Gran Turismo Sport: General Discussion

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Disagree with this, Driveclub looks photorealistic during gameplay as well.

Agreed, though I think the reason people are hesitant to say as much is because all of the HUD and game-related items on screen.

Still, I always get a chuckle when anybody refers to DC as "cartoony".


You guys have Driveclub? Driveclub is the best looking racing game I've ever seen, but photorealistic? The color saturation alone makes that a ridiculous claim.
 
that's not fair GT vs. DriveClub shots.

GT side Photo Mode section Driveclub in-game Photo Mode
GT Photo Mode gives more Polygonized Cars.Not ingame.
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You guys have Driveclub? Driveclub is the best looking racing game I've ever seen, but photorealistic? The color saturation alone makes that a ridiculous claim.

I have a Platinum and bought DC bikes, it is indeed photorealistic. Check out NX gamer's Driveclub video where he shows off the stunning visual features.
 
What a load of rubbish, Read Digital Foundry's article on Uncharted 4, it is the best looking game ever made...Consoles don't need raw power as much as PC because of the fixed spec good devs can squeeze every ounce of power from the system and used unique techniques. The order, Drive club, Infamous, Battlefront, Witcher 3, Killzone all look amazing, and UC4 looks godly, rivals any PC game on MAX settings. Stop defending PD with this garbage,.

Forza in the weaker Xbox one looks better and has more content.
Isn't Battlefront in 900p? Please stop saying console is the same as PC. I don't know of a single console that supports 144hz monitors in 1080p. Until the hypetrain vaporware PS4k comes out, console is not even close to PC graphics.
 
We definitely get the proper version on E3 or GC which will look like the pictures on the official website of GT.

The biggest question now is about day/night cycle + weather system. Next one is about damage, mainly the mechanical damage. We need a lot of improvement here. (RBR..the best game with mechanical damage so far).
 
You don't appear to understand specs outside Mhz and Ghz and others have already chipped in.

To give a very rough example the GPU alone is like going from a 7850/70 to a 7970 Ghz Edition. A pretty big upgrade I think. I will say the CPU does seem to be a simple overclock and it does seem odd given it is the big weak point for PS4 that nothing more is being done to improve it.

There's a reason for the CPU not receiving a significant update, because they don't want it to be a new platform. Think of it in PC terms.

Machine 1:
i3 2 cores
GTX 960
8GB Ram

Machine 2:
i3 2 cores
GTX970
8GB Ram

Machine 3:
i7 4 cores
GTX980
12GB Ram

Moving from machine 1 to 2 will not open up many opportunities other than better graphics (number of smart pedestrians or vehicle density etc. because those things are more cpu dependant in physics complexity, calculation frequency, AI density etc.) but #3 has a lot more possibilities in terms of core gameplay.

But what if you had to keep everything (except visuals) backward compatible so that the core gameplay experience remains the same across the machines, in that case machine 3 would have unutilized CPU power (because you are limiting core gameplay attributes to what machine 1 can handle) but things will look the best on it because you can crank the visuals higher.

Another reason is the architecture choice for PS4, AMD is no longer evolving cat cores (Jaguar, Puma) and the alternative are not exactly viable (AMD Zen not ready + expensive + big die + smaller number of much more powerful cores | Excavator has a huge footprint so expensive + power hog + smaller number of more powerful cores).

The objective is to make things easier for the developer as well, a different CPU would have been a nightmare for the developers to optimize with a lesser number of faster cores, even with multi threading.
 
Isn't Battlefront in 900p? Please stop saying console is the same as PC. I don't know of a single console that supports 144hz monitors in 1080p. Until the hypetrain vaporware PS4k comes out, console is not even close to PC graphics.

It never was closer actually. Maybe in PS1 days PC was day/night difference but now it mostly comes down to 30FPS vs 60FPS and a cleaner picture.



VS

 
Isn't Battlefront in 900p? Please stop saying console is the same as PC. I don't know of a single console that supports 144hz monitors in 1080p. Until the hypetrain vaporware PS4k comes out, console is not even close to PC graphics.
I didn't say console was the same as PC, learn to read. UC4 is he best looking game out though period, PC included.

www.digitalfoundry.com
 
Original PS4
CPU: 8 Jaguar Cores @ 1.6GHz
GPU: AMD GCN, 18 CUs @ 800MHz
Memory: 8GB GDDR5, 176GB/s

NEO
CPU: 8 Jaguar Cores @ 2.1GHz
GPU: AMD GCN, 36 CUs @ 911MHz
Memory: 8GB GDDR5, 218GB/s

Notice how what you say spec-wise is completely wrong? You didn't even get the original specs correct. :lol: But, as you see, those specs are a slight overclocking from original.

To put that into context for you, my ordinary laptop has 1.4GHz Intel Core i5-4200U (dual-core). That's how insignificant the spec change is.

A jump from PS4-Original to PS4-K is so minuscule in terms of gaming, you'll barely notice the difference. Only the fact that games will run slightly smoother, and particle acceleration may be smoother too, as well as a potential of a slight increase in anti-aliasing, but that one is unlikely with those specs to keep the permanent 60FPS they are striving for.

If the Neo had 12GB GDDR5, as well as a 2TB HDD, and an overclocking of 3.0GH/z then it'd be a jump in gaming quality, and would essentially be a PS5. That is why they've kept it at the same specs, for pricing, and generation sake. That is why it is pointless to say you want a PS4 Neo unless you want silky smooth Virtual Reality. It's essentially a PS3 Super-Slim in PS4 form.




Just, no.

The Witcher looks rough and not very smooth framerate wise compared to PC. I have The Witcher 3, and it doesn't look half as good as their website photos that were captured on PC. DriveClub doesn't look that impressive to me personally, but has nice weather graphics. However, doesn't look photo-realistic.
Battlefront (again, which I own) probably runs at 40 FPS, and about 20 when you all attack the AT-AT at once. The game is unstable and has framerate issues. Again, runs perfectly smooth on a 12GB PC. Killzone, again has framerate drops (funnily enough, I own that too) when loading larger areas and when explosions happen... I haven't played Uncharted 4 yet as I want to buy it, but I'm waiting for a drop in price. Naughty Dog have always managed to push the consoles in just the right way, The Last Of Us looked incredible on the PS3. However. Uncharted has little to no vehicle physics and is a game based around adventure exploration with some fantasy involved (with locations like Shangri la from Uncharted 2). Uncharted 4 does look good, but in a completely different way. It's meant to look like a game, and not meant to look photo-realistic like in PD's ventures. They can embellish on unrealistic lighting effects that Battlefield always use to make eye-candy (Lens Flares). The Human Eye doesn't have lens flares. But cameras do).
The GIF that someone posted earlier proves that GT Sport looks more photo-Realistic in terms of lighting.

I'm not defending PD's graphics for defending sake. I'm simply saying that the detail in the environments is the best that I have seen this generation (close competition with The Division). They have used so much intricacy in the environments to make them that more photo-realistic than other games. There will be massive drops in GT Sports framerate when it is released, and will suffer massively when on Nordshliefe with 16 cars. The PS4 and PS4 Neo will suffer from GT Sport as the PS3 suffered with GT6. I doubt that GT Sport will run at 60FPS on Neo, let alone the un-overclocked standard PS4. I also highly doubt the TechDemo's are being run on a PS4 anyway. They'll be on emulators on extra-high-spec PC's like all developers use. Ubisoft and EA being the main developers at fault there for misleading people so the game won't look as they show in their photos. Real Gameplay Footage is what's needed to judge GT Sport properly.

I'm not even going to tackle the Forza comment as it has nothing to do with this thread as it's about GT Sport, not Forza. Just leave it as I don't agree with you, and have posted in other threads with photo evidence and proof why. If you want my comments on that, try to find them elsewhere in GT vs Forza threads. :cheers:


GT Sport will be right up there with other games when released. However, as mentioned, people are expecting more than what they can deliver because of the 'Next Gen' ideal. And that will be this game's downfall on GT Planet.

What does frame rate have to do with graphics? YEs PC runs game better, but Withcer 3 is stunning on Console, UC4 is the best looking game out, Drive club looks amazing as does the order. Uc4 has immense scale, explosions, animations, weather, Destruction Physics, car physics is only a fraction of a games engine. Everything yuo said is a load of crap.

The console is not the issue, the developer is. The point is GT looking like ass is on PD, not the PS4 as many other studios prove. Never said It was more powerful then PC, Reading how does it work?
 
yeah guys. im buying this game day 1. dont know about you guys but i enjoyed
I have a Platinum and bought DC bikes, it is indeed photorealistic. Check out NX gamer's Driveclub video where he shows off the stunning visual features.

on a scale of 1-10, 1 being easy 10 being hard, how hard was it to platinum DC??
 
I have a Platinum and bought DC bikes, it is indeed photorealistic. Check out NX gamer's Driveclub video where he shows off the stunning visual features.

No, it's not. and I don't really have to, as I'm looking at the game in front of my face as we speak. But sure, I will.

As I said, the game looks amazing. But there is a lot of art style going on here.

The best analog I can think of is Infamous: Second Son. Beautiful game, but it uses an art style that focuses on looking good, rather than looking real.
 
yeah guys. im buying this game day 1. dont know about you guys but i enjoyed


on a scale of 1-10, 1 being easy 10 being hard, how hard was it to platinum DC??

It's easy but will take some time, 4-5 ish.

Edit: @ironman44321


DaringMetallicBovine.gif


You think this isn't realistic? Even the DC devs themselves have admitted they went for photorealism.
 
Drive club looks amazing but photo real? lol no, some tracks actually look not that great, some look amazing however. Uc4 is the closest thing to photo real we have seen yet.

Either you don't understand what photorealism is, or you're purposely being ignorant just to say Uncharted 4 is the most photorealistic game that you've (there's no "we" here as you don't speak for everyone) seen.

EDIT: Well, the answer to my question is just below.
 
No, it's not. and I don't really have to, as I'm looking at the game in front of my face as we speak. But sure, I will.

As I said, the game looks amazing. But there is a lot of art style going on here.

The best analog I can think of is Infamous: Second Son. Beautiful game, but it uses an art style that focuses on looking good, rather than looking real.
Uc4 craps all over infamous, it's not even close.
 
I am 100% content with what I just watched. My personal hang-up?

Variable weather and time of day is a must. I am pretty confident that what has been announced for GT Sport isn't all of it. If it is, I am going to highly disappointed with the lack of my must have feature...
TBH the Ferrari sounds even better than i heard from the stream.
little ot: i love the fact that people still reads my post
 
Either you don't understand what photorealism is, or you're purposely being ignorant just to say Uncharted 4 is the most photorealistic game that you've (there's no "we" here as you don't speak for everyone) seen.
Umm it is....did you play it? It is the first game since crysis, that has wowed like it has, see digital foundry's article where they also say it is the most beautiful game ever created. Drive club looks great but it def is not photo realistic, uc4 in certain areas you cannot tell the difference, the wife asked me what movie I was watching....
 
The biggest question now is about day/night cycle + weather system. Next one is about damage, mainly the mechanical damage. We need a lot of improvement here. (RBR..the best game with mechanical damage so far).

Yeah, I totally agree. Especially if we're going to have endurance races. Mechanical damage would be good too, if only to discourage reckless driving. Heck, I don't even care about visual damage nearly as much as mechanical damage.

Also, just to be sure, this isn't exactly GT7, right? It's larger than the prologue games, but not big enough to be a proper entry - is this correct?
 
The main issue is they're still going down that lifeless driving route, there is no whine or pops and crackles to the cars, the collisions are bad coupled with the lack of damage, It was an issue last gen but with games like Forza, PCARS, AC and Dirt Rally doing this much better, they're being left behind.

I don't understand why they're not addressing this stuff, the PS4 is more than capable, hopefully this gets addressed in the Q&A.
I don't quite understand this route either,but like have others said that what was shown is unfinished,but I mean the gameplay is just meh in general. What they've announced is nice,but the core gameplay is a..hit or miss.
 
Drive club looks amazing but photo real? lol no, some tracks actually look not that great, some look amazing however. Uc4 is the closest thing to photo real we have seen yet.

Have to disagree with this. DC is the closest I have seen to photo-realistic in any game (Even counting PC games). And I'm talking about gameplay, not just photomode or cutscenes.
 
Have to disagree with this. DC is the closest I have seen to photo-realistic in any game (Even counting PC games). And I'm talking about gameplay, not just photomode or cutscenes.
DC looks rough on some india tracks, UC4 in places looks like a movie. There is no distinction between cutscene graphics and gameplay in UC4, they are that good, it looks the same, again read digital foundry's article, it showcases this.
 
It never was closer actually. Maybe in PS1 days PC was day/night difference but now it mostly comes down to 30FPS vs 60FPS and a cleaner picture.



Ah driver!!!! i used to love that game :) anyways back to topic watching this just reminds me how far graphics have come and how good we have it, to nit pick at GTS's graphics seems pointless when looking back at PS1 games (let's face it, it doesn't exactly look terrible)

PD set an unbelievable standard on the ps1/2 days for its time and on the ps3 when it came to car models at least, GT games always have such high expectations cause of it's history. I will reserve my full opinion till i see some proper gameplay thats not streamed. Will be a day one buy for me either way tho :)
 
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