- 15,532
- Cairo, Egypt
- GTP_SEMS
"pretty bad" squarely !? There are still pines that are still a bit late on display but nothing bad, in any case compared to before ..
When you start getting to Adenaur forest it becomes pretty distracting.
"pretty bad" squarely !? There are still pines that are still a bit late on display but nothing bad, in any case compared to before ..
When you start getting to Adenaur forest it becomes pretty distracting.
They are quick on the draw aren't they?. The comparison is kind of pointless though. The real comparison we need to see is all three upcoming versions of each game.
Another video from MotoGamesTV. This time mechanical damage comparison.
And we saw the cars moving through the Scapes...Picture from the Gran Turismo fb page. It's still odd to know that PD managed to get it so you can have in-game car models literally placed in real life photographs.
It's easy to do when the backround isn't moving. You just have to view a picture. However to be able to drive in a scape you have to render the environment. It's very different.And we saw the cars moving through the Scapes...
This makes me think about the future tracks: Full Real. We will drive in the Scape.
Found a reason to love the Alfa Romeo 4C Gr. 4.
Is the window reflection and interior shadow are improved ? Or is it the ps4 pro version ?
In the future...In the future...It's easy to do when the backround isn't moving. You just have to view a picture. However to be able to drive in a scape you have to render the environment. It's very different.
Even in the futureIn the future...In the future...
OK then.Even in the future
What's with that Evora pic? The graphics look all messed up...
If you move your camera into a tree, for some reason it messes up the graphics like this.What's with that Evora pic? The graphics look all messed up...
What's with that Evora pic? The graphics look all messed up...
I'm convinced that most people in this beta don't know how to cope with deteriorating tires.