Gran Turismo Sport: General Discussion

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Why does this 'contradictory turncoats' line get trotted out so often?

It's always something like "well, funny how people (the subtext is you) slagged off x back then and NOW LOOK!"

I'm relatively new here, so it all seems a bit... odd - like a big running feud between 'GT supporters', as you put it, and some random opposition group
Genuine question!

Addressing your genuine question.

It is a genuine problem around here.

Examples.
-GT6 Was criticised for having TOO MANY cars and not focusing on them being "Premium" models.
So for GTS, PD had dropped a LOT of cars, gone to the effort of re-modelling them to be Premium and Super-Premium, and now people complain about GTS having a limited line up of cars (At Launch)

-GT6 was criticised for having a poor "Racing" experience. Well for me, that IS expected. It says it on the Box, DRIVING Simulator.
So PD have now released a RACING game. And the Lynch Mob attack them for it.

-GT6 and most other GT's has been long renowned for have a rubbish "career" mode, (compared with say Race Driver)
PD have totally changed the Career mode as far as we can tell, and what do you know, everyone is angry about it.
 
Before going to muy grandma's funeral... Recently found something interesting...

Screenshot_2016-07-18-18-42-09.png
 
Addressing your genuine question.

It is a genuine problem around here.

Examples.
-GT6 Was criticised for having TOO MANY cars and not focusing on them being "Premium" models.
So for GTS, PD had dropped a LOT of cars, gone to the effort of re-modelling them to be Premium and Super-Premium, and now people complain about GTS having a limited line up of cars (At Launch)
Invalid example. I don't recall anyone complaining about too many cars. The complaint was on the very low quality, last gen models. No one that I recall wanted any premium cars dropped so complaints about all cars being dropped that no one wanted dropped and that they themselves had characterized as "future proof", is a legitimate complaint.

-GT6 was criticised for having a poor "Racing" experience. Well for me, that IS expected. It says it on the Box, DRIVING Simulator.
So PD have now released a RACING game. And the Lynch Mob attack them for it.
Nope. It was criticized for having very poor AI, which led to a poor racing experience. Instead of improving the AI dramatically and reviving the career mode, they dropped career mode altogether. Perfectly legitimate complaint to bemoan the loss of the career mode that some people liked as it was and others who simply wanted the AI improved.

-GT6 and most other GT's has been long renowned for have a rubbish "career" mode, (compared with say Race Driver)
PD have totally changed the Career mode as far as we can tell, and what do you know, everyone is angry about it.
Incorrect. The career wasn't changed, it was dropped altogether. A series of etiquette and skill tests are not a substitute for a career mode. So again, it's a perfectly legitimate complaint to lose a major game feature when all you wanted was improvement.
 
Examples.
-GT6 Was criticised for having TOO MANY cars and not focusing on them being "Premium" models.
So for GTS, PD had dropped a LOT of cars, gone to the effort of re-modelling them to be Premium and Super-Premium, and now people complain about GTS having a limited line up of cars (At Launch)

-GT6 was criticised for having a poor "Racing" experience. Well for me, that IS expected. It says it on the Box, DRIVING Simulator.
So PD have now released a RACING game. And the Lynch Mob attack them for it.

-GT6 and most other GT's has been long renowned for have a rubbish "career" mode, (compared with say Race Driver)
PD have totally changed the Career mode as far as we can tell, and what do you know, everyone is angry about it.

http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks ;)
 
Addressing your genuine question.

It is a genuine problem around here.

Examples.
-GT6 Was criticised for having TOO MANY cars and not focusing on them being "Premium" models.
So for GTS, PD had dropped a LOT of cars, gone to the effort of re-modelling them to be Premium and Super-Premium, and now people complain about GTS having a limited line up of cars (At Launch)

-GT6 was criticised for having a poor "Racing" experience. Well for me, that IS expected. It says it on the Box, DRIVING Simulator.
So PD have now released a RACING game. And the Lynch Mob attack them for it.

-GT6 and most other GT's has been long renowned for have a rubbish "career" mode, (compared with say Race Driver)
PD have totally changed the Career mode as far as we can tell, and what do you know, everyone is angry about it.

First of all if you accept 'too many' can be a valid criticism I'm not sure why you think 'too few' is also not valid.

Secondly, who is attacking PD purely for making a racing game? I think you'll find people being disappointed with the format of the racing (online/eSports) so it's hardly fair to compare that to people not happy with the racing at all in previous games.

As for career as Johnny said they haven't changed it as many people asked for, they've removed it entirely and replaced it with something else.

Not sure why you think people that ask for change should automatically be pleased with any change at all.
 
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Nobody does AI like Codemasters, that said GT6 has a decent driving model overall.

If you were willing to race 100-200 PP down you could make the races a little closer, not GT4 3 lap battle close though.

Winning Le Mans in a tuned up track toy with no aero bits kind of said it all though. Gordon would love to have another trophy I am sure, but he would flip his table seeing his little flyweight doing what it does in GT6.

That is what doesn't need to happen anymore.

GT3 probably has the best AI of the series in many ways.

I am coming around to a lighter game from PD, Chapman would probably approve.

Here's to hoping with the difficulty setting we will finally get a good race without having to pull spark plug wires.
 
It seems relevant. Why is a game that is available on disc and as a downloadable (but with future content to be added) treated differently from a season pass which is entirely future content?

I don't understand why they should be treated differently in terms of what happens when either fails to deliver. I'd be grateful if you'd explain it.

Because they are completely different types of products?...

Did you return your TV because it didn't heat your food? Maybe your fridge is broken because it doesn't wash your clothes?


I know I am going to have to spell this out for you so I will. Games are sold as is, you have a license to what is on the disc, nothing more. Legally that is as far as it goes, the devs and publisher can walk away 1 second after it goes on sale, legally that's fine and what is said in interviews etc doesn't count (unless it's said in direct advertising, there are lots of edge cases). A season pass is different. That is a contract between you and the publisher stating that you will get x for y at some point z.

Stuff gets cut from games all the time, it's a normal part of the dev process. You start out with grand plans and features fall by the wayside when **** gets real. You just don't hear about it because most devs keep quiet. KY is a little too honest sometimes in telling people what is planned and you guys take this honesty and accuse him of lying. But it's not a lie at the time he says it, or do you really believe that he never planned to include the things he said?

The real problem here is your own lack of contextual understanding. You read some translated text saying "we are planning feature X" but what you take in is "feature X absolutely coming at this specific date". That is a mental issue, not an issue with a game.
 
Hope some GTP user in Japan make some video to us!

I'll have my friend record my session, but beware that my driving in demos is crazy :P I like to throw the car about and feel the game out as time is usually super limited. Expect frantic wheel work ending in the car off the track backwards.

Oh, but it will just be crap phone video also, so...

I am surprised more video doesn't come out of these events though. The last event in Japan was heavily recorded, I expected hours of footage up on youtube. But there was almost nothing. Maybe the Japanese aren't using youtube or are just not sharing, who knows.
 
This argument is so tired and old, I honestly got a good laugh out of reading it again for the first time in ages.

i cant imagine people still brooding over " THE REAL DRIVING SIMULATOR" slogan.


Addressing your genuine question.
-GT6 was criticised for having a poor "Racing" experience. Well for me, that IS expected. It says it on the Box, DRIVING Simulator.
So PD have now released a RACING game. And the Lynch Mob attack them for it.

from your point of view. its a DRIVING SIMULATOR, then why does it have bunch of race cars ? with trailer and advertisement signifying great racing scene?
 
Why does this 'contradictory turncoats' line get trotted out so often?

It's always something like "well, funny how people (the subtext is you) slagged off x back then and NOW LOOK!"

I'm relatively new here, so it all seems a bit... odd - like a big running feud between 'GT supporters', as you put it, and some random opposition group (which seems to include you, @Johnnypenso I think. Am I getting this right?). I'm sure @queleuleu (or whoever that was aimed at) isn't a raging hypocrite, so why tar unnamed people with this random brush?

Genuine question!

In short yes, there is a vast rift between a few types. Those diehards who can't bring themselves to ever question PD and mistakes done with GT are one group. Which @Johnnypenso is basically hitting out at. Then there are those in the middle which say things equal about GT that are bad as much as they will say things good about Gt, these people usually are supporters of the series but have a more rational approach to what PD does, rather than say "Oh yes very good".

And finally the nay sayers, nothing GT has done since 5 to now has been good, will ever be good, don't bother. And thus Kaz should be removed by now, where is his head.
 
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from your point of view. its a DRIVING SIMULATOR, then why does it have bunch of race cars ? with trailer and advertisement signifying great racing scene?

Because some people like to take their passion for Driving to the next level.
 
Invalid example. I don't recall anyone complaining about too many cars. The complaint was on the very low quality, last gen models. No one that I recall wanted any premium cars dropped so complaints about all cars being dropped that no one wanted dropped and that they themselves had characterized as "future proof", is a legitimate complaint.
Wow you really are in love with being wrong.

There were huge complaints about the number cars. People accused PD of wasting time including them and wanted a smaller selection of better quality cars. PD have now done that but the complaints have only increased.

Nope. It was criticized for having very poor AI, which led to a poor racing experience. Instead of improving the AI dramatically and reviving the career mode, they dropped career mode altogether. Perfectly legitimate complaint to bemoan the loss of the career mode that some people liked as it was and others who simply wanted the AI improved.

No, it was critisised for the racing experience which INCLUDES AI and flags and everything else.


Incorrect. The career wasn't changed, it was dropped altogether. A series of etiquette and skill tests are not a substitute for a career mode. So again, it's a perfectly legitimate complaint to lose a major game feature when all you wanted was improvement.

Now you are just making stuff up. Career mode isn't gone, it's now mainly challenges. You know those right? The ones that were almost universally praised when then were introduced? Those that people enjoyed over the stale unchanged in 20 years old career mode? Those same ones that people wanted more of instead of the old career mode but now complain because they are getting what they asked for?
 
Because they are completely different types of products?...
Stuff gets cut from games all the time, it's a normal part of the dev process. You start out with grand plans and features fall by the wayside when **** gets real. You just don't hear about it because most devs keep quiet. KY is a little too honest sometimes in telling people what is planned and you guys take this honesty and accuse him of lying. But it's not a lie at the time he says it, or do you really believe that he never planned to include the things he said?

The real problem here is your own lack of contextual understanding. You read some translated text saying "we are planning feature X" but what you take in is "feature X absolutely coming at this specific date". That is a mental issue, not an issue with a game.


not just planning. The GPS course maker is confirmed and updated with info on GT website but all was take down by now.

source:
http://www.ign.com/wikis/gran-turismo-6/Course_Maker
https://www.vg247.com/2013/11/06/gran-turismo-6-getting-gps-course-maker-app-after-launch/
http://www.polygon.com/2013/11/6/5072798/gran-turismo-6-maps-create-course-maker-app-gps

Is this not an empty promise?
 
Wow you really are in love with being wrong.

There were huge complaints about the number cars. People accused PD of wasting time including them and wanted a smaller selection of better quality cars. PD how now done that but the complaints have only increased.

You just said it yourself..."a smaller selection of better quality cars". Thus what he basically said people said and you agree. People wouldn't care if it was 500 or 5000, but the fact you'd go for an obvious quantity over quality as a sales pitch and also visually is the heart of the issue. I for one am fine with the number of cars there are for this game, and for a long time have wanted a GT3 like drop in numbers and that's what we got.
 
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What do Kaz's overzealous developer interviews and announcements about GT6's intended features, all of which were usually about things like the sound update or the monthly DLC or AI improvements or whatever, have to do with the VGT project or GPS functionality of the Course Maker?
 
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[Cars]
GTS cars there are not many, it is a fact.
But PD has added a lot of cars in GT6.
It is (perhaps except for the base model) about 150 cars that include the DLC.

They also do not provide a "special model" for now GTS.
Prepare the "Early Access" already included the car.
If this method, we can get all of the car.

[AI]
I do not think, AI of GT6 is a "very bad".
AI of GT6 looks like those "exaggerated the thinking of the people."
They are possible to have a more professional AI.
But, professional AI will be difficult for beginners to get a "small successful experience."

[Career Mode]
There is no story in the career mode from the time of the GT1.
GT6 career mode is tailored to modern, design is like a mobile game.
But, it is I think one of the part they have devised for the new user.
 
Wow you really are in love with being wrong.

There were huge complaints about the number cars. People accused PD of wasting time including them and wanted a smaller selection of better quality cars. PD have now done that but the complaints have only increased.
Wanting a smaller selection of better quality cars =/= complaints about too many cars.
No, it was critisised for the racing experience which INCLUDES AI and flags and everything else.
There is no racing experience, offline, without good AI. Everything else is secondary. You can have the worst AI in gaming, which they arguably had, and the best of everything else and the racing experience would still have been lousy. Take great AI and leave out flags and a number of other things and it would still be a great racing experience. The most common complaint by a country mile was about the uncompetitive AI.
Now you are just making stuff up. Career mode isn't gone, it's now mainly challenges. You know those right? The ones that were almost universally praised when then were introduced? Those that people enjoyed over the stale unchanged in 20 years old career mode? Those same ones that people wanted more of instead of the old career mode but now complain because they are getting what they asked for?
[/QUOTE]Making stuff up? Career mode means emulating a racing career right? It's a racing simulation now right? Please show me a racing career in real life that consists of license, etiquette and other tests. Again, the most common complaint about the career was the unchallenging AI which led to boring and predictable races. Complaints about the lack of a career in GTS are expected.
 
Making stuff up? Career mode means emulating a racing career right? It's a racing simulation now right? Please show me a racing career in real life that consists of license, etiquette and other tests. .

To progress from a CAMS (Confederation Of Australian Motor Sport) Level 2-NS (Non-Speed) Event licence AKA, motorkhana, Regularity Trial, etc
To a Level 2-S (Speed events) unrestricted speed, Hillclimbs, club level sprint races, etc you need to successfully complete a given number of 2-NS events under the supervision of appropriate stewards, who DO assess you on all facets of Etiquette, observing "Pit Area" regulations, etc

SO while they're not set out as an individual task, if you don't adhere to the proper rules and regulations, you don;t get your next class of licence.
 
Because they are completely different types of products?...

Did you return your TV because it didn't heat your food? Maybe your fridge is broken because it doesn't wash your clothes?

What? That's a strawman if ever I saw one. I'm not expecting anything out of the game or the DLC that they weren't advertised as providing.

I know I am going to have to spell this out for you so I will. Games are sold as is, you have a license to what is on the disc, nothing more. Legally that is as far as it goes, the devs and publisher can walk away 1 second after it goes on sale, legally that's fine and what is said in interviews etc doesn't count (unless it's said in direct advertising, there are lots of edge cases). A season pass is different. That is a contract between you and the publisher stating that you will get x for y at some point z.

See, but the thing that you're missing is that the VGTs aren't something that were just mentioned in an interview. It was spelled out very clearly on the official Gran Turismo website. That's about as direct advertising as you can get.

If it was just stuff that was mentioned in interviews like the monthly track DLC, I'd be totally with you. It sucks that it got dropped, but this stuff happens. I'm sad that we didn't get monthly track DLC, but it's not an issue that I'd have a serious problem with. But when features or content are advertised on the official website for the duration of the game's release I think that's a different story.

The real problem here is your own lack of contextual understanding. You read some translated text saying "we are planning feature X" but what you take in is "feature X absolutely coming at this specific date". That is a mental issue, not an issue with a game.

I think you've misunderstood. I and the person you were replying to were talking about the VGT program. I didn't read some translated text, I read it in English on the official Gran Turismo website. I'm not sure how much more concrete the information could be.

Would you like to change your stance on this? As far as I can tell you seem to be saying that it's not right for the developer to not give content that was clearly advertised as part of the purchase price. That is the situation here.

And I'll thank you not to imply that I have mental issues. That's just rude.
 
To progress from a CAMS (Confederation Of Australian Motor Sport) Level 2-NS (Non-Speed) Event licence AKA, motorkhana, Regularity Trial, etc
To a Level 2-S (Speed events) unrestricted speed, Hillclimbs, club level sprint races, etc you need to successfully complete a given number of 2-NS events under the supervision of appropriate stewards, who DO assess you on all facets of Etiquette, observing "Pit Area" regulations, etc

SO while they're not set out as an individual task, if you don't adhere to the proper rules and regulations, you don;t get your next class of licence.
What you are describing are a series of tests that allow you to get into the next level of your racing career. @nasanu is asserting that those series of challenges are a career themselves which is two different things. "Career mode isn't gone, it's now mainly challenges."

Based on what we know so far, that the "Campaign Mode" is nothing more than a series of challenges that must be completed before you embark on your FIA racing career, online. There is no offline racing career in the material we've been given so far. To argue that a series of tests means the career mode isn't gone is ludicrous. More accurately, "Career mode is gone, it's now mainly a series of tests and challenges"
 
I guess the crux of both sides here is this.
Career is not gone.
"Offline Only" Career is.

I guess, instead of re-designing the Offline Career,, PD just ditched the whole thing (For now..?? Maybe?)

But I'll still reserve total judgement until I have a copy in my PS4, they might suprise us with an fleshed out Arcade Mode that has progression
 
My view is that PD want motor racing to be accessible to the masses and in order for that to happen, people need to learn how to race and be good sportsmen on track. The inclusion of an offline career mode would go against Kaz' line of thought for the game and will not succeed in attracting new players to the franchise. To me, this seems highly desirable but then again, the plan could backfire spectacularly for Sony, Kaz and PD.
 
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