Gran Turismo Sport vs. Assetto Corsa

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"This is a interview in German with Matias Henkola from Team Walkenhorst about GT Sport. He drove also the BMW GT3 Version on the latest 2016 24H of Nürburgring Race.

Motorsport-Total.com
- What's about the tracks? The Nordschleife is extremly long, there are a vast and different number of road surfaces - are all of them rendered in Gran Turismo Sport?
Matias Henkola - Gran Turismo Sport is the very first Simulation which I played, where the different sections like the"Karussell" really works. That curve is really strange because some parts are build with cement instead of tar. But the Developers built them perfectly into the game. I don't know how they was able to do this but in the game, it feels exactly like in reality. They matched the toughest curve in the minutest detail."


'Gran Turismo Sport vs Assetto Corsa.'
Sounds like it could be an interesting result.

Having spent a good few days with AC and having played GTS I have to say that while GTS has moved thing on from GT6 it still has a way to go in terms of weight transfer and tyre model in comparison to AC.
'Having spent a good few days with final release version of AC and having played an early build of GTS I have to say that while GTS has moved thing on from GT6 it still has a way to go in terms of weight transfer and tyre model in comparison to AC.'
Fixed that for you. :)
Seems irresponsible to me for a moderator of this site, posting their personal experiences, to not include such significant facts.
Will it change much?
Who knows, but surely it needs to be stated.
 
Last edited by a moderator:
'Having spent a good few days with final release version of AC and having played an early build of GTS I have to say that while GTS has moved thing on from GT6 it still has a way to go in terms of weight transfer and tyre model in comparison to AC.'
Fixed that for you. :)
Seems irresponsible to me for a moderator of this site, posting their personal experiences, to not include such significant facts.
Will it change much?
Who knows, but surely it needs to be stated.
Yes because I of course tried to fool everyone by making them believe I had played a final release version of GTS.

No it didn't need to be said at all, it should be blindingly obvious to anyone who isn't looking to make a point out of nothing.

Not sure what my status as a moderator has to do with it either, it wasn't moderation action at all.

Oh and don't double post (and that is moderation).
 
Understood about the double post.
Truth be told, I didn't realise it would be the case until after the fact.

I didn't suggest you 'try to fool people'.
Blindingly obvious (according to you) or not, it needs to be said.

Believe it or not, posting under your moderator tag has more influence to forum readers than a regular posters posts.
In which case, what is said needs to be full and accurate.
 
Understood about the double post.
Truth be told, I didn't realise it would be the case until after the fact.
Yet its not the first time.

I didn't suggest you 'try to fool people'.
Blindingly obvious (according to you) or not, it needs to be said.
You certainly inferred as much, otherwise you post has no point at all.


Believe it or not, posting under your moderator tag has more influence to forum readers than a regular posters posts.
In which case, what is said needs to be full and accurate.
It was as full and accurate as it needed to be, unless one reads into it that I have managed to get hold of a final version of a title that hasn't gone gold yet, and in doing so invented time travel.
 
Yet its not the first time.


You certainly inferred as much, otherwise you post has no point at all.



It was as full and accurate as it needed to be, unless one reads into it that I have managed to get hold of a final version of a title that hasn't gone gold yet, and in doing so invented time travel.
You assumed 'I inferred'.
Not the case.

I ask that you clarify the state of the two games you were playing and comparing.
Nothing more.
What's the issue?
 
You assumed 'I inferred'.
Not the case.

I ask that you clarify the state of the two games you were playing and comparing.
Nothing more.
What's the issue?
The point is that the current state of both titles is well know, and as such stating it is not actually required.

Had I attempted to claim something other than the status quo in terms of the current status of the two titles you would have had a point. I didn't and as such you don't.

Stop attempting to mini-mod, its not needed and to do it to a member of staff is absurd. If the site owner has an issue with what I have posted, then he will deal with it. If you think its an AUP violation then report it. Otherwise stop trying to prove a point that doesn't need to be made (and that is moderation and yes the AUP does cover it).
 
Mini-mod?
Give me a break.
If every time someone asked the question I did you would be forever accusing people of mini-modding.
I suggested nothing of breaking AUP's.

All I was stating that one game you compared was final, the other was early build.
I thought it was worth pointing that out.

I struggle to see why you have an issue with simply admitting that, and instead feel the need to go down the path of accusations of 'mini-modding' and 'breach of AUP's', neither of which I've ever come close to saying.
 
Mini-mod?
Give me a break.
If every time someone asked the question I did you would be forever accusing people of mini-modding.
I suggested nothing of breaking AUP's.

All I was stating that one game you compared was final, the other was early build.
I thought it was worth pointing that out.

I struggle to see why you have an issue with simply admitting that, and instead feel the need to go down the path of accusations of 'mini-modding' and 'breach of AUP's', neither of which I've ever come close to saying.
You didn't ask a question, you assumed a correction was needed.

It wasn't.

I've not denied that one is a release version and the other was a early build, my post didn't specifically state as much because its not needed (as that is the current situation with both titles).

Now had I played a gold version of GTS or a version of AC that carried a future patch that would have needed pointing out (and quite frankly would make the news section first).

No one needs to clarify what version of either they are playing if what they are discussion is the current version, were it otherwise the thread would be full of inane corrections and clarification. Extraordinary claims require extraordinary evidence, ordinary ones don't.

You are also not the one who gets to make these decisions, and should you disagree I have already pointed out the route you can take. What you will do is stop dragging the thread off-topic with a pointless desire to force un-needed clarification of the obvious.

The AUP does cover that as well.

  • You will, if asked by a representative of the forums, cease posting any content.
 
Hmm... So from what I've been reading on the forums, the AC AI on consoles has been downgraded. I was not expecting a carbon-copy of the PC version, but AI is a very big aspect in a game. I'm not saying AC's AI was amazing in the first place, but they usually did pretty OK on the PC. This is going to be a shot in the dark but maybe it is the lack of computing power on the Xbox One and PlayStation 4? I don't know.
 
Hmm... So from what I've been reading on the forums, the AC AI on consoles has been downgraded. I was not expecting a carbon-copy of the PC version, but AI is a very big aspect in a game. I'm not saying AC's AI was amazing in the first place, but they usually did pretty OK on the PC. This is going to be a shot in the dark but maybe it is the lack of computing power on the Xbox One and PlayStation 4? I don't know.
Stefano just said in his livestream that they will align the AI with the PC version. And that overall they will aim to align both versions as much as possible.

 
Hmm... So from what I've been reading on the forums, the AC AI on consoles has been downgraded. I was not expecting a carbon-copy of the PC version, but AI is a very big aspect in a game. I'm not saying AC's AI was amazing in the first place, but they usually did pretty OK on the PC. This is going to be a shot in the dark but maybe it is the lack of computing power on the Xbox One and PlayStation 4? I don't know.
Must be a coding screwups on the consoles.

To think that people with weaker PC have their game easier than those with strong PC is kinda off.
 
I have my pre-order of AC quietly waiting for me to pick it up.
So I'm yet to have a go.
But it's not the first post I've read regarding the AI.

Should the AI prove not as it's been reputed to be, sooner or later the PC guys used to playing AC will need to accept the console versions don't neccessarily replicate what they see on PC.
And for that matter, perhaps other areas of the game as well.

I still anticipate the sounds and physics to trump any game I've played on console.
I'm becoming less confident about other aspects the more I read.

I never expected the AI to be as good as Project Cars or F1 2016 so I wasn't disappointed by it, but equally I'm still blown away by the sound and the handling model. I think the graphics are excellent as well, perhaps not as "pretty" as some of the other games, but very authentic.

Two particular highlights for me are the sun glare through the windscreen and the pre-set driving views. The close up interior view with ne steering wheel is perfect
 
I have watched videos of the IA. Unlike other things like physics, IA can be judge (not enterally) by videos.

Fair enough, but despite the fact that recently, a good amount of members that have played GTS recently (Gamescom build) that the AI has improved significantly, you still believe that it'll be trash and much worse than AC's?


Ok.
 
This is going to be a shot in the dark but maybe it is the lack of computing power on the Xbox One and PlayStation 4? I don't know.
I wouldn't be surprised if it is. PCARS was firing on all cylinders (a.k.a. using all available CPU and GPU power) on consoles when it was released. AC may not have dynamic weather, etc. but it is apparently running the same physics for all AI cars as well as the player (PCARS AI uses simplified physics), so that's going to take the majority of CPU power.

These sims are really putting the hardware to the max. At some point they will have to compromise something, whether that's graphics, AI or physics, or a little bit of all.

Stefano just said in his livestream that they will align the AI with the PC version. And that overall they will aim to align both versions as much as possible.
Something's gotta give, somewhere. Can't give 'er anymore or she'll blow captain!
 
Fair enough, but despite the fact that recently, a good amount of members that have played GTS recently (Gamescom build) that the AI has improved significantly, you still believe that it'll be trash and much worse than AC's?


Ok.

Two people said it was better to different degrees. I'm sure you wouldn't believe a sample size that small saying it was bad so similarly you shouldn't base anything positive on such a small sample size.
 
Fair enough, but despite the fact that recently, a good amount of members that have played GTS recently (Gamescom build) that the AI has improved significantly, you still believe that it'll be trash and much worse than AC's?


Ok.



Difficulty: In easy, from 12 to 1 in 3 minutes in the ring driving like 🤬. Try to do that in Assetto.

Behaviour: AI is hitting every single kerb. That is simply ridiculous.

By the way, Physics? In that video he is hitting the kerbs like nothing, driving like a maniac, driving in the grass and he never loses the car with no assists (!). I can barely judge the physics by watching gameplays. But please, there are people defending it is like Assetto Corsa... I dont think at all simcade or almost sim physics are bad (i like all type of car games), but it isnt Asseto-ish. Saying that is almost a joke.

And dont talk about collision physics. It is embarrassing for the game to have almost the same collision system from PSX.
 


Difficulty: In easy, from 12 to 1 in 3 minutes in the ring driving like 🤬. Try to do that in Assetto.

Behaviour: AI is hitting every single kerb. That is simply ridiculous.

By the way, Physics? In that video he is hitting the kerbs like nothing, driving like a maniac, driving in the grass and he never loses the car with no assists (!). I can barely judge the physics by watching gameplays. But please, there are people defending it is like Assetto Corsa... I dont think at all simcade or almost sim physics are bad (i like all type of car games), but it isnt Asseto-ish. Saying that is almost a joke.

And dont talk about collision physics. It is embarrassing for the game to have almost the same collision system from PSX.

That video has assists. Personally think driving on grass and riding kerbs is very forgiving in AC. GT regarding grass is really good, maybe one of the best. Not too sure about kerbs though. Both games are quite easy to drive to limit of the cars so I can see why people find it quite similar in driving. I'm interested to see if GT can do a better job regarding tyre temperatures, adds a lot of depth to the driving in AC.
 
I've just done a one lap race of the 'Ring in a McLaren 650 GT3 with Factory assists against a field of 15 AI in same class.

After 3 minutes I was 14th. After 5 minutes I was 15th. That's where I finished. My (scruffy) lap, from a standing start, was 7:21.634. The winning AI was a BMW M3 GT2, laptime 6:53.367. Scuderia Glickenhaus SCG003 was 2nd, and leading GT3 spec machine in 7:00.354. Leading genuine GT3 car was 5th place Audi R8 LMS Ultra in 7:06.248.

The AI was set to

EASY
 
That video has assists. Personally think driving on grass and riding kerbs is very forgiving in AC. GT regarding grass is really good, maybe one of the best. Not too sure about kerbs though. Both games are quite easy to drive to limit of the cars so I can see why people find it quite similar in driving. I'm interested to see if GT can do a better job regarding tyre temperatures, adds a lot of depth to the driving in AC.

True. Sorry I confused myself with "Driving Assist" where i saw "brake" I thougt it was saying "ABS".

Driving to the limit in Assetto is easy? Dont think so. Tell me that with P1 in nordschleife with no assists.

I say again the kerb thing. In Assetto and in real life you avoid the kerbs. In GT seems it doesnt take no time and no risk to hitting them.

When the game releases, we will see. But GT Sport cant be as sim as assetto for multiple reasons: what we have seen in videos, it is a casual game meant to sell a lot, they never havent made a single simulator, YAMAUCHI HIMSELF said it wasnt going to be a sim, that graphics are probably incompatible with sim physics and what people say. I saw one fanboy saying it is better than PC, John Sabol saying it remembers him a little bit to assetto and another guy saying it was better than GT6 but no so much (all of that talking about the last build).


Ignore what? He is confirming what I was saying. You are acting like a proper fanboy.

Should we revise the title of this thread to be "Gran Turismo Sport vs. Assetto Corsa Console" ? :sly:

I am perceiving that there are some big differences between ACC vs. ACPC.

Ja! I knew that was coming. Assetto corsa console physics are exactly the same as in PC. All the people is saying that, Kunos says that.

The only differences are Assetto Corsa on consoles is currently without 1.8 patch which I believe it brings Tyre model 10.

1.8 patch arrives to consoles next week.
 
People clutching at the last straw saying GT Sport isnt final release. Like It was wrong to discuss about the actual build or judging some things that very probably arent going to change (SOUNDS).

Well, in a couple on months we will find out how is the game. Not a very great idea to expect almost impossible things.
 
Should we revise the title of this thread to be "Gran Turismo Sport vs. Assetto Corsa Console" ? :sly:

I am perceiving that there are some big differences between ACC vs. ACPC.
Not really. It's just an earlier version of AC that need bring up to date with the PC version. What is different is that you can't chose your AI opponents individually like you can on the PC. That was a design decision for reasons, of which I can't think of a single good one for it. No leader boards either or private server space.
 
I've just done a one lap race of the 'Ring in a McLaren 650 GT3 with Factory assists against a field of 15 AI in same class.

After 3 minutes I was 14th. After 5 minutes I was 15th. That's where I finished. My (scruffy) lap, from a standing start, was 7:21.634. The winning AI was a BMW M3 GT2, laptime 6:53.367. Scuderia Glickenhaus SCG003 was 2nd, and leading GT3 spec machine in 7:00.354. Leading genuine GT3 car was 5th place Audi R8 LMS Ultra in 7:06.248.

The AI was set to

EASY
Is this on console or PC,because I know that you have both.
 
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