Gran Turismo Sport: General Discussion

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Because until now i never experienced something better then GT since i began playing GT3. Forza 6 came close but somehow i cant keep me playing for a long time GT is in a diffrent leaque for me.

The music the menus the sounds the graphics playing with thw controller all unique things where GT for me always is the better. En thats whats keep me playing this series with more love then others. Just the loading screen with the rotating car..... major plus for me as car lover and then the racing major plus for me as controller racer.

I do get why some people dont like GT anymore but i dont get why people are all so angry etc because of the choise they have now.

Hating comments aa that the cars are sounding still like vacuum cleaners is simple not treu anymore. It dosnt look good? Then you need glasses or a new tv. There is nothing sharper and nicer then GT on this moment on PS4, its now a BETA so the final product will be better. Things like missing skitmarks are a no go they of to fix that, but the complaining about some 2d trees here and there? Come on if you are racing en wont crash evertime you dont see those things why wate power on 3d trees if you can use it to make cars look awsome like the dirt between the tires if you drive over grass.


And still people are trying to make GT a bad game because they wont see what they are getting in PCARS 2. Then i think why the hate? Go play PCARS 2 then problem solved....

There will never be a game that is alle the games together the world is not that perfect even if you want it you have to choose so choose and have a happy life ;)
Why would I not want to play GT? It's a great racing series. It's one of the most informative franchises of my gaming life. However, that doesn't mean it gets a free pass and I'll accept it come what may. I want it to be the best that it can be. In some areas it still is the best but it many others it has stood still and it's competitors, of which they are now many whereas before there were none, are doing lots of things much better. Why would anybody who is a fan of the series think that acceptable? There is no good reason for it other than PD making the wrong choices. They should do better or they fail the great franchise.
 
Because until now i never experienced something better then GT since i began playing GT3. Forza 6 came close but somehow i cant keep me playing for a long time GT is in a diffrent leaque for me.

The music the menus the sounds the graphics playing with thw controller all unique things where GT for me always is the better. En thats whats keep me playing this series with more love then others. Just the loading screen with the rotating car..... major plus for me as car lover and then the racing major plus for me as controller racer.

I do get why some people dont like GT anymore but i dont get why people are all so angry etc because of the choise they have now.

Hating comments aa that the cars are sounding still like vacuum cleaners is simple not treu anymore. It dosnt look good? Then you need glasses or a new tv. There is nothing sharper and nicer then GT on this moment on PS4, its now a BETA so the final product will be better. Things like missing skitmarks are a no go they of to fix that, but the complaining about some 2d trees here and there? Come on if you are racing en wont crash evertime you dont see those things why wate power on 3d trees if you can use it to make cars look awsome like the dirt between the tires if you drive over grass.


And still people are trying to make GT a bad game because they wont see what they are getting in PCARS 2. Then i think why the hate? Go play PCARS 2 then problem solved....

There will never be a game that is alle the games together the world is not that perfect even if you want it you have to choose so choose and have a happy life ;)

Every race game has its pros en cons also GT Sport (BETA!). With regards to the graphics --> looking fine but after the pre beta communication of mister PD himself talking about best graphics, Ferrari red, 12000 nits etc. you do not expect 2D trees. Yes all 3D is for the power of the PS4/PS4Pro almost impossible. Therefor we need a PS5 or above.

If you advertise with 'the real driving simulator' you want to be the defacto benchmark. So yes still work to do for launching the final release.

Overall": I'm very satisfied with this beta and kind of addicted to this beta racegame. The combi of this GTP community and the racing experience is great! Free tip for the sunny Sunday mornin: PD should actively participate and comunicate with us.
 
Hi guys could I ask if the 4c gr.3 car is overpowered?? I love this car but is it too fast for class in other peoples opinion? I set a 6.38 at the nurb.

You're just fast!

I've seen someone do a 6.38 in the Genesis and although only ran a couple of messy Nurb laps in the same car before last night's races I wasn't anywhere near that. In general, I think the BOP is more even and doesn't have clearly doninant cars like the N300 Lancer and the Gr.4 GT-R.

I'll give the 4C a go today and see how I get on. Did you share a setup?
 
You're just fast!

I've seen someone do a 6.38 in the Genesis and although only ran a couple of messy Nurb laps in the same car before last night's races I wasn't anywhere near that. In general, I think the BOP is more even and doesn't have clearly doninant cars like the N300 Lancer and the Gr.4 GT-R.

I'll give the 4C a go today and see how I get on. Did you share a setup?
I will share it in 20 mins via the setup thread 👍
 
In my opinion Polyphony Digital must focus urgently on the BoP. Without a good BoP online racing and future FIA sanctioned championships (Nations and Manufacturers Cup) will be a disaster because we'll see drivers using the same car like we're seeing right now with the GT-R GT4 (Gr. 4).

Another thing. And I know most people will not agree with me. I think that tuning should not be allowed in the future FIA Championships. If Polyphony Digital comes up with a solution for the BoP problem and all the cars can run close to each other I think tuning must be blocked. I say this because some really good drivers can't compete with other good drivers just because they can't tune cars to bend the natural laws of physics like Top guys do.
 
So I was thinking - maybe 140 cars because BOP ? I mean if after the delay full game ships still with only 140 it's clear they are holding some back.

They can't be that slow.
What's wrong with 140 cars? That is a lot of cars. GT Sport is supposed to be strictly focused on racing, is it not? Forgive me if I'm wrong about that -- I'm not following the GT universe the way I used to. If there are 10 different racing classes, that's 14 cars per class to choose from! Or, let's take 20 cars out of the mix for "street" cars like the F40, Yellowbird, etc. That's still 12 different GT3 cars to choose from. 12 different Group C cars to choose from. 12 different GT4 cars to choose from, etc..

GT5 and especially GT6 planted the idea that 1,000 cars are needed to be able to offer a good selection. What were we left with? A ton of absolute junk cars (the old non-premium cars) and a great selection of Premium, fully modeled inside and out cars. Remove the Standard cars and dozens and dozens of various Premium Car clones and the car list becomes a fraction of the 1250 cars GT6 brags about.

If they decide to go the DLC route, which is perfectly fine...you can probably double the number of cars over a few years. So, if you end up with 300 Premium cars - that's a huge number. As it stands at this moment, Assetto Corsa only has 154 cars including the DLC.

Quality is so much better than quantity. I confess, I haven't played GTSport so maybe the quality of physics and FFB has already improved so much and are pushing the PS4 to its limits. If so, GTSport players should be in for a heck of a good time. You guys have sure waited long enough for it...I hope it absolutely blows you all away. 👍

In my opinion Polyphony Digital must focus urgently on the BoP. Without a good BoP online racing and future FIA sanctioned championships (Nations and Manufacturers Cup) will be a disaster because we'll see drivers using the same car like we're seeing right now with the GT-R GT4 (Gr. 4).

Another thing. And I know most people will not agree with me. I think that tuning should not be allowed in the future FIA Championships. If Polyphony Digital comes up with a solution for the BoP problem and all the cars can run close to each other I think tuning must be blocked. I say this because some really good drivers can't compete with other good drivers just because they can't tune cars to bend the natural laws of physics like Top guys do.
Spot on. Too many people forget how important a great BoP is...like you said, you can have a car list with 50,000 Ultra-Premium quality cars, but if there are 2 or 3 cars that really stand out - 49,997 cars are going to be collecting a lot of dust.

Expanding on that, I'm with you 100% on tuning...if you're talking about performance parts upgrades. I really like what Kunos has done with Assetto Corsa in this regard. Sure, you can choose tires, adjust wheel rate, adjust dampers, adjust the differential settings, adjust camber and toe, etc. but you shouldn't be able to add different turbo chargers, different brakes, different propeller shafts, etc... Leave that to the video games.
 
Expanding on that, I'm with you 100% on tuning...if you're talking about performance parts upgrades. I really like what Kunos has done with Assetto Corsa in this regard. Sure, you can choose tires, adjust wheel rate, adjust dampers, adjust the differential settings, adjust camber and toe, etc. but you shouldn't be able to add different turbo chargers, different brakes, different propeller shafts, etc... Leave that to the video games.

I was not talking about performance parts upgrades. Personally I don't like it either. But what I was trying to say is that Polyphony Digital must find a solution (and fast) to balance the performance of GT3 and GT4 cars (Gr.3 and Gr.4) in such a way that they perform close to each other on their respective categories without adjustments on the setup.
This way the driving will play a much important role rather than a certain kind of setup adjustment made by the driver. So, the driver must adapt to the car and of course will need to find out what car better suits their driving technique. This is what I think is the best for the FIA Championships.

Regarding Online Open Lobbies where we can enter private leagues, track days, ect., and assuming that Polyphony Digital provides an evenly matched BoP, here I totally agree with setup adjustments made by the driver because league organizations can allocate drivers to a certain category based on their lap times.
 
What's wrong with 140 cars?

140 unique cars ? Unique real life race cars from last 1-4 years ? No problem. Driveclub had less than that and it felt like a lot.

GTS has 140 cars but it's far from a great/unique 140 with VGT spaceships, cars in 2-4 different body-kits, super old cars from GT6 that were already old in that game - like two LMPs (Audi from 2011 ? Really ?) we saw and straight up dupes like two identical BMW GT3 in the BETA.

Give anyone here 140 cars to choose for the game in different classes and it will blow PD proposition out of the water.
 
Why I like the GT series most of all has little to do with the game, but the friends I have met. I live in the US, and have tons of friends across the globe. Last year my wife and visited Europe and spent one day with one of my friends I race with in Vienna where he took me to his favorite places to get a beer.. I also went to Sebring with 2 of my WRS friends last year and we had so much fun. This year 3 of us from the US will meet 5 fromEurope and go to LeMans. But maybe my favorite time is the Friday night beer room, where we pound around tracks, drink some beer and talk alot. Other games are probably better in some ways, but the people I race with more than make up for any deficiencies in the game.
 
How did I just notice this. But GTSport needs to have rallycross. No joke, Fastest cars out there, and not the coolest but very close. It would also be great if GT made some rally cross tracks. More like the older ones with big jumps, joker laps, dirt sections. And also it is owned by the FiA
 
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ss3
How did I just notice this. But GTSport needs to have rallycross. No joke, Fastest cars out there, and not the coolest but very close. It would also be great if GT made some rally cross tracks. More like the older ones with big jumps, joker laps, dirt sections.
Problem is GT's dirt physics suck
 
ss3
How did I just notice this. But GTSport needs to have rallycross. No joke, Fastest cars out there, and not the coolest but very close. It would also be great if GT made some rally cross tracks. More like the older ones with big jumps, joker laps, dirt sections.
Rallycross would be a timely and relevant addition to the franchise, certainly more relevant than fantasy, loose surface, circuit racing. The cars are contemporary and super cool, great sound, fast shifting, lots of drama and action. At least it's coming to PCars2.
 
What's wrong with 140 cars? That is a lot of cars. GT Sport is supposed to be strictly focused on racing, is it not? Forgive me if I'm wrong about that -- I'm not following the GT universe the way I used to. If there are 10 different racing classes, that's 14 cars per class to choose from! Or, let's take 20 cars out of the mix for "street" cars like the F40, Yellowbird, etc. That's still 12 different GT3 cars to choose from. 12 different Group C cars to choose from. 12 different GT4 cars to choose from, etc..

While 140 cars is a lot for this type of game, I think some people are still suffering from a bit of "sticker-shock" coming from 9x that in GT6. I agree that it can seem like a lot with appropriate levels of variety... but does GT Sport offer that in its current form? The most diversity is found in the road cars, but even then, the F40 and Yellowbird are out. Anything built before 2009? Not there (at least not yet).

Other games with similar car counts tend to target more classes/eras, so there's a feeling of greater diversity. GT Sport has road cars, and then everything else is fit into four existing classes. To some, a lot of the Gr.4/Gr.3 being based on existing road cars makes it feel like less diversity (even though they all do drive quite differently). On the plus side though, as you suggest, the lower number of classes means all of them are set to have more options, so you're not stuck with three or four cars in a class. I really appreciate seeing the existing fields in Gr.3, for example.

If they decide to go the DLC route, which is perfectly fine...you can probably double the number of cars over a few years. So, if you end up with 300 Premium cars - that's a huge number. As it stands at this moment, Assetto Corsa only has 154 cars including the DLC.

That whole "500 cars" comment from Kaz last year does raise a few eyebrows, though. How would they be added in? If it's paid-for DLC, it'd have to be substantially lower per-car than the industry average, or else it's going to cost somewhere around the price of a PS4 to get all the cars. If they're free, that's a huge income stream that's being thrown away. My guess is a mix of both approaches.

Spot on. Too many people forget how important a great BoP is...like you said, you can have a car list with 50,000 Ultra-Premium quality cars, but if there are 2 or 3 cars that really stand out - 49,997 cars are going to be collecting a lot of dust.

That raises another issue: with the game being so focused on esports, will people be as interested in car collecting in GT Sport, and driving all the cars "just because"? It does put a huge amount of pressure on the BoP: if a car is determined to be out-classed, it'll end up rarely being used by the player base.

For me, part of what was always so fascinating with GT games was learning about cars I had no idea about. Now, with the current layout of the game, I feel like only cars that are considered competitive within existing classes will be added, and that's just a little sad IMO. I suppose the Museum feature will attempt to make up for that.

But hey, I'm one of those people that still likes the basic premise of the original GT games, and don't really care for the never-ending hunt for the last word on realism.

...

I don't see much of a point in GT Sport featuring Rallycross. It's going to be in DiRT 4, PCARS2, and I believe Gravel. GT's dirt physics have always seemed a little off, so stepping into that arena wouldn't help IMO.

One thing we can certainly say about GT's current approach to rallying is that it's unique in the market... :lol:
 
I don't think balance is found in countering vitriol with fanboyism. That's just a whole bunch of people being irrational. What would be preferable is people being sensible and rational about their experiences with the game. We all have moments where we just need to gush or rant and that's just fine, but those aside it would be nice if people felt that they didn't have to misrepresent the game to "counter" what they feel other people are saying.
I didn't say that. I said for each of them to stop being so ardent and to loosen up so one day our chi will be much better.
 
That raises another issue: with the game being so focused on esports, will people be as interested in car collecting in GT Sport, and driving all the cars "just because"? It does put a huge amount of pressure on the BoP: if a car is determined to be out-classed, it'll end up rarely being used by the player base.

For me, part of what was always so fascinating with GT games was learning about cars I had no idea about. Now, with the current layout of the game, I feel like only cars that are considered competitive within existing classes will be added, and that's just a little sad IMO. I suppose the Museum feature will attempt to make up for that.

But hey, I'm one of those people that still likes the basic premise of the original GT games, and don't really care for the never-ending hunt for the last word on realism.

Of all the things PD can fix before release, surely the easiest is BOP - it's just numbers on a spreadsheet, and all this beta data will give them some great info on how to tweak the numbers.

As for car numbers, I expect some sweet freebies to keep people sweet early doors, then a steady stream of paid. Probably the best way to keep everybody happy/engaged.

Maybe also a dynamic weather patch a la Driveclub somewhere down the line.
 
Of all the things PD can fix before release, surely the easiest is BOP - it's just numbers on a spreadsheet, and all this beta data will give them some great info on how to tweak the numbers.

Yes and no. PD has seemingly just plugged in default values for the tuning on some cars (IIRC, cars of different drivetrains even share identical suspension settings). In the hands of gifted tuners, there's a lot more potential locked away in certain cars than there is in others. It's a touch balancing act.

That said, the beta is immeasurably helpful in providing feedback for this. I'm glad that's happening now, and not post-release.

As for car numbers, I expect some sweet freebies to keep people sweet early doors, then a steady stream of paid. Probably the best way to keep everybody happy/engaged.

Yep. I think FH3 handles it fairly well, and Driveclub did too: a few free cars here and there. I welcome DLC, personally.

Maybe also a dynamic weather patch a la Driveclub somewhere down the line.

Yeah, the thing that PD has been vocally against including in this game since day one? :lol:

IIRC, Driveclub was always meant to have it, it just wasn't ready for release. Quite a big difference.
 
Possibly not happening, but maybe we could see a Lexus RC F GT3.

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Huh, guess I might be getting this after all once it's on sale.

My little brother bought me a PS4 Pro as a thank you gift.
 
140 unique cars ? Unique real life race cars from last 1-4 years ? No problem. Driveclub had less than that and it felt like a lot.

GTS has 140 cars but it's far from a great/unique 140 with VGT spaceships, cars in 2-4 different body-kits, super old cars from GT6 that were already old in that game - like two LMPs (Audi from 2011 ? Really ?) we saw and straight up dupes like two identical BMW GT3 in the BETA.

Give anyone here 140 cars to choose for the game in different classes and it will blow PD proposition out of the water.
Ugh. Please don't remind me of the VGT cars. Perhaps I am wrong, but isn't the current plant to continue the VGT program? That's such a shame, in my eyes. I know a lot of people like them, but real cars would satisfy a broader percentage of the GTSport players, I think.

Also, you're exactly right, repeating cars with slightly different body kits or other superficial changes completely stinks.
 
I just want to add a few general observations and thoughts.

I note the 2 differing BOP's for each car between "Circuit" and "Oval".
I see that Oval events have a tuning (settings) lock on cars (maybe not always?).
I see there is a "Reward" button next to the "Results" button at face end in Sport mode.


I feel the daily reward is a Beta thing only, and won't be part of the final game.
I don't believe any gains/stats from the beta will carry over to the final game.
And I feel the DR and SR ratings system, after the final adjustments are made, will work well after a couple of months of game-play, and that the current concerns are jumping the gun too early.
 
Ugh. Please don't remind me of the VGT cars. Perhaps I am wrong, but isn't the current plant to continue the VGT program? That's such a shame, in my eyes. I know a lot of people like them, but real cars would satisfy a broader percentage of the GTSport players, I think.

Also, you're exactly right, repeating cars with slightly different body kits or other superficial changes completely stinks.

I'm loving the beta, but I am totally agree with you. I need more real life cars, those Impreza, Genesis, Evo, etc (Gr.3) are amazing, but I would like to see more real life cars. The VGT program is cool, but... nope!

I think these amount of fake cars only happen in this game... Forza, pCars, Assetto don't do that kind of stuff, am I wrong?
 

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