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- coilerdh
- no.no.
In your words PD is reinventing the wheel, dont tell me that after PS2 era models in GT5-6 there is no way just to import less detailed models. Even the basic modeling software can imoprt several diferent formats and they can afford to have special tools just for that.That's hilarious and in you following posts you have clearly demonstrated you don't know what goes into development. I don't either apart from what I've seen in development videos and read on the internet. But I've seen enough in those videos to know that what you are claiming isn't accurate.
Now to keep it real, even Kaz has said they haven't actually dumped anything and there is still information or work they can use from that old stuff, it isn't a complete start from scratch process where they need to gather all the information again as that information doesn't suddenly become inaccurate over time. Clearly you can see in the photos these cars are not enhanced old cars and they are actually different cars, I don't know why anyone wouldn't believe they have been built again so if there is a reason put forth for why they had to do that I'm not sure why you wouldn't believe it and call it marketing speak. They wouldn't have wasted time rebuilding stuff for fun if it wasn't necessary but from my limited understanding it has something to do with VR.
Do you actually doubt they have a new lighting model? I don't from the videos I have seen and it actually looks fantastic. Do you know how their new lighting model works? Do you know how they modelled and built the cars this time? Do you actually know if they have or haven't used a different process from the past? Do you know how and where they improved physics? Do you know if they had to significantly alter these? Do you know anything about the damage model they have talked about? Do you know how they calculate collisions or how they build the frame for the car? For example iRacing recently detailed how they have changed the frame that collisions are calculated with from circles to triangles but I guess that was just marketing speak as well. I guess when iRacing talk about the issues they are having adding new features because they are trying to put them on 10 year old technology that isn't compatible they are also just making excuses and using marketing speak and all companies just lie to us because what they actually do is just wave their magic developer wand ove the old release and it updates it with the new features we all want and they play games and go on holiday for 6 months or a few years before they release it. I guess you wouldn't believe any of the reasons that iRacing have given for still working on features they said they thought themselves they would have finished 3 years ago but turned out to be much more complicated than they had imagined.
I don't think you can answer these questions, I think you have seen a 3D render at some time and just concluded that is the entire process of building a sim car.