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Overreaction is an understatement.
Overreaction is an understatement.
Nope. It's what it is. Mister Naked Pickle, I'll have to ask you to leave.
Alright. I've had my share. Gone fools.
No one's stopping you from leaving so if you're going to, just do it.Alright. I've had my share. Gone fools.
On a slightly more serious note, however, it will be interesting to see how this game reviews, generally.
With it being very online-focused, and with a potentially steady post-release DLC schedule (conjecture), it will be difficult to give it a quick numerical score, no? (at least compared to previous GT's)
The VGT would have all been made with the new method, everything that was DLC for GT6 and even the last few cars made for GT6 seem to have been made with the new method.
I suspect it will review well, provided it ships well-polished and seemingly complete. I don't expect it to top the genre this generation in terms of aggregate review score, but it will hopefully (for Sony and PD) land closer to the pointy end.
What are you taking about? I didn't know I was directly talking to you.My sides hurt after this one.
Why are you on some righteous high horse "oh look at me complain about arguments on an internet forum", cause yeah those never happen. You can always block the users or not bother with the thread, I'm sure there are countless others you'd find more appealing. Sorry if we like to discuss or even debate the possibilities of this game based on the information we've been given thus far.
No. A livery editor wont break the game. Modifying cars usually does. I quit Forza because of the stupid mods. While at first it was fun setting a world top 30 time in my first test race of my 4WD crazy high power Honda Integra, the novelty wears off fast when you realize that to compete you need to be driving some unrealistic and very poor handling monster creation.
Besides this is GT Sport. Sport. What motorsport doesn't regulate the spec of the cars closely?
At the very least in a sim modified cars should break as often as they do in real life, ie every few meters.
Why because they couldn't take time in understanding what the focus of the game was? Livery editor is like skins in any competitive esport game that distinguish you from others...seems quite simple and necessary in relation to what is being built.
Not really, he could have made endless points with the number system used and given the game a score that was good but not perfect, hence the defensive act and leave when asked.
My example would be 10/10 since I never said it hinged on how many points were made, just like he never indicated he just said he added them up. He just so happened to have 10 topics doesn't mean it was the basis doesn't mean it wasn't he never indicated, which is why he was asked.
You know you're really out of news when you find yourself reading posts like thisOf you want to discuss Star Trek, do it in the correct place.
Yes, true, but I was not really suggesting mods would apply in sport mode ie the cars would still be assigned to their relevant balanced groups for that mode.
I can't really see a reason for restricting features to only those that are relevant to sport mode simply because that is the focus of the game.
It seems pretty obvious that with 10 items each receiving at most 1 point the score is out of ten. Your example with 20 items would have a maximum of 1/2 point for each for the score, so it doesn't really compare.
What are you taking about? I didn't know I was directly talking to you.
Leave GTPlanet for a week and I come back to more speculation...
Define "more raw."I'm not surprised by all the awards for FH3 this E3. It looks very fun and sounds nice. Just a thought : I think it would be good for Poly to leave the "jazzy/lounge" feel and go back to the GT1 feel with something more raw. I know that the jazzy feel is a GT trademark today but the younger can consider it boring and slow.
In particular the GT1 intro is timeless thanks to the revving cars and the industrial song IMO.
If Poly wants to sell a lot of GT sport, they have to make it enjoyable for a youtube broadcasting. These days, the best marketing tools are Youtubers and the last GTs look so dull for viewer, espcially when FH3 is here.
(GT is still my favorite franchise^^)
I'm not surprised by all the awards for FH3 this E3. It looks very fun and sounds nice. Just a thought : I think it would be good for Poly to leave the "jazzy/lounge" feel and go back to the GT1 feel with something more raw. I know that the jazzy feel is a GT trademark today but the younger can consider it boring and slow.
In particular the GT1 intro is timeless thanks to the revving cars and the industrial song IMO.
If Poly wants to sell a lot of GT sport, they have to make it enjoyable for a youtube broadcasting. These days, the best marketing tools are Youtubers and the last GTs look so dull for viewer, espcially when FH3 is here.
(GT is still my favorite franchise^^)
GTS E3 trailer has fantastic music and I like the first one too. I hope GTS has good soundtrack. There is nothing wrong with little bit of jazz. It is impossible to have a music to please everyone.
This is a good point. So far, GT5-6 allows you to change the menu soundtrack and the race one as well, doesn't matter if it's a specific playlist or a open playlist, so basically, either you create your soundtrack or recreate the old GT's bgms. But yes, there's nothing wrong with some relaxing jazz-lounge as a bgm to me these days, it makes gt look elegant. For me, you can even use the GTS-GT5-GT5p bgms and bgvs for a 3ds max mental ray showcase video if you want toWhich is why people should upload their own track list if they have an issue with something not being tailor made to them because the game wasn't to begin with. I think the atmosphere PD/GT has is quite good and has been good and is their style, there are far bigger issues than what background music they need to incorporate.
I explained why, but at the same time I can't see a reason why people should be upset by the absence of mods.
When discussing how arbitrary and relative the number is, yeah it actually does. Another portion I already explained.
Yes I know, that doesn't change what I said prior
Define "more raw."
I see nothing wrong with the Luxury feel the GT series had.
Also, the original GT1 in Japan had a jazzy feel as well, and it fit the game fine.
Also, GT3 turns 15 this month.