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- DiegoC1980
Hello, thanks for the videos, according to them GT5 release is nov 2 in the US
WRONG, racing sims are becoming more popular.
WRONG, pre order sales are very high right now and with the special version selling out at some retailers.
you obviously don't have a clue what you're talking about
When will you guys understand that smooth things up is one of the last steps in game development?...I knew this would happen. So many PS3 games have awful looking shadows, like they were cut with a buzz saw, very jittery.
Well look at the shadows on the dash in this vid.
http://www.gametrailers.com/video/nycc-10-gran-turismo/706014
Apparently this is due to the PS3s weak GPU. Even MGS4 has these, but not as bad as this.
Sweet!
300TH POST YAYAYYAYAYAYAY!!!!!!![]()
When will you guys understand that smooth things up is one of the last steps in game development?...
Do you really believe they will keep it that way?
When will you guys understand that smooth things up is one of the last steps in game development?...
Do you really believe they will keep it that way?
And a fine one it is tooMaybe you could even make a few non numbers-spam posts soon
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Of course they will tweak it a little bit, at least reach prologue's level.They can tweak it a bit but there's no way to get around those shadows this gen. Any game that uses heavy self shadowing has shadows like that. It's just a negative of the current generation of hardwar.
They can tweak it a bit but there's no way to get around those shadows this gen. Any game that uses heavy self shadowing has shadows like that. It's just a negative of the current generation of hardwar.
I knew this would happen. So many PS3 games have awful looking shadows, like they were cut with a buzz saw, very jittery.
Well look at the shadows on the dash in this vid.
http://www.gametrailers.com/video/nycc-10-gran-turismo/706014
Apparently this is due to the PS3s weak GPU. Even MGS4 has these, but not as bad as this.
Hello, thanks for the videos, according to them GT5 release is nov 2 in the US
Listen...have you seen the shadows for the rest of the cars? They're ok. Only some cars like the Jag XJ13 and the ISUZU 4200R Concept have these very low quality shadows at the moment.False, that is a reality for the PS3
Of course they will tweak it a little bit, at least reach prologue's level.
Gametrailers has always been terrible about getting the correct release dates. I wouldn't count on that.
weak GPU?How about uncharted 2?
Cool.It also seems to depend on the the course lighting. Here's the Jaguar on the Nurburgring and the shadowing on the cockpit looks rather night
It actually is relatively weak compared to the 360s GPU. It only has 256mb of dedicated RAM. The 360 has twice as much to work with, 512.
http://boardsus.playstation.com/t5/PlayStation-3-General/Is-PS3-GPU-really-weak/m-p/45672060
Uncharted 2 was built differently than most games, it relies more on the CPU, but as you can see from that GT5 vid, its not built the same way. Its using the GPU to render those shadows, and you can see the result. 360 games do not look like that. There are no higher end 360 games that have shadows that look like that. The 360 GPU is strong in almost every way.
But this is Sony's biggest game, why does it look like this? After 4 years, I dont get it.
http://forum.pcvsconsole.com/viewthread.php?tid=19237
"Xbox 360 has the advantage in most cases."
It actually is relatively weak compared to the 360s GPU. It only has 256mb of dedicated RAM. The 360 has twice as much to work with, 512.
http://boardsus.playstation.com/t5/PlayStation-3-General/Is-PS3-GPU-really-weak/m-p/45672060
Uncharted 2 was built differently than most games, it relies more on the CPU, but as you can see from that GT5 vid, its not built the same way. Its using the GPU to render those shadows, and you can see the result. 360 games do not look like that. There are no higher end 360 games that have shadows that look like that. The 360 GPU is strong in almost every way.
But this is Sony's biggest game, why does it look like this? After 4 years, I dont get it.
http://forum.pcvsconsole.com/viewthread.php?tid=19237
"Xbox 360 has the advantage in most cases."
Found this guys!
http://au.games.ign.com/articles/111/1115038p1.html
EDIT. OOPS! Wasn't what I thought it was!
It actually is relatively weak compared to the 360s GPU. It only has 256mb of dedicated RAM. The 360 has twice as much to work with, 512.
http://boardsus.playstation.com/t5/PlayStation-3-General/Is-PS3-GPU-really-weak/m-p/45672060
Uncharted 2 was built differently than most games, it relies more on the CPU, but as you can see from that GT5 vid, its not built the same way. Its using the GPU to render those shadows, and you can see the result. 360 games do not look like that. There are no higher end 360 games that have shadows that look like that. The 360 GPU is strong in almost every way.
But this is Sony's biggest game, why does it look like this? After 4 years, I dont get it.
http://forum.pcvsconsole.com/viewthread.php?tid=19237
"Xbox 360 has the advantage in most cases."
I do not know if IGN has regional websites, I just check it and now it says GT5 is going to release in nov 4, before was nov 2
People still grasping at straws, "shadows look terrible" "sounds are way off" come on now. How many times must these same two points be brought up over and over again? Lets wait and see how the finished game looks before jumping to conclusions. I for one don't pay much attention to shadows while I'm driving. I pay attention to what the driver ahead (if any) is doing so i can set him up for a pass.