GT4 vs Forza [Let the battle begin]

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Driftster
No what they did was make a game thats too much for the PS2, that's why it's not as visually appealing in race as it is in say photomode. That's why everyone is having compatability problems, that's why alot of crap is going wrong.

-edit..--
And as for the whole realistic factor...
Just go take a glance at the top speed threads. End of story there.

i dont have any compatability problems? i also think gt4's graphics are some of the best yet seen in racing games

your a complete gt4 hater, hell i doubt you have even played it?
 
akak
i dont have any compatability problems? i also think gt4's graphics are some of the best yet seen in racing games

But ALOT of people are having compatability problems, go look at some of the threads. Not to mention the driving wheel issue's.

And if you think about it, generally the newer the game the better the graphics. So GT4 having better graphics than other games is kind of a given considering it's the newest driving game on the market. It's just got alot of details that are overlooked that are very apparent to me and others, maybe you don't notice them or maybe you can overlook them. If you can lucky you, but I can't.

The Real Driving simulator shouldn't have fictitous modifications, fictitous HP #'s, fictitious top speeds, fictitious lack of body movements. You see what I'm saying?
 
In the drift forum there is a image of the Silverado SS drifting, not only are the lights on the truck 2 dimensional, the wheelmovement is just as bad as people said forza's was, except 2 dimensional. The truck is extremely glossy, and there is absolutly no body roll. I don't care what suspension mods you do to that truck in real life, there is going to be SOME body roll.
 
Wow I didnt notice they added a Buick GNX in Forza 👍 that combined with a 69 GTO makes for some lovin.

A few more muscle cars would be nice, But the car balance doesnt seem too bad, and there are always room for Downloadable Cars thanks to its hard drive :)


Edit:
Oh yeah they added some new Pics, the graphics look like they've improved alot (at least background wise)

Forza New Pics
 
akak
i dont have any compatability problems? i also think gt4's graphics are some of the best yet seen in racing games

your a complete gt4 hater, hell i doubt you have even played it?

:) We're not GT4 h8terz akak; I think people are just stating the painful obvious. It's a huge thread, so here's what I said a few pages back about this. - GT4 pains to hide or gloss over its shortcomings while the Xbox, in ANY game, flaunts its ware. In both Rallisport Challenge 2 and Forza, you are invited to look around all you want, with more views and a 360° camera swing-on-the-fly in Forza.

I LOVE Gran Turismo. I've been there since the very beginning. But GT4? Whew. It's ok it's just that I feel like I've been playing this same game for eight years!! It's ok.

But I am spoiled by the Xbox. :D Bring on Forza baby. Bring it, bring it!
 
Driftster
But ALOT of people are having compatability problems, go look at some of the threads. Not to mention the driving wheel issue's.

And if you think about it, generally the newer the game the better the graphics. So GT4 having better graphics than other games is kind of a given considering it's the newest driving game on the market. It's just got alot of details that are overlooked that are very apparent to me and others, maybe you don't notice them or maybe you can overlook them. If you can lucky you, but I can't.

The Real Driving simulator shouldn't have fictitous modifications, fictitous HP #'s, fictitious top speeds, fictitious lack of body movements. You see what I'm saying?

Well, the title states Driving, not tuning, top speed, etc.

You see what The slogan is saying?
Even KY said the real main idea of the game is to feel the car driving.
 
toleman19
Well who has the damn rights for LAMBORGHINI, thats what Im waiting for.

Lamborghini is currently a free company. No one has their license. Besides Microsoft, I think the creator's of the ex-Lamborghini game were the last to hold the license.

Its up for grabs, but Lamborghini seems to be wanting some money.
 
McLaren F1GTR
Lamborghini is currently a free company. No one has their license. Besides Microsoft, I think the creator's of the ex-Lamborghini game were the last to hold the license.

Its up for grabs, but Lamborghini seems to be wanting some money.
As I recall, McLaren, anyone correct me if I'm wrong, EA bought out the unfinished Lamborghini game (along with license?) then decided to scrap a finished (or damn near) game for the sake of being a massive game company that's a royal pain in the ass to the industry...
 
McLaren F1GTR
Well, the title states Driving, not tuning, top speed, etc.

You see what The slogan is saying?
Even KY said the real main idea of the game is to feel the car driving.

So you feel the imaginary car doing 31000 mph? Last time I checked, a vibrating PS2 controller doesn't feel anything like driving a car. Last time I checked when you slam into a wall at 220mph you don't go "Awww damn, i hit a wall thank goodness there's no scratches on my fender"
 
Not what I meant.

I mean the game's main idea is just driving the cars. Not anything else.


And I think you know that already.
 
Well when I bought GT2 and GT3 I was expecting a realistic racing game, I wasn't dissappointed with 2, I was kinda dissappointed with three, but ya know It had shiney graphix so why not. 4 Is 200 cars and 450 pieces of unmitigated extras.

I guess that when they say "The Real Driving simulator" they don't mean

the REAL DRIVING simulator
they mean THE REAL driving simulator
 
we i dont buy the execs not wanting to give out the license to a game like gt4 beauces there already in forza and pgr, games similar to gt4.

as for ferraris being overrated? 60 years of racing heratige. hand built cars. cars that are race ready off the floor. the mystique is there, ferarris are not over rated. by any means, they have earned their reputation at all corners and probally every racetrack in the world. if ferarri is so overrated what would you rather have?

as for a lancer with 40k of mods whopping up on a ferrarri, youre probally right, it would beat the ferrarri. but at the end of the day no matter what you do, no matter how much money you spend, no matter how many neon lights you put on it, it will still be a lancer and the ferrarri would still be a ferrarri, theres a big difference. being faster is not everything all the time.

ok how about a little game.

you have a fully "tuned" mitsu lancer here and any ferrarri over here(you dont get to pick its just any ferrarri). theres a guy standing there saying take one. which one do you pick.

i personally would take ANY ferrarri over a fully tricked out lancer any time anywhere. but lets see what you others say.
 
Driftster
So you feel the imaginary car doing 31000 mph? Last time I checked, a vibrating PS2 controller doesn't feel anything like driving a car. Last time I checked when you slam into a wall at 220mph you don't go "Awww damn, i hit a wall thank goodness there's no scratches on my fender"

Last time I checked NO console driving game in existence (or coming out soon *cough* FORZA *cough*) remotely simulates hitting a wall at 220mph accuratly.
 
robbo6
Last time I checked NO console driving game in existence (or coming out soon *cough* FORZA *cough*) remotely simulates hitting a wall at 220mph accuratly.

Actually Burnout and burnout 2 and burnout 3 do it pretty well, I mean considering you crash and burn and what not.
 
March 10, 2005

Virtual vs. Reality – Can You Tell the Difference at 150 MPH?

Popular Science Test Drives Microsoft Game Studios’ Forza Motorsport

Just how real have video games become these days? The folks at Popular Science magazine aimed to find out by putting Microsoft Game Studios’ highly anticipated and critically acclaimed Xbox® driving simulator, Forza Motorsport, to the test in the cover story of their April 2005 issue, which hits newsstands March 15, 2005. The story examines the blurred lines between reality and virtual reality by comparing and contrasting the performances of two drivers on the real-life and virtual American LeMans Series track Road Atlanta.



“The drivers weren’t really racing against one another,” said Eric Adams, Aviation and Automotive Editor, Popular Science. “The most scientific way of testing Forza Motorsport’s realism was to look at how the drivers performed against themselves – in real life and on Xbox.”



Popular Science equipped American LeMans Series racer Gunnar Jeannette and veteran racing gamer RJ DeVera with the ultimate video game driving rig, which included the all-new FANATEC Speedster ForceShock steering wheel, a VRX SPARCO Pro2000 racing seat and a 50-inch plasma screen television to serve as a virtual windshield.



The drivers sampled six of the more than 200 cars in Forza Motorsport – from the modification-friendly, 240-horsepower Volkswagen Golf R32 to the mind-blowing 605-horsepower Porsche Carrera GT – on the Xbox digital version of Road Atlanta. Jeannette and DeVera were then given the keys to take those same six cars around the track on the real-life course and instructed to report any similarities or differences.




“Forza Motorsport is an incredible driving simulation that we’ve been working on for more than three years and are extremely proud of,” said Dan Greenawalt, Lead Designer, Forza Motorsport. “When Popular Science – a publication that prides itself on technology and innovation – came to us with the idea to put the physics and realism of Forza to the test, we jumped at the opportunity.”


In the end, the study yielded uncanny results with eerie similarities between the drivers’ hot lap times, shift points and apexes on the track and in the game. One factor that could not be replicated by Forza or any driving simulator, though, was the element of human fear.



“Head-to-head, the performances were very similar, with lap times in the game consistently a handful of seconds faster than those recorded on the track,” said Adams. “I think that’s mainly because in the simulator, the drivers started out at a maximum and took the no-fear approach. That is, if they took a corner too sharp and hit a wall, they knew they could always start the race over without any consequence. The fear of real-life impact at 150mph is probably what prevented Gunnar and RJ from taking that same approach on the track, and ultimately what prevented them from reaching the benchmarks they set in Forza.”



Find out more on the results of Popular Science’s experiment between reality and virtual reality by picking up the magazine’s April issue, which hits newsstands March 15, 2005 or visit www.PopSci.com.



Forza Motorsport ships May 3, 2005 and will be available wherever video games are sold for the retail price of $49.99. To learn more about Forza Motorsport, please visit www.ForzaMotorsport.net or www.xbox.com.



Microsoft Game Studios is a leading worldwide publisher and developer of games for Windows, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games/), including such franchises as Age of Empires®, Flight Simulator and Zoo Tycoon®; Xbox (http://www.xbox.com/), including such franchises as Halo®, Project Gotham Racing and NFL Fever; and Zone.com (http://www.zone.com/), the official games channel for the MSN® network and home to such hits as Bejeweled and OutSmart™.



Xbox (http://www.xbox.com) is the video game system from Microsoft that brings people together for the most exhilarating game and entertainment experiences. Xbox delivers an expansive collection of breakthrough games, powerful hardware and the unified Xbox Live online service. The new tagline, “it’s good to play together,” captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle. Xbox is now available in North America, Asia, Europe and Australia.



Founded in 1872, Popular Science is the world's largest science and technology magazine with a circulation of 1.45 million and nearly 6.5 million readers. Each month, Popular Science reports on the intersection of science and everyday life, with an eye toward what’s new and why it matters. Popular Science is published by Time4 Media, the world's largest publisher of enthusiast magazines and a subsidiary of Time Inc., a wholly owned subsidiary of Time Warner Inc. (NYSE: TWX).
 
Really nice vid! Low quality but still shows the impressive power of the Xbox, I'm impressed! Thumbs up!

Very "photorealistic" as CobraGT would say:lol:
 
loki993
we i dont buy the execs not wanting to give out the license to a game like gt4 beauces there already in forza and pgr, games similar to gt4.

as for ferraris being overrated? 60 years of racing heratige. hand built cars. cars that are race ready off the floor. the mystique is there, ferarris are not over rated. by any means, they have earned their reputation at all corners and probally every racetrack in the world. if ferarri is so overrated what would you rather have?

as for a lancer with 40k of mods whopping up on a ferrarri, youre probally right, it would beat the ferrarri. but at the end of the day no matter what you do, no matter how much money you spend, no matter how many neon lights you put on it, it will still be a lancer and the ferrarri would still be a ferrarri, theres a big difference. being faster is not everything all the time.

ok how about a little game.

you have a fully "tuned" mitsu lancer here and any ferrarri over here(you dont get to pick its just any ferrarri). theres a guy standing there saying take one. which one do you pick.

i personally would take ANY ferrarri over a fully tricked out lancer any time anywhere. but lets see what you others say.


not to mention that a Ferrari performs like it does and is actually LIVEABLE on the street. Try that with a time attack weapon like a tuned EVO. The evo has a ride harsh enough to make soup out of your insides STOCK, so imagine what it would be like with a stiffened, lowered suspension on bigger wheels and lower profile tires. oh, and with a remapped ECU, more boost and a fuel management system to match it would be incredibly thirsty and prone to detonation. Of course, the heavy duty clutch would also kill your calf muscles and the feather-light throttle combined with touchier brakes would be hellish on the streets, as well as the booming drone from the aftermarket exhaust.

I'd take a ferrari over the EVO for the exhaust note alone.
 
loki993
we i dont buy the execs not wanting to give out the license to a game like gt4 beauces there already in forza and pgr, games similar to gt4.

as for ferraris being overrated? 60 years of racing heratige. hand built cars. cars that are race ready off the floor. the mystique is there, ferarris are not over rated. by any means, they have earned their reputation at all corners and probally every racetrack in the world. if ferarri is so overrated what would you rather have?

as for a lancer with 40k of mods whopping up on a ferrarri, youre probally right, it would beat the ferrarri. but at the end of the day no matter what you do, no matter how much money you spend, no matter how many neon lights you put on it, it will still be a lancer and the ferrarri would still be a ferrarri, theres a big difference. being faster is not everything all the time.
Not to mention the expenses for fixing all the damage done by an overwhelmed engine/tranny... the ferrari will last hella longer than the "fully tricked" lancer
loki993
ok how about a little game.

you have a fully "tuned" mitsu lancer here and any ferrarri over here(you dont get to pick its just any ferrarri). theres a guy standing there saying take one. which one do you pick.

i personally would take ANY ferrarri over a fully tricked out lancer any time anywhere. but lets see what you others say.
Jaguar XJ220! oh wait... beh, guess with YOUR options i'd go with ferrari... not really a fan of em', but much rather have an exotic than a ricer... ricers are simply a cheap alternative to speed/accel for the financially challenged... that's the only reason why they have a much higher "appeal" these days...
 
code_kev
People who say ferraris suck are idiots in my book. Utter idiots.
This is one reason Ferrari Should be in gt4. People dont realize how much ferrari's pwn.. OMG they just dont know, idiots :banghead:


sure they are expensive as hell, but if you have a passion for fast cars then i guess its worth it. Same thing with Porsche, and to some degree lamborghini
 
You need to go look up ricer.

He said full tuned.
If a car is fully tuned it should not be a ricer.


However, I'd take a F355 Berlinetta over the fully tuned Evo.
 
Gabkicks
This is one reason Ferrari Should be in gt4. People dont realize how much ferrari's pwn.. OMG they just dont know, idiots :banghead:


sure they are expensive as hell, but if you have a passion for fast cars then i guess its worth it. Same thing with Porsche, and to some degree lamborghini


Well hopefully for GT5 now that its suppose to be being worked on as we speak and the licenses or at least Lamborghini up for grabs, we might have a chance.

However, I want that big bad V12 Bull.
 
Gabkicks
This is one reason Ferrari Should be in gt4. People dont realize how much ferrari's pwn.. OMG they just dont know, idiots :banghead:


sure they are expensive as hell, but if you have a passion for fast cars then i guess its worth it. Same thing with Porsche, and to some degree lamborghini

Lamborghini's don't even have to handle all that well, they sell on charisma alone.
 
McLaren F1GTR
Ever been in one?


A Diablo GTR handles extremely well along with the Gallardo.

Just saying...

Oh, without a doubt.

I'm just saying Lambo is in a league of it's own. A person that buys a lamborghini doesn't usually concern himself with skidpad numbers or lap times. They ooze SEXY out of every body panel.
 
Lamborghini is a special ring. A ring only for Bulls and Matadors.

Bulls=Lamborghini
Matador=Mechanics

The matadors fix the bulls and make 'em stronger.
 
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