PD is studio of 150+ people from Japan.
Forza project have more than 400+ people all over the globe, with that number including staff from 4 separate companies being in charge only for making in-game assets (vehicles and tracks). Those companies are Austrian Rabcat, Indian Dhruva, Taiwanese Glasegg and US-based ACME.
In short, T10 have more than 3X of manpower compared to PD. They are absolutely "short on resources" if you want to compare them to the worlds-unique powerhouse that is in charge for producing in-game assets for Forza. Nothing touches Forza in that regard, because the actual car-roster and DLC policy is their primary business-model and differentiating-factor for the complete market and overall genre.
It just does not make sense. Why on earth would PD leave themselves so short, at least 3 times that of there biggest competitor?
That Forza number is not likely actual forza full time staff as you have shown, but the amount of people working on the project which includes forza staff and other people brought in for specific tasks. Many in that number would not actually be 10 hours a day working on the game for the entirety of the development cycle. I bet actual full time forza staff would be quite similar to that of PD.
All dev houses expand and shrink in between game releases and bulk up during the development with core staff always kept to a minimum, I would suspect PD do the same and when the work demands perhaps they grow. T10 are very open and public about the development process and who is involved, it is a part of there marketing while also plugging the names of partners that help with the development. PD on the other hand say very little so who really knows who is involved.
How many Sony developers/staff actually work along side PD staff as and when required/needed but are not counted as PD staff? Remember PD is simply a subsidiary of Sony so in fact PD are Sony.. And how many employees do Sony have? How many Sony employees would be made available to KY and his team if he asked rather then outsourcing to 3rd parties.
Sony as a company have a broad range of Skills/products/Services, why would PD need to outsource anything privately when they have a monster like Sony behind them?
PD are a developer without clear direction, that is clear and couple this with the bizarre Japanese hierarchy and way of doing things and you have a problem. KY definitely spends way too much time philosophizing/dreaming and talking about his feelings for cars and visions for GT5. He is consumed by the moment and his mood, and goes about is job as if he is wearing blinkers, and obsessing over the irrelevant while missing the simple and important all too often. No doubt KY is a very proud man also! What kind of guy is KY; a guy who will insist on the microscopic stamp of a code number on a headlight of a car, but will allow the same car to have a completely incorrect and nasty sounding engine note, or give the go ahead for a standard car that is pixelated and 1 tenth the detail of a premium to get the green light?
If you do not have the resources to build 1000 premium cars at that kind of detail let alone more than 250 then build less, or build with less detail or bring in more staff so you can hit the magic number. Looks like PD did neither at the cost of the rest of the game, so why should we sympathize and not critique the final and inconsistent product? An example of not using your resources wisely.
While this happens the days on the calender flick by relentlessly and there goes 5 years. No excuse for GT5 to be the disaster it is, not for a developer like PD with the experience that they have or with the might of Sony behind them. Lets not forget, Sony is bigger than Microsoft.
I have said it before, if GT5 was not the product it was, selling as much as it does despite the flaws, as a developer PD would have simply imploded. As a stand alone business model it would just not work for the average game release. PD are still luckily riding that very powerful GT wave that is fortunately for them still moving with vigor and purpose but the GT series has lots its way. GT is like McDonald's, I was taken as a kid and it is imprinted on me, and I still go now as an adult despite the food mostly being poor!
The delight of GT has always been that it never really had a focus, (jack of all trades) a trait shared by its creator, but this theme that made GT5 so good is outdated now, and in its current guise is less polished and focused then its previous incarnations. The GT5 charm is no longer there, replaced by annoyance and one poor decision after the other. 5 years is a long time to get what was a half game, 1.5 years on and a gazzilion patches and we are still with half a game albeit with a few less bugs and some features we should have had upon release.
If PD never have no more then 150 staff at anyone time working on a gargantuan project like GT5, then there is obviously something very wrong in the development process or they should have aimed lower and made best use with what they had. Companies skimp all of the time, trying to do more with less, and if this is the case with PD/Sony then they do not deserve any pitty when the final product is sub par like GT5 is. Even 1.5 years on with all of the updates we have, many other developers could have built a new game in that time.
I almost guarantee PD/Sony will not learn from GT5 and any future GT's will follow a similar path of controversy.
PD are not actually working on GT6, they are working on GT5. GT6 (when we get it) will actually be GT5 but it will be called GT6. KY said it himself that he wanted a couple more years to work on GT5 before Sony forced his hand and GT 4.5 was released.
All in all, with all the dramas and controversy surrounding GT5, it pays, because 7million copies of GT4.5 have been sold. The real GT5 (which will be sold as GT6) will sell another 7 million or so. What a way to double your sales. Lets not also forget the tracks we are being drip fed as DLC!
This is a trend within the games industry now.
Anyway, despite by big rant, I paid £35 for a flawed game that I still get lots of enjoyment from, a game a I still play today. So in the grand scheme of things there is nothing to really complain about. Just hope PD do a better job with the next game we get.