Small comparo GT sport beta/Project cars 2 ^^
Because Driveclub was a launch title. I think that 4 years to implement rain in a racing games should be enough. If we don't see rain at the TGS event tomorrow... Three weeks to release, gold stage?You guys don't forget that DriveClub received a (best in games) weather update after it was released. I don't see why some of you are so skeptical.
Because Driveclub was a launch title. I think that 4 years to implement rain in a racing games should be enough. If we don't see rain at the TGS event tomorrow... Three weeks to release, gold stage?
PS4 prostandard PS4?
Well, when you're in the passenger seat of one of the top 100 drivers in a racing game, it must give you shivers just thinking about it! Right? It would be awesome to be in the passenger seat all throughout a qualifying session. That would be gnarly.
You guys don't forget that DriveClub received a (best in games) weather update after it was released. I don't see why some of you are so skeptical.
PS4 pro
Nurburgring : Forza 7 on Xbox One X / GTSport on PS4 pro (Frankfurt event).
GTS beta pro
PC2 pro
I can't stand watching that twichy movement of cars in pcars
The all too familiar dodgy PCars controller support. Certain cars you're constantly weaving side to side, over correcting.Apparently that's the difference between a real simulator and simcade whatever that is.
It can be changed, its a value called 'world movement' and can increase or decrease the effect.I can't stand watching that twichy movement of cars in pcars
Lol wut! Autocorrect is a bitch.Because it's Polyphony, and they're notorious for touting features that are either then dropped, heavily modified, or come out in a form that really requires an asterisk and a couple of pages of fine print to go along with it.
I mean, two years for a course maker that requires additional hardware that was apparently right on the cusp of making it into the gold version or as a day one patch? Negro, please. For all we know, this time weather is the thing that takes ages and arrives in a way that's totally unexpected. I'd put my money on it being available on only a couple of tracks, despite their track list not exactly being extensive in the first place.
Daytona Rallycross + Civic GRC (or any other) = pure joy
I'm amazed at how good SMS has made this Rallycross. A bunch of cars, a bunch of tracks and you can have more fun than in every rally track and stage Gran Turismo has ever had. Just wow.
I was never a fan of rally games (CMR, WRC, Dirt, etc) because I don't like the system - stages from point A to point B - but Rallycross is on right on my alley! Short, demanding, fun circuits with as many laps as you want and with the dynamic weather and time of day, this alone justifies the money for pC2.
Having seen PC2 in person (maxed settings on a PC), I'm pretty dissappointed in it's graphics, it looks last gen. The trailer and pics make it look better than it actually looks. Plus it doesn't sound that good, some cars are truly annoying - over use of distortion, and no wind, road noise, and tyre squeals sound strange, and the cars bounce around in a weird way.
Physics feel strangely floaty, but better than the first game. On grass it feels like your in a hover car.
Forza 7 definitely looks better
PC2 replays are no where near as good as GT Sports that's for sure. Pretty much wouldn't bother watching them unlike GT games.
PC2 shines on the PC, not so much on consoles. SMS did compromise on the visual department in order to keep the performance (60 fps), dynamic weather / time and up to 32 cars on track.
Can't agree that it looks last gen and I certainly don't agree with you on the sounds.Having seen PC2 in person (maxed settings on a PC), I'm pretty dissappointed in it's graphics, it looks last gen. The trailer and pics make it look better than it actually looks. Plus it doesn't sound that good, some cars are truly annoying - over use of distortion, and no wind, road noise, and tyre squeals sound strange, and the cars bounce around in a weird way.
The physics aren't floaty at all on or off grass.Physics feel strangely floaty, but better than the first game. On grass it feels like your in a hover car.
Indeed it does, however they are targeting two different things.Forza 7 definitely looks better
Each to their own, I can watch AC, PC and SLRE replays quite happily, but I guess we are looking for different things in the replays.PC2 replays are no where near as good as GT Sports that's for sure. Pretty much wouldn't bother watching them unlike GT games.
Compare apples to apples, under the same conditions GTS has been shown at, PC2 is as near as damn it 60fps. Something the GTS beta struggled to do on some tracks without weather on dynamic TOD.No. Under conditions you are boasting Digital Foundry finds that consoles drop resolution to 840p and in 30fps (Xbox) or in 40fps (PS4)... And with poorer quality of cars and detail in general.
And it doesn't have dynamic weather or dynamic time of day. Different design choices, as such attempting to suggest it's a like for like comparison is simply missleading.Even beta of GTS had much more detailed textures, cars, fixed 1080p and fps in 50-60 (in beta).
Will it have rain? We hope it will have rain, and should it have it, then I'm sure it will look better than it does in PC2.They will have rain, but NOT before they optimize it to on that same amazing level that pCARS 2 can't achieve. But it still looks very nice and is a lot of fun.
I would disagree, the ai may be inconsistent to a degree, but I've found in the four series I've raced so far that it's been fine within the series.But I've seen quite a few comments on how single player in pCARS 2 is:
"Just broken because of inconsistent AI difficulty - it's "nice" only for single races (that GTSport also has) but that its inconsistency RUINS completely immersion into championships, and turns them into just line of races stringed together without real feel."