GT5 Latest News & Discussion

  • Thread starter gamelle71
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Sorry for any confusion, but I didn't actually say that. In my comment, I only mentioned the official GT5 Launch Party in Madrid will be on the 26th. I don't know when the embargo will be lifted because Sony denied my requests for a review copy of the game.

Nasty Sony.
 
I was actually going to see if GTPlanet could get a review copy earlier, but couldn't find a decent way to contact the right people.

Such a shame.

What does that mean? I could say the exact same thing. I'm sure Jordan thought of this before you even had the chance to. (not being rude)
 
yeah it's weird... biggest forum/site there and they won't give gtplanet review copy ? :)

Maybe they are scared that GTplanet won't hold review emabrgo..

GTP being one of the only people that held the emabrgo during Gamescom.
 
If they send it to IGN etc they have a team of reviewers who all give their opinions and views.

With GTP it would have to be sent to one individual...and what if they didn't like it and gave it a bad review? They can't give every member of GTP a copy and so the opinion that would be provided would be biased.

The difference is that the people on this site have been following the development of the game and will have a more realistic way of reviewing the game. If you want to call it biased? Fine. But would you rather have a clown web site like Ign review the game before hand? It doesn't really matter at the end of the day.
 
Me. Plenty of interesting discussions to join in with here over that time, and of course plenty of pointless internet arguments to try to stay out of too :lol:

I'll be watching you matey. :odd:
:)

Okay, there are exceptions. No, from what I can recall of your posts, they have been insightful and adding to a conversation, rather than TokyoDrift's old standby of antagoni(s/z)e everyone in sight; context be damned.

Sorry for any confusion, but I didn't actually say that. In my comment, I only mentioned the official GT5 Launch Party in Madrid will be on the 26th. I don't know when the embargo will be lifted because Sony denied my requests for a review copy of the game.

What an odd thing. Did they give any explanation? I wonder if they are handing them out to publication companies only, and do not wish to set a precedent.

Not a bridge that was past burned I hope.
 
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I wonder if they are handing them out to publication companies only, and do not wish to set a precedent.

Not a bridge that was past burned I hope.

This 👍 is the only reason, only the top dog publication companies get review copies, IGN, GameInformer, Official PlayStation Magazine.etc...
 
This 👍 is the only reason, only the top dog publication companies get review copies, IGN, GameInformer, Official PlayStation Magazine.etc...

Yeah give it to someone who uses page space and says there will be IRL cars in game, and then later retract their statement. They were so quick/anxious to get information out they had no idea what they were talking about.
 
GTP being one of the only people that held the emabrgo during Gamescom.

Indeed we were.

Words could not describe how pissed off I was at 9am CEST to arrive at Kolnmesse to find IGbloodyN had broken the whole story. I may even have said the "c" word very loudly indeed. When 11am hit (9am GMT), our story was posted, exactly as we promised them.
 
Indeed we were.

Words could not describe how pissed off I was at 9am CEST to arrive at Kolnmesse to find IGbloodyN had broken the whole story. I may even have said the "c" word very loudly indeed. When 11am hit (9am GMT), our story was posted, exactly as we promised them.

So at what event had there been an embargo started that will get released soon if the final version isn't out yet? Is this stuff that PD has sent reviewers in a text format telling what all the game has?
 
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As Jordan said, we don't know of any forthcoming embargoed material because we haven't been granted a review copy.

That said, our relationship with Sony is improving almost daily. We have been invited to two events now in the last 7 months - three years ago, that wouldn't have even been on the cards.
 
The only upcoming review that we know about is OPM UK. They said that they'd have the first review on the 27th. So the embargo for the reviews will likely list around then. Most review embargos for online sites lift the day before a games release.
 
As Jordan said, we don't know of any forthcoming embargoed material because we haven't been granted a review copy.

That said, our relationship with Sony is improving almost daily. We have been invited to two events now in the last 7 months - three years ago, that wouldn't have even been on the cards.

Maybe gt6 then??? :sly::sly::sly::sly:
 
I wish though that GT had some kind of community thing going on. Yes we are the GT community, but there is no interaction. Where is the fan requests that they speak of? Where do they get it from?

Here's (some portion) of the OP to the thread, "Things you would like to see in GT5 other than cars?" and as posted on March 27, 2005 by a GTP member Inkil. He also consolidated some of the input from the GTP community. You can see that almost all the things that was brought up has been addressed by PD:

This thread was thought about when the other two wish lists were all about cars, performance issues, and other sundry items...


Here is a consolidation of things everyone had some input on. I wish to thank everyone who responded to this thread. Everyone had some really good ideas.

Time of Day changes: Day to Night to Day. this with temperature changes will make racing a little more realistic. If a race is a morning race, the track will be cold, as the day progresses the track will warm up can change how the car responds.

Weather Transitions: Clear skys, partly cloudy, cloudy, rain, fog, snow. Things that would help with the world dynamics and how track performance affects a cars handling.

Track Condition changes: Track Temperature changes during the day or night racing.

Tuning: Better descriptions for what settings do and how they affect other settings. Computer controlled tuning, many cars have a computer chip upgrade, I know racers that use thier street cars to race and they adjust the performance of the car thru the chip itself. Good for racers on a budget. Dyno testing of drivetrains, this would allow you to get ideas on what works and what doesnt work as far as performance. maybe help you learn how to squeeze a few more miles/kilometers per hour out of the car. On track testing, while there is an analyzer ingame, there could be more options to what it shows. I have seen a crew chief use a computer to tell exactly when the driver turned, how many degrees the driver had to turn the wheel, how much load was on the suspension at the time of the turn, and it gave the crew chief an idea how to adjust the suspension of the car in order to make it perform at this peak potential.

Cars: I dont think there is enough that can be said about the cars. Paint schemes, customizable sponsor decals, crash dynamics, open-wheel cars (Formula series), more than 1 or two cars from manufacturers outside of Japan.. I am sorry, Pontiac had more than 2 cars that were popular. the 65 GTO was a popular muscle car, the 1970's Firebirds were popular too, dont forget the 1979 Trans Am that was popularized in "Smokey and the Bandit" movies. Car specific tuning, while the developers did good not to allow a player to build a 1000hp car from a stock Honda Civic, I know that there are tuners out there that will pull whole drivetrains from one car and put them into another just for the increase in performance. This may not be the 'scene' thing, but it does happen. Opponent cars should not be 'tanks' when driving down the road. It is bad when you cant nudge an opponent car out of its line, but it can surely bump you into the sandtraps. This needs to be enabled if damage is enabled. Cockpit view. Dials, guages, lights, windshields that get dirty with bugs and grime, and things of that nature. Car History, bring it back like in gt2 and 3.

Races: More cars on the track. A full field should consist of more than 6 cars. And on certain other tracks like Nurburgring, or sarthe have different classes of cars on the road as well. The LeMans race would take weeks if they raced only one class of car on the track at a time. More tracks that allow you to qualify, restrictions on horsepower, pitstops should be planned before you enter the pits, allowing for minor changes in suspension to compensate for track conditions, etc. Rally race champion ships, on tracks other than circular tracks (bring Pikes Peak back) "Race the Clock" instead of another car on the track.

Tracks: More tracks, more tracks that are for specific classes only. Rally races, get licenses for tracks like Nascar tracks. Daytona hosts several types of racing, not just Nascar. Indianapolis does as well.

AI: More dynamic AI, AI drivers should be able to 'sense' what is in front and behind them when driving and be able to adjust the line they are driving to manuever(sp) around these obstacles, or at least get out of the way to prevent themselves from becoming obstacles.

UI: Short cuts at main menu for important locations. like what was in GT2. Tuning progress needs to be faster. Photomode should allow you to adjust items on the car, hood, doors, lights, etc. Replay theater should have more than play and fast forward. Pause, frame advance, frame back, rewind slow and fast, and more options for camera angles and locations during the replay.

If I have missed anything please feel free to post more of your thoughts. As I get more ideas, I'll consolidate them into this list. Again Thanks to all who have added to this thread.

More on Damage, and why it should be in the game. As a race fan, I have watched everything from my friends kid running micro-sprint cars to traveling to Texas Motor Speedway to watch a weekend of Craftsman Truck, Busch, and Nascar, to watching Sprint cars reach speeds in excess of 190mph on a 1/2 mile dirt oval. And in almost all cases there have been some instances where a car got loose and hit the wall, was bumping other cars down the straights, or had some sort of mechanical failure that caused the car to become damaged in some way. Now the most logical reason I have heard to why damage has not been a part of the GT series has been mostly due to Car count, and having to individually model each car with a super-high polygon count framework to remotely resemble showing damage, you'd only get a game with at most 100 to 200 cars. Also part of that same reason is many car manufacturers do not want you to see what thier car would look like if it were trashed after hitting a wall at a buck and a quarter.
It would probably look something like the viper in the photo. Trashed Viper (Caution, link might take you away from this site, please use your BACK button to return)
......
Inkil.
 
As Jordan said, we don't know of any forthcoming embargoed material because we haven't been granted a review copy.

That said, our relationship with Sony is improving almost daily. We have been invited to two events now in the last 7 months - three years ago, that wouldn't have even been on the cards.

By the sound of it you got on well with Penrose Tackie, have you considered tapping him up for a review copy?
 
I thought we all understood this? Just goes to show how well this site opperates, good job guys.

Sorry but how has this got anything to do with the way this site operates?
You can't blame the site for people not being aware of new ( or old ) info and posting questions which most assume to be common knowledge by now.
 
Here's (some portion) of the OP to the thread, "Things you would like to see in GT5 other than cars?" and as posted on March 27, 2005 by a GTP member Inkil. He also consolidated some of the input from the GTP community. You can see that almost all the things that was brought up has been addressed by PD:

Yep, when you read it you cant help but see the uncanny resemblance. PD may not be great at talking, but they seem to be pretty good at listening.
 
It's good to know they're listening but it just seems weird to not really know what they're looking at.

Although if they did have a specific thread it would probably grow fast than the E3 thread and the General News thread combined
 
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