They all have their faults although I particularly like the little wiggle the car does in ForzaForza pits looked like a ghost town, PC2 crew members moved like robots, and GT still bugs me with the invisible jacks.
After playing Pcars 2 all weekend, I did a few races in GT6. I could bounce off cars, barrier, drive off the grass, with very little penalty. That with 0 assist enabled. I think we have to come to the conclusion that once what we deemed as "simulator" is no longer it. GT and Forza are definitely more arcade than Iracing, Pcasrs 2 and Assetto Corsa.
That' being said I haven't played GT Sport beta. Maybe they change there whole physics driving mechanics but it doesn't seem to appear so by the video I saw online. I could be completely wrong. I am hoping to be wrong.
GTS looks more polished game by far.
I think he is just trying to prove the point that Forza can well be considered a well-organized "simulator" due to the comment of Chris Goodwin.Forza 5?
@Vspectra - I'm assuming judging by your text, that's PCARS2 on PC? I don't remember it looking like that on PS4...
@sems4arsenal - really? Willow looks a little desolate, but the 'Ring shots show much cleaner texture work on PCARS2. Plus, y'know, dynamic time/weather/seasons.
To be honest, outside of the modeling of the vehicle in the Willow comparison, Pcars looks much more true to life. GTS has that outright beauty, but Pcars looks much more realistic in tone. On the ring, outside of the ugly trees in the far background of Pcars, it seemingly looks better to be honest. Neither are good on the trees in the distance, however, that is a non issue to be honest. Up close, Pcars2 has much better track surface detail, making it stand out that much more. For some reason the track surface on GTS reminds me of clay^^ Fair to say to that in terms of visuals -- PCARS 2 is no where near GTSport.
It's really not looking any different, to be honest.on my PS4 the game looks much more polished
Having dynamic TOD compared to static, the sun will be in different places casting different compared to GTS. Who knows, maybe if Pcars2 sun was placed forward of the vehicle it might look the same. Either way, I do like how you see the reflection off the glass in GTS, it's a nice touch.@ImaRobot I like the way the sun reacts to everything in GTS better. Makes it look less flat.
It doesn't look a generation behind, it's just not as detailed as GTS in certain area's. The colors look more realistic as well. The tree's are just as bad in both of them, not that it matters, they're just damn trees. Track detail is literally better in Pcars2, that's the one thing that stands out the most. If you're talking about trackside detail, I don't think either of them are doing that well. However, one's a desert, and ones a forest, there's not much you can do for that. However, there's something severely missing from GTS, that is of much more importance than tree's and slightly different colors, and that's dynamic instances in racing situations. Each game made their trade-offs.Honestly, eveything in those PCars2 shots looks like its a generation behind GTS. The only thing in favour for PCars2 is probably the resolution of the textures because its on PC but regards the colours, the trees, the track detail (look how empty everything at willow looks in PCars2 compared to GTS) PCars2 doesnt stand ANY chance!
Sorry but where do the trees in GTS look bad? They arent even comparable! The trees at the ring are one thing PD nailed IMO.Having dynamic TOD compared to static, the sun will be in different places casting different compared to GTS. Who knows, maybe if Pcars2 sun was placed forward of the vehicle it might look the same. Either way, I do like how you see the reflection off the glass in GTS, it's a nice touch.
It doesn't look a generation behind, it's just not as detailed as GTS in certain area's. The colors look more realistic as well. The tree's are just as bad in both of them, not that it matters, they're just damn trees. Track detail is literally better in Pcars2, that's the one thing that stands out the most. If you're talking about trackside detail, I don't think either of them are doing that well. However, one's a desert, and ones a forest, there's not much you can do for that. However, there's something severely missing from GTS, that is of much more importance than tree's and slightly different colors, and that's dynamic instances in racing situations. Each game made their trade-offs.
Neither look worse then the other. They both use copy/past trees that you can clearly see, and neither are truly looking good. Either way, like I said, they're just tree's, and because of that I hope they spend the least amount of time possible on them because it's absolutely pointless to compare trees. Both look fairly similar at the Ring, with neither really pulling ahead of each other, not that it matters.Sorry but where do the trees in GTS look bad? They arent even comparable! The trees at the ring are one thing PD nailed IMO.
more=/=better. They're both fairly bland. The only thing that really stands out is the small bushes splattered across GTS's landscape. And the blimps. It's nothing amazing different between the two. What I like about GTS is the skybox, the sun peaking through the clouds is a nice touch, however, I think Pcars2 capture a more realistic tone for the overall track.Have you actually compared the pictures of the desert? The is soooo much more stuff in GTS, even the fact its a desert.
Sorry but i really cant take you serious when you say the trees are equal bad. I am not a tree guy too, but when we compare those pictures and the general look of the nürburgring there is a huuuge gap in quality between those two games, also because of those trees.Neither look worse then the other. They both use copy/past trees that you can clearly see, and neither are truly looking good. Either way, like I said, they're just tree's, and because of that I hope they spend the least amount of time possible on them because it's absolutely pointless to compare trees. Both look fairly similar at the Ring, with neither really pulling ahead of each other, not that it matters.
more=/=better. They're both fairly bland. The only thing that really stands out is the small bushes splattered across GTS's landscape. And the blimps. It's nothing amazing different between the two. What I like about GTS is the skybox, the sun peaking through the clouds is a nice touch, however, I think Pcars2 capture a more realistic tone for the overall track.
What is good about the trees? They're tree's, they're doing their job. How much more do they have to be focused on? Both developers have done enough to them that makes them acceptable.Sorry but i really cant take you serious when you say the trees are equal bad.
Odd, since its the one thing you're trying to nitpick, for something seemingly meaningless.I am not a tree guy too
There isn't a huge gap. There is things that look better in GTS, like you saying the trees, and things Pcars2 does better, like the track surface detail. If you're going to focus on one thing only to make it out to be worse, than I can very much say that Pcars2 has much better detail because of the track detail alone. Yet, I wont, because that's not a very valid comparison of the full image of both games.but when we compare those pictures and the general look of the nürburgring there is a huuuge gap in quality
I've already acknowledged the differences. The skybox is the main thing that's making a good difference in my opinion.I also cant understand how one cant aknowledge the big difference in willow.
The trees make out the biggest part of the ring because they are everywhere. So when you want to compare screenshots of the ring you need to compare the trees too.What is good about the trees?
Odd, since its the one thing you're trying to nitpick, for something seemingly meaningless.
There isn't a huge gap. There is things that look better in GTS, like you saying the trees, and things Pcars2 does better, like the track surface detail. If you're going to focus on one thing only to make it out to be worse, than I can very much say that Pcars2 has much better detail because of the track detail alone. Yet, I wont, because that's not a very valid comparison of the full image of both games.
I've already acknowledged the differences. The skybox is the main thing that's making a good difference in my opinion.