GT4 vs Forza [Let the battle begin]

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Forza has Ferraris, Porsches, Koenigseggs...but that's it. All other cars are in GT4 but six fold. GT4 will probably have super cars not too many people knew existed. Check out supercars.net...there's more out there than just Porsche & Ferrari. No one really knew too much about the Pagani, RUF, Tommy Kaira, Tuscan? Why be so narrow-minded? I think the reason PD hasn't let out which cars they are gonna include is bc they don't want the competition copy-cating. So far all the cool cars GT4 has shown magically appeared in Forza < no originality. Forza is cool though, don't get me wrong...I just hate hearing ppl say it is better just bc it has Porche & Ferrari 👎

BTW, Forza doesn't have a 1996 NISSAN 240SX (My car :guilty: ) or S13's only 1998's and S15's. They're only putting what they think everyone wants to drive...there's gonna be a lot missing. You will see...
 
dunkee
Forza has Ferraris, Porsches, Koenigseggs...but that's it. All other cars are in GT4 but six fold. GT4 will probably have super cars not too many people knew existed. Check out supercars.net...there's more out there than just Porsche & Ferrari. No one really knew too much about the Pagani, RUF, Tommy Kaira, Tuscan? Why be so narrow-minded? I think the reason PD hasn't let out which cars they are gonna include is bc they don't want the competition copy-cating. So far all the cool cars GT4 has shown magically appeared in Forza < no originality. Forza is cool though, don't get me wrong...I just hate hearing ppl say it is better just bc it has Porche & Ferrari 👎

Word. And to the guy who said for me to get out of PD's ass or whatever. Realize this. Rear spoiles have little to no effect on FF cars, period. Only FR and MR cars benifit from Rear Spoilers, even THEN, you have to be traveling at a certain speed (depending on car weight) for them to even TAKE EFFECT. Also, don't act like you said just spoilers, all of the other things you mentioned have very little effect on anything, and if MS claims they do, it just shows how much of an "arcade" type game this will be. Body Kits/Fender Flares etc have little to not effect.

And WHY will GT4 be deeper? Because I'm thinking that Forza is going to be a buy parts and race, rather than buy parts, tune parts, test car, test more, tune, race.

Forza is claimed to have "tuning options"...so was Juiced...so was SRS...so were all of these other games that appeal to the young imoprt market. IMO...Forza is wanting to be a true racing sim, but from the appearance of things, it's going to turn out to be another game with cars, and online play...the only thing that it has going for it.
 
One more thing to the people who like Ferraris, Porsches, Koenigseggs and think it's a let down not to have them. I used to love those cars also...when I was a kid. But then...SHOCKER...I realized that there are more than three supercars...believe me these THREE cars that everyone is "so hyped" about being in forza...will get old fast...I mean seriously...You can chose those all day...then go race some of the other cars in Forza...while I'll be playing GT4 six months down the road and still have cars that I haven't driven yet....enjoy the limited selection :)
 
tha_con
Realize this. Rear spoiles have little to no effect on FF cars, period. Only FR and MR cars benifit from Rear Spoilers, even THEN, you have to be traveling at a certain speed (depending on car weight) for them to even TAKE EFFECT. Also, don't act like you said just spoilers, all of the other things you mentioned have very little effect on anything, and if MS claims they do, it just shows how much of an "arcade" type game this will be. Body Kits/Fender Flares etc have little to not effect.
Of course spoilers have effect on FF cars, spoilers have effect on all cars. Put a rearwing on a FF car and it will take longer to get from 0 to 100.
If it's implemented realistically in Forza then bodykits can affect the car in a good or bad way. :)

tha_con
And WHY will GT4 be deeper? Because I'm thinking that Forza is going to be a buy parts and race, rather than buy parts, tune parts, test car, test more, tune, race.
And why are you thinking that Forza is going to be a "buy parts and race".?
 
It is rather odd how cars and features introduced in GT4 start to appear in Forza.First there was the racing cars and now the B-Spec mode.In Forza they call it Drivertar.If they have to stoop so low as to copy stuff from other games then they are really pathetic.I'll keep my mouth shut untill after i have played the final game and then we will compare them but i seriously doubt that Forza will outdo GT4.No chance in hell.
 
GTChamp2003
It is rather odd how cars and features introduced in GT4 start to appear in Forza.First there was the racing cars and now the B-Spec mode.In Forza they call it Drivertar.

I don't know about you, but I heard about Drivatar before B-Spec mode was unveiled.

The exact same JGTC cars like the Takata Dome the Xanavi Nismo and the Cusco Advan as GT4 is a bit cheeky, see post #2039. There are other JGTC cars they could have chosen :)
Maybe they will have them all including the Lambo's :ouch:
 
Pak
And why are you thinking that Forza is going to be a "buy parts and race".?

0170984.jpg


0170987.jpg


Look at top menus. :/
 
GTChamp2003
It is rather odd how cars and features introduced in GT4 start to appear in Forza.First there was the racing cars and now the B-Spec mode.In Forza they call it Drivertar.If they have to stoop so low as to copy stuff from other games then they are really pathetic.I'll keep my mouth shut untill after i have played the final game and then we will compare them but i seriously doubt that Forza will outdo GT4.No chance in hell.

I think Drivatar and B-spec mode are not the same.

In B-spec mode you are not driving, just giving instructions to a driver what to do during the race.

In Drivatar you can train AI controlled drivers how to drive before starting a race.
 
Zer0
Look at top menus. :/

Actually looks like GT2 right down to the descriptions...but the layout is nicer. So far all I see is a lot of well done cloning...which isn't bad but isn't better. They use credits for money? Where did they get that idea :confused:
 
Tacet_Blue
I don't know about you, but I heard about Drivatar before B-Spec mode was unveiled.
I read about it too but they never unveiled it. For all we know that is probably just an idea that they are trying to work in. They havenn't shown any video's demonstrating how it works. They'll prob change it now so it would do what B-spec does :sly:
 
Zero proved my point.

And FF spoilers are usless under most circumstances on Road cars, only FF cars that are tuned for race only can make use of them. Again, I suppose I should have said "beneficial" effect. And if the parts are pick and race I'm sure the body kits will be too.
 
Zer0
Look at top menus. :/
That's still no reason for me to assume it's going to be "Buy parts and race." :)
It's not finished and those menu's can easily be in while there is still a need to tune.
tha_con
And FF spoilers are usless under most circumstances on Road cars, only FF cars that are tuned for race only can make use of them. Again, I suppose I should have said "beneficial" effect. And if the parts are pick and race I'm sure the body kits will be too.
What's the problem?, if I put a rearwing on a FF car in real life it'll go slower,.. if you do the same in Forza it may go slower too, we don't know.
It's never bad to have the choice to put a spoiler on a FF car even if it'll go slower because of it.
 
dunkee
Why hasn't Forza shown some cool bodykits for the cars? All we have seen are tasteless fugly cars. My a$$ looks better than that SRT-4 and that other Volkswagon :crazy: And as for their selection of kits, VIS :yuck: AB-Flug :yuck: Wings West :indiff: Everyone is hyped just on the text...nothing has been backed up.

It seems as Microsoft doesn't want to show so much of their biggest games until it is close to release.
As an example, the magazines have started to show pics of the the single player mode in Halo 2 now, about a month before the Halo 2 release.
The previous single player pics are from E3 2003.
 
erahk64
It seems as Microsoft doesn't want to show so much of their biggest games until it is close to release.
As an example, the magazines have started to show pics of the the single player mode in Halo 2 now, about a month before the Halo 2 release.

I guess so...but to me, if your gonna demonstrate aftermarket bodykits you should pick something nice. If that Neon is any indication of their taste in bodykits, then what's to stop me from thinking the rest of the game isn't gonna be the same?
 
Pak
That's still no reason for me to assume it's going to be "Buy parts and race." :)
It's not finished and those menu's can easily be in while there is still a need to tune.

What's the problem?, if I put a rearwing on a FF car in real life it'll go slower,.. if you do the same in Forza it may go slower too, we don't know.
It's never bad to have the choice to put a spoiler on a FF car even if it'll go slower because of it.

Again...I'll believe it when I see it, until then I will stand by my statement that it will be a simple tuner game, that is attempting to be a "simulator" but at heart is only a really decent arcade racer.

And let's just end it on the FF spoiler stuff. I commented on his praise of how body kits will affect cars, then when cornered he shot back with something about spoilers, when in reality it's irrellivent to his arguement.

He also started speaking about how "straight forward" the tuning was in GT...and I know that anyone of skilled levels knows that if you just slap on the biggest supercharger and all the best parts, you are not driving an entirely stable car, at least not one capable of shavin lots of seconds off of a lap.

Now you tell me, in his statement, where he CLAIMS that forza has all of these "tuning options" yet we see none of them, and microsoft has said nothing of this, only that there will be "tuning"...a lot of other racers have said this in the past, and only come up half empty (Juiced, SRS, etc)
 
Just some more food for thought...

http://xbox.ign.com/articles/544/544115p1.html

Read it.

Damage looks WEAK from what thier HANDS ON preview says...head on into a wall at top speed and only CRUMPLED the front end?...yes, this game is a simulator...I'll keep my lack of reverse lights...and you guy's who want forza can smash into a wall and dent the bumper.

Also he said he noticed LITTLE TO NO difference in the cars behavior in this build...interesting. This is not late either, it's from SEPTEMBER 2nd...just one month ago.

Also states that he believes GT4 looks better...which is a very honest opinion, I would agree.

So...with this news...does forza STILL look to BEAT GT4...I still think not...and I believe it will be good...but not amazing.
 
tha_con
Just some more food for thought...

http://xbox.ign.com/articles/544/544115p1.html

Read it.

Damage looks WEAK from what thier HANDS ON preview says...head on into a wall at top speed and only CRUMPLED the front end?...yes, this game is a simulator...I'll keep my lack of reverse lights...and you guy's who want forza can smash into a wall and dent the bumper.

Also he said he noticed LITTLE TO NO difference in the cars behavior in this build...interesting. This is not late either, it's from SEPTEMBER 2nd...just one month ago.

Also states that he believes GT4 looks better...which is a very honest opinion, I would agree.

So...with this news...does forza STILL look to BEAT GT4...I still think not...and I believe it will be good...but not amazing.

In that IGN preview they played a 40 % done Forza build from last year at a games event (the sign below is from that games event).


000013.jpg


The developers has mentioned that the performance damage is disabled in that build.
The performance damage is more important than the visual damage IMO.


.
 
erahk64
In that IGN preview they played a 40 % done Forza build from last year at a games event (I have posted a pic in this thread of a sign from that games event that says "40 % done").
The developers has mentioned that the performance damage is disabled in that build.
IMO it doesn't matter if the visual damage is not realistic. It's more important
that the car performance is affected realistically by collisions.

Regardless of how complete the build was, unless your car stops dead in it's tracks after a head on collision at anything above 60 miles an hour, then it's rediculous.

And I'm going to go back and look for this sign...
 
erahk64
In that IGN preview they played a 40 % done Forza build from last year at a games event (I have posted a pic in this thread of a sign from that games event that says "40 % done").
The developers has mentioned that the performance damage is disabled in that build.
IMO it doesn't matter if the visual damage is not realistic. It's more important
that the car performance is affected realistically by collisions.

Wow, this thread really is getting repetitive, but right now Forza has nothing to back up it's text...that's the bottom line. Same crap pics and vids and all they can say is it's 40% complete...smells like BS to me. I will kindfully take everything back once they show proof. I do applaud them for taking on GT, NFSU, and Burn out all at the same time. If they pull it off, it will be amazing but I doubt it. Way too much to focus on...something is gonna give and it's probably gonna be half-a$$ed in all areas.
 
tha_con
Regardless of how complete the build was, unless your car stops dead in it's tracks after a head on collision at anything above 60 miles an hour, then it's rediculous.

And I'm going to go back and look for this sign...

Me and tha_can got this thread on lock down (for the moment) Seems like we're the only ones not selling out to the hype :)
 
tha_con
Regardless of how complete the build was, unless your car stops dead in it's tracks after a head on collision at anything above 60 miles an hour, then it's rediculous.

And I'm going to go back and look for this sign...

I have added the pic of the sign in my previous post.
 
The person who made the point that just because Forza has all the well-known exotics doesn't necessarily make it better, I agree. BUT! There is a huge appeal for those who will never be able to drive those cars. All I want is the Carrera GT...that's all I want :( Please PD PLEASE!

It does seem like that Forza is trying to be alot of different things like someone mentioned. We'll see how they pull it off but usually it ends up being a hash job and retired to the bargain bin after a few months. And that menu pic is very telling of what kind of game it's going to be....If you got car spec ratings, it screams ARCADE. Maybe it's arcade mode like in GT3 where they had ratings for different cars...we'll see what happens.

I do like the hp and torque maps and how upgrades affect it, seems pretty cool and wish GT4 has it. Useful tool in tuning gear ratios.

Bodykits BETTER have negative effect on the cars. For the most parts all these do on normal cars is just weigh it down. On FF cars the wing/spoiler just slows the car down since rear traction isn't critical as it is on a MR or FR cars.

And finally, Forza needs to sell. They're a new comer and needs to make $$ so MS can make more. Now the hot thing in driving games is tuning and customization like NFS:UG. The whole bodykit thing seems like way more involved than it should be. So Forza will probably sell well to the masses, but in order to appeal to the masses the hardcore factor will have to be lessened so they don't get frustrated with it. GT series needs serious investment in order to master the cars and the tracks. Not an easy game at all. Forza looks promising but so far...meh. But who knows they might pull something out of a hat and make PD go back to the drawing board. Not likely but possible.
 
dunkee
Me and tha_can got this thread on lock down (for the moment) Seems like we're the only ones not selling out to the hype :)

I got info from a reliable guy in a forum that played Forza at E3, so I know the car handling was great for the car he tested.
So I think it looks promising.
But I'm not convinced until I see reviews of the final game.
 
erahk64
I got info from a reliable guy in a forum that played Forza at E3, so I know the car handling was great for the car he tested.
So I think it may be great.
But I will wait for reviews of the final game before buying it.

Is he a member on this forum? I want somebody (who really understands physics) to post there thoughts. Everything is such a mystery w/ Forza. What I've seen from vids makes me think it sucks but the hype says otherwise. Aren't the demos suppose to ship out soon? Someone said if you pre-order Halo 2 you get a demo of Forza. I'm pretty sure someone here has pre-ordered it.
 
dunkee
Is he a member on this forum? I want somebody (who really understands physics) to post there thoughts. Everything is such a mystery w/ Forza. What I've seen from vids makes me think it sucks but the hype says otherwise. Aren't the demos suppose to ship out soon? Someone said if you pre-order Halo 2 you get a demo of Forza. I'm pretty sure someone here has pre-ordered it.
He is a IGN forum member.
 
Forza at least will give you the option of damage on or off.
We can't expect 100% realistic damage, but little things like wings getting dented etc adds to the experience imo. Either way, it's a plus point, don't like it, turn it off.
 
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