Gran Turismo Sport: General Discussion

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The Radio Leman commentators continue to mention Grab Turismo and how the deal with Nissan ran its course. Hence, the deal with BMW. In GT2, we got a plethora of BMW machines , along with racing modifications. Makes me think about BMW's presence will be a good dose.
*rubs rabbit foot hoping for BTCC, DTM and M235i One Make series machines.*
GT has partnered with Nissan for a long time and yet there's no actual non-Racing Modification BTCC Primera.

/s
 
The Radio Leman commentators continue to mention Grab Turismo and how the deal with Nissan ran its course. Hence, the deal with BMW. In GT2, we got a plethora of BMW machines , along with racing modifications. Makes me think about BMW's presence will be a good dose.
*rubs rabbit foot hoping for BTCC, DTM and M235i One Make series machines.*

What does that mean to the Nissan GT academy?
 
What does that mean to the Nissan GT academy?
That's the million dollar question.
To add, wasn't Florian(Florean?) Strauss let go or contract not renewed? Since Cox left, I don't know where GTA is going(if at all) with Nissan.
 
The Radio Leman commentators continue to mention Grab Turismo and how the deal with Nissan ran its course. Hence, the deal with BMW. In GT2, we got a plethora of BMW machines , along with racing modifications. Makes me think about BMW's presence will be a good dose.
*rubs rabbit foot hoping for BTCC, DTM and M235i One Make series machines.*
The racing contract with Nissan ran out.. 2 years ago. He was scheduled to run an Aston last year in the N24 before a conflict with GT Sport development had him withdraw from the race entry.

Something that has nothing to do with Gran Turismo, btw.
 
The Radio Leman commentators continue to mention Grab Turismo and how the deal with Nissan ran its course. Hence, the deal with BMW. In GT2, we got a plethora of BMW machines , along with racing modifications. Makes me think about BMW's presence will be a good dose.
*rubs rabbit foot hoping for BTCC, DTM and M235i One Make series machines.*

Given that BMW gave GT a deal to feature the BMW M4, I'm not surprised BMW has moved in in Nissan's place.
 
The key adverb in that sentence is 'perhaps', it wasn't a definite there would be a surprise - just the potential for one to appear.
 
If you're expecting a surprise is it still a surprise? If you're expecting one and it doesn't happen, would you not in fact be surprised?
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So, i was watching some GTS races in Tokyo Expressway and i have to say, i never cared that much about damage in GT games but, if PD really want to make it a eSport game, the damage got to be efficient enough to people not wanting to "bang" another races.

In the Tokyo race, the guys were running real close, sometimes 4 cars together and bumping each other. Some bumps could easly caused some damage in the cars, but they still running fine.

I played a serious championship in PCars, where i got the silver in LMP2 series and 4th in the overall, running LMP1 and LMP2, so i did a great job. But unfortunally my T300 broke only missing two races to the end, the last i even finished. The point is that sometimes, the racers touh each others, and the chanpionship organizators had to aplly some penaltys to then(star in the pit on the next race, loose seconds, fly-by, etc), and it was really hard to judge who was gulty or not.

I may seems obvious, but it's the true.

I don't expect to the wheel fall off the car in GTS, but i do hope that the cars at least behave like something bad happened after a big crash.
 
Do you have a source for this?
http://gamingbolt.com/substance-eng...eneration-speed-to-14-mbs-12-mbs-respectively

_1387750462.jpg


They say the i7 trounces the PS4 but that image represents what they describe as 1 CPU and although it is unclear if it represents a single core or a single CPU either way the PS4 has twice as many as the i7 so relatively the PS4's score can be doubled when compared to the i7. Although to achieve this performance any application would need to be optimised to use all cores. That is why in most real world applications the i7 will currently perform better because it is faster in single thread applications and because most applications are not optimised. And because even in many applications that do take advantage of multiple cores they often do not use up to 8 cores or they are still not optimised and unable to use each core to its full potential. In any application that uses 4 cores or less the i7 will trounce the PS4's CPU. In many applications that could use 8 cores the i7 will still win until both are maxed out because the i7 has another 4 virtual cores so it can still run 8 threads at the same time just like the PS4 but it can run 4 threads faster if the others are running slower. So for most real world applications the i7 is better and will be better. And that is why I said comparable. If a developer does take advantage of all 8 cores the PS4 is a very capable gaming machine. We can know that developers are not currently doing this by seeing how their games run on PC. It is the same Intel vs AMD argument on PC, games run better on Intel becasue they are not optimised to take advantage of AMD's more cores. In many tests the same AMD CPU that loses in games beats the Intel CPU in benchmarks that are optimised to used all the cores. Looking at that the XOne also performs very well in that test.

Also unclear is what i7 was tested. It was tested in 2013.
 
@TrevorPhilips @SimTourist

Is it not wiser to spend time developping a software with an algorithm which converts textures and other assets from one technology to another instead of redoing everything? I would try this instead of losing every cars from the past.
I'm sure if it was possible someone would've done it already, PBR has existed for a while now, although mostly in CGI up until this generation. It's just a different approach entirely.

7HO
http://gamingbolt.com/substance-eng...eneration-speed-to-14-mbs-12-mbs-respectively

_1387750462.jpg


They say the i7 trounces the PS4 but that image represents what they describe as 1 CPU and although it is unclear if it represents a single core or a single CPU either way the PS4 has twice as many as the i7 so relatively the PS4's score can be doubled when compared to the i7. Although to achieve this performance any application would need to be optimised to use all cores. That is why in most real world applications the i7 will currently perform better because it is faster in single thread applications and because most applications are not optimised. And because even in many applications that do take advantage of multiple cores they often do not use up to 8 cores or they are still not optimised and unable to use each core to its full potential. In any application that uses 4 cores or less the i7 will trounce the PS4's CPU. In many applications that could use 8 cores the i7 will still win until both are maxed out because the i7 has another 4 virtual cores so it can still run 8 threads at the same time just like the PS4 but it can run 4 threads faster if the others are running slower. So for most real world applications the i7 is better and will be better. And that is why I said comparable. If a developer does take advantage of all 8 cores the PS4 is a very capable gaming machine. We can know that developers are not currently doing this by seeing how their games run on PC. It is the same Intel vs AMD argument on PC, games run better on Intel becasue they are not optimised to take advantage of AMD's more cores. In many tests the same AMD CPU that loses in games beats the Intel CPU in benchmarks that are optimised to used all the cores. Looking at that the XOne also performs very well in that test.

Also unclear is what i7 was tested. It was tested in 2013.
Sorry, but what??? Even an old Intel 2500k absolutely demolishes console CPUs, you're kidding yourself if you think they keep up with high end Intel CPUs, AMD processors in general suck compared to Intel and are at least 5 years behind in terms of performance. CPUs are mostly described as the weakest link in this gen consoles and a major bottleneck.
 
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I'm sure if it was possible someone would've done it already, PBR has existed for a while now, although mostly in CGI up until this generation. It's just a different approach entirely.


Sorry, but what??? Even an old Intel 2500k absolutely demolishes console CPUs, you're kidding yourself if you think they keep up with high end Intel CPUs, AMD processors in general suck compared to Intel and are at least 5 years behind in terms of performance. CPUs are mostly described as the weakest link in this gen consoles and a major bottleneck.
PS4 CPU on the same level as an I7 good joke ;) I manny test the CPU from PS3 is faster and it has more than 8 years.
 
7HO
http://gamingbolt.com/substance-eng...eneration-speed-to-14-mbs-12-mbs-respectively

_1387750462.jpg


They say the i7 trounces the PS4 but that image represents what they describe as 1 CPU and although it is unclear if it represents a single core or a single CPU either way the PS4 has twice as many as the i7 so relatively the PS4's score can be doubled when compared to the i7. Although to achieve this performance any application would need to be optimised to use all cores. That is why in most real world applications the i7 will currently perform better because it is faster in single thread applications and because most applications are not optimised. And because even in many applications that do take advantage of multiple cores they often do not use up to 8 cores or they are still not optimised and unable to use each core to its full potential. In any application that uses 4 cores or less the i7 will trounce the PS4's CPU. In many applications that could use 8 cores the i7 will still win until both are maxed out because the i7 has another 4 virtual cores so it can still run 8 threads at the same time just like the PS4 but it can run 4 threads faster if the others are running slower. So for most real world applications the i7 is better and will be better. And that is why I said comparable. If a developer does take advantage of all 8 cores the PS4 is a very capable gaming machine. We can know that developers are not currently doing this by seeing how their games run on PC. It is the same Intel vs AMD argument on PC, games run better on Intel becasue they are not optimised to take advantage of AMD's more cores. In many tests the same AMD CPU that loses in games beats the Intel CPU in benchmarks that are optimised to used all the cores. Looking at that the XOne also performs very well in that test.

Also unclear is what i7 was tested. It was tested in 2013.
Thanks for the source, but I still find it hard to believe that the PS4's CPU is able to outperform an i7.

Also, from what I've seen, AMD's current FX line of processors are able to be beaten by Skylake i3's in gaming, despite the extra cores available - http://www.eurogamer.net/articles/digitalfoundry-2015-intel-core-i3-6100-review
 
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