Gran Turismo Sport: General Discussion

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Would be nice if they filled in some details on he livery editor at E3. We really don't know too much about it, and I hope it's not half-assed.
I want to know much more about PSVR mode. At certain venues they already had demo setups but very little news about that. Seems a kind of NDA? Maybe E3?

PS just a couple of posts before we're hitting page 1000. WIth above message I try to stay on topic but it is less important at this moment ;)
 
Not sure how hitting 1000 pages of "discussion" for a game with no known release date, vague info drops, a questionable focus and baffling design changes being made even in a closed beta, can be a good thing.

GT5 and 6 were never this bad before in the run up to their releases.

Now thats debatable as common opinion seems to vary greatly.

I personally feel its a case of great potential waiting to be pulled together. Surely hope PDI finds the tools for that.

I would love to see translatorsans face as Kaz asks him to translate "just this one topic on GT Planet forums..".. :scared::lol:👍:gtpflag:
 
we'll this be the first message
on page #

EDIT: NO.....Completely off topic but fun for tonight (CET)
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Let me fix your statement for you "Sony hasn't done Gamescom" unless you have an inside track of whats these companies have up their sleeve.

They switched to Paris Games week a year or two ago because Gamescom's date isn't really suited (it was close to another of the conventions -- TGS I think).
 
I think there's plenty to worry about with game following GT6, departing significantly from the established model into territory that is known to be niche, and offering a game that so far appears to have little unique outside of the name an a fancy photomode.

Yes, they are treading into uncharted territory, and that's why we are discussing it in a discussion board. To say that it offers little unique outside of name and photo mode though --- that really minimizes the package to a very exaggerated degree.

Why would I know?

I never said you would know, just what you thought, given what we do know. It's a discussion board, and I believe your a fan of GT, so I was curious to know what you think of how the system could work for PD - you don't gotta answer if you don't want to, it's OK.

Good for you. I look at it and see something that doesn't look like any of those things. Watch some iRacing footage and try not to let the fact that it's not particularly pretty influence you.

I think iRacing looks like a great simulator. I've watched plenty of footage over the years. I think it's great at what it does. I like the graphics as well - in certain cars and certain lighting conditions, it looks really convincing. They're very polished and very smooth (that may be dependent on your PC specs). Sounds good too.

It doesn't look look any more/less engaging than GT though. Looks like split second careless mistakes will cost you bigtime, just like in GT. Not the best car roster, especially considering the lack of production cars and a very steep cost of admission. Looks like the camera is very static as well - the car moves around the driver camera and there is no sense of acceleration or brake dive from the camera. That can make it seem drab at moments. Also, i've seen many times where the physics don't look quite so good - users get away with driving over curbs, through grass, and weird crash physics.

GTS will shift "some" consoles, if you think GTS is going to sell a significant number of consoles nearly 4 years into its life cycle then I think you are being extremely hopeful. Especially on the back of their last 2 titles, I don't see much excitement for GTS outside of this site or with long time gamers I know.

PS3 came out on 11-11-06 and GT5 came out on 11-24-10, over a 4 year difference. Yet, GT5 is the 2nd best selling GT of all time at 11.94M copies.

I am very curious as to how GTSport will sell though. I am still finding it hard to believe that they will release a game with no offline game progression. Given the online experience of GT5/6, it would be very brave to rest the entire game's success on their online experience. We are all thirsty for PD confirmed GT Sport details though :)
 
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Yes, they are treading into uncharted territory, and that's why we are discussing it in a discussion board. To say that it offers little unique outside of name and photo mode though --- that really minimizes the package to a very exaggerated degree.

Does it? What does it offer that is unique outside of those? Some fantasy tracks and cars, I suppose.

I never said you would know, just what you thought, given what we do know. It's a discussion board, and I believe your a fan of GT, so I was curious to know what you think of how the system could work for PD - you don't gotta answer if you don't want to, it's OK.

See, I think it's OK that if you don't know things then it's not necessary to make up the answers. Sometimes one can have an educated guess, but I think in this case it would be people simply making up stuff to try and assuage their fears that GTS might actually be as minimal as it seems.

Looks like split second careless mistakes will cost you bigtime, just like in GT.

Isn't that sort of the point though? In GTS, they tend not to. You can get away with a lot of banging and offroading that in iRacing would end your race through damage.

Not the best car roster, especially considering the lack of production cars...

Rofl. Come on, man. You're saying this compared to GTS?

Looks like the camera is very static as well - the car moves around the driver camera and there is no sense of acceleration or brake dive from the camera. That can make it seem drab at moments.

That's actually user dependent. Because it's PC the player has a lot of control over how the camera responds to car movements. A lot of drivers tend to lock the camera to the horizon and let the car move around. It's simply a style that we're used to. As far as acceleration and brake dive, you'll find that in real life you're quite able to keep your head upright during those. While it might be exciting for the camera to dip, it also impedes your view in a way that simply doesn't happen in reality and strongly interferes with your ability to track what's going on around you while braking.

Up to you which you prefer, but for a competitive game I think it's far more important for the player to be able to see around them clearly.

Also, i've seen many times where the physics don't look quite so good - users get away with driving over curbs, through grass, and weird crash physics.

Yep. The physics aren't perfect and never will be. On the other hand, the vast majority of the time they are an excellent representation of reality, and that's about the best you can ask for. Compared to something like the current GTS beta, it's head and shoulders above, and that's even without considering that GTS has no mechanical consequences at all.

PS3 came out on 11-11-06 and GT5 came out on 11-24-10, over a 4 year difference. Yet, GT5 is the 2nd best selling GT of all time at 11.94M copies.

There was this game called Gran Turismo 5: Prologue. It was really very good. If you still have your PS3, I recommend picking up a used copy. It's still fun for the ten bucks you'll probably pay for it. The online is gone now, but for the time it was at least passable. A lot of people found it good for a year or even two of entertainment, and it went a long way to holding over the die hard fans of the series. To me, it's still the best designed game of the PS3 generation. It's remarkably replayable.

There was also a demo called GT:HD Concept released for free pretty much at the same time as the PS3. It was tiny, just a few cars and one track, but again it was a neat taste of what GT had going on and it kept people engaged and gave them something to play.

Would you like to compare this to the PS4 generation, where we've had one closed beta with limited play times that was delayed for a year?

I am very curious as to how GTSport will sell though. I am still finding it hard to believe that they will release a game with no offline game progression.

And yet that's what they've said so far, and it matches up with their stated goal of creating an online "career". Why wouldn't you believe that they'll do it?
 
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