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LOL.I meant Fanatec...
Try Arabic...If Microsoft can get the Kinect cracked, we'll only need to think in Russian to get our cars to do what we want...
Well... That would be a nice start!Hail the Almighty LORDvonPS3, King of all Mortals! Obey his power of explanation the unexplainable <snip>
I'm humbly forwarding you to mine 2009 post on NeoGaf regarding this particular issue where yourhighness can witness the further claims of Logitech developers regarding whole XID/HID bullcrap decisions made by Microsoft regarding X360 - and the problems of it's implementations.
I humbly hope that my small intrusion will not upset your highfull stances!
With kindest regards from one small mortal I remain deeply hopeful for your divine nudge!
http://www.neogaf.com/forum/showpost.php?p=15859760&postcount=1
Yes, as I said - force feedback would be broken and so this would require emulation... With kindest regards Amar, the answer is in your own post...
MS is using a special USB and input protocol (XID) but more important they decided to use a completely different method of generating FF effects. On the PC or PS3 FF effects are created in the console and the console only sends out Force commands to the motor (left, right and how strong). This consumes some CPU power. Therefore MS decided to put a lot of pre-defined FF commands into the IC of the wheel and the console sends something like ("play FF effect #24" = "shaking while driving over rough surface").
That it's using a XID protocol isn't a major problem as that's just protocol conversion.
If then - basic functions (i.e. steer / accel / brake - not FFB) are working with a connected HID wheel, you now need to send it different commands for FFB. Perhaps it would 'feel' different to playing with a generic Microsoft wheel - as you may not have the same range of "commands" but it would be possible to do some emulation in software - if Microsoft & Turn 10 wanted to spend the time and effort developing it. To argue it's not possible at all in software really is quite stupid. PS3+GT5P supports HID devices and pretty good FFB, so clearly it is not the amount of controller chatter Vs CPU load creating a problem (in fact - I find this laughable)!
In the end, what's the point in Microsoft doing all this extra work when they have a solution & can make money out of selling it both to gamers and manufacturers? At least you acknowledge that Logitech isn't willing to pay up - yet. If and when Logitech does - the wheel will cost you more and Microsoft will make a small cut on selling their solution.
We'll see if manufacturers are forced to change their minds if (and then when) Microsoft dominates this market. Microsoft can afford to keep paying out large license fees and attracting gamers. Console device manufacturers already aren't happy paying but if they've got no other choice they'll do it and they'll charge you for the privilege.
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