Wow! The sound is surprisingly good. It's probably the best sound in GT to date. The tire squeal still cringy though and I don't know what difficulty is that, the A.I is so slow, shame.
It's not Pro mode
Wow! The sound is surprisingly good. It's probably the best sound in GT to date. The tire squeal still cringy though and I don't know what difficulty is that, the A.I is so slow, shame.
Except for the beacon of light that GT5's special events were...Therein lies the problem. Rallying is not about overtaking in the real world, it's about threading your car through a stage quicker than anyone else. Rallycross features on track overtaking but this isn't that either. So what exactly is this supposed to be? It's just the same old arcade style rallying we've had since GT2.
Let me blow your mind - options. Options for everyone. Beginners to GT Academy contenders. PD already have them, they just need to make the fastest one much faster and more intelligent.Wow, that video with the Mercedes Benz sounds amazing. I would like to see some changes made to the tire squeal but I can live with that!!
As far as the AI goes, I think we all need to remember that the vast majority of players who will play GT Sport are going to struggle with the tracks at the speed required to finish in first place. Not everyone is a GT Academy contender!!
It's not Pro mode
Let me blow your mind - options. Options for everyone. Beginners to GT Academy contenders. PD already have them, they just need to make the fastest one much faster and more intelligent.
It's not like this disdain is there because they just feel like it. I don't know why some paint it that way. You have criticisms of a lacking game and you're randomly hatingMan, that comment section is pessimistic. It's really disheartening to see the racing community have such disdain for GT.
Cars still sound synthetic, I can't take that serious anymore.
Still far from perfect. Wouldn't describe the new sounds as overly synthetic, however. In fact I think what they do best is remove the previously overly synthetic feel to the sound....Seriously?
Yes. Theres no variation, never mind the load, no gear wobble, no mechanical noises aside from transmission whine and blow-off, no burbling, no pops, no limiter noise, no traction control rattling, no suspension noises......Seriously?
...Seriously?
Cars still sound synthetic, I can't take that serious anymore.
There's a direct feed capture of the AMG GT on the front page and it's just as sterile.Don't forget that this is not directly recorded. It's hard to fully judge how accurate the sound actually is, with such distortion and surrounding noises.
The next big step (from what we hear in this new video) is the tire noise.
The sound of the Bugatti is also different and more pronnounced than in previous builds, if I'm not mistaken.
Doesn't change my point either, there needs to be higher levels of AI for those who require it. We've seen people breezing by the current 'Pro' AI with ease at these game shows and clearly most of them aren't the best drivers.Actually, I have posted that more options would a be a good thing! It doesn't change the point I was trying to make though.
For the majority of people track games are hard enough already and I am simply reminding everyone sim-style games have a severe learning curve.
Therein lies the problem. Rallying is not about overtaking in the real world, it's about threading your car through a stage quicker than anyone else. Rallycross features on track overtaking but this isn't that either. So what exactly is this supposed to be? It's just the same old arcade style rallying we've had since GT2.
Why is it a problem? I think it would be a bit restrictive if it were limited to say narrow off-road tracks where only time-trials were possible.
Yes, they need to decide is it RX or rally, because now its just nothing right. RX would be the least work as the track looks now.Why is it a problem that PDs idea of rallying bears no resemblance to any real life form of rallying?