Gran Turismo Sport: General Discussion

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Fail. You really do not get it.

Numerical scores are arbitrary (look it up, instead of repeating it blindly). 8/10 means NOTHING. The text explained all.

Yes I agree it is, but most people wont see it as such. Some people may not even read and just see a score, I've said that already. That's why I took issue with giving a score at all, if it's only relative to the person making it up as they go.

"Most places usually make 8/10 respectable scoring" - but you're not saying it's too high, and you're not saying scores aren't arbitrary? I don't think you even know what you are saying any more, if you ever did. Just spinning a web of deflections and playing the victim as to being "misunderstood". Well try not to contradict yourself in future, maybe you'll be easier to understand. (EDIT: "most places" have comment memes to the effect of "reads like an 8", so I guess actually "8/10" does mean something: that numerical scores are useless).

I'm explaining what the 8/10 could mean, is it not possible for me to see it arbitrary (hence why I didn't say anything about it when I quoted the user originally), and still see how others may not see it as such. Or should I just have one perspective and not consider how others may see it and why all around it's a faulty thing to do for a unreleased game?


I'm beginning to wonder if our "past transgressions" involved a lack of comprehension and consistent logic on your part then as now. :lol:

Keep trying, though, it's cute. ;)

So rather than actually debate the topic you rather attack the person? It's confusing why you feel the need to be condescending rather than just talk or ignoring it altogether.

But as you said to @Samus you're done with it all so, good on you.
 
Why have Group classes if it becomes a one-make race?

Because in the constructors championship it will never be a one make race.

Not every driver can take advantage of having the better car.
But the better driver can always take advantage if given the option of driving the best car.

Yeah. So?

You're advocating that instead of drivers getting whichever car they personally find to be best for them (which may be the same car for everyone), they get a random car instead. How exactly is this better? It doesn't seem to me like it would be more fair, as it potentially means that the most skilled driver doesn't win because he got the wrong car.

In Formula 1 everyone would be in a Mercedes if they had free choice. Putting Lewis Hamilton in a Manor isn't more fair, it's simply handicapping him so that other drivers who may be worse can feel like a winner.

I'm sorry, but in a serious professional sport the answer to not winning is not to introduce RNG so that everyone can have a prize. The answer is "git gud".
 
Why on earth would you think I'm so ignorant to think the 'constructors championship', actually known as the Manufacturers Cup, would end up being a one-make race?

Seriously?
How stupid do you think I am?

It seems some here can't help but have a dig at their selected targets.
 
No, I asked you a simple question. The arcade mode has always been to use and test free cars on a number of tracks. Not all cars are open in the arcade mode. These cars can't be modified because you don't own them and so on. Now if you have your own cars and garage, you can upload that through the arcade, but to even make these cars and obtain them in the first place you have to play the single player career modes in GT life.

If this games features Sport mode (online) and arcade (offline) only why would you need mods? I can understand suspension and aero mod, or much simple, a mod to upgrade your N car to GR4 or GR3, I've already talked on this in a previous post. My issue originally was Pro and others being upset about not being able to make a car with a mods other than that. If people are upset if the game wont allow for 1000hp GTRs, like previous GT then they missed how this game was trying to do something different this time.

You seem to be assuming that arcade mode will be exactly the same as in the previous game.

It's perfectly possible, but it's not guaranteed at this stage.

The answer is "git gud".

This is my primary concern with the pretence around GT Sport.
 
You seem to be assuming that arcade mode will be exactly the same as in the previous game.

Well history is everything, and even in recent statement PD themselves have said they're looking at archived data all the way back to GT1 to make sure they still encapsulate the feel of GT. So it stands to reason it may be quite similar due to this, but no I don't think it will be exactly the same but I don't think it will have it's own parts shop either.
 
Well history is everything, and even in recent statement PD themselves have said they're looking at archived data all the way back to GT1 to make sure they still encapsulate the feel of GT. So it stands to reason it may be quite similar due to this, but no I don't think it will be exactly the same but I don't think it will have it's own parts shop either.
I don't think anyone expects "parts shops", but "tuning" can be done in any of several ways.

It technically already is for BoP, several models in several classes etc.
 
I don't think anyone expects "parts shops", but "tuning" can be done in any of several ways.

The original reason for me posting anything is based on a user that seemed to think so. And then other users having issue with me thinking parts wouldn't be available. With them also seeing an arcade mode an outlet for such a feature, now @Tassie_tiger may be talking about something else, but tuning in relation to GT has never just being car set up, but also buying performance parts as well.

It technically already is for BoP, several models in several classes etc.

Confused to what this has to do with the post
 
The original reason for me posting anything is based on a user that seemed to think so. And then other users having issue with me thinking parts wouldn't be available. With them also seeing an arcade mode an outlet for such a feature, now @Tassie_tiger may be talking about something else, but tuning in relation to GT has never just being car set up, but also buying performance parts as well.

Someone apparently never played GT5 Prologue.
 
The original reason for me posting anything is based on a user that seemed to think so. And then other users having issue with me thinking parts wouldn't be available. With them also seeing an arcade mode an outlet for such a feature, now @Tassie_tiger may be talking about something else, but tuning in relation to GT has never just being car set up, but also buying performance parts as well.



Confused to what this has to do with the post
You seem to be focused on BoP'd Group classed cars.
There's nothing to say we can't buy an ECU for Gr. N cars.
Nor any other after-market parts for that matter.
To the best of our knowledge we 'won't be able to build 1000hp GT-Rs'.
Purchasing some parts isn't removed from the equation.

I tend to agree, it may be limited to adjusting available parts only.
How that works with Gr. N cars I don't know.
But it does essentially condemn online lobbies to one-make races.
And I question why such a limitation.

My main issue is with your determination that this is simply not possible, when there is no clear evidence that this is the case.
 
...

Confused to what this has to do with the post
Some of the cars in certain groups have different stats as compared with the "vanilla" versions: LM55 being a concrete example. That means they are, technically, "tuned". Also some cars feature in more than one group, which means they must be tuned differently again.

Whatever technique is used to achieve that "Balance of Power" could reasonably be extended to all cars, much as in GT5P you could "quick tune" (almost?) every car.
 
You seem to be focused on BoP'd Group classed cars.
There's nothing to say we can't buy an ECU for Gr. N cars.
Nor any other after-market parts for that matter.
To the best of our knowledge we 'won't be able to build 1000hp GT-Rs'.
Purchasing some parts isn't removed from the equation.

Other aftermarket parts would be undermining the BoP which is why others argued why couldn't it be just an offline feature.

I tend to agree, it may be limited to adjusting available parts only.
How that works with Gr. N cars I don't know.
But it does essentially condemn online lobbies to one-make races.
And I question why such a limitation.

Which is what I agree with as well. As I've said in my posts.

My main issue is with your determination that this is simply not possible, when there is no clear evidence that this is the case.

As I explained to @Griffith500 I never said that, so you've confused my wording in places as well.

Some of the cars in certain groups have different stats as compared with the "vanilla" versions: LM55 being a concrete example. That means they are, technically, "tuned". Also some cars feature in more than one group, which means they must be tuned differently again.

Whatever technique is used to achieve that "Balance of Power" could reasonably be extended to all cars, much as in GT5P you could "quick tune" (almost?) every car.

Well yeah they're tuned by the makers or rather not tuned just reworked to fit a category so it doesn't only have 2 or 3 cars overall. What car is in more than one group? I'm guessing the N cars being in GR. 4 or 3 perhaps, but that isn't a case of (to me) different tunes. Rather cars meeting a certain race category like you'd see in the real world and being a completely different car. For example I wouldn't call a C7R a tuned version of a C7.
Someone apparently never played GT5 Prologue.

Well considering how long ago I did play it and not really playing it all that much nor any prior Prologue, can't say I recall, but then again this is why I was comparing it to main features. Does GT6 allow for you to quick tune any arcade car that isn't in your garage?
 
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So you are saying that we won't be able to purchase a racing gearbox for a Gr. N car, and you are saying that on the basis it will upset the BoP?
 
So you are saying that we won't be able to purchase a racing gearbox for a Gr. N car, and you are saying that on the basis it will upset the BoP?

Not sure what you will or will not be able to buy. I think what will happen is similar to race modified, where you buy a car and can later on modify it to the category you need it for (so long as it can be in said category). So no I don't think you'll be able to purchase a racing gearbox specifically.
 
So maybe or maybe not buy parts.

Isn't that the question that this discussion is all about?

And an honest question, regarding your persistance with the 'garage' and 'arcade'.
When was the last time you played GT6?
Either it was a long time ago and you've forgotten how the latest GT works, or you have trouble explaining what you want to say on this matter.
 
Other aftermarket parts would be undermining the BoP which is why others argued why couldn't it be just an offline feature.
I don't see how. My reasoning is that they can just force stock or unmodified vehicles in online races or just leave the option available for user created rooms. Offline can give you free reign.
 
I was thinking about BOP, say I win 3 races in a row, will they hit me with a PL% or make me tote ballast? Or maybe less DF?

Just wondering, because that is how BOP roughly goes, barring the sand bagging we see in some classes.
 
I don't see how. My reasoning is that they can just force stock or unmodified vehicles in online races or just leave the option available for user created rooms. Offline can give you free reign.
I'm actually leaning towards what @LMSCorvetteGT2 is saying, in that we won't get to purchase parts.
Time will tell.
And I certainly hope I'm wrong.

But I have 2 issues with that.
1 - it's certainly not stated as such, so it shouldn't be pushed as if it is.
2 - as you say @ImaRobot, why not have the ability to do so under certain circumstances.

As I say, I don't know what the answer is.
But I fear for game-play that isn't done in 'Sports Mode' if all we get is the car as it is, and no options (barring adjusting available settings, if in fact there is any) to allow us the freedom of altering it's performance.
 
I was thinking about BOP, say I win 3 races in a row, will they hit me with a PL% or make me tote ballast? Or maybe less DF?

Just wondering, because that is how BOP roughly goes, barring the sand bagging we see in some classes.

I would think they'd look at the car you and others are using to win with, and then adjust the BoP through system maintenance once a month to make sure the meta doesn't stay in one place.

I'm actually leaning towards what @LMSCorvetteGT2 is saying, in that we won't get to purchase parts.
Time will tell.

But I have 2 issues with that.
1 - it's certainly not stated as such.
2 - as you say @ImaRobot, why not have the ability to do so under certain circumstances.

As I say, I don't know what the answer is.
But I fear for game-play that isn't done in 'Sports Mode' if all we get is the car as it is, and no options (barring adjusting available settings) to allow us the freedom of altering it's performance.

So you don't like the game to have a main focus of online? Perhaps it's me being use to other online only games in the esport category, but I don't see an issue with offline practice just being more of what you plan to do online without the repercussion of losing rating and such.

As for last time I played Gt6, it was a few months after it was released, and then I got rid of it.
 
A monthly patch to cripple or speed-up certain cars?
What's to say they made the right choice, or tweaked a certain car incorrectly and have actually disadvantaged it?
Or over tweaked a car and overly advantaged it?
You could be chasing yourself around in circles forever.

PD may make some 'corrections' when real world data is available.
But surely it will be limited.

What 'mode' are we talking here anyway?
If it's the big important one, I hate to say it, but what about random cars?
In response to the previous poster, if Hamilton drove a McLaren every race this year, would he be in front?
If Verstappen drove a Mercedes every race, would he be in front?
Want to find the best allround driver - random cars.
Hey, just my opinion on the matter.

Any other 'mode' - a bit of variation in adjusting options for the cars should do the job.
 
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Race Offline
Build your personalized garage and compete in an endless array of challenges in Campaign Mode or further improve your skills through Arcade (Single Race, Time Trial, Drift Trial, and 2- Player Split Screen).

^^note this paragraph from Best buy preorder- does this mean a Campaign Mode (Career) or the licence tests challenges? Just been looking at pre-ordering and posted further details here https://www.gtplanet.net/forum/thre...e-order-limited-edition-details.346278/page-4 (other thread) and this caught my eye, although I may be reading too much in to it. Any thoughts?
 
^^note this paragraph from Best buy preorder- does this mean a Campaign Mode (Career) or the licence tests challenges? Just been looking at pre-ordering and posted further details here www.gtplanet.net/forum/threads/gran-turismo-sport-pre-order-limited-edition-details.346278/page-4 (other thread) and this caught my eye, although I may be reading too much in to it. Any thoughts?
I would suggest it means nothing more than earning credits from racing (essentially online as it is mainly done now), and then spending those credits to purchase cars from Brands Central.
It doesn't discount a surprise from PD that we don't know about yet, but I doubt it.
 
I could see the total uproar that a "Musical Drivers" scheme would cause.

An old Ayrton Senna F1 game I had did that, you could challenge drivers and win their car, with them being demoted to your ride. I won the championship with the 2nd worse car in the game. Poor Senna didn't get a podium the whole next season.


Not exactly what you had in mind, but it made me remember that.
 
I would think they'd look at the car you and others are using to win with, and then adjust the BoP through system maintenance once a month to make sure the meta doesn't stay in one place.



So you don't like the game to have a main focus of online? Perhaps it's me being use to other online only games in the esport category, but I don't see an issue with offline practice just being more of what you plan to do online without the repercussion of losing rating and such.

As for last time I played Gt6, it was a few months after it was released, and then I got rid of it.
Apologies, I just realised you responded earlier.

What makes you think, from what I've said, that I "don't like the game to have a main focus of online"?
Seems a weird conclusion to me.

And yes, it was becoming apparent you didn't understand how the latest version of this game worked, even though you continually tried to tell me all about how the 'garage' and 'arcade mode' were so intrinsically linked.
 
Would GTS been better off just being an FIA GT3 Blancpain Endurance/Sprint Series based game? Leaving out road cars.
 
Would GTS been better off just being an FIA GT3 Blancpain Endurance/Sprint Series based game? Leaving out road cars.
That would kill the GT atmosphere for good. GT = all types of cars. And I believe the normal cars will play big role in custom lobbies and of course in the Scapes.
 
Would GTS been better off just being an FIA GT3 Blancpain Endurance/Sprint Series based game? Leaving out road cars.

Our many is actually the first time driving a car is a road car.
So, I think the road car is also included in the future of GT in order to learn to drive.
 
Our many is actually the first time driving a car is a road car.
So, I think the road car is also included in the future of GT in order to learn to drive.
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Gran Turismo: The Real Learning Simulator
 
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