Gran Turismo Unpopular Opinions Thread

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A handful for GT Sport:
  • The lack of extensive tuning and visual customisation options is not, and has never been, a deal-breaker for me.
  • Neither are the absence of legacy tracks such as Trial Mountain, Deep Forest and High Speed Ring.
  • Goodwood Circuit deserves to have an FIA round (other than its appearance at one of the World Tour events).
  • Motion controls are underrated.
  • Road cars have just as much of a place in the game as race and VGT cars.
  • For the most part, online lobbies feel much more accessible and balanced than in GT5-GT6, especially with BOP applied.
  • Transmission Mode is best menu OST.
 
whats the difference between 'transmission' and 'normal' ?
Excerpt from the Online Manual:
BGM Playlist: If you select "Transmission Mode", music that may have restrictions regarding online playback will not be played as BGM. If you are broadcasting your gameplay, you will automatically be in "Transmission Mode", even if you did not select it.
Among the tracks played in this mode are a selection of menu OSTs from GT5 Prologue, GT5 and GT6.
 
A handful for GT Sport:
  • The lack of extensive tuning and visual customisation options is not, and has never been, a deal-breaker for me.
  • Neither are the absence of legacy tracks such as Trial Mountain, Deep Forest and High Speed Ring.
  • Goodwood Circuit deserves to have an FIA round (other than its appearance at one of the World Tour events).
  • Motion controls are underrated.
  • Road cars have just as much of a place in the game as race and VGT cars.
  • For the most part, online lobbies feel much more accessible and balanced than in GT5-GT6, especially with BOP applied.
  • Transmission Mode is best menu OST.

Edgey.
 
I find that the car sounds, especially at the lower range, sound better than other racing games because of the added bass. The sounds themselves may not be 100% accurate but the quality is very high. When you're around race cars, you can feel the underlying tones from the exhaust and the vibration of the engine components. GT Sport seems really good at conveying this.
 
- Tokyo Express ways are very good tracks, mainly if you learn them properly

Can't think of anything else...

The Central Loop is a great for low powered vehicles like the GT 86 and under, the East Loop is one of my favorites tracks because of the urban setting and that beautiful tunnel.

The biggest problem is when PD thinks we should be racing Gr.4 cars and up on the Central Loop, which just doesn't work because they're too fast for such a thin track without runoff areas.
 
The Central Loop is a great for low powered vehicles like the GT 86 and under, the East Loop is one of my favorites tracks because of the urban setting and that beautiful tunnel.

The biggest problem is when PD thinks we should be racing Gr.4 cars and up on the Central Loop, which just doesn't work because they're too fast for such a thin track without runoff areas.

Unpopular opinions indeed.
I'm not sure if it is unpopular or not but I hate all of the Tokyo layouts for racing.
 
I always thought that wheel users and controller users should be separated when it comes to sport mode/FIA

Or at the very least, there should be either extra leaderboards for the hardware used, or little symbols that show what hardware people are using.

I have always despised the idea that I can be put in the same sessions as a wheel user, because at the end of the day if two guys are equal on skill, the one on the wheel will win everytime, & therefore it's an advantage.

I've seen guys that were not as good as me on a controller, go to the wheel and adapt and then it becomes a struggle to keep up with them in races, especially longer FIA races.

The playerbase is still big enough (and certainly was big enough at launch) to fragment by hardware & I wish just one racing game would have the balls to do it, to make it an actual fair battleground so to speak. And then anyone who tries to enter controller lobbies & connect a wheel once they're in the lobby would get insta-banned from the game (if it was upto me :lol:)

I'm not saying you can't be fast with a controller, there are plenty of fast guys on controllers that can compete well, because of their skill... I'm saying when skill is equal a wheel is significantly better because it has far better throttle and brake travel, full steering lock & is better on tyres, so the idea that as a controller user I have to compete against that is just unfair.
 
I think Moon Over the Castle, while being kinda of a cool song, shouldn't be put anywhere near the opening of a modern racing game, it makes the game feels like it was made 20 years ago when game devs were smaller and couldn't afford licensing right to use real songs in the opening intro.

As a matter of fact, I find the American openings of GT1 throughout GT4 to be the best, with only GT5 and 6 being "meh".
 
I could'nt care less about GT League.

When the game was first annouce without it, I tought it was a good thing since the AI is crap. Chasing the rabbit since GT1 was enough. After finishing the campain in GT4 I started hot lapping and chasing my ghost and I made so much progress that way!

Shuffle race in GT5 was awesome. Barely played GT6.
 
Here's one from me - Gran Turismo should do away with Rally. I've never liked it ever since Gt2, and I still don't

Offroad racing just feels incredibly unintuitive and awkward in this series, and I'd much rather either go with something more arcade-y like V-rally, WRC or DiRT, or with something more serious like Dirt Rally, Richard Burns Rally, or Colin McRae Rally
 
There is nothing wrong with the issue of a META car other than some people would be struggling to afford some. I find that if we are all driving the same cars it really is a test of driving skills and not tuning skills. It shows me where I am slow and fast on different tracks. And if I am still able to be competitive in a non META car even better, it provides a challenge.

I don't always pick to drive the META due to my style and abilities but see no problem with it really. Although it is nice when there are strategy races where 2 strategies work, that often frees up the chance to drive different cars different ways.
 
I think Moon Over the Castle, while being kinda of a cool song, shouldn't be put anywhere near the opening of a modern racing game, it makes the game feels like it was made 20 years ago when game devs were smaller and couldn't afford licensing right to use real songs in the opening intro.

As a matter of fact, I find the American openings of GT1 throughout GT4 to be the best, with only GT5 and 6 being "meh".
Thing is, though, not only does it make it more expensive as you said, using licensed music also kind of stops your game from feeling more unique and (as much as I hate to use this word in general) original. It sucks the creativity from it, in other words. And it's also something that Forza is going with as well, going with an all-original soundtrack in 7 and with the Hospital Records station in Horizon 4 consisting of nothing but original music made or exclusive for/to the game as well (not to mention the opening theme "Sunrise" being original as well. And it paid off, IMO).

Plus, by going with original music, you don't risk your streamers getting copyright strikes from the companies you licensed the music from.

Anyway, speaking of unpopular opinions, I got one. While I'd be indeed foolish to dismiss the catchy melodies of "Moon Over the Castle," sadly, I vastly prefer Daiki Kasho's music over it. His musical style is more unique, more melodious, and with the right vocalists. more pleasure to the ears. Especially on "5OUL ON D!SPLAY," when Jon goes "The craaacks have opened up to the coooooooore. Is there, anywhere to go from heeeeere nooooow?" I get goosebumps sometimes on that part. XD

The entire song is just pure, uh... eargasm to me, really. lol
 
GT’s biggest draw was when it had the best graphics of most racing games, in a pre-Forza world. Now it’s just a series of publicity stunts, run with opaque & cryptic non-existent PR, and an advertising platform. Even GameFreak has better communication these days, ffs.

GT7 better be amazing but I’m getting real tired of the complete blackout on their end. There weren’t even any interviews at the last couple World Tours. Even with their partners and relationship with Sony, they can’t hire a PR person to reply to questions and concerns? What about that Pit Stop blog? Wtf was the deal with that? Do they just think having non-communication adds to the GT “brand image?” Like it adds mystique or some hollow crap like that? Because it’s daft, annoying, and pissing me off!
 
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GT’s biggest draw was when it had the best graphics of most racing games, in a pre-Forza world. Now it’s just a series of publicity stunts, run with opaque & cryptic non-existent PR, and an advertising platform. Even GameFreak has better communication these days, ffs.

GT7 better be amazing but I’m getting real tired of the complete blackout on their end. There weren’t even any interviews at the last couple World Tours. Even with their partners and relationship with Sony, they can’t hire a PR person to reply to questions and concerns? What about that Pit Stop blog? Wtf was the deal with that? Do they just think having non-communication adds to the GT “brand image?” Like it adds mystique or some hollow crap like that? Because it’s daft, annoying, and pissing me off!

Must be a Japanese thing, man. :banghead: Their culture is a little bit different. :lol:
 
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