Gran Turismo Sport: General Discussion

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VR. I can see it now, it's going to be the 3D of this game, blamed for most of the pitfalls and it's all Sony's fault for pushing them to do it.

Sounds stay the same? VRs fault.
AI stays the same? VR.
No dynamic time/weather? VR.
Not sure if this would annoy me or not to be honest. I don't have a VR set, and probably wont be getting one, but if this is the case then it gives me more hope in PD, considering to me this already looks pretty damn good, so it gives me high hopes for future titles. :D
 
3D (and Sony) was blamed for just about every issue in GT5 by some players. Anything missing, it was because they were too busy with 3D, anything poor quality was because it had to be in 3D. Sound and AI were poor because 3D took up all the resources. Then when 3D was dropped for GT6 blame just went to the PS3 hardware in general.

You and I know it was absurd for most things but people said it and that's why I have a feeling it will return with VR. Then the PS4 in general.
That's just dumb. OK, they may have to take time out of certain areas and spend more of that time optimizing the game to eliminate motion sickness, but that's still no excuse. I'm fairly certain the AI and sound departments can still work at full capacity while the graphics department is focused on optimization.
 
VR. I can see it now, it's going to be the 3D of this game, blamed for most of the pitfalls and it's all Sony's fault for pushing them to do it.

Sounds stay the same? VRs fault.
AI stays the same? VR.
No dynamic time/weather? VR.


People are already complaining about PS4 games being downgraded because of neo, which makes no sense on any level. Gamers taken as a whole are as always incredibly stupid.
 
That's just dumb. OK, they may have to take time out of certain areas and spend more of that time optimizing the game to eliminate motion sickness, but that's still no excuse. I'm fairly certain the AI and sound departments can still work at full capacity while the graphics department is focused on optimization.

Things like AI and sound can actually impact frame rates, and certainly a lot more than just the graphics will have an effect on how a game runs in VR...
 
Things like AI and sound can actually impact frame rates, and certainly a lot more than just the graphics will have an effect on how a game runs in VR...
If it's poorly optimized, sure, but that doesn't mean AI optimization necessarily takes time away from visual optimization, which is where most of the performance bottlenecks lie.
 
Are people here seriously thinking that GTS can't compete with Forza ?
This is so naive. GTS will sell in its first week more than all the Forza games of this generation lifetime combined.
 
Are people here seriously thinking that GTS can't compete with Forza ?
This is so naive. GTS will sell in its first week more than all the Forza games of this generation lifetime combined.

I think you'll find many will agree with the idea that GTS will probably sell reasonably well. That's never really been the series' problem. But unless you're a shareholder over at Sony, the sales figures don't really matter beyond the possible number of online competitors. Critical reception matters to a lot of people, too.

Although the suggestion that GTS will sell more than 3 million copies in seven days (60% of GT6's cume to date) is hilarious. That's not even considering the next Forza game is likely to launch before GTS. Naive, indeed.
 
If it's poorly optimized, sure, but that doesn't mean AI optimization necessarily takes time away from visual optimization, which is where most of the performance bottlenecks lie.

Not just poorly optimised, but any AI will be using up CPU resources, and if the CPU is being maxed out, you need to reduce the load on it to avoid frame rate drops. You're suggesting graphics is the only thing that affects frame rates, and it just isn't at all. It's entirely possible PD could place graphics as a priority over things like the complexity of the physics and AI in order to hit stability targets for VR.
 
Are people here seriously thinking that GTS can't compete with Forza ?
This is so naive. GTS will sell in its first week more than all the Forza games of this generation lifetime combined.
It's not a matter of how many units they sell, it's a matter of how many people will continue playing and buy DLC(If that happens), and have the FIA licensing thing continue. If no one plays, PD is just paying the FIA licensing fees and whatnot and making no return on investment
 
It's not a matter of how many units they sell, it's a matter of how many people will continue playing and buy DLC(If that happens), and have the FIA licensing thing continue. If no one plays, PD is just paying the FIA licensing fees and whatnot and making no return on investment

Exactly. Most people that buy GTS will buy it simply because it's a GT game, and will do so without knowing anything about it. These are the casual players that will make up the vast majority of buyers. They are also the same people that will return the game or just not bother playing it much, once they realise there's no GT career mode of any kind, and very little in the way of content, which is the exact things people expect in a GT game. This will mean after 4 months or so, every game retailer will have an abundance of returned copies of GTS, and anyone who didn't buy it early on, will be able to pick up a hardly used pre owned copy for $20 lol.
 
Exactly. Most people that buy GTS will buy it simply because it's a GT game, and will do so without knowing anything about it. These are the casual players that will make up the vast majority of buyers. They are also the same people that will return the game or just not bother playing it much, once they realise there's no GT career mode of any kind, and very little in the way of content, which is the exact things people expect in a GT game. This will mean after 4 months or so, every game retailer will have an abundance of returned copies of GTS, and anyone who didn't buy it early on, will be able to pick up a hardly used pre owned copy for $20 lol.
Exactly that. Pretty sure the FIA isn't going to make the license easy to obtain
 
Why would I be offended with you calling Stefano a liar unless I'm Stefano under a pseudonym? You'll note I took the same stance when Kaz was called a liar as well.

So do you have any basis for calling Stefano a liar or is it just because he's saying something you don't want to be true?

Are you accusing me calling Stefano a liar because I find very hard to believe him about not allowing damage being urban myth ? Should I just take his word in an interview as a fact just like that ? Maybe that works for you, but not for everyone, certainly not me.

I just don't feel right with the choice of the word "urban myth", which kind of sound that anyone who make statement about not allowing damage are talking a myth that never happens. That's what myth usually means, something that never and will never happen, because it's a fiction / untrue / made up idea or story :/


I don't need excuse for having a hard time to believe someone, and no it's not because I don't want it to be true, nice effort in making me look bad. Next time I should say I believe whatever anyone said like Kaz for example, so I would not be accused of calling Kaz a liar, oh wait, many people don't. Take Kaz statement about parameters of physics like in F1, one that you posted as well, do you believe what he said ?

I'm not going to entertain you longer, if you believe I called him a liar, so be it, I'm not going to spend more time convincing you otherwise.

I learned more about you now, strange how time goes and looking back in the days were so different. All is cool though, Johny, have a nice day:cheers:
 
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Although the suggestion that GTS will sell more than 3 million copies in seven days (60% of GT6's cume to date) is hilarious.

We will see about that.

It's not a matter of how many units they sell, it's a matter of how many people will continue playing and buy DLC(If that happens), and have the FIA licensing thing continue. If no one plays, PD is just paying the FIA licensing fees and whatnot and making no return on investment

So you think GTS won't have a bigger base of players playing the game than its competitors? If so i disagree.
 
We will see about that.

So you think GTS won't have a bigger base of players playing the game than its competitors? If so i disagree.

So you're making the claim that GTS will be the fastest selling PS4 game ever by over a million sales?
 
So you're making the claim that GTS will be the fastest selling PS4 game ever by over a million sales?

By over a million? Wasn't the claim that GTS would sell more than 3 million in it's first week? If so, it would have to beat Uncharted 4, which sold more than 2.7 million in it's first week. Not saying it will happen, but just pointing out that in order to sell 3m copies in a week, it has to beat the current fastest selling PS4 game by 300k, not by over a million.

Edit: Nevermind, the claim was outselling current gen Forza games, I saw the over 3 mill figure as the estimate, but looked it up and it's wrong. It's at 3.7m for FM5 and FM6 combined, and an extra 1.3m if you count Horizon 2.
 
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I agree Uncharted is the big game now.

Comparing it to the GT series is just weird. 2 different categories, it's a matter of which one cater to the masses more.

GTS will sell a lot for sure but seeing the reaction from the majority of people, i doubt it will be the fastest selling game.
 
I love GT more than Forza as much as the next guy but honestly, i think it's naive to suggest that GTS will outsell all the Forza games in the current gen combined.

I forgot about the horizon, I meant the Forza games made by turn10, that are kind of the same category of GT.

And yes, I believe that.
 
By over a million? Wasn't the claim that GTS would sell more than 3 million in it's first week? If so, it would have to beat Uncharted 4, which sold more than 2.7 million in it's first week. Not saying it will happen, but just pointing out that in order to sell 3m copies in a week, it has to beat the current fastest selling PS4 game by 300k, not by over a million.

No, the claim is that it will sell more then the combined lifetime sales of all Forza titles this generation.

Forza 5 is probably sitting around 1.5-2 million(it was once owned by 1/3 of all Xbox One owners.).

Forza Horizon 2 is probably sitting around 1-1.5 million

Forza 6 is clearly the fastest selling Forza this gen by hitting a million in the first holiday so let's say 1.8-2.5 million.

Forza Horizon 3 will likely sell around 500k~ at launch.

That's 4.8 - 6.5 million.

I forgot about the horizon, I meant the Forza games made by turn10, that are kind of the same category of GT.

And yes, I believe that.

Horizon is co-developed by Turn 10.

Even if we ignore Horizon that's still 3.3 to 4.5 million in a single week.
 
We will see about that.

Again, you're suggesting GTS - a (comparatively) low-content spin-off of a series that sold less than five million in its last full iteration after over two years - will sell over half that number in 168 hours?

Er, okay. I'll take whatever you're having, please.

By over a million? Wasn't the claim that GTS would sell more than 3 million in it's first week? If so, it would have to beat Uncharted 4, which sold more than 2.7 million in it's first week. Not saying it will happen, but just pointing out that in order to sell 3m copies in a week, it has to beat the current fastest selling PS4 game by 300k, not by over a million.

I threw out the 3 million number originally, but that's an incredibly conservative number. All I know is that every Forza game so far has sold over one million units, but I have no idea how far past that milestone they've gone since.
 
Not just poorly optimised, but any AI will be using up CPU resources, and if the CPU is being maxed out, you need to reduce the load on it to avoid frame rate drops. You're suggesting graphics is the only thing that affects frame rates, and it just isn't at all. It's entirely possible PD could place graphics as a priority over things like the complexity of the physics and AI in order to hit stability targets for VR.
Quite. The only time I get a 99% CPU occupancy warning in AC is when I have around 24 AI on track at high settings. AI most definitely has an impact on CPU performance.
 
I agree Uncharted is the big game now.

Comparing it to the GT series is just weird. 2 different categories, it's a matter of which one cater to the masses more.

GTS will sell a lot for sure but seeing the reaction from the majority of people, i doubt it will be the fastest selling game.

Predicting sales is always a complicated matter, things changes. But I think people are overestimating GT6 sales as a guide to GTS sales. The circumstances are different.
I believe GT is still the biggest Sony franchise.
 
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