Gran Turismo Sport: General Discussion

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It gets a bit annoying that you quote me multiple times in separate posts when you can just do it in one post. Either catch up in one post, or stop trying to reply to every.single.post.on.this.thread. I stopped replying to you because it literally seems like you just try to beat the opposition into submission by over crowding your posts.

I quoted you in 2 posts today 4 hours apart on different subjects and if you bothered to read past my name on the post on this page you would have seen I answered a question you asked. By not reading it you missed the biggest reason why ratings should not be calculated from non official lobbies.

I cant fathom why this game garners so much discussion and in deph posts with very little info given to us from the devs.

Passionate people.

There actually is a lot of information but it is in titbit form and all over the place.

Lots of misunderstanding.

People worrying about stuff based on incorrect assumptions.
 
7HO
Lots of misunderstanding.

People worrying about stuff based on incorrect assumptions.
Oh the irony. There's very little detail so far about how things actually work and almost all of it is on virtual paper or verbal so we haven't really seen much in action except cars on track. So, people naturally express their concerns. That's kind of what discussion boards are for. Then you come along and tell everyone to stop worrying or worse, they are wrong for being concerned, even though you have no more idea than anyone else how things are actually going to work:lol:. It's especially ironic given the history of cryptic information around this franchise the last few years and how often what we think is a sure thing one day turns out to be something else a few months later or even vanishes in the mist.
 
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7HO
No one knows but it would be crazy if it is always on in private lobbies. iRacing does not do that, in iRacing you have a choice to restrict entry to certain ratings but ratings are never calculated in hosted sessions.

This is the best system, you should be able to restrict entry to your lobby based on these ratings if you wish but it would be crazy to calculate ratings from user created lobbies because it opens the system to abuse.


From the article it seems like the calculation will be very similar to iRacing.

It seems SR may be calculated based on something like corners per incident like iRacing, hopefully with different weights for different incidents such as contact being weighed heavier than an off track and if they can differentiate between a typical off track and short cut and weight cuts as heavier that would be a nice addition.

Don't be misled by that article in thinking there is more to reduce it than gain just because increase has 3 points and decrease has a lot more, basically what they are saying is that the weight will change based on the track and category, Track could simply indicate corners per incident since usually tracks with more corners are more difficult, category is interesting and to me it suggests that possibly classes that may have more contact in real life are not weighed as hard for rubbing, it makes me wonder if contact will have varying weights with heavy contact having a greater impact?

The Driver Class seems obvious but before I get into it something I am happy to see is it looks like Kaz has really done his research. It is nice to see qualifying in there but I think the reason iRacing don't do the same is to avoid sandbagging from people trying to boost their win ratio as they could offset what they get from winning by qualifying badly which would help keep them in easier to win races. But in iRacing a session is given a strength of field based on the average iRating of the drivers who have entered. The system basically works by each driver taking iRating from every driver who finished behind them but looking at results it also seems clear that iRacing take into account the iRatings of each driver and it isn't a simple percentage give and take. I don't know if this is an individual driver to driver calculation or if it is worked out using the drivers relationship to the strength of field but either way the strength of field does have an effect on the iRating exchange between drivers and on the championship points awarded in each race and that is something we have heard no talk about yet, how series points are calculated? Kaz has indicated that qualification results, race results and the average rating of the drivers will determine the Driver Class rating so it would seem the calculation is similar to iRating on iRacing but it is refreshing to see instead of a score being awarded similar to iRating that this is being converted into a class. This is a improvement over the iRacing system as the iRacing system discourages participation but this system would have the opposite effect and that is great to see. Clearly Kaz has been doing his homework and in GTS he has addressed some of the important problems iRacing has due to the way they do things and keep in mind there are things iRacing would no doubt like to fix now that they know better but some of the things they would like to fix are such a big part of their system that one tiny change can potentially break the whole service. I'm sure if it was feasable to start from scratch like PD did iRacing would but it isn't so changes do take a bit more effort over there.
Not really catching what you're saying here.

Also not trying to be that guy, but your last paragraph is way too massive, you mind breaking it down a bit?
 
@7HO
If it feels like this:
needle.jpg

Trying to find the point in your post, you may want to cut down on the waffle and make concise points that point out what you want to say without the fluff.

Anybody can write a ton of words to say what could be said in a sentence but if you really do enjoy writing as you have said that you do - why not focus on trying to get your point across before it gets lost in the haze of a text wall? It's hard not to disregard what you're saying because it requires a metric ton of effort to see what you're saying in the first place.

There's plenty of users (who frequent this thread a lot) who are precise and to the point meaning they never have to mince their words. Take a leaf out of their book if you want people to take you seriously.

This is just advice - feel free to disregard.
 
7HO
I quoted you in 2 posts today 4 hours apart on different subjects and if you bothered to read past my name on the post on this page you would have seen I answered a question you asked. By not reading it you missed the biggest reason why ratings should not be calculated from non official lobbies.
I'm not talking about just now. You've been doing it with every discussion so far, you enter in late and bring it back up, and reply to them one by one in separate posts, all the while the discussion has pretty much ended. Either catch up in one post, or skip the discussion that's already been settled.

I already told you I didn't bother reading your posts, while the last one was seemingly small in comparison, what @Brend illustrated is exactly why I did that. I see your posts and I skip them completely because it gets to exhausting trying to argue with a book while on a mobile phone, hell, even on a desktop.
 
Oh the irony. There's very little detail so far about how things actually work and almost all of it is on virtual paper or verbal so we haven't really seen much in action except cars on track. So, people naturally express their concerns. That's kind of what discussion boards are for. Then you come along and tell everyone to stop worrying or worse, they are wrong for being concerned, even though you have no more idea than anyone else how things are actually going to work:lol:. It's especially ironic given the history of cryptic information around this franchise the last few years and how often what we think is a sure thing one day turns out to be something else a few months later or even vanishes in the mist.

No I told you you were wrong for worrying about something you imagined but was incorrect and when there are screenshots that show that clearly it isn't cryptic but you don't read my posts so you really have no idea what I said and so now you are doing the same thing to me you have been doing to the game, making assumptions to form a criticism.

If you had been paying attention I have said a number of times I understand peoples concerns when the concerns were valid.

I understand why people are concerned about the car numbers and I offered a couple of valid possibilities that might explain the number and even pointed out that Kaz himself hinted at the possibility of more classes after release but I discussed what would be required to ensure that can happen.

And I understand the fear of the game being too limited when they turn the servers off eventually. These are valid concerns.

But when people spread fear that is invalid based on information we have been given surely that is worth pointing out.

And there is a thread for criticism and this isn't it.

Not really catching what you're saying here.

Also not trying to be that guy, but your last paragraph is way too massive, you mind breaking it down a bit?

You will miss out on all the important stuff but here goes
  • Ratings should be an option for non official lobbies
  • Ratings should never be calculated in those lobbies because people will exploit the system.
  • From the article it seems ratings will be calculated similar to iRacing with enhancements because Kaz obviously done his homework there to see what is wrong with the system.
  • Sportmanship Rating (SR) will be calculated similar to iRacing by using a method similar to incidents per corner.
  • The inclusion of Category in the calculation of SR is an improvement that will provide the ability have classes of racing where a bit of paint swapping wont effect you as much like you would want in oval racing or BTC fans might like.
  • Driver Class ratings also seem like they will work like iRacing calculates iRating but with a significant improvement.
  • Using Qualification in that calculation is something I am happy to see but might encourage sandbagging.
  • I explained how the system works on iRacing.
  • GTS improves the system by giving drivers a Driver Class instead of a score
  • This will help participation unlike the score iRacing gives you which stops people from racing to protect their rating.
  • I also explained why he doesn't need to worry about something he said he was worried about .
For explanations and details you need to read that post and that is why it is longer, I'm sure if I posted like this some people might prefer it but it would ultimately lead to arguments by people who think I'm making it up or don't understand how I came to that conclusion. For more reasons why I don't post like this read below.

Trying to find the point in your post, you may want to cut down on the waffle and make concise points that point out what you want to say without the fluff.

Anybody can write a ton of words to say what could be said in a sentence but if you really do enjoy writing as you have said that you do - why not focus on trying to get your point across before it gets lost in the haze of a text wall? It's hard not to disregard what you're saying because it requires a metric ton of effort to see what you're saying in the first place.

There's plenty of users (who frequent this thread a lot) who are precise and to the point meaning they never have to mince their words. Take a leaf out of their book if you want people to take you seriously.

This is just advice - feel free to disregard.

If you look at the summary I just posted of the post I made above you will see it contains the points but without explanations and disclaimers it is open to misinterpretation and unnecessary debate. And a lot has been left out. I have found posting like this is actually frustrating as it leads to arguments that can be avoided simply by posting the supporting information at the same time. For example when I say people will exploit the system and nothing else no one knows how this might happen.

The flow on effect is that a certain type of person reads my post and a certain type of person tends to avoid my post and then you also have a certain type of person who feels the need to announce to everyone that they are not going to read my post and another type of person who will respond to my post even though it is clear they have not read it.

This is good because my post tends to reach its intended audience and it also helps expose the personalities of the people I am talking to which is good because it is so hard to know what type of person you are talking to online. This comes in very handy when I'm trying to determine how credible someone is when they post.
 
7HO
You will miss out on all the important stuff but here goes
  • Ratings should be an option for non official lobbies
  • Ratings should never be calculated in those lobbies because people will exploit the system.
  • From the article it seems ratings will be calculated similar to iRacing with enhancements because Kaz obviously done his homework there to see what is wrong with the system.
  • Sportmanship Rating (SR) will be calculated similar to iRacing by using a method similar to incidents per corner.
  • The inclusion of Category in the calculation of SR is an improvement that will provide the ability have classes of racing where a bit of paint swapping wont effect you as much like you would want in oval racing or BTC fans might like.
  • Driver Class ratings also seem like they will work like iRacing calculates iRating but with a significant improvement.
  • Using Qualification in that calculation is something I am happy to see but might encourage sandbagging.
  • I explained how the system works on iRacing.
  • GTS improves the system by giving drivers a Driver Class instead of a score
  • This will help participation unlike the score iRacing gives you which stops people from racing to protect their rating.
  • I also explained why he doesn't need to worry about something he said he was worried about .
For explanations and details you need to read that post and that is why it is longer, I'm sure if I posted like this some people might prefer it but it would ultimately lead to arguments by people who think I'm making it up or don't understand how I came to that conclusion. For more reasons why I don't post like this read below.
Not sure where you got that notion for thinking, but ok.

7HO
This is good because my post tends to reach its intended audience and it also helps expose the personalities of the people I am talking to which is good because it is so hard to know what type of person you are talking to online. This comes in very handy when I'm trying to determine how credible someone is when they post.
Considering how your previous posts have reached out to the others here, perhaps you can stop posting like such?

Or are you just making excuses as to why you want to post like that?
 
7HO
This is good because my post tends to reach its intended audience and it also helps expose the personalities of the people I am talking to which is good because it is so hard to know what type of person you are talking to online. This comes in very handy when I'm trying to determine how credible someone is when they post.

What an arrogant way to put it. You evaluate people based on their decision whether they are willing to read your posts or not. Point is, most people are simply not willing for very simple reasons, and in no way does it differentiate people in separate groups from which you'd be able to evaluate their credibility.

I'm going to make a very simple example and not get in unnecessary talk in order to put letters for the sake of it and show my intellectual level to those reading me.

Let us say one writes the most beautifull discovery of a physical property. Problem is, he writes it in such a way that all his formulas are not simplified and very very lengthy, making it hard to understand and get the basic points across. Those who will read it will face the major problem of understanding and simplifying everything in order to get to the important parts of the equations and benefit from a few unique formulas.

Of course one who would write such a work does a very poor work, and it is the same with you. I'd say you're a good politician, you know, those people to whom when you ask a question, respond in a lot of words mostly avoiding your question. In the end you don't understand the point, and when you ask "and what about my question?" They'd respond "I just answered!"

A very perfidious tactic that you seem to use quite often.
 
@7HO Just for fun, why don't you try and say what you want in, say, 2 lines maximum.
No harm in trying, eh, buddy?

2 lines? That's being a bit optimistic. Let's get it down to Volume 1 and 2 first. :lol:

I keep track of this thread in case of new information, and I'm glossing straight over his posts because I don't have 90 minutes spare to read his posts... Ironic that his username is only three characters.
 
7HO
This is good because my post tends to reach its intended audience and it also helps expose the personalities of the people I am talking to which is good because it is so hard to know what type of person you are talking to online. This comes in very handy when I'm trying to determine how credible someone is when they post.
I thought this was a discussion page about GTS not about how you interpret people based on how they reply to you.

Posting in long paragraphs which can be compiled into a small sentence isn't hard.
 
7HO
No I told you you were wrong for worrying about something you imagined but was incorrect and when there are screenshots that show that clearly it isn't cryptic but you don't read my posts so you really have no idea what I said and so now you are doing the same thing to me you have been doing to the game, making assumptions to form a criticism.
If you had been paying attention I have said a number of times I understand peoples concerns when the concerns were valid.
Translation: You understand their concerns when you agree with their concerns.
I understand why people are concerned about the car numbers and I offered a couple of valid possibilities that might explain the number and even pointed out that Kaz himself hinted at the possibility of more classes after release but I discussed what would be required to ensure that can happen.
This is the part you are missing. The reasons why there is a small car list does not invalidate or address the small car list. And again, Kaz has promised a lot of things in the past and been very late or not delivered at all so Kaz saying this or that will happen should be taken with a backhoe full of salt at this point. That doesn't mean that you can't choose to accept everything Kaz says at face value, but you need to accept that to some people on GTP Kaz's words are pretty empty at this point if an until he proves himself again by delivering everything he promises with this game and in the future.
And I understand the fear of the game being too limited when they turn the servers off eventually. These are valid concerns. But when people spread fear that is invalid based on information we have been given surely that is worth pointing out.
And there is a thread for criticism and this isn't it.
Feel free to address the mods with your concerns over where posts should or shouldn't go, it isn't for you to decide.
You will miss out on all the important stuff but here goes
  • Ratings should be an option for non official lobbies
  • Ratings should never be calculated in those lobbies because people will exploit the system.
  • From the article it seems ratings will be calculated similar to iRacing with enhancements because Kaz obviously done his homework there to see what is wrong with the system.
  • Sportmanship Rating (SR) will be calculated similar to iRacing by using a method similar to incidents per corner.
  • The inclusion of Category in the calculation of SR is an improvement that will provide the ability have classes of racing where a bit of paint swapping wont effect you as much like you would want in oval racing or BTC fans might like.
  • Driver Class ratings also seem like they will work like iRacing calculates iRating but with a significant improvement.
  • Using Qualification in that calculation is something I am happy to see but might encourage sandbagging.
  • I explained how the system works on iRacing.
  • GTS improves the system by giving drivers a Driver Class instead of a score
  • This will help participation unlike the score iRacing gives you which stops people from racing to protect their rating.
  • I also explained why he doesn't need to worry about something he said he was worried about .
All conjecture. You're simply guess that the nitty gritty is similar or different to iRacing when it might be worlds away or identical or anything in betwee. You have no idea how this will pan out in the game, you only know the same generalities that we know. It all sounds great on paper but how it works in the game is all that matters and that we do not know. It could be the greatest thing since sliced bread but even that depends on your perspective. We simply have no idea at this point but you go an as if you have seen the code and know how everything works.
This is good because my post tends to reach its intended audience and it also helps expose the personalities of the people I am talking to which is good because it is so hard to know what type of person you are talking to online. This comes in very handy when I'm trying to determine how credible someone is when they post.
Exposing the personalities? Is this some kind of Crusade? Determine how credible someone is when they post? Really?
 
7HO
Don't be misled by that article in thinking there is more to reduce it than gain just because increase has 3 points and decrease has a lot more, basically what they are saying is that the weight will change based on the track and category, Track could simply indicate corners per incident since usually tracks with more corners are more difficult, category is interesting and to me it suggests that possibly classes that may have more contact in real life are not weighed as hard for rubbing, it makes me wonder if contact will have varying weights with heavy contact having a greater impact?

A few things:
  • I'm the Editor. I'm not misled, I'm simply wondering aloud about some of the aspects of the system that have yet to be explained. And yes, that's going from any and all info taking during the interview.
  • That is all one sentence. One!
  • You should read this article on writing. Tying into what @Brend said, writing incomprehensible walls of text should not be a badge of honour; on the contrary, it says that you don't know how to make your point concisely. If you want people to read what you have to say, readability is key. An easy exercise: can you provide a single sentence overview of your massive paragraph (starting with "The Driver Class")?
  • Speaking of readability, this site is a godsend. I plugged this post of yours into it, and it returned some pretty shocking scores. A 37.5 on the Flesch-Kincaid scale, and an average grade level of 18.1 makes it about as readable as an academic paper.

Clearly Kaz has been doing his homework and in GTS he has addressed some of the important problems iRacing has

It's not clear at all, since we've yet to see the program in action.
 
My thoughts exactly. I think the lack of news is getting to some people now to the point the discussion isn't related to GTS anymore. I'll help us get back on track. :D

Will people be able to drive this car? Be cool as a unlockable. :)

GranTurismoSport-14.jpg


Anyone else remember how, I think, the GT6 discussion thread was locked until we got actual news?
Isn't that a render or is it actually in the game?
 
Translation: You understand their concerns when you agree with their concerns.
This is the part you are missing. The reasons why there is a small car list does not invalidate or address the small car list. And again, Kaz has promised a lot of things in the past and been very late or not delivered at all so Kaz saying this or that will happen should be taken with a backhoe full of salt at this point.

Feel free to address the mods with your concerns over where posts should or shouldn't go, it isn't for you to decide.
All conjecture. You're simply guess that the nitty gritty is similar to iRacing when it might be worlds away. You have no idea how this will pan out in the game, you only know the same generalities that we know. It all sound great on paper but how it works in the game is all that matters and that we do not know. It could be the greatest thing since sliced bread but even that depends on your perspective. We simply have no idea at this point but you go an as if you have seen the code and know how everything works.
Exposing the personalities? Is this some kind of Crusade? Determine how credible someone is when they post? Really?

Don't you start text-walling too!

Can we have a word limit on posts please? ;)
 
My thoughts exactly. I think the lack of news is getting to some people now to the point the discussion isn't related to GTS anymore. I'll help us get back on track. :D

Will people be able to drive this car? Be cool as a unlockable. :)

GranTurismoSport-14.jpg


Anyone else remember how, I think, the GT6 discussion thread was locked until we got actual news?
I could see that being used as a makeshift police car in pursuit lobbies.
 
A few things:
  • I'm the Editor. I'm not misled, I'm simply wondering aloud about some of the aspects of the system that have yet to be explained. And yes, that's going from any and all info taking during the interview.
  • That is all one sentence. One!
  • You should read this article on writing. Tying into what @Brend said, writing incomprehensible walls of text should not be a badge of honour; on the contrary, it says that you don't know how to make your point concisely. If you want people to read what you have to say, readability is key. An easy exercise: can you provide a single sentence overview of your massive paragraph (starting with "The Driver Class")?
  • Speaking of readability, this site is a godsend. I plugged this post of yours into it, and it returned some pretty shocking scores. A 37.5 on the Flesch-Kincaid scale, and an average grade level of 18.1 makes it about as readable as an academic paper.



It's not clear at all, since we've yet to see the program in action.
I think it'll be more apparent when you write the academic essays and comparing the scores between "Short but to the point" and "Long but unnecessary detailed" answers.
 
My thoughts exactly. I think the lack of news is getting to some people now to the point the discussion isn't related to GTS anymore. I'll help us get back on track. :D

Will people be able to drive this car? Be cool as a unlockable. :)

GranTurismoSport-14.jpg


Anyone else remember how, I think, the GT6 discussion thread was locked until we got actual news?

As far as I'm aware, the AMG Safety Car as well as the BMW M4 Safety Car is a Pre-Order bonus, or included in the Digital Deluxe version from PS Store. - http://www.gran-turismo.com/gb/products/gtsport/preorder/
Bottom of the page I have linked to.

And in regards to the rendering thing. I think it's actually the game. Here's the same car in a 'Scape'.

GranTurismoSport-19.jpg
 
I could see that being used as a makeshift police car in pursuit lobbies.
Haha. Remember GT5's Chase lobbies with that standard GT-R pace car? If possible GTS could very well get the same thing? This thing just brings back so much memories. :embarrassed:
As far as I'm aware, the AMG Safety Car as well as the BMW M4 Safety Car is a Pre-Order bonus, or included in the Digital Deluxe version from PS Store. - http://www.gran-turismo.com/gb/products/gtsport/preorder/
Bottom of the page I have linked to.

And in regards to the rendering thing. I think it's actually the game. Here's the same car in a 'Scape'.

View attachment 561319
Ahhh, will that just settles it. I assume the car is in the game then? For the collectors it saids this:

Mercedes-AMG GTS (with exclusive paint job)

:D:tup:
 
Ahhh, will that just settles it. I assume the car is in the game then? For the collectors it saids this:

I believe it is. I seen a safety car in one of the builds, either London or E3 in a video, but can't remember which car (think it was the M4). I believe the two are available to drive and use, and probably for purchase.


The PS Store Digital Deluxe edition (as of today) states these bonuses;

-Livery Sticker Pack
-Japan Theme Pack
-America Theme Pack
-Europe Theme Pack
-Chrome Racing Helmet
-1,000,000 Credits

-500,000 (Pre-Order Bonus)
-Pace Car Theme Pack (Pre-Order Bonus)

So, it seems that if you want the Pace Cars, as well as 9 other cars, then Pre-Order the Deluxe Edition from PS Store. But I also assume that they will be available to purchase in-game after release as these bonuses seem like 'Kick-Starters' more than 'Game-Changers'

Reference: https://store.playstation.com/#!/en...tion/cid=EP9001-CUSA02168_00-GTSPDLXPSNPREORD


Funnily enough, this is the edition I'm getting, and Pre-Ordering it too.

Hope this all helps. :cheers:
 
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