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- mannjonusa
Yep as far I've seen now, awful randomly placed roofcams are back, aswell as stiff narrow FOV Toy car chase cams...
You honestly actually use chase cams?
Yep as far I've seen now, awful randomly placed roofcams are back, aswell as stiff narrow FOV Toy car chase cams...
You honestly actually use chase cams?
Yep as far I've seen now, awful randomly placed roofcams are back, aswell as stiff narrow FOV Toy car chase cams...
Agree the chase cam in GT6 and GTSport is awful and static. the camera in GT3 is miles better, it also gives better sense of speed.
Yes the GT3 chase cam was perfect. Would love to have it back as second option to the stiff far away one And then let us use the right analog stick to rotate it around the car
L2 for Break R2 for acclerationRotate with right stick? What do you use for accelaration and braking then? I've tried the should buttons, but never liked that.
GT absolutely needs a modern camera handling (especially in chase cam)
Yep as far I've seen now, awful randomly placed roofcams are back, aswell as stiff narrow FOV Toy car chase cams...
Agree the chase cam in GT6 and GTSport is awful and static.
A lot of people do.You honestly actually use chase cams?
Your not a member of staff, so do not act as if you are.
For the record, discussions just about FH3 do not have any place here. Discussions about what FH3 has done well and PD may be able to learn from are valid.
A lot of people do.
What makes no sense? What makes no sense is the two pictures you used for comparison, what exactly are you trying to show? There is also no fantasy cars, I think you might be mixing that up with GTS.Again, FH3 isn't a sim. It's a fun arcade game with fantasy/fast cars. It makes no sense.VS
Did you not read any of the posts above you?Again, FH3 isn't a sim. It's a fun arcade game with fantasy/fast cars. It makes no sense.
What makes no sense? What makes no sense is the two pictures you used for comparison, what exactly are you trying to show? There is also no fantasy cars, I think you might be mixing that up with GTS.
I guess he wanted to show that GT is a "sim" and Forza H3 "arcade" because the Lambo drives on gravel.
As what they are stand for you cant compare them thats true, GT is supposed to be a serious driving game, FH3 a fun racer. Still they are both driving games and still share alot of the same elements apart from the physics.
You're right that it's not a full simulation, as it's not trying to be, but there are many comparable things, like you said, and others have as well. If driving on gravel is represented correctly, the vehicle which is traversing it should be irrelevant.I guess he wanted to show that GT is a "sim" and Forza H3 "arcade" because the Lambo drives on gravel.
Again, FH3 isn't a sim. It's a fun arcade game with fantasy/fast cars. It makes no sense.VS
I guess he wanted to show that GT is a "sim" and Forza H3 "arcade" because the Lambo drives on gravel.
ahem...
ahem...
Yet, he's driving fairly quick on dirt. So it must be fantasy right? Doesn't matter if he has dirt tires, if he's "thrashing" the car, or any other excuse. The car is irrelevant in this point you're trying to make. Cars get "thrashed" even when you race on tarmac.Technically he trashing the car. Does he even have dirt tires? It looks wet.
Technically he trashing the car. Does he even have dirt tires? It looks wet.
Yes the GT3 chase cam was perfect. Would love to have it back as second option to the stiff far away one And then let us use the right analog stick to rotate it around the car
There are many supercars that have driven off road even if they weren't intended to...
That's probably because you're still thinking with your current budget. Sometimes the people that have these cars make so much money that they'd be able to afford any repairs needed.God, if I owned a supercar, I'd go nowhere near gravel... or kerbs...
...or roads, probably
You do realize Turn 10 is not a sole developer who beats PD. Sure they can beat PD on development at anytime. They have huge resources and many workers to begin with.
The real problem is that nearly all racing game devs beats PD, even Evolution studios freaking Driveclub. I dont care about classic GT vs Forza crap. How PD will eventually beat Turn 10 is optional. I just need PD to up their game to match to their competition.
And maybe Poly is an indie studio? Without Forza, a livery editor in a Gt would still be a dream... More than 70 million copies for Poly, I'm sure money shouldn't be a problem. That's why I'm so demandind with them.You do realize Turn 10 is not a sole developer who beats PD. Sure they can beat PD on development at anytime. They have huge resources and many workers to begin with.
The real problem is that nearly all racing game devs beats PD, even Evolution studios freaking Driveclub. I dont care about classic GT vs Forza crap. How PD will eventually beat Turn 10 is optional. I just need PD to up their game to match to their competition.
I totally relate to you about that. I don't use the chase camera but when I've tried it with other games, GTA included, it disrupts my talents .I know I'm in the minority here but I have to defend GT's chase cam - . . . like you get with chase cams which are partly fixed to the track and allow the car to "rotate" to some degree. PD are the only people I know who still make a chase cam that is dead fixed to the direction of the car, and the GT games are the only ones I can use it without things going wrong quite quickly - so spare a thought for inept people like me