those who wish to censor or limit any side of the discussion.
 
Wake up
Check GTPlanet
5 new Pages in GRSport Thread since yesterday evening
Excited

...

Nothing new

...

Feels bad man

And repeat, every day for more than 6 months :banghead:

Come on PD.

What about a press release, saying something along the lines of:

"We're still negotiating with our various partners, but we'll have something awesome for you this month. (In the meantime, check this awesome teaser screenshot.)"

How hard can that be?????
 
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