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That was what really surprised me. GT has always been good with lighting, when Forza's car always looked plastic. However in this trailer everything looks decidedly matt and washed out. I'm hoping there some reason for this, as you touched upon.
I agree it's early days and we need to see more but after so many years in development I'm worried because seriously NFS is a quantum leap in realism and expert lighting over everyone else. I just expected more from a first party dev with full access to push the PS4.
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^ Looks like GT6, slightly more polished.
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^Looks pretty impressive IMO, even better in motion.
Yup, the lighting looks bland. It doesn't look like it has any GI and the AO also looks off. Shadows are very light and thats why cars dont exactly look planted to the road. But damn those trees have taken a huge step forward (probably the highest LOD reserved for photomode) etc. Very weird seeing some very high quality elements when the curb on the karussel still has very low poly count.
I'm expecting that things will improve as development continues but even at its current level, it doesn't look bad just very average.