Mine has the same layout, but different photo's. E.g. one with a banner showing Ferrari's Pista di Fiorano. Oh, and Spec III i.s.o. Spec II on the top.
Guy's Im sorry but any updates on release dates?
I checked the gamestop website and they're on is saying November 1 2010 for the u.s I'm hoping this is not true.lol.
lol happy birthdayI checked the gamestop website and they're on is saying November 1 2010 for the u.s I'm hoping this is not true.
And also it's to early to tell me happy birthday mines is tuesday not yet lol.lol
happy birthday
Gamestop and other stores are among THE LAST to know when GT5 will truly come out. Stay tuned on GTplanet.
You really think that for more dynamics in the environment that extra memory is the important factor and that only a 'tiny bit' of extra work from the cpu/gpu to process the extra data is required?
Lmao, you can't just move things around in the pipeline and with so much happening in parallel to squeeze as much as possible out the machine every instruction of every subroutine will have it's time and place.
The GT5 trailer included on the God of War 3 disc is a brand new trailer.
I have a friend who got a review copy of the game and he says it's very impressive. I asked if it showed a Ferrari racing round a city at night getting smashed up (the secret TGS trailer) and he said it's not that, he also said that it's not the AGS trailer we saw either (showing Rome/Madrid/Tsukuba tracks and two cars racing a plane on the Top Gear track).
I'm quite excited to see it now since it appears to be completely new and made specially to show off to people that bought GOW3. So there you have it, brand new GT5 trailer on March 19th
But every instruction and subroutine has to come from somewhere. What's calling them, and how does it know which is next? Well, processor cache is the obvious point of call, but this gets filled from main memory. Memory is just as, if not more important than raw FLOPS or whatever... Next is probably memory bandwidth.
Yep, everything has to be done in a set order and at a particular time and any part of the pipeline that has to wait on another part to finish is a waste. When you've got the Cell with 6 SPUs and PPE and the GPU it probably becomes quite a management task to add anything.Yes. Like I said, if you build the pipeline properly, all the processing is accounted for....
You can put stuff in memory and it magically does it's thing just by processing one or two extra numbers?then all you're doing is adding stuff to memory, calling from it, and processing one or two extra numbers at the same time as everything else....
if it exsisted.- this kind of thing needs to be built from the ground up, with specific goals in mind.
You do realise that something like dynamic lighting does depend more on flops whereas static/precomputed lighting would depend more on data from memory. And that data in memory isn't just called and it does something, it's the processor(s) that use the data to carry out tasks.But every instruction and subroutine has to come from somewhere. What's calling them, and how does it know which is next? Well, processor cache is the obvious point of call, but this gets filled from main memory. Memory is just as, if not more important than raw FLOPS or whatever... Next is probably memory bandwidth.
Yep, everything has to be done in a set order and at a particular time and any part of the pipeline that has to wait on another part to finish is a waste. When you've got the Cell with 6 SPUs and PPE and the GPU it probably becomes quite a management task to add anything.
You can put stuff in memory and it magically does it's thing just by processing one or two extra numbers?
if it exsisted.
You do realise that something like dynamic lighting does depend more on flops whereas static/precomputed lighting would depend more on data from memory. And that data in memory isn't just called and it does something, it's the processor(s) that use the data to carry out tasks.
Believe it or not, that's all processors do.You can put stuff in memory and it magically does it's thing just by processing one or two extra numbers?
He takes his job pretty seriously and doesn't wanna get into trouble for spilling anything so I'm not gonna nag him.
This trailer on the GOW3 disc is far longer than anything released by PD, so I suspect it's not of any of the old videos
In other words he hasn't seen squat and doesn't know squat.
The gow3 demo came out a couple of days ago.
No proof, no care. He can't be the ONLY person with the game, how would it get back to him? There's always a person boasting and bragging about having games early. Those who actually have it, show proof.
I hope that the new trailer shows us some WRC footage!!!I still believe in PD
I still believe In the Easter bunny.
Just in case anyone was wondering, Amazon.com also points to a November 1st release. And Amazon knows all.
http://www.amazon.com/dp/B002BSA1C6/?tag=gtplanet-20
Just in case anyone was wondering, Amazon.com also points to a November 1st release. And Amazon knows all.
http://www.amazon.com/dp/B002BSA1C6/?tag=gtplanet-20
Bahahaha yeah right. Like when last yeath Amazon UK gave GT5 a December 29th 2009 release date and Sony immediately denied it?Just in case anyone was wondering, Amazon.com also points to a November 1st release. And Amazon knows all.
http://www.amazon.com/dp/B002BSA1C6/?tag=gtplanet-20