Ameer67
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So what makes it bad?everything I seen so far screams gt6 2.0
So what makes it bad?everything I seen so far screams gt6 2.0
And everything I saw and felt hands-on didn't.Everything I seen so far screams GT6 2.0
I absolutely agree that's why forza outclasses every sim its not even close.
I'm glad that gt sport is a bad game it gives forza more room to take over the sim racing. forza 6 is already at 12 million sold.
wow are you serious wake up and smell the coffee Forza 6 blows gran Turismo 6 out the water lmaoSo what makes it bad?
I always thought Forza has a good balance of cosmetic and mechanical damage. OK the cars are a little more robust than is realistic but if they were like those of Beam NG I think it would take out some of the enjoyment. It is after all a game, and we are not professional racing drivers.
everything I seen so far screams gt6 2.0
wow are you serious wake up and smell the coffee Forza 6 blows gran Turismo 6 out the water lmao
Watching the video in full hd he is driving with front comfort hard/rear racing hard.
We aren't falling for your bait. You can either be constructive, or you can leave.wow are you serious wake up and smell the coffee Forza 6 blows gran Turismo 6 out the water lmao
BeamNG doesn't have licenced cars. They'd never be allowed to do this with real cars.
I said this a few months ago. I was flamed a lot for saying manufacturers don't want their cars destroyed like in BeamNG. haha
You are not a member of staff, do not post as if you are one.We aren't falling for your bait. You can either be constructive, or you can leave.
We aren't falling for your bait. You can either be constructive, or you can leave.
Sorry but that looks ****, good point for falling parts, but damage modelling is very poorI would agree that no game has done damage to a superb standard but you can't deny that many have done it to a much better degree than GT. Perfect may not be possible, "much better" definitely is.
GT is light years away from that sort of damage in terms of both visually and the physical repercussions.
I'm not. Should have been a little less stern, eh? Guess those are my GT Wikia instincts kicking in.You are not a member of staff, do not post as if you are one.
I'm glad that gt sport is a bad game it gives forza more room to take over the sim racing. forza 6 is already at 12 million sold.
In isolation that may be the case, but in comparison to what GT has had its not (nor is PCars).Sorry but that looks ****, good point for falling parts, but damage modelling is very poor
Watching the video in full hd he is driving with front comfort hard/rear racing hard.
No you should have not done it at all, continue to try and do so and your membership will be at risk.I'm not. Should have been a little less stern, eh? Guess those are my GT Wikia instincts kicking in.
Stefano Casillo of Kunos says that manufacturers not allowing damage in sims is an "urban myth".
I understand. What I meant was, I didn't mean for it to be taken like that, but looking back it was very mod-like. Won't happen againNo you should have not done it at all, continue to try and do so and your membership will be at risk.
Watching the video in full hd he is driving with front comfort hard/rear racing hard.
wow are you serious wake up and smell the coffee Forza 6 blows gran Turismo 6 out the water lmao
I don't think he's speaking for all manufacturers, just the ones he's dealt with. So you're calling him a liar? That's a pretty serious accusation. Damage in AC isn't extensive but you can put some serious dents and scratches in the body panels, break the windshield and of course blow up your engine or transmission, virtually that is, no visual representation. IMO they choose not to model extensive damage because they consider it a niche feature and a waste of resources and I think PD and others are basically the same. I don't care one way or the other about extensive visual damage I'm more concerned about the simulation of damage to the car. Blown engines, transmissions, brake issues, aero comprimised by hitting something etc.Is it proven that it's a myth ? All manufacturers allows damage ? I find very hard to believe Stefano at all, unless the majority of racing game devs says the same thing.
In comparison to reality? Yes, it isn't brilliant. In comparison to GT games it's miles better and I'll take that any day over 'thud' and drive away.Sorry but that looks ****, good point for falling parts, but damage modelling is very poor
What are we supposed to be taking from that video?Watching the video in full hd he is driving with front comfort hard/rear racing hard.
I am serious,you can see this in the options menu.Are you serious
Actually it's a good thing the troll mentioned relatively poor Forza sales. Wonder how GT spin off title can perform.
3mln ?
What are we supposed to be taking from that video?
Yes, and don't forget the patches of developments.Well, there's still a big fanbase, and the game doesn't seem that bad at all (some opinions may vary)... If people are open minded enough, it will sell well, but then again, today is more about joining the bandwagon, so right now the bandwagon says "GT sucks, sounds are like vacuum cleaners, not going to buy", and that makes people's judgment completely wrong.
From what I saw, the game progressed very well in the space of 24h, with huge differences in the builds on the presentation. With 5/6 months to go, there's room for an improvement in quality.
We are supposed to take into account that some reviews might be misleading because of similar mistakes.